* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
		
			
				
	
	
		
			9 lines
		
	
	
		
			429 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			429 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Drashna's ErgoDox EZ Underglow Mod
 | |
| 
 | |
| This is based on the default Ergodox EZ keymap.
 | |
| 
 | |
| This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
 | |
| 
 | |
| Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media.  Blue would be the next layer, if you had more.
 | |
| 
 | |
| Additionally, the top LEDs are Shift/Control/Alt indicators instead (in that order).  |