Keyboard: xealous (#3731)
* Keyboard: HandWired/XeaL60 * Updated rules.mk * Mapping for layout was flipped * Figured out how to re-map bad pins. * Updated Keymap * Enabled audio, Forced NKRO * Added QMK_KEYS_PER_SCAN * Removed more unnecessary files, since split_keyboards are in main QMK branch already. * Simplified rules.mk in rev1 * Removed i2c from matrix.c * Re-formatted to 4 spaces per tab, * Changed note for NUMPAD * Added I2C support back! * Fixed keyboard mappings. Both sides work * Moved i2c configuration from keymaps/default/config.h to config.h * Changed SCL_CLOCK to 400000L * Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts * Removed row2col code to clean up matrix.c * Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns. * Further optimized column reading via optimized_col_reader. * Immediate key-recognition * Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master. * Moved scanrate debug messages to another file. * Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c * Latest i2c uses a few bytes for lighting information * Optimizations in i2c.h to determine buffer size. * Disabled a whole bunch of features. TODO: Test that keyboard still works fine. * Minimum #define NO_ACTION's with still working keyboard * Fixed matrix not working due to offsets not being respected * Added numlock button for keymap. * Use I2C_KEYMAP_START offset * Removed serial, Backlight and RGB support * Removed need for split_flags. * Added audio on and off for numlock. * Renamed from xeal60 to xealous, simplified build system. * Used more shared split_common code. * Updated audio code. * moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h * Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error. * DF used with incorrect argument. Custom_keycodes no longer required. * Fixed bug in update_debounce_counters which was resulting in no debouncing! * Removed unnecessary #include
This commit is contained in:
parent
af5f59636e
commit
9bd6d6112d
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
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||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
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||||
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||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* Use I2C or Serial, not both */
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// #define USE_SERIAL
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#define USE_I2C
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#define SCL_CLOCK 400000UL
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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//#define DEBUG_MATRIX_SCAN_RATE //Use this to determine scan-rate.
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#define FORCE_NKRO
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#define QMK_KEYS_PER_SCAN 4 //if we press four keys simultaneously, lets process them simultaneously...
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#define DIODE_DIRECTION COL2ROW
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#ifdef AUDIO_ENABLE
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#define C6_AUDIO
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#define STARTUP_SONG SONG(STARTUP_SOUND)
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#define NO_MUSIC_MODE
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#define TONE_QWERTY SONG(Q__NOTE(_E4));
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#define TONE_NUMPAD SONG(Q__NOTE(_D4));
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#endif
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{
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"keyboard_name": "Xealous",
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"url": "",
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"maintainer": "alex-ong",
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"width": 15,
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"height": 5,
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"layouts": {
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"LAYOUT_ANSI_DEFAULT": {
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"key_count": 64,
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"layout": [
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{"label":"Esc", "x":0, "y":0},
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{"label":"1", "x":1, "y":0},
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{"label":"2", "x":2, "y":0},
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{"label":"3", "x":3, "y":0},
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{"label":"4", "x":4, "y":0},
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{"label":"5", "x":5, "y":0},
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{"label":"6", "x":6, "y":0},
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{"label":"7", "x":7, "y":0},
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{"label":"8", "x":8, "y":0},
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{"label":"9", "x":9, "y":0},
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{"label":"0", "x":10, "y":0},
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{"label":"-", "x":11, "y":0},
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{"label":"=", "x":12, "y":0},
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{"label":"Backspace", "x":13, "y":0, "w":2.0},
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{"label":"Tab", "x":0, "y":1, "w":1.5},
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{"label":"Q", "x":1.5, "y":1},
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{"label":"W", "x":2.5, "y":1},
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{"label":"E", "x":3.5, "y":1},
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{
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"label": "R",
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"x": 4.5,
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"y": 1
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},
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{"label":"T", "x":5.5, "y":1},
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{"label":"Y", "x":6.5, "y":1},
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{"label":"U", "x":7.5, "y":1},
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{"label":"I", "x":8.5, "y":1},
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{"label":"O", "x":9.5, "y":1},
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{"label":"P", "x":10.5, "y":1},
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{"label":"[", "x":11.5, "y":1},
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{"label":"]", "x":12.5, "y":1},
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{"label":"\\", "x":13.5, "y":1, "w":1.5},
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{"label":"CapsLock", "x":0, "y":2, "w":1.75},
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{"label":"A", "x":1.75, "y":2},
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{"label":"S", "x":2.75, "y":2},
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{"label":"D", "x":3.75, "y":2},
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{"label":"F", "x":4.75, "y":2},
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{"label":"G", "x":5.75, "y":2},
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{"label":"H", "x":6.75, "y":2},
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{"label":"J", "x":7.75, "y":2},
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{"label":"K", "x":8.75, "y":2},
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{"label":"L", "x":9.75, "y":2},
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{"label":";", "x":10.75, "y":2},
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{"label":"'", "x":11.75, "y":2},
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{"label":"Enter", "x":12.75, "y":2, "w":2.25},
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{"label":"Shift", "x":0, "y":3, "w":2.25},
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{"label":"Z", "x":2.25, "y":3},
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{"label":"X", "x":3.25, "y":3},
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{"label":"C", "x":4.25, "y":3},
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{"label":"V", "x":5.25, "y":3},
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{"label":"B", "x":6.25, "y":3},
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{"label":"N", "x":7.25, "y":3},
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{"label":"M", "x":8.25, "y":3},
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{"label":",", "x":9.25, "y":3},
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{"label":".", "x":10.25, "y":3},
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{"label":"/", "x":11.25, "y":3},
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{"label":"Shift", "x":12.25, "y":3, "w":2.75},
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{"label":"Ctrl", "x":0, "y":4, "w":1.25},
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{"label":"Win", "x":1.25, "y":4, "w":1.25},
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{"label":"Alt", "x":2.5, "y":4, "w":1.25},
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{"x":3.75, "y":4, "w":2.75},
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{"x":6.5, "y":4, "w":1.25},
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{"x":7.75, "y":4, "w":1.25},
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{"x":9, "y":4, "w":2.0},
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{"label":"Alt", "x":11, "y":4},
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{"label":"Win", "x":12, "y":4},
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{"label":"Menu", "x":13, "y":4},
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{"label":"Ctrl", "x":14, "y":4}
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]
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}
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}
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}
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _NUMPAD 1
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#define _FN 2
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define FN MO(_FN)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* ,-----------------------------------------------------------.
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* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
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* |-----------------------------------------------------------|
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* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl |
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* `-----------------------------------------------------------'
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*/
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/* Layer 0: Qwerty */
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[_QWERTY] = LAYOUT_split60( \
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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FN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, DF(_NUMPAD), KC_SPC, KC_SPC, KC_RALT, FN, KC_APP, KC_RCTL \
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),
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/*
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* ,-----------------------------------------------------------.
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* | | | | | | | |Nlck| /| *| -| | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | 7| 8| 9| +| | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | 4| 5| 6|Bspc| |Return |
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* |-----------------------------------------------------------|
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* | | | | | | | | 1| 2| 3| .| |
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* |-----------------------------------------------------------|
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* | | | | QWE | | 0 | . |A_ON |A_OFF| |
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* `-----------------------------------------------------------'
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*/
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/* Layer 1: Numpad */
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[_NUMPAD] = LAYOUT_split60( \
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_______, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_MINUS, _______, _______, KC_BSPC, \
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_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PLUS, _______, _______, KC_BSLS, \
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_______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_BSPC, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_DOT, _______, \
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_______, _______, _______,DF(_QWERTY), _______, KC_P0, KC_PDOT, AU_ON, AU_OFF, _______ \
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),
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/*
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* ,-----------------------------------------------------------.
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* | ` |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Delete|
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* |-----------------------------------------------------------|
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* | Caps|pUp| ^ |pDn| | | |pUp| ^ |pDn|PSR|SLK|Pau| |
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* |-----------------------------------------------------------|
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* | | < | v | > | |Hom|Hom| < | v | > |INS| DEL| |
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* |-----------------------------------------------------------|
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* | | | | | |End|End| |Vo-|Vo+|VoX| |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | |
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* `-----------------------------------------------------------'
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*/
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/* Layer 2: RAISE */
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[_FN] = LAYOUT_split60( \
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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KC_CAPS, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
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_______, KC_LEFT, KC_DOWN,KC_RIGHT, _______, KC_HOME, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, _______, \
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_______, _______, _______, _______, _______, KC_END, KC_END, AU_TOG, KC_VOLD, KC_VOLU, KC_MUTE, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = TONE_QWERTY;
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float tone_numpad[][2] = TONE_NUMPAD;
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uint32_t default_layer_state_set_kb(uint32_t state) {
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if (state == 1UL<<_QWERTY) {
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PLAY_SONG(tone_qwerty);
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} else if (state == 1UL<<_NUMPAD) {
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PLAY_SONG(tone_numpad);
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}
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return state;
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}
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#endif
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void led_set_keymap(uint8_t usb_led) {
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}
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/*
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||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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||||
|
||||
/*
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* scan matrix
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||||
*/
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||||
#include <stdint.h>
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#include <stdbool.h>
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#include <avr/io.h>
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#include "wait.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "matrix.h"
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#include "split_util.h"
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#include "pro_micro.h"
|
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#include "config.h"
|
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#include "timer.h"
|
||||
#ifdef DEBUG_MATRIX_SCAN_RATE
|
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#include "matrix_scanrate.h"
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#endif
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|
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|
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#ifdef USE_I2C
|
||||
# include "i2c.h"
|
||||
#else // USE_SERIAL
|
||||
# error "only i2c supported"
|
||||
#endif
|
||||
|
||||
#ifndef DEBOUNCING_DELAY
|
||||
# define DEBOUNCING_DELAY 5
|
||||
#endif
|
||||
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
# define print_matrix_header() print("\nr/c 01234567\n")
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# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
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||||
# define matrix_bitpop(i) bitpop(matrix[i])
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# define ROW_SHIFTER ((uint8_t)1)
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#else
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||||
# error "Currently only supports 8 COLS"
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||||
#endif
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||||
|
||||
#define ERROR_DISCONNECT_COUNT 5
|
||||
|
||||
#define ROWS_PER_HAND (MATRIX_ROWS/2)
|
||||
|
||||
static uint8_t error_count = 0;
|
||||
|
||||
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
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||||
static matrix_row_t matrix[MATRIX_ROWS];
|
||||
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
|
||||
static matrix_row_t* debouncing_matrix_hand_offsetted; //pointer to matrix_debouncing for our hand
|
||||
static matrix_row_t* matrix_hand_offsetted; // pointer to matrix for our hand
|
||||
|
||||
//Debouncing counters
|
||||
typedef uint8_t debounce_counter_t;
|
||||
#define DEBOUNCE_COUNTER_MODULO 250
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||||
#define DEBOUNCE_COUNTER_INACTIVE 251
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||||
static debounce_counter_t debounce_counters[MATRIX_ROWS * MATRIX_COLS];
|
||||
static debounce_counter_t *debounce_counters_hand_offsetted;
|
||||
|
||||
|
||||
#if (DIODE_DIRECTION == ROW2COL)
|
||||
error "Only Col2Row supported";
|
||||
#endif
|
||||
static void init_cols(void);
|
||||
static void unselect_rows(void);
|
||||
static void select_row(uint8_t row);
|
||||
static void unselect_row(uint8_t row);
|
||||
static matrix_row_t optimized_col_reader(void);
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_slave_scan_user(void) {
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
#ifdef DISABLE_JTAG
|
||||
// JTAG disable for PORT F. write JTD bit twice within four cycles.
|
||||
MCUCR |= (1<<JTD);
|
||||
MCUCR |= (1<<JTD);
|
||||
#endif
|
||||
|
||||
debug_enable = true;
|
||||
debug_matrix = false;
|
||||
debug_mouse = false;
|
||||
// initialize row and col
|
||||
unselect_rows();
|
||||
init_cols();
|
||||
|
||||
TX_RX_LED_INIT;
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
|
||||
matrix[i] = 0;
|
||||
matrix_debouncing[i] = 0;
|
||||
}
|
||||
int my_hand_offset = isLeftHand ? 0 : (ROWS_PER_HAND);
|
||||
debouncing_matrix_hand_offsetted = matrix_debouncing + my_hand_offset;
|
||||
matrix_hand_offsetted = matrix + my_hand_offset;
|
||||
debounce_counters_hand_offsetted = debounce_counters + my_hand_offset;
|
||||
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS * MATRIX_COLS; i++) {
|
||||
debounce_counters[i] = DEBOUNCE_COUNTER_INACTIVE;
|
||||
}
|
||||
|
||||
matrix_init_quantum();
|
||||
|
||||
}
|
||||
|
||||
//#define TIMER_DIFF(a, b, max) ((a) >= (b) ? (a) - (b) : (max) - (b) + (a))
|
||||
void update_debounce_counters(uint8_t current_time)
|
||||
{
|
||||
debounce_counter_t *debounce_pointer = debounce_counters_hand_offsetted;
|
||||
for (uint8_t row = 0; row < ROWS_PER_HAND; row++)
|
||||
{
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++)
|
||||
{
|
||||
if (*debounce_pointer != DEBOUNCE_COUNTER_INACTIVE)
|
||||
{
|
||||
if (TIMER_DIFF(current_time, *debounce_pointer, DEBOUNCE_COUNTER_MODULO) >=
|
||||
DEBOUNCING_DELAY) {
|
||||
*debounce_pointer = DEBOUNCE_COUNTER_INACTIVE;
|
||||
}
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void transfer_matrix_values(uint8_t current_time)
|
||||
{
|
||||
//upload from debounce_matrix to final matrix;
|
||||
debounce_counter_t *debounce_pointer = debounce_counters_hand_offsetted;
|
||||
for (uint8_t row = 0; row < ROWS_PER_HAND; row++)
|
||||
{
|
||||
matrix_row_t row_value = matrix_hand_offsetted[row];
|
||||
matrix_row_t debounce_value = debouncing_matrix_hand_offsetted[row];
|
||||
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++)
|
||||
{
|
||||
bool final_value = debounce_value & (1 << col);
|
||||
bool current_value = row_value & (1 << col);
|
||||
if (*debounce_pointer == DEBOUNCE_COUNTER_INACTIVE
|
||||
&& (current_value != final_value))
|
||||
{
|
||||
*debounce_pointer = current_time;
|
||||
row_value ^= (1 << col);
|
||||
}
|
||||
debounce_pointer++;
|
||||
}
|
||||
matrix_hand_offsetted[row] = row_value;
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t _matrix_scan(void)
|
||||
{
|
||||
uint8_t current_time = timer_read() % DEBOUNCE_COUNTER_MODULO;
|
||||
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
|
||||
select_row(current_row);
|
||||
asm volatile ("nop"); asm volatile("nop");
|
||||
|
||||
debouncing_matrix_hand_offsetted[current_row] = optimized_col_reader();
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
}
|
||||
|
||||
update_debounce_counters(current_time);
|
||||
transfer_matrix_values(current_time);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// Get rows from other half over i2c
|
||||
int i2c_transaction(void) {
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
|
||||
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
// start of matrix stored at 0x00
|
||||
err = i2c_master_write(I2C_KEYMAP_START);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
// Start read
|
||||
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
|
||||
if (err) goto i2c_error;
|
||||
|
||||
if (!err) {
|
||||
int i;
|
||||
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
|
||||
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
|
||||
}
|
||||
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
|
||||
i2c_master_stop();
|
||||
} else {
|
||||
i2c_error: // the cable is disconnceted, or something else went wrong
|
||||
i2c_reset_state();
|
||||
return err;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
#ifdef DEBUG_MATRIX_SCAN_RATE
|
||||
matrix_check_scan_rate();
|
||||
matrix_time_between_scans();
|
||||
#endif
|
||||
uint8_t ret = _matrix_scan();
|
||||
|
||||
if( i2c_transaction() ) {
|
||||
// turn on the indicator led when halves are disconnected
|
||||
TXLED1;
|
||||
|
||||
error_count++;
|
||||
|
||||
if (error_count > ERROR_DISCONNECT_COUNT) {
|
||||
// reset other half if disconnected
|
||||
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
matrix[slaveOffset+i] = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// turn off the indicator led on no error
|
||||
TXLED0;
|
||||
error_count = 0;
|
||||
}
|
||||
matrix_scan_quantum();
|
||||
return ret;
|
||||
}
|
||||
|
||||
void matrix_slave_scan(void) {
|
||||
_matrix_scan();
|
||||
|
||||
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
|
||||
|
||||
for (int i = 0; i < ROWS_PER_HAND; ++i) {
|
||||
i2c_slave_buffer[I2C_KEYMAP_START+i] = matrix[offset+i];
|
||||
}
|
||||
|
||||
matrix_slave_scan_user();
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 0123456789ABCDEF\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse16(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += bitpop16(matrix[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
static void init_cols(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
uint8_t pin = col_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
||||
inline
|
||||
static matrix_row_t optimized_col_reader(void) {
|
||||
//MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
|
||||
return (PINB & (1 << 6) ? 0 : (ROW_SHIFTER << 0)) |
|
||||
(PINB & (1 << 2) ? 0 : (ROW_SHIFTER << 1)) |
|
||||
(PINB & (1 << 3) ? 0 : (ROW_SHIFTER << 2)) |
|
||||
(PINB & (1 << 1) ? 0 : (ROW_SHIFTER << 3)) |
|
||||
(PINF & (1 << 7) ? 0 : (ROW_SHIFTER << 4)) |
|
||||
(PINF & (1 << 6) ? 0 : (ROW_SHIFTER << 5)) |
|
||||
(PINF & (1 << 5) ? 0 : (ROW_SHIFTER << 6)) |
|
||||
(PINF & (1 << 4) ? 0 : (ROW_SHIFTER << 7));
|
||||
}
|
||||
|
||||
|
||||
static void select_row(uint8_t row)
|
||||
{
|
||||
uint8_t pin = row_pins[row];
|
||||
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
|
||||
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row)
|
||||
{
|
||||
uint8_t pin = row_pins[row];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
|
||||
static void unselect_rows(void)
|
||||
{
|
||||
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
|
||||
uint8_t pin = row_pins[x];
|
||||
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
|
||||
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include "wait.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "timer.h"
|
||||
|
||||
#ifdef CONSOLE_ENABLE
|
||||
static uint16_t matrix_scan_count = 0;
|
||||
static uint32_t matrix_timer = 0;
|
||||
void matrix_check_scan_rate(void) {
|
||||
matrix_scan_count++;
|
||||
if (matrix_scan_count > 1000) {
|
||||
uint32_t timer_now = timer_read32();
|
||||
uint16_t ms_per_thousand = TIMER_DIFF_32(timer_now, matrix_timer);
|
||||
uint16_t rate_per_second = 1000000UL / ms_per_thousand;
|
||||
print("scan_rate: ");
|
||||
pdec(rate_per_second);
|
||||
print("\n");
|
||||
matrix_timer = timer_now;
|
||||
matrix_scan_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t last_scan_time = 0;
|
||||
void matrix_time_between_scans(void) {
|
||||
if (timer_elapsed(last_scan_time) > 1)
|
||||
{
|
||||
print(">1ms elapsed since last scan: ");
|
||||
pdec(timer_elapsed(last_scan_time));
|
||||
print("\n");
|
||||
}
|
||||
last_scan_time = timer_read();
|
||||
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,4 @@
|
|||
__attribute__((weak))
|
||||
void matrix_check_scan_rate(void) {}
|
||||
__attribute__((weak))
|
||||
void matrix_time_between_scans(void) {}
|
|
@ -0,0 +1,166 @@
|
|||
XeaL60
|
||||
======
|
||||
|
||||
Split keyboard firmware for Arduino Pro Micro or other ATmega32u4
|
||||
based boards.
|
||||
|
||||
|
||||
## Build Guide
|
||||
|
||||
A build guide for putting together the Xealous can be found here: https://github.com/alex-ong/Split60
|
||||
|
||||
|
||||
## First Time Setup
|
||||
|
||||
Download or clone the `qmk_firmware` repo and navigate to its top level directory. Once your build environment is setup, you'll be able to generate the default .hex using:
|
||||
|
||||
```
|
||||
$ make handwired/xeal60/rev1:default
|
||||
```
|
||||
|
||||
You will see a lot of output and if everything worked correctly you will see the built hex file:
|
||||
|
||||
```
|
||||
handwired_xeal60_rev1_default.hex
|
||||
```
|
||||
|
||||
If you would like to use one of the alternative keymaps, or create your own, copy one of the existing [keymaps](keymaps/) and run make like so:
|
||||
|
||||
|
||||
```
|
||||
$ make handwired/xeal60/rev1:YOUR_KEYMAP_NAME
|
||||
```
|
||||
|
||||
If everything worked correctly you will see a file:
|
||||
|
||||
```
|
||||
handwired_xeal60_rev1_YOUR_KEYMAP_NAME.hex
|
||||
```
|
||||
|
||||
For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/docs/faq_keymap.md) in the main readme.md.
|
||||
|
||||
|
||||
Features
|
||||
--------
|
||||
|
||||
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
|
||||
|
||||
Some features supported by the firmware:
|
||||
|
||||
* Either half can connect to the computer via USB, or both halves can be used
|
||||
independently.
|
||||
* I2C connection between the two halves if for some
|
||||
reason you require a faster connection between the two halves. Note this
|
||||
requires an extra wire between halves and pull-up resistors on the data lines.
|
||||
|
||||
Required Hardware
|
||||
-----------------
|
||||
|
||||
Apart from diodes and key switches for the keyboard matrix in each half, you
|
||||
will need:
|
||||
|
||||
* 2 Arduino Pro Micros. You can find these on AliExpress for ≈3.50USD each.
|
||||
* 2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable
|
||||
|
||||
Alternatively, you can use any sort of cable and socket that has at least 4
|
||||
wires. You will need a cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
|
||||
|
||||
Optional Hardware
|
||||
-----------------
|
||||
|
||||
A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`.
|
||||
|
||||
Wiring
|
||||
------
|
||||
|
||||
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e.
|
||||
PD0 on the ATmega32u4) between the two Pro Micros.
|
||||
|
||||
Next, wire your key matrix to any of the remaining 17 IO pins of the pro micro
|
||||
and modify the `matrix.c` accordingly.
|
||||
|
||||
The wiring for serial:
|
||||
|
||||
![serial wiring](https://i.imgur.com/C3D1GAQ.png)
|
||||
|
||||
|
||||
Notes on Software Configuration
|
||||
-------------------------------
|
||||
|
||||
Configuring the firmware is similar to any other QMK project. One thing
|
||||
to note is that `MATRIX_ROWS` in `config.h` is the total number of rows between
|
||||
the two halves, i.e. if your split keyboard has 5 rows in each half, then use
|
||||
`MATRIX_ROWS=10`.
|
||||
|
||||
Also, the current implementation assumes a maximum of 8 columns, but it would
|
||||
not be very difficult to adapt it to support more if required.
|
||||
|
||||
Flashing
|
||||
-------
|
||||
From the top level `qmk_firmware` directory run `make KEYBOARD:KEYMAP:avrdude` for automatic serial port resolution and flashing.
|
||||
Example: `make handwired/xeal60/rev1:default:avrdude`
|
||||
|
||||
|
||||
Choosing which board to plug the USB cable into (choosing Master)
|
||||
--------
|
||||
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
|
||||
|
||||
It uses two strategies to figure things out: looking at the EEPROM (memory on the chip) or looking if the current board has the usb cable.
|
||||
|
||||
The EEPROM approach requires additional setup (flashing the eeprom) but allows you to swap the usb cable to either side.
|
||||
|
||||
The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
|
||||
|
||||
### Setting the left hand as master
|
||||
If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set.
|
||||
|
||||
### Setting the right hand as master
|
||||
If you always plug the usb cable into the right board, add an extra flag to your `config.h`
|
||||
```
|
||||
#define MASTER_RIGHT
|
||||
```
|
||||
|
||||
### Setting EE_hands to use either hands as master
|
||||
If you define `EE_HANDS` in your `config.h`, you will need to set the
|
||||
EEPROM for the left and right halves.
|
||||
|
||||
The EEPROM is used to store whether the
|
||||
half is left handed or right handed. This makes it so that the same firmware
|
||||
file will run on both hands instead of having to flash left and right handed
|
||||
versions of the firmware to each half. To flash the EEPROM file for the left
|
||||
half run:
|
||||
```
|
||||
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep
|
||||
// or the equivalent in dfu-programmer
|
||||
|
||||
```
|
||||
and similarly for right half
|
||||
```
|
||||
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep
|
||||
// or the equivalent in dfu-programmer
|
||||
```
|
||||
|
||||
NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
|
||||
|
||||
After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
|
||||
|
||||
Note that you need to program both halves, but you have the option of using
|
||||
different keymaps for each half. You could program the left half with a QWERTY
|
||||
layout and the right half with a Colemak layout using bootmagic's default layout option.
|
||||
Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
|
||||
right half is connected.
|
||||
|
||||
|
||||
Notes on Using Pro Micro 3.3V
|
||||
-----------------------------
|
||||
|
||||
Do update the `F_CPU` parameter in `rules.mk` to `8000000` which reflects
|
||||
the frequency on the 3.3V board.
|
||||
|
||||
Also, if the slave board is producing weird characters in certain columns,
|
||||
update the following line in `matrix.c` to the following:
|
||||
|
||||
```
|
||||
// _delay_us(30); // without this wait read unstable value.
|
||||
_delay_us(300); // without this wait read unstable value.
|
||||
```
|
|
@ -0,0 +1,90 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef REV1_CONFIG_H
|
||||
#define REV1_CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0x4131
|
||||
#define PRODUCT_ID 0x5141
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER XeaLouS
|
||||
#define PRODUCT XeaL60
|
||||
#define DESCRIPTION A split keyboard
|
||||
|
||||
/* key matrix size */
|
||||
// Rows are doubled-up
|
||||
#define MATRIX_ROWS 10
|
||||
#define MATRIX_COLS 8
|
||||
|
||||
// wiring of each half
|
||||
// Ascii art of pro micro. Pin names PD3, PD2, etc.
|
||||
//Usage| Name | Label Label| Name | Usage
|
||||
// PORT
|
||||
// | PD3 TX0 RAW |
|
||||
// | PD2 RX1 GND |SerGnd
|
||||
// | GND RESET |
|
||||
// | GND VCC |SerVCc
|
||||
// | PD1 2 A3 PF4 | Col7
|
||||
//Ser | PD0 3 A2 PF5 | Col6
|
||||
//Row4 | PD4 4 A1 PF6 | Col5
|
||||
//AUDIO| PC6 5 A0 PF7 | Col4
|
||||
//Row3 | PD7 6 15 PB1 | Col3
|
||||
//Row2 | PE6 7 14 PB3 | Col2
|
||||
//Row1 | PB4 8 13 PB2 | Col1
|
||||
//Row0 | PB5 9 10 PB6 | Col0
|
||||
|
||||
// Note reservation of C6 for audio
|
||||
#define MATRIX_ROW_PINS { B5, B4, E6, D7, D4 }
|
||||
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
// #define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
// #define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
#define NO_ACTION_ONESHOT
|
||||
#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
#endif
|
|
@ -0,0 +1,6 @@
|
|||
#include "quantum.h"
|
||||
#include "rev1.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
#ifndef REV1_H
|
||||
#define REV1_H
|
||||
|
||||
//void promicro_bootloader_jmp(bool program);
|
||||
#include "quantum.h"
|
||||
|
||||
//void promicro_bootloader_jmp(bool program);
|
||||
#define XXX KC_NO
|
||||
|
||||
#define LAYOUT( \
|
||||
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
|
||||
L10, L11, L12, L13, L14, L15, R17, R16, R15, R14, R13, R12, R11, R10, \
|
||||
L20, L21, L22, L23, L24, L25, R26, R25, R24, R23, R22, R21, R20, \
|
||||
L30, L31, L32, L33, L34, L35, R35, R34, R33, R32, R31, R30, \
|
||||
L40, L41, L42, L43, L44, R44, R43, R42, R41, R40 \
|
||||
) \
|
||||
{ \
|
||||
{ XXX, L06, L05, L04, L03, L02, L01, L00 }, \
|
||||
{ XXX, XXX, L15, L14, L13, L12, L11, L10 }, \
|
||||
{ XXX, XXX, L25, L24, L23, L22, L21, L20 }, \
|
||||
{ XXX, XXX, L35, L34, L33, L32, L31, L30 }, \
|
||||
{ XXX, XXX, XXX, L44, L43, L42, L41, L40 }, \
|
||||
{ R00, R01, R02, R03, R04, R05, R06, XXX }, \
|
||||
{ R10, R11, R12, R13, R14, R15, R16, R17 }, \
|
||||
{ R20, R21, R22, R23, R24, R25, R26, XXX }, \
|
||||
{ R30, R31, R32, R33, R34, R35, XXX, XXX }, \
|
||||
{ R40, R41, R42, R43, R44, XXX, XXX, XXX } \
|
||||
}
|
||||
|
||||
#define LAYOUT_split60 LAYOUT
|
||||
|
||||
#endif
|
|
@ -0,0 +1,73 @@
|
|||
SRC += matrix_scanrate.c matrix.c
|
||||
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 16000000
|
||||
|
||||
#
|
||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
|
||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Bootloader
|
||||
# This definition is optional, and if your keyboard supports multiple bootloaders of
|
||||
# different sizes, comment this out, and the correct address will be loaded
|
||||
# automatically (+60). See bootloader.mk for all options.
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SPLIT_KEYBOARD = yes # Use shared split_common code
|
||||
SUBPROJECT_rev1 = yes
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
CUSTOM_MATRIX = yes
|
||||
|
||||
LAYOUTS = split60
|
||||
|
||||
DEFAULT_FOLDER = handwired/xealous/rev1
|
Loading…
Reference in New Issue