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layout changes to fix some nav issues

also to simplify and make way for a few ideas
This commit is contained in:
cr3473 2015-03-01 17:06:39 -05:00
parent ea6de22aee
commit a4cf9ae660
1 changed files with 37 additions and 61 deletions

View File

@ -1,39 +1,37 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Joe colemak */
ESC, Q, W, F, P, G, J, L, U, Y, SCLN, MINS,
BSPC, A, R, S, T, D, H, N, E, I, O, ENT,
TAB, Z, X, C, V, B, K, M, COMM, DOT, SLSH, QUOT,
LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT),
[1] = KEYMAP( /* Joe qwerty */
[0] = KEYMAP( /* Joe qwerty */
ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,
BSPC, A, S, D, F, G, H, J, K, L, SCLN, ENT,
TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, QUOT,
LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT),
[2] = KEYMAP( /* Joe RAISE */
BSPC, A, S, D, F, G, H, J, K, L, SCLN, ENTER,
FN7, Z, X, C, V, B, N, M, COMM, DOT, SLSH, QUOT,
LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, UP, DOWN, RGHT),
[1] = KEYMAP( /* Joe colemak */
ESC, Q, W, F, P, G, J, L, U, Y, SCLN, MINS,
BSPC, A, R, S, T, D, H, N, E, I, O, ENTER,
FN7, Z, X, C, V, B, K, M, COMM, DOT, SLSH, QUOT,
LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, UP, DOWN, RGHT),
[2] = KEYMAP( /* Joe UPPER */
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
DEL, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, TRNS,
BSLS, FN5, FN6, TRNS, TRNS, MENU, CAPS, INS, PSCR, LBRC, RBRC, FN21,
DEL, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, MENU, CAPS, INS, PSCR, TRNS, FN5, FN6,
TRNS, TRNS, TRNS, TRNS, FN2, TRNS, FN0, FN26, FN27, FN28, FN29),
[3] = KEYMAP( /* Joe LOWER */
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN7, FN8, FN9, FN30, FN31,
DEL, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,
FN25, FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN23, FN24, EQL,
TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, HOME, PGDN, PGUP, END),
[4] = KEYMAP( /* Joe LOWER + RAISE */
GRV, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN8, FN9, FN30,
BSPC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,
BSLS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, RBRC, TRNS, EQL,
TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, HOME, PGUP, PGDN, END),
[4] = KEYMAP( /* Joe LOWER + UPPER */
FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, SLEP,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY),
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MUTE, VOLD, VOLU, MPLY),
};
enum macro_id {
M_Q0,
M_Q1,
M_Q2,
M_Q3,
M_Q4
M_Q2
};
const uint16_t PROGMEM fn_actions[] = {
@ -44,64 +42,42 @@ const uint16_t PROGMEM fn_actions[] = {
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_DEFAULT_LAYER_SET(1),
[5] = ACTION_MODS_KEY(MOD_LCTL, KC_PGDN),
[6] = ACTION_MODS_KEY(MOD_LCTL, KC_PGUP),
[5] = ACTION_MODS_KEY(MOD_LCTL, KC_PGUP),
[6] = ACTION_MODS_KEY(MOD_LCTL, KC_PGDN),
[10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
/* tab on tap, shift on hold */
[7] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB),
[7] = ACTION_MACRO(M_Q0),
[8] = ACTION_MACRO(M_Q1),
[9] = ACTION_MACRO(M_Q2),
[30] = ACTION_MACRO(M_Q3),
[31] = ACTION_MACRO(M_Q4),
[8] = ACTION_MACRO(M_Q0),
[9] = ACTION_MACRO(M_Q1),
[26] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_LEFT),
[27] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_DOWN),
[28] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_UP),
[27] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_UP),
[28] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_DOWN),
[29] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_RGHT),
[30] = ACTION_MACRO(M_Q2),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
{
keyevent_t event = record->event;
switch (id) {
case M_Q0:
/* :( | ): */
return event.pressed ?
MACRO( D(LSFT), T(SCLN), U(LSFT), T(SLSH), END ) :
MACRO( D(LSFT), T(P), T(9), T(SPC), T(SPC), T(0), T(P), U(LSFT), T(LEFT), T(LEFT), T(LEFT), END ) :
MACRO_NONE;
case M_Q1:
/* (: | :) */
return event.pressed ?
MACRO( D(LSFT), T(SCLN), T(9), U(LSFT), END ) :
MACRO( D(LSFT), T(9), T(P), T(SPC), T(SPC), T(P), T(0), U(LSFT), T(LEFT), T(LEFT), T(LEFT), END ) :
MACRO_NONE;
case M_Q2:
/* :) */
return event.pressed ?
MACRO( D(LSFT), T(0), T(SCLN), U(LSFT), END ) :
MACRO( D(LSFT), T(P), T(0), U(LSFT), END ) :
MACRO_NONE;
case M_Q3:
return event.pressed ?
MACRO( D(LSFT), T(9), T(SCLN), U(LSFT), END ) :
MACRO_NONE;
case M_Q4:
return event.pressed ?
MACRO( D(LSFT), T(SCLN), T(0), U(LSFT), END ) :
MACRO_NONE;
}
return MACRO_NONE;
}
}