Day 2 part 1
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#use "lib/file_utils.ml" ;;
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type shape = Rock | Paper | Scissors
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type outcome = Win | Tie | Loss
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let shape_of = function
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| 'A' | 'X' -> Rock
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| 'B' | 'Y' -> Paper
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| 'C' | 'Z' -> Scissors
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| s -> failwith ("invalid shape: " ^ (String.make 1 s))
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;;
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let score_of_shape = function
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| Rock -> 1
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| Paper -> 2
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| Scissors -> 3
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;;
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let score_of_outcome = function
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| Loss -> 0
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| Tie -> 3
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| Win -> 6
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;;
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let outcome_of = function
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| Rock, Scissors -> Win
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| Paper, Rock -> Win
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| Scissors, Paper -> Win
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| a, b when a = b -> Tie
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| _ -> Loss
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;;
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let play_round line =
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let op_move = shape_of (String.get line 0) in
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let my_move = shape_of (String.get line 2) in
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let outcome = outcome_of(my_move, op_move) in
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let outcome_score = score_of_outcome outcome in
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let shape_score = score_of_shape my_move in
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outcome_score + shape_score
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;;
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let contents = read_file "inputs/2.txt" in
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let score = String.split_on_char '\n' contents
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|> List.filter (fun l -> String.trim l <> "")
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|> List.map play_round
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|> List.fold_left (+) 0
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in
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Printf.printf "%d" score
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