* AMJ96 Refactor LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand). * Configurator update Minor physical layout update and made the labels more sensible. * Readme update White space correction. * Default keymap update: #include QMK_KEYBOARD_H * rules.mk update Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space: MOUSEKEY_ENABLE EXTRAKEY_ENABLE BACKLIGHT_ENABLE RGBLIGHT_ENABLE If this is undesirable, suggestions are welcome. * Config/rules update Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna * Swapped `___` for `XXX` in amj96.h per @mechmerlin
		
			
				
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			705 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # AMJ96
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| 
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| The AMD96 is a 96 key custom keyboard with anodized aluminum case, twin usb ports, and support for backlight LEDs and RGB underglow via SMD LEDs.
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| 
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| Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)  
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| Hardware Supported: AMJ96  
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| Hardware Availability: Was previously available on a GB via [Flashquark](https://flashquark.com/product/amj96/)
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| 
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| Make example for this keyboard (after setting up your build environment):
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| 
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|     make amj96:default
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| 
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| See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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| 
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| ## Notes
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| - In-switch and underglow LEDs currently not supported. 
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