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Keyboard: xealous (#3731)

* Keyboard: HandWired/XeaL60

* Updated rules.mk

* Mapping for layout was flipped

* Figured out how to re-map bad pins.

* Updated Keymap

* Enabled audio, Forced NKRO

* Added QMK_KEYS_PER_SCAN

* Removed more unnecessary files, since split_keyboards are in main QMK branch already.

* Simplified rules.mk in rev1

* Removed i2c from matrix.c

* Re-formatted to 4 spaces per tab,

* Changed note for NUMPAD

* Added I2C support back!

* Fixed keyboard mappings. Both sides work

* Moved i2c configuration from keymaps/default/config.h to config.h

* Changed SCL_CLOCK to 400000L

* Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts

* Removed row2col code to clean up matrix.c

* Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns.

* Further optimized column reading via optimized_col_reader.

* Immediate key-recognition

* Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master.

* Moved scanrate debug messages to another file.

* Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c

* Latest i2c uses a few bytes for lighting information

* Optimizations in i2c.h to determine buffer size.

* Disabled a whole bunch of features. TODO: Test that keyboard still works fine.

* Minimum #define NO_ACTION's with still working keyboard

* Fixed matrix not working due to offsets not being respected

* Added numlock button for keymap.

* Use I2C_KEYMAP_START offset

* Removed serial, Backlight and RGB support

* Removed need for split_flags.

* Added audio on and off for numlock.

* Renamed from xeal60 to xealous, simplified build system.

* Used more shared split_common code.

* Updated audio code.

* moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h

* Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error.

* DF used with incorrect argument. Custom_keycodes no longer required.

* Fixed bug in update_debounce_counters which was resulting in no debouncing!

* Removed unnecessary #include
This commit is contained in:
Alex Ong 2018-08-29 10:08:07 +10:00 committed by Drashna Jaelre
parent af5f59636e
commit 9bd6d6112d
12 changed files with 1030 additions and 0 deletions

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* Use I2C or Serial, not both */
// #define USE_SERIAL
#define USE_I2C
#define SCL_CLOCK 400000UL
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
//#define DEBUG_MATRIX_SCAN_RATE //Use this to determine scan-rate.
#define FORCE_NKRO
#define QMK_KEYS_PER_SCAN 4 //if we press four keys simultaneously, lets process them simultaneously...
#define DIODE_DIRECTION COL2ROW
#ifdef AUDIO_ENABLE
#define C6_AUDIO
#define STARTUP_SONG SONG(STARTUP_SOUND)
#define NO_MUSIC_MODE
#define TONE_QWERTY SONG(Q__NOTE(_E4));
#define TONE_NUMPAD SONG(Q__NOTE(_D4));
#endif

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{
"keyboard_name": "Xealous",
"url": "",
"maintainer": "alex-ong",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_ANSI_DEFAULT": {
"key_count": 64,
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"1", "x":1, "y":0},
{"label":"2", "x":2, "y":0},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0},
{"label":"5", "x":5, "y":0},
{"label":"6", "x":6, "y":0},
{"label":"7", "x":7, "y":0},
{"label":"8", "x":8, "y":0},
{"label":"9", "x":9, "y":0},
{"label":"0", "x":10, "y":0},
{"label":"-", "x":11, "y":0},
{"label":"=", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2.0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{
"label": "R",
"x": 4.5,
"y": 1
},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"[", "x":11.5, "y":1},
{"label":"]", "x":12.5, "y":1},
{"label":"\\", "x":13.5, "y":1, "w":1.5},
{"label":"CapsLock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":";", "x":10.75, "y":2},
{"label":"'", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":",", "x":9.25, "y":3},
{"label":".", "x":10.25, "y":3},
{"label":"/", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.75},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"Win", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.75},
{"x":6.5, "y":4, "w":1.25},
{"x":7.75, "y":4, "w":1.25},
{"x":9, "y":4, "w":2.0},
{"label":"Alt", "x":11, "y":4},
{"label":"Win", "x":12, "y":4},
{"label":"Menu", "x":13, "y":4},
{"label":"Ctrl", "x":14, "y":4}
]
}
}
}

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _NUMPAD 1
#define _FN 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define FN MO(_FN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl |
* `-----------------------------------------------------------'
*/
/* Layer 0: Qwerty */
[_QWERTY] = LAYOUT_split60( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
FN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, DF(_NUMPAD), KC_SPC, KC_SPC, KC_RALT, FN, KC_APP, KC_RCTL \
),
/*
* ,-----------------------------------------------------------.
* | | | | | | | |Nlck| /| *| -| | | |
* |-----------------------------------------------------------|
* | | | | | | | | 7| 8| 9| +| | | |
* |-----------------------------------------------------------|
* | | | | | | | | 4| 5| 6|Bspc| |Return |
* |-----------------------------------------------------------|
* | | | | | | | | 1| 2| 3| .| |
* |-----------------------------------------------------------|
* | | | | QWE | | 0 | . |A_ON |A_OFF| |
* `-----------------------------------------------------------'
*/
/* Layer 1: Numpad */
[_NUMPAD] = LAYOUT_split60( \
_______, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_MINUS, _______, _______, KC_BSPC, \
_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PLUS, _______, _______, KC_BSLS, \
_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_BSPC, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_DOT, _______, \
_______, _______, _______,DF(_QWERTY), _______, KC_P0, KC_PDOT, AU_ON, AU_OFF, _______ \
),
/*
* ,-----------------------------------------------------------.
* | ` |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Delete|
* |-----------------------------------------------------------|
* | Caps|pUp| ^ |pDn| | | |pUp| ^ |pDn|PSR|SLK|Pau| |
* |-----------------------------------------------------------|
* | | < | v | > | |Hom|Hom| < | v | > |INS| DEL| |
* |-----------------------------------------------------------|
* | | | | | |End|End| |Vo-|Vo+|VoX| |
* |-----------------------------------------------------------|
* | | | | | | | | | | |
* `-----------------------------------------------------------'
*/
/* Layer 2: RAISE */
[_FN] = LAYOUT_split60( \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_CAPS, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
_______, KC_LEFT, KC_DOWN,KC_RIGHT, _______, KC_HOME, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, _______, \
_______, _______, _______, _______, _______, KC_END, KC_END, AU_TOG, KC_VOLD, KC_VOLU, KC_MUTE, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = TONE_QWERTY;
float tone_numpad[][2] = TONE_NUMPAD;
uint32_t default_layer_state_set_kb(uint32_t state) {
if (state == 1UL<<_QWERTY) {
PLAY_SONG(tone_qwerty);
} else if (state == 1UL<<_NUMPAD) {
PLAY_SONG(tone_numpad);
}
return state;
}
#endif
void led_set_keymap(uint8_t usb_led) {
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#include "config.h"
#include "timer.h"
#ifdef DEBUG_MATRIX_SCAN_RATE
#include "matrix_scanrate.h"
#endif
#ifdef USE_I2C
# include "i2c.h"
#else // USE_SERIAL
# error "only i2c supported"
#endif
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#else
# error "Currently only supports 8 COLS"
#endif
#define ERROR_DISCONNECT_COUNT 5
#define ROWS_PER_HAND (MATRIX_ROWS/2)
static uint8_t error_count = 0;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t* debouncing_matrix_hand_offsetted; //pointer to matrix_debouncing for our hand
static matrix_row_t* matrix_hand_offsetted; // pointer to matrix for our hand
//Debouncing counters
typedef uint8_t debounce_counter_t;
#define DEBOUNCE_COUNTER_MODULO 250
#define DEBOUNCE_COUNTER_INACTIVE 251
static debounce_counter_t debounce_counters[MATRIX_ROWS * MATRIX_COLS];
static debounce_counter_t *debounce_counters_hand_offsetted;
#if (DIODE_DIRECTION == ROW2COL)
error "Only Col2Row supported";
#endif
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
static matrix_row_t optimized_col_reader(void);
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
__attribute__ ((weak))
void matrix_slave_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
#ifdef DISABLE_JTAG
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
#endif
debug_enable = true;
debug_matrix = false;
debug_mouse = false;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
int my_hand_offset = isLeftHand ? 0 : (ROWS_PER_HAND);
debouncing_matrix_hand_offsetted = matrix_debouncing + my_hand_offset;
matrix_hand_offsetted = matrix + my_hand_offset;
debounce_counters_hand_offsetted = debounce_counters + my_hand_offset;
for (uint8_t i = 0; i < MATRIX_ROWS * MATRIX_COLS; i++) {
debounce_counters[i] = DEBOUNCE_COUNTER_INACTIVE;
}
matrix_init_quantum();
}
//#define TIMER_DIFF(a, b, max) ((a) >= (b) ? (a) - (b) : (max) - (b) + (a))
void update_debounce_counters(uint8_t current_time)
{
debounce_counter_t *debounce_pointer = debounce_counters_hand_offsetted;
for (uint8_t row = 0; row < ROWS_PER_HAND; row++)
{
for (uint8_t col = 0; col < MATRIX_COLS; col++)
{
if (*debounce_pointer != DEBOUNCE_COUNTER_INACTIVE)
{
if (TIMER_DIFF(current_time, *debounce_pointer, DEBOUNCE_COUNTER_MODULO) >=
DEBOUNCING_DELAY) {
*debounce_pointer = DEBOUNCE_COUNTER_INACTIVE;
}
}
debounce_pointer++;
}
}
}
void transfer_matrix_values(uint8_t current_time)
{
//upload from debounce_matrix to final matrix;
debounce_counter_t *debounce_pointer = debounce_counters_hand_offsetted;
for (uint8_t row = 0; row < ROWS_PER_HAND; row++)
{
matrix_row_t row_value = matrix_hand_offsetted[row];
matrix_row_t debounce_value = debouncing_matrix_hand_offsetted[row];
for (uint8_t col = 0; col < MATRIX_COLS; col++)
{
bool final_value = debounce_value & (1 << col);
bool current_value = row_value & (1 << col);
if (*debounce_pointer == DEBOUNCE_COUNTER_INACTIVE
&& (current_value != final_value))
{
*debounce_pointer = current_time;
row_value ^= (1 << col);
}
debounce_pointer++;
}
matrix_hand_offsetted[row] = row_value;
}
}
uint8_t _matrix_scan(void)
{
uint8_t current_time = timer_read() % DEBOUNCE_COUNTER_MODULO;
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
select_row(current_row);
asm volatile ("nop"); asm volatile("nop");
debouncing_matrix_hand_offsetted[current_row] = optimized_col_reader();
// Unselect row
unselect_row(current_row);
}
update_debounce_counters(current_time);
transfer_matrix_values(current_time);
return 1;
}
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(I2C_KEYMAP_START);
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
uint8_t matrix_scan(void)
{
#ifdef DEBUG_MATRIX_SCAN_RATE
matrix_check_scan_rate();
matrix_time_between_scans();
#endif
uint8_t ret = _matrix_scan();
if( i2c_transaction() ) {
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
i2c_slave_buffer[I2C_KEYMAP_START+i] = matrix[offset+i];
}
matrix_slave_scan_user();
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
static void init_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
inline
static matrix_row_t optimized_col_reader(void) {
//MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
return (PINB & (1 << 6) ? 0 : (ROW_SHIFTER << 0)) |
(PINB & (1 << 2) ? 0 : (ROW_SHIFTER << 1)) |
(PINB & (1 << 3) ? 0 : (ROW_SHIFTER << 2)) |
(PINB & (1 << 1) ? 0 : (ROW_SHIFTER << 3)) |
(PINF & (1 << 7) ? 0 : (ROW_SHIFTER << 4)) |
(PINF & (1 << 6) ? 0 : (ROW_SHIFTER << 5)) |
(PINF & (1 << 5) ? 0 : (ROW_SHIFTER << 6)) |
(PINF & (1 << 4) ? 0 : (ROW_SHIFTER << 7));
}
static void select_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}

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#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "timer.h"
#ifdef CONSOLE_ENABLE
static uint16_t matrix_scan_count = 0;
static uint32_t matrix_timer = 0;
void matrix_check_scan_rate(void) {
matrix_scan_count++;
if (matrix_scan_count > 1000) {
uint32_t timer_now = timer_read32();
uint16_t ms_per_thousand = TIMER_DIFF_32(timer_now, matrix_timer);
uint16_t rate_per_second = 1000000UL / ms_per_thousand;
print("scan_rate: ");
pdec(rate_per_second);
print("\n");
matrix_timer = timer_now;
matrix_scan_count = 0;
}
}
static uint32_t last_scan_time = 0;
void matrix_time_between_scans(void) {
if (timer_elapsed(last_scan_time) > 1)
{
print(">1ms elapsed since last scan: ");
pdec(timer_elapsed(last_scan_time));
print("\n");
}
last_scan_time = timer_read();
}
#endif

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__attribute__((weak))
void matrix_check_scan_rate(void) {}
__attribute__((weak))
void matrix_time_between_scans(void) {}

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XeaL60
======
Split keyboard firmware for Arduino Pro Micro or other ATmega32u4
based boards.
## Build Guide
A build guide for putting together the Xealous can be found here: https://github.com/alex-ong/Split60
## First Time Setup
Download or clone the `qmk_firmware` repo and navigate to its top level directory. Once your build environment is setup, you'll be able to generate the default .hex using:
```
$ make handwired/xeal60/rev1:default
```
You will see a lot of output and if everything worked correctly you will see the built hex file:
```
handwired_xeal60_rev1_default.hex
```
If you would like to use one of the alternative keymaps, or create your own, copy one of the existing [keymaps](keymaps/) and run make like so:
```
$ make handwired/xeal60/rev1:YOUR_KEYMAP_NAME
```
If everything worked correctly you will see a file:
```
handwired_xeal60_rev1_YOUR_KEYMAP_NAME.hex
```
For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/docs/faq_keymap.md) in the main readme.md.
Features
--------
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
Some features supported by the firmware:
* Either half can connect to the computer via USB, or both halves can be used
independently.
* I2C connection between the two halves if for some
reason you require a faster connection between the two halves. Note this
requires an extra wire between halves and pull-up resistors on the data lines.
Required Hardware
-----------------
Apart from diodes and key switches for the keyboard matrix in each half, you
will need:
* 2 Arduino Pro Micros. You can find these on AliExpress for ≈3.50USD each.
* 2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable
Alternatively, you can use any sort of cable and socket that has at least 4
wires. You will need a cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
Optional Hardware
-----------------
A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`.
Wiring
------
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e.
PD0 on the ATmega32u4) between the two Pro Micros.
Next, wire your key matrix to any of the remaining 17 IO pins of the pro micro
and modify the `matrix.c` accordingly.
The wiring for serial:
![serial wiring](https://i.imgur.com/C3D1GAQ.png)
Notes on Software Configuration
-------------------------------
Configuring the firmware is similar to any other QMK project. One thing
to note is that `MATRIX_ROWS` in `config.h` is the total number of rows between
the two halves, i.e. if your split keyboard has 5 rows in each half, then use
`MATRIX_ROWS=10`.
Also, the current implementation assumes a maximum of 8 columns, but it would
not be very difficult to adapt it to support more if required.
Flashing
-------
From the top level `qmk_firmware` directory run `make KEYBOARD:KEYMAP:avrdude` for automatic serial port resolution and flashing.
Example: `make handwired/xeal60/rev1:default:avrdude`
Choosing which board to plug the USB cable into (choosing Master)
--------
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
It uses two strategies to figure things out: looking at the EEPROM (memory on the chip) or looking if the current board has the usb cable.
The EEPROM approach requires additional setup (flashing the eeprom) but allows you to swap the usb cable to either side.
The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
### Setting the left hand as master
If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set.
### Setting the right hand as master
If you always plug the usb cable into the right board, add an extra flag to your `config.h`
```
#define MASTER_RIGHT
```
### Setting EE_hands to use either hands as master
If you define `EE_HANDS` in your `config.h`, you will need to set the
EEPROM for the left and right halves.
The EEPROM is used to store whether the
half is left handed or right handed. This makes it so that the same firmware
file will run on both hands instead of having to flash left and right handed
versions of the firmware to each half. To flash the EEPROM file for the left
half run:
```
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep
// or the equivalent in dfu-programmer
```
and similarly for right half
```
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep
// or the equivalent in dfu-programmer
```
NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
Note that you need to program both halves, but you have the option of using
different keymaps for each half. You could program the left half with a QWERTY
layout and the right half with a Colemak layout using bootmagic's default layout option.
Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
right half is connected.
Notes on Using Pro Micro 3.3V
-----------------------------
Do update the `F_CPU` parameter in `rules.mk` to `8000000` which reflects
the frequency on the 3.3V board.
Also, if the slave board is producing weird characters in certain columns,
update the following line in `matrix.c` to the following:
```
// _delay_us(30); // without this wait read unstable value.
_delay_us(300); // without this wait read unstable value.
```

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4131
#define PRODUCT_ID 0x5141
#define DEVICE_VER 0x0001
#define MANUFACTURER XeaLouS
#define PRODUCT XeaL60
#define DESCRIPTION A split keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
// wiring of each half
// Ascii art of pro micro. Pin names PD3, PD2, etc.
//Usage| Name | Label Label| Name | Usage
// PORT
// | PD3 TX0 RAW |
// | PD2 RX1 GND |SerGnd
// | GND RESET |
// | GND VCC |SerVCc
// | PD1 2 A3 PF4 | Col7
//Ser | PD0 3 A2 PF5 | Col6
//Row4 | PD4 4 A1 PF6 | Col5
//AUDIO| PC6 5 A0 PF7 | Col4
//Row3 | PD7 6 15 PB1 | Col3
//Row2 | PE6 7 14 PB3 | Col2
//Row1 | PB4 8 13 PB2 | Col1
//Row0 | PB5 9 10 PB6 | Col0
// Note reservation of C6 for audio
#define MATRIX_ROW_PINS { B5, B4, E6, D7, D4 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define IGNORE_MOD_TAP_INTERRUPT
#endif

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#include "quantum.h"
#include "rev1.h"
void matrix_init_kb(void) {
matrix_init_user();
}

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#ifndef REV1_H
#define REV1_H
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
//void promicro_bootloader_jmp(bool program);
#define XXX KC_NO
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, R17, R16, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, R26, R25, R24, R23, R22, R21, R20, \
L30, L31, L32, L33, L34, L35, R35, R34, R33, R32, R31, R30, \
L40, L41, L42, L43, L44, R44, R43, R42, R41, R40 \
) \
{ \
{ XXX, L06, L05, L04, L03, L02, L01, L00 }, \
{ XXX, XXX, L15, L14, L13, L12, L11, L10 }, \
{ XXX, XXX, L25, L24, L23, L22, L21, L20 }, \
{ XXX, XXX, L35, L34, L33, L32, L31, L30 }, \
{ XXX, XXX, XXX, L44, L43, L42, L41, L40 }, \
{ R00, R01, R02, R03, R04, R05, R06, XXX }, \
{ R10, R11, R12, R13, R14, R15, R16, R17 }, \
{ R20, R21, R22, R23, R24, R25, R26, XXX }, \
{ R30, R31, R32, R33, R34, R35, XXX, XXX }, \
{ R40, R41, R42, R43, R44, XXX, XXX, XXX } \
}
#define LAYOUT_split60 LAYOUT
#endif

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SRC += matrix_scanrate.c matrix.c
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SPLIT_KEYBOARD = yes # Use shared split_common code
SUBPROJECT_rev1 = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
LAYOUTS = split60
DEFAULT_FOLDER = handwired/xealous/rev1