Fixed some grammar and typos on the docs (#1989)
* fixed grammar and references * fixed typo
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				@ -28,14 +28,12 @@ Respective layers can be validated simultaneously. Layers are indexed with 0 to
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Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
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### Keymap layer status
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Keymap layer has its state in two 32 bit parameters:
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The state of the Keymap layer is determined by two 32 bit parameters:
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* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
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* **`layer_state`** () has current on/off status of the layer on its each bit.
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* **`default_layer_state`** indicates a base keymap layer (0-31) which is always valid and to be referred (the default layer).
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* **`layer_state`** has current on/off status of each layer in its bits.
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Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
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Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
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To change `default_layer` will be useful when you switch key layout completely, say you want Colemak instead of Qwerty.
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Keymap layer '0' is usually `default_layer`, wither other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
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    Initial state of Keymap          Change base layout              
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    -----------------------          ------------------              
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@ -52,7 +50,7 @@ To change `default_layer` will be useful when you switch key layout completely,
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    `--- default_layer = 0           `--- default_layer = 1
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         layer_state   = 0x00000001       layer_state   = 0x00000002
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On the other hand, you shall change `layer_state` to overlay base layer with some layers for feature such as navigation keys, function key(F1-F12), media keys or special actions.
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On the other hand, you can change `layer_state` to overlay the base layer with other layers for features such as navigation keys, function keys (F1-F12), media keys, and/or special actions.
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    Overlay feature layer
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    ---------------------      bit|status
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