restore each_tap callback
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@ -70,6 +70,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
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action->state.keycode = keycode;
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action->state.count++;
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action->state.timer = timer_read();
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process_tap_dance_action_on_each_tap (action);
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if (last_td && last_td != keycode) {
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qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
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