A personal layout for the orthodox keyboard (#3006)
* A personal layout for the orthodox keyboard * Added layout readme.md * Consolidated inclues with #include QMK_KEYBOARD_H * Moved layer tones setup to config.h * Replace persistent_default_layer_set calls with set_single_persistent_default_layer * Simplified the process_record_user function using layer_state_set_user function and MO() to set the lower, raise, nav and media layers * Removed AUDIO_ENABLE ifdefs and persistent_default_layer_set() as they are not needed any more
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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#ifdef AUDIO_ENABLE
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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/* Use I2C or Serial, not both */
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// #define USE_SERIAL
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#define USE_I2C
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/* Select hand configuration */
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// #define MASTER_LEFT
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// #define MASTER_RIGHT
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#define EE_HANDS
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#endif
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/*
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This is the keymap for the keyboard
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _NAV 5
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#define _NAV2 6
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#define _MEDIA 7
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT( \
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LGUI, KC_LALT, MO(_MEDIA) , KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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MO(_NAV),KC_Z, KC_X, KC_C, KC_V, KC_B, MO(_LOWER), KC_LSFT, CTL_T(KC_ENT), KC_RALT, KC_SPC, MO(_RAISE), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LGUI \
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),
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[_COLEMAK] = LAYOUT(\
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(_LOWER), KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, MO(_RAISE), KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH, KC_LGUI \
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),
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[_DVORAK] = LAYOUT(\
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
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KC_LCTL, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(_LOWER), KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, MO(_RAISE), KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LGUI \
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),
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[_LOWER] = LAYOUT( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LCTL, _______, _______, KC_RCTL, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
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),
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[_RAISE] = LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, KC_F12, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
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),
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[_NAV] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[_NAV2] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[_MEDIA] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_MPLY, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[_ADJUST] = LAYOUT( \
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, QWERTY , COLEMAK, DVORAK, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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)
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};
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uint32_t layer_state_set_user(uint32_t state) {
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state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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state = update_tri_layer_state(state, _LOWER, _NAV, _NAV2);
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return state;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_DVORAK);
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}
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return false;
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break;
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}
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return true;
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}
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# A personal Orthodox Layout
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![Orthodox](https://i.imgur.com/RQ5SKj4.jpg)
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This is the layout for my daily driver orthodox. It's based on a custom handwire keyboard that I've been using for quite some time. It's based on Plank's/Let's split layouts for the lower/raise layers. I added the shift, control/enter, alt/altgr and del to the thumb cluster.
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To build the firmware run from qmk's project folder
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make orthodox/rev3:rfvizarra:avrdude
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And to flash it, run
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make orthodox/rev3:rfvizarra:avrdude
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reset your keyboard pro micro while connected to the PC with a micro usb cable.
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Repeat on both halves.
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See [install build tools](https://docs.qmk.fm/install-build-tools) then the [build/compile instructions](https://docs.qmk.fm/build-compile-instructions) for more information.
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