* Created base sixshooter configuration * Added SixShooter basic LED on/off support. * Updated LED identifier numbers to align with layout identifiers (and IDs on PCB). * Minor sixshooter documentation cleanup. * Added sixshooter info.json file. * Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks. * Removed unnecessary boot section size definition. * Removing CONFIG_H if/define and replacing with #pragma once.
		
			
				
	
	
		
			43 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2018 QMK Community
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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#define _BL 0
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#define _FN 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Keymap 0: Media Keys
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     * ,-----------.
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     * |Mut| V-| V+|
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     * |---+---+---|
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     * |Prv|Ply|Nxt|
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     * `-----------'
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     */
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  [_BL] = LAYOUT( /* Base */
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    MO(_FN), KC_VOLD, KC_VOLU, \
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    KC_MPRV, KC_MPLY, KC_MNXT  \
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  ),
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  [_FN] = LAYOUT(
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    KC_TRNS, SS_LON, SS_LOFF, \
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    KC_TRNS, KC_TRNS, KC_TRNS
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  ),
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};
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void matrix_init_user(void) {
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  /* Default all LEDs to on */
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  sixshooter_led_all_on();
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}
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