* initial clueboard_60 support * LED lighting support * fix the clueboard->clueboard_66 rename * Add layout support to clueboard_60 * Fix the 60_iso layout so it's actually iso * add a default keymap for AEK layout * fix clueboard_17 * Fixup the ISO layouts * Fix the `wait_ms()/wait_us()` definitions for chibios * Fix up the wait_ms/wait_us hack. Reduce stack size. * Add a missing #include "wait.h" * commit files that should have already been comitted
		
			
				
	
	
		
			34 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
Default layout but with a tetris game
 | 
						|
=====================================
 | 
						|
Tetris works by outputting key-presses to make ascii-art in a regular text editor.
 | 
						|
It reads key presses to rotate and move the bricks like a regular tetris game.
 | 
						|
 | 
						|
Example
 | 
						|
=======
 | 
						|

 | 
						|
 | 
						|
Usage
 | 
						|
=====
 | 
						|
1) Open a default text editor
 | 
						|
2) Press the tetris button (Fn + t)
 | 
						|
3) Play tetris
 | 
						|
 | 
						|
It makes ascii-art by sending keycodes: left, right, up, down, qwerty characters, and numbers.
 | 
						|
 | 
						|
Problems
 | 
						|
========
 | 
						|
Drawing ascii-art is too slow to make a pleasant playing experience.
 | 
						|
While drawing ascii-art, the keyboard does not record key-presses, so its pretty unresponsive.
 | 
						|
 | 
						|
Adds 5000 bytes to the hex file.
 | 
						|
 | 
						|
Implement in other keyboards
 | 
						|
============================
 | 
						|
 - Copy-paste the files tetris_text.c and tetrix_text.h to your keymap folder.
 | 
						|
 - Add/update your-keyboard/your-keymap/Makefile to include ``SRC = tetris_text.c``
 | 
						|
 - Copy-paste the tetris-related code from this keymap.c to yours.
 | 
						|
 - Set a key to trigger F(1) to start tetris mode.
 | 
						|
 - Its also a good idea to set a key to stop tetris, here its escape.
 | 
						|
 | 
						|
You can find a simple tetris keyboard definition at <https://github.com/danamlund/meckb_tetris/>
 |