* ✨ add big series keymap * 👽 update for new keymap format * 🔥 remove unnecesarry code * ✨ add RGB mode reverse * 📝 add README * 📝 change features styling
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
/*
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Copyright 2018 Cole Markham
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum TAP_DANCE {
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  TD_PLAY = 0,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  LAYOUT(TD(TD_PLAY)),
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};
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void tap_dance (qk_tap_dance_state_t *state, void *user_data) {
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  switch (state->count) {
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    case 0 ... 1:
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      register_code(KC_MEDIA_PLAY_PAUSE);
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      unregister_code(KC_MEDIA_PLAY_PAUSE);
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      break;
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    case 2:
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      register_code(KC_MEDIA_NEXT_TRACK);
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      unregister_code(KC_MEDIA_NEXT_TRACK);
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      break;
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    case 3:
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      rgblight_step();
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      break;
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    case 4: default:
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      rgblight_step_reverse();
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      break;
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  }
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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  [TD_PLAY] = ACTION_TAP_DANCE_FN(tap_dance),
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};
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