* redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
		
			
				
	
	
		
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			20 lines
		
	
	
		
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			Markdown
		
	
	
	
	
	
| Obelus
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| ===
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| 
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| [The Obelus](https://imgur.com/a/vj4LF) is designed to provide an easy platform to work with for people who are new to building keyboards. It is also especially useful as a QMK testbed, featuring support for a lot of the interesting features of QMK including audio, and a lot of spare pins broken out to headers for hacking away.
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| Keyboard Maintaintainers: [Ethan Madden](https://github.com/jetpacktuxedo), [James Underwood](https://github.com/ju0)  
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| Hardware Supported: Obelus  
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| Hardware Availability: C-Keys soldering workshops, /u/MonkeyPlusPlus  
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| Make example for this keyboard (after setting up your build environment):
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|     make obelus:default
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| Or to make and flash:
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|     make obelus:default:dfu
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| See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) and [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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