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Keymaps: Add whitefox constexpr keymap (#3541)

* Add keyboards/whitefox/keymaps/constexpr

* Conform to project coding conventions

* Tweak numpad layer keys

* Remove unnecessary directives
This commit is contained in:
Konstantin Đorđević 2018-08-02 05:04:20 +02:00 committed by Drashna Jaelre
parent ea7bb624de
commit f0f1a363d2
3 changed files with 160 additions and 0 deletions

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#pragma once
#define FORCE_NKRO
#define TAPPING_TOGGLE 2
#define TAPPING_TERM 200
#define PERMISSIVE_HOLD
#define MOUSEKEY_DELAY 50
#define MOUSEKEY_INTERVAL 15
#define MOUSEKEY_MAX_SPEED 4
#define MOUSEKEY_TIME_TO_MAX 50
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 50

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#include QMK_KEYBOARD_H
#define FN_CAPS LT(L_FN, KC_CAPS)
#define FN_CTRL TD(TD_FN_CTRL)
#define RL_ALT TD(TD_RL_ALT) // Unused
#define TOP LCTL(KC_HOME)
#define BOTTOM LCTL(KC_END)
#define UC_LPRN UC(0x0028)
#define UC_RPRN UC(0x0029)
#define UC_EQLS UC(0x003D)
#define UC_MULS UC(0x00D7)
#define UC_DIVS UC(0x00F7)
#define UC_MINS UC(0x2212)
void matrix_init_user(void)
{
set_unicode_input_mode(UC_WIN);
}
enum layers {
L_BASE,
L_FN,
L_NUMPAD,
};
enum custom_keycodes {
CLEAR = SAFE_RANGE,
NUMPAD,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
if (!record->event.pressed) { return true; }
switch (keycode) {
case CLEAR:
SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
return false;
case NUMPAD:
layer_invert(L_NUMPAD);
bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK;
if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) {
register_code(KC_NLCK); // Force Num Lock to match layer state.
unregister_code(KC_NLCK);
}
return false;
default:
return true;
}
}
enum tap_dance {
TD_FN_CTRL,
TD_RL_ALT, // Unused
};
void td_fn_ctrl_finished(qk_tap_dance_state_t *state, void *user_data)
{
// Single tap → Fn, double tap → RCtrl, triple tap → Fn+RCtrl etc.
if (state->count & 1) { layer_on(L_FN); }
if (state->count & 2) { register_code(KC_RCTL); }
}
void td_fn_ctrl_reset(qk_tap_dance_state_t *state, void *user_data)
{
if (state->count & 1) { layer_off(L_FN); }
if (state->count & 2) { unregister_code(KC_RCTL); }
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_FN_CTRL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_fn_ctrl_finished, td_fn_ctrl_reset),
[TD_RL_ALT] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_LALT), // Unused
};
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base layer
* ,---------------------------------------------------------------.
* |Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |PSc|
* |---------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] |Bspc |Del|
* |---------------------------------------------------------------|
* |FnCaps| A | S | D | F | G | H | J | K | L | ; | ' | Enter |PgU|
* |---------------------------------------------------------------|
* | LShift | Z | X | C | V | B | N | M | , | . | / |RShift| |PgD|
* |---------------------------------------------------------------|
* |LCtl|LGui|LAlt| Space |RAlt|FnCt| | | | |
* `---------------------------------------------------------------'
*/
[L_BASE] = LAYOUT_truefox( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, KC_PSCR, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, KC_DEL, \
FN_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP, KC_PGDN, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,FN_CTRL, KC_LEFT,KC_DOWN,KC_RGHT \
),
/* Function layer
* ,---------------------------------------------------------------.
* | |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Num|Scr|Pau|
* |---------------------------------------------------------------|
* | M4 |M2 |M |M1 |M3 |M5 | | | |Stp|Ply|Prv|Nxt|Clear|Ins|
* |---------------------------------------------------------------|
* | |M |M |M |MW| | | | | | | | |Top|
* |---------------------------------------------------------------|
* | |MA0|MA2|MW|MW| | | |Vo-|Vo+|Mut| |PgU|Btm|
* |---------------------------------------------------------------|
* | | | | MW |App | | |Hom|PgD|End|
* `---------------------------------------------------------------'
*/
[L_FN] = LAYOUT_truefox( \
_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, NUMPAD, KC_SLCK,KC_PAUS, \
KC_BTN4,KC_BTN2,KC_MS_U,KC_BTN1,KC_BTN3,KC_BTN5,_______,_______,_______,KC_MSTP,KC_MPLY,KC_MPRV,KC_MNXT,CLEAR, KC_INS, \
_______,KC_MS_L,KC_MS_D,KC_MS_R,KC_WH_U,_______,_______,_______,_______,_______,_______,_______, _______, TOP, \
_______, KC_ACL0,KC_ACL2,KC_WH_L,KC_WH_R,_______,_______,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______, KC_PGUP,BOTTOM, \
_______,_______,_______, KC_WH_D, KC_APP, _______, KC_HOME,KC_PGDN,KC_END \
),
/* Numpad layer
* ,---------------------------------------------------------------.
* |Num| | | | | | |P7 |P8 |P9 |P- | | = |Num| | |
* |---------------------------------------------------------------|
* | | | | | | | |P4 |P5 |P6 |P+ | ( | ) | | |
* |---------------------------------------------------------------|
* | | | | | | | |P1 |P2 |P3 |P* | × | PEnter | |
* |---------------------------------------------------------------|
* | | | | | | |P0 |P0 |P, |P. |P/ | ÷ | | |
* |---------------------------------------------------------------|
* | | | | | | | | | | |
* `---------------------------------------------------------------'
*/
[L_NUMPAD] = LAYOUT_truefox( \
NUMPAD, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PMNS,UC_MINS,UC_EQLS,NUMPAD, _______,_______, \
_______,_______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, KC_PPLS,UC_LPRN,UC_RPRN,_______, _______, \
_______,_______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PAST,UC_MULS, KC_PENT, _______, \
_______, _______,_______,_______,_______,_______,KC_P0, KC_P0, KC_PCMM,KC_PDOT,KC_PSLS,UC_DIVS, _______,_______, \
_______,_______,_______, _______, _______,_______, _______,_______,_______ \
),
};

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BOOTMAGIC_ENABLE = no
CONSOLE_ENABLE = yes
TAP_DANCE_ENABLE = yes
UNICODE_ENABLE = yes