1
0
Fork 0

Big overhaul to Drashna keymaps and userspace (#3097)

* Optimize secrets code

* Orthodox tweaks

* rules.mk features

* Minor cleanup

* Revert mod bits

* Force Hold breaks One Shot Tap Toggle

* Cleanup

* Moke keymaps more consistent

* minor ergodox tweak

* More OSM for the Orthodox

* Cleanup of userspace

* Toggle Secrets

* Add hidden process record for super secret macros

* Make sure secret macros always compiles

* finish up making them super secret

* Add ColinTA's rgb twinkle as WIP

* Optimize RGB Twinkling for typing

Also, tweak RGB indicators.

AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS.  The logical method for getting them working doesn't ... and it's beyond bizarre

* Make console logging more configurable

* Indicator travisty

* Clean up userspace rgb code

* Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue

* Eff it... rgblight_sethsv_at runs at every matrix scan

* RGB Twinkle cleanup

* Update Iris code for new board

* Move RGB Indicator and RGB Twinkle into userspace

* Move RGB Indicator code to rgb_stuff.c

* Major cleanup of RGB Code in userspace

* Additional cleanup of RGB code in userspace

* Use noeeprom functions to save my boards!

* Enable RGB Sleep on all boards now

* Add old iris board

* tapping tweak

* Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr

* Add code to fix default layer after eeprom reset
This commit is contained in:
Drashna Jaelre 2018-05-31 22:11:06 -07:00 committed by Jack Humbert
parent 8eaf23ae81
commit 3d1349b280
21 changed files with 738 additions and 505 deletions

View File

@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLED_NUM 16 // Number of LEDs
#define RGBLED_NUM 18 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
@ -58,4 +58,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT Drashna Hacked Iris Rev.2
#endif
#define SHFT_LED1 6
#define SHFT_LED2 11
#define CTRL_LED1 7
#define CTRL_LED2 10
#define GUI_LED1 8
#define GUI_LED2 9
#endif

View File

@ -2,15 +2,6 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
#ifdef INDICATOR_LIGHTS
extern userspace_config_t userspace_config;
uint8_t last_mod;
uint8_t last_led;
uint8_t last_osm;
bool has_mods_changed = false;
#endif
#define KC_ALAP ALT_T(KC_APP)
#define KC_OSLG OSM(MOD_LGUI)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -55,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______
@ -63,7 +54,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______,
_______, _______, _______, _______, _______, _______
@ -71,93 +62,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST,
VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, _______, _______, _______, _______, _______, EPRM,
_______, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______,
TG(_MODS),RGB_SMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_NUKE, _______, _______, _______, _______, EPRM,
_______, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, TG(_MODS),
_______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
_______, _______, _______, _______, _______, _______
)
};
void matrix_init_keymap(void) {
bool indicator_is_this_led_used(uint8_t index) {
switch (index) {
#ifdef INDICATOR_LIGHTS
last_mod = get_mods();
last_led = host_keyboard_leds();
last_osm =get_oneshot_mods();
case SHFT_LED1:
case SHFT_LED2:
case CTRL_LED1:
case CTRL_LED2:
case GUI_LED1:
case GUI_LED2:
return true;
break;
#endif
}
uint32_t layer_state_set_keymap (uint32_t state) {
#ifdef INDICATOR_LIGHTS
uint8_t modifiders = get_mods();
uint8_t led_usb_state = host_keyboard_leds();
uint8_t one_shot = get_oneshot_mods();
if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
}
if (modifiders & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
}
if (modifiders & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
}
#endif
return state;
}
void matrix_scan_keymap (void) {
#ifdef INDICATOR_LIGHTS
uint8_t current_mod = get_mods();
uint8_t current_led = host_keyboard_leds();
uint8_t current_osm =get_oneshot_mods();
if (last_mod == current_mod) {
last_mod = current_mod;
has_mods_changed = true;
}
if (last_led == current_led) {
last_led = current_led;
has_mods_changed = true;
}
if (last_osm == current_osm) {
last_osm = current_osm;
has_mods_changed = true;
}
if (userspace_config.rgb_layer_change && has_mods_changed && biton32(layer_state) == 0) {
if (current_mod & MODS_SHIFT_MASK || current_led & (1<<USB_LED_CAPS_LOCK) || current_osm & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
} else {
rgblight_sethsv_default_helper(5);
rgblight_sethsv_default_helper(10);
}
if (current_mod & MODS_CTRL_MASK || current_osm & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
} else {
rgblight_sethsv_default_helper(6);
rgblight_sethsv_default_helper(9);
}
if (current_mod & MODS_GUI_MASK || current_osm & MODS_GUI_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
} else {
rgblight_sethsv_default_helper(7);
rgblight_sethsv_default_helper(8);
}
}
#endif
default:
return false;
}
}

View File

@ -7,6 +7,9 @@ TAP_DANCE_ENABLE = no
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
BACKLIGHT_ENABLE = no
SWAP_HANDS_ENABLE = yes
BACKLIGHT_ENABLE = no
SWAP_HANDS_ENABLE = no
INDICATOR_LIGHTS = yes
MACROS_ENABLED = no
RGBLIGHT_TWINKLE = yes

View File

@ -0,0 +1,70 @@
/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
#undef USE_I2C
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
#define RGBLED_NUM 16 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_LIMIT_VAL 225
#endif // RGBLIGHT_ENABLE
#ifdef AUDIO_ENABLE
#define C6_AUDIO
#ifdef RGBLIGHT_ENABLE
#define NO_MUSIC_MODE
#endif //RGBLIGHT_ENABLE
#endif //AUDIO_ENABLE
#undef PRODUCT
#ifdef KEYBOARD_iris_rev2
#define PRODUCT Drashna Hacked Iris Rev.2
#endif
#define SHFT_LED1 5
#define SHFT_LED2 10
#define CTRL_LED1 6
#define CTRL_LED2 9
#define GUI_LED1 7
#define GUI_LED2 8
#endif

View File

@ -0,0 +1,89 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
#define KC_ALAP ALT_T(KC_APP)
#define KC_OSLG OSM(MOD_LGUI)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS,
KC_CCCV, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, KC_ALAP, KC_OSLG, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC , ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS,
KC_CCCV, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, KC_ALAP, KC_OSLG, _________________COLEMAK_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS,
KC_CCCV, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT,
KC_MLSF, _________________DVORAK_L3_________________, KC_ALAP, KC_OSLG, _________________DVORAK_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS,
KC_CCCV, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, KC_ALAP, KC_OSLG, _________________WORKMAN_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST,
VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_NUKE, _______, _______, _______, _______, EPRM,
_______, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, TG(_MODS),
_______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
_______, _______, _______, _______, _______, _______
)
};
bool indicator_is_this_led_used(uint8_t index) {
switch (index) {
#ifdef INDICATOR_LIGHTS
case SHFT_LED1:
case SHFT_LED2:
case CTRL_LED1:
case CTRL_LED2:
case GUI_LED1:
case GUI_LED2:
return true;
break;
#endif
default:
return false;
}
}

View File

@ -0,0 +1,17 @@
USER_NAME := drashna
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
TAP_DANCE_ENABLE = no
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
BACKLIGHT_ENABLE = no
SWAP_HANDS_ENABLE = no
INDICATOR_LIGHTS = yes
MACROS_ENABLED = no
RGBLIGHT_TWINKLE = yes

View File

@ -76,4 +76,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define QMK_LED B0
#define QMK_SPEAKER C6
#define SHFT_LED1 5
#define SHFT_LED2 10
#define CTRL_LED1 6
#define CTRL_LED2 9
#define GUI_LED1 7
#define GUI_LED2 8
#endif

View File

@ -28,7 +28,6 @@ extern userspace_config_t userspace_config;
uint8_t last_mod;
uint8_t last_led;
uint8_t last_osm;
bool has_mods_changed = false;
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
@ -46,25 +45,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(\
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KC_TAB, _________________QWERTY_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_LGUI
KC_TAB, _________________QWERTY_L2_________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_MRSF
),
[_COLEMAK] = LAYOUT_wrapper(\
KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC,
KC_TAB, _________________COLEMAK_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_LGUI
KC_TAB, _________________COLEMAK_L2________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_MRSF
),
[_DVORAK] = LAYOUT_wrapper(\
KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC,
KC_TAB, _________________DVORAK_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________DVORAK_R2_________________, KC_MINS,
KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_LGUI
KC_TAB, _________________DVORAK_L2_________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________DVORAK_R2_________________, KC_MINS,
KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_MRSF
),
[_WORKMAN] = LAYOUT_wrapper(\
KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC,
KC_TAB, _________________WORKMAN_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________WORKMAN_R2________________, KC_MINS,
KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_LGUI
KC_TAB, _________________WORKMAN_L2________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________WORKMAN_R2________________, KC_MINS,
KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_MRSF
),
[_MODS] = LAYOUT_wrapper(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@ -73,105 +72,40 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_LOWER] = LAYOUT_wrapper(\
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
_______, _________________FUNC_LEFT_________________, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _________________FUNC_RIGHT________________, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_F11, _________________FUNC_LEFT_________________, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
KC_F12, _________________FUNC_RIGHT________________, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______
),
[_RAISE] = LAYOUT_wrapper(\
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_BSPC,
_______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______
),
[_ADJUST] = LAYOUT_wrapper(\
KC_MAKE, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RESET,
VRSN, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, EPRM,
VRSN, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, KC_NUKE, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, EPRM,
TG(_MODS),RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
)
};
void matrix_init_keymap(void) {
bool indicator_is_this_led_used(uint8_t index) {
switch (index) {
#ifdef INDICATOR_LIGHTS
last_mod = get_mods();
last_led = host_keyboard_leds();
last_osm =get_oneshot_mods();
case SHFT_LED1:
case SHFT_LED2:
case CTRL_LED1:
case CTRL_LED2:
case GUI_LED1:
case GUI_LED2:
return true;
break;
#endif
default:
return false;
}
}
uint32_t layer_state_set_keymap (uint32_t state) {
#ifdef INDICATOR_LIGHTS
uint8_t modifiders = get_mods();
uint8_t led_usb_state = host_keyboard_leds();
uint8_t one_shot = get_oneshot_mods();
if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
}
if (modifiders & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
}
if (modifiders & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
}
#endif
return state;
}
void matrix_scan_keymap (void) {
#ifdef INDICATOR_LIGHTS
uint8_t current_mod = get_mods();
uint8_t current_led = host_keyboard_leds();
uint8_t current_osm =get_oneshot_mods();
if (last_mod == current_mod) {
last_mod = current_mod;
has_mods_changed = true;
}
if (last_led == current_led) {
last_led = current_led;
has_mods_changed = true;
}
if (last_osm == current_osm) {
last_osm = current_osm;
has_mods_changed = true;
}
if (userspace_config.rgb_layer_change && has_mods_changed && biton32(layer_state) == 0) {
if (current_mod & MODS_SHIFT_MASK || current_led & (1<<USB_LED_CAPS_LOCK) || current_osm & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
} else {
rgblight_sethsv_default_helper(5);
rgblight_sethsv_default_helper(10);
}
if (current_mod & MODS_CTRL_MASK || current_osm & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
} else {
rgblight_sethsv_default_helper(6);
rgblight_sethsv_default_helper(9);
}
if (current_mod & MODS_GUI_MASK || current_osm & MODS_GUI_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
} else {
rgblight_sethsv_default_helper(7);
rgblight_sethsv_default_helper(8);
}
}
#endif
}

View File

@ -7,4 +7,7 @@ TAP_DANCE_ENABLE = no
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
INDICATOR_LIGHTS = yes
MACROS_ENABLED = no
RGBLIGHT_TWINKLE = yes

View File

@ -8,7 +8,11 @@ RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
CUSTOM_LAYOUT = no
NO_SECRETS = yes
MACROS_ENABLED = yes
INDICATOR_LIGHTS = no
RGBLIGHT_TWINKLE = yes
LAYOUTS = ortho_5x7
# SRC := $(filter-out serial.c matrix.c i2c.c split_util.c,$(SRC))
@ -17,3 +21,4 @@ LAYOUTS = ortho_5x7
# SRC := $(filter-out i2c.c,$(SRC))
# SRC := $(filter-out split_util.c,$(SRC))
# SRC += quantum/matrix.c

View File

@ -89,7 +89,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[_COLEMAK] = LAYOUT_ergodox_pretty_wrapper(
// left hand // right hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO), TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS,
KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_MRSF,
@ -121,7 +121,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[_DVORAK] = LAYOUT_ergodox_pretty_wrapper(
// left hand // right hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_BSLS,
KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH,
KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_MINS,
KC_MLSF, _________________DVORAK_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_MRSF,
@ -153,7 +153,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[_WORKMAN] = LAYOUT_ergodox_pretty_wrapper(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO), TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS,
KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_MRSF,
@ -240,7 +240,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = LAYOUT_ergodox_pretty_wrapper(
_______, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@ -251,20 +251,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = LAYOUT_ergodox_pretty_wrapper(
_______, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLCK,
_______, _______, _______, _______,
_______, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_ergodox_pretty_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, _______, _______, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST,
KC_MAKE, _______, _______, _______, _______, _______, _______, KC_NUKE, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST,
VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, EPRM,
RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS),
TG(_MODS),RGB_SMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, TG(_MODS),
_______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______,

View File

@ -1,7 +1,7 @@
TAP_DANCE_ENABLE = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
COMMAND_ENABLE = yes # Commands for debug and configuration
ifeq ($(strip $(KEYBOARD)), ergodox_ez)
ifdef KEYBOARD_ergodox_ez
RGBLIGHT_ENABLE = yes
endif
CONSOLE_ENABLE = no
@ -9,3 +9,9 @@ BOOTMAGIC_ENABLE = yes
UNICODE_ENABLE = no
UNICDOEMAP_ENABLE = yes
MACROS_ENABLED = no
INDICATOR_LIGHTS = no
ifdef RGBLIGHT_ENABLE
RGBLIGHT_TWINKLE = yes
endif

View File

@ -11,12 +11,13 @@
SONG(DVORAK_SOUND), \
SONG(OVERWATCH_THEME) \
}
#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f
#endif
#ifdef RGBLIGHT_ENABLE
#ifndef KEYBOARD_ergodox_ez
#define RGBLIGHT_SLEEP
#endif // !KEYBOARD_ergodox_ez
#define RGBLIGHT_SLEEP
#endif // RGBLIGHT_ENABLE
@ -42,7 +43,7 @@
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
#undef PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
// #define TAPPING_FORCE_HOLD
//#define RETRO_TAPPING
#define FORCE_NKRO
@ -54,7 +55,7 @@
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif // TAPPING_TERM
#define TAPPING_TERM 200
#define TAPPING_TERM 175
// Disable action_get_macro and fn_actions, since we don't use these

View File

@ -17,120 +17,37 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "drashna.h"
#include "version.h"
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
#include "secrets.h"
#else
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
// And I'm not familiar enough to know which is better or why...
PROGMEM const char secret[][64] = {
"test1",
"test2",
"test3",
"test4",
"test5"
};
#endif
#include "eeprom.h"
#include "tap_dances.h"
#include "rgb_stuff.h"
float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
static uint16_t copy_paste_timer;
userspace_config_t userspace_config;
// Helper Functions
// This block is for all of the gaming macros, as they were all doing
// the same thing, but with differring text sent.
bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
if (!record->event.pressed || override) {
clear_keyboard();
tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER);
wait_ms(50);
send_string(str);
wait_ms(50);
tap(KC_ENTER);
}
if (override) wait_ms(3000);
return false;
}
void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
#ifdef RGBLIGHT_ENABLE
void rgblight_sethsv_default_helper(uint8_t index) {
uint8_t default_layer = eeconfig_read_default_layer();
if (default_layer & (1UL << _COLEMAK)) {
rgblight_sethsv_at(300, 255, 255, index);
rgblight_sethsv_at(300, 255, 255, index);
}
else if (default_layer & (1UL << _DVORAK)) {
rgblight_sethsv_at(120, 255, 255, index);
rgblight_sethsv_at(120, 255, 255, index);
}
else if (default_layer & (1UL << _WORKMAN)) {
rgblight_sethsv_at(43, 255, 255, index);
rgblight_sethsv_at(43, 255, 255, index);
}
else {
rgblight_sethsv_at(180, 255, 255, index);
rgblight_sethsv_at(180, 255, 255, index);
}
}
#endif // RGBLIGHT_ENABLE
// ========================================= TAP DANCE =========================================
#ifdef TAP_DANCE_ENABLE
//define diablo macro timer variables
static uint16_t diablo_timer[4];
static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
static uint8_t diablo_key_time[4];
// has the correct number of seconds elapsed (as defined by diablo_times)
bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; };
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
if (state->count >= 7) {
diablo_key_time[diablo_key] = diablo_times[0];
reset_tap_dance(state);
} else {
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
}
}
// Would rather have one function for all of this, but no idea how to do that...
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); }
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); }
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); }
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); }
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// tap once to disable, and more to enable timed micros
[TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
[TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
[TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
[TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
};
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
if (biton32(layer_state) == _DIABLO) {
switch (diablo_key) {
case 0:
tap(KC_1); break;
case 1:
tap(KC_2); break;
case 2:
tap(KC_3); break;
case 3:
tap(KC_4); break;
}
}
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
diablo_timer[dtime] = timer_read();
send_diablo_keystroke(dtime);
}
}
}
#endif // TAP_DANCE_ENABLE
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
@ -147,6 +64,11 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
@ -159,9 +81,12 @@ void led_set_keymap(uint8_t usb_led) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
uint8_t default_layer = eeconfig_read_default_layer();
userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
#ifdef AUDIO_CLICKY
clicky_enable = userspace_config.clicky_enable;
#endif
#ifdef BOOTLOADER_CATERINA
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
@ -170,39 +95,15 @@ void matrix_init_user(void) {
PORTB &= ~(1<<0);
#endif
if (userspace_config.rgb_layer_change) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
#endif // RGBLIGHT_ENABLE
if (default_layer & (1UL << _COLEMAK)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_magenta();
#endif // RGBLIGHT_ENABLE
} else if (default_layer & (1UL << _DVORAK)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_green();
#endif // RGBLIGHT_ENABLE
} else if (default_layer & (1UL << _WORKMAN)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_goldenrod();
#endif // RGBLIGHT_ENABLE
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_teal();
#endif // RGBLIGHT_ENABLE
}
}
#ifdef AUDIO_CLICKY
clicky_enable = userspace_config.clicky_enable;
#endif
#if ( defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) )
#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
set_unicode_input_mode(UC_WINC);
#endif //UNICODE_ENABLE
matrix_init_rgb();
matrix_init_keymap();
}
// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
@ -211,24 +112,14 @@ void matrix_scan_user(void) {
run_diablo_macro_check();
#endif // TAP_DANCE_ENABLE
#ifdef RGBLIGHT_ENABLE
matrix_scan_rgb();
#endif // RGBLIGHT_ENABLE
matrix_scan_keymap();
}
// This block is for all of the gaming macros, as they were all doing
// the same thing, but with differring text sent.
bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
if (!record->event.pressed || override) {
clear_keyboard();
tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER);
wait_ms(50);
send_string(str);
wait_ms(50);
tap(KC_ENTER);
}
if (override) wait_ms(3000);
return false;
}
// Defines actions tor my global custom keycodes. Defined in drashna.h file
@ -236,10 +127,9 @@ bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
#ifdef CONSOLE_ENABLE
#ifdef KEYLOGGER_ENABLE
xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
#endif //CONSOLE_ENABLE
#endif //KEYLOGGER_ENABLE
switch (keycode) {
case KC_QWERTY:
@ -287,8 +177,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case KC_RESET: // Custom RESET code that sets RGBLights to RED
if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(1);
rgblight_setrgb_red();
#endif // RGBLIGHT_ENABLE
reset_keyboard();
@ -300,6 +190,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case EPRM: // Resets EEPROM
if (record->event.pressed) {
eeconfig_init();
default_layer_set(1UL<<eeconfig_read_default_layer());
layer_state_set(layer_state);
}
return false;
break;
@ -310,24 +202,24 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
break;
case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
if (!record->event.pressed) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
send_string_P(secret[keycode - KC_SECRET_1]);
}
return false;
break;
/* Code has been depreciated
case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
if (!record->event.pressed) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
send_string(decoy_secret[keycode - KC_SECRET_1]);
}
return false;
break;
*/
// These are a serious of gaming macros.
// Only enables for the viterbi, basically,
// to save on firmware space, since it's limited.
#if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_iris_rev2))
#ifdef MACROS_ENABLED
case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); }
#ifdef RGBLIGHT_ENABLE
userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
#endif //RGBLIGHT_ENABLE
return false; break;
case KC_SALT:
@ -353,40 +245,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return send_game_macro("OMG!!! C9!!!", record, false);
case KC_GGEZ:
return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false);
#endif // !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez))
#endif // MACROS_ENABLED
#ifdef TAP_DANCE_ENABLE
case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them
#ifdef TAP_DANCE_ENABLE
if (record->event.pressed) {
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
diablo_key_time[dtime] = diablo_times[0];
}
}
#endif // TAP_DANCE_ENABLE#endif
return false; break;
#endif // TAP_DANCE_ENABLE
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
if (userspace_config.rgb_layer_change) {
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
}
}
#endif // RGBLIGHT_ENABLE
return false; break;
#ifdef RGBLIGHT_ENABLE
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
userspace_config.rgb_layer_change = false;
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
}
return true; break;
#endif // RGBLIGHT_ENABLE
case KC_CCCV: // One key copy/paste
@ -443,7 +314,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#endif // UNICODE_ENABLE
}
return process_record_keymap(keycode, record);
return process_record_keymap(keycode, record) && process_record_secrets(keycode, record) && process_record_user_rgb(keycode, record);
}
@ -452,111 +323,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
uint32_t layer_state_set_user(uint32_t state) {
uint8_t default_layer = eeconfig_read_default_layer();
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
switch (biton32(state)) {
case _MACROS:
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_orange();
userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
}
state = layer_state_set_rgb(state);
#endif // RGBLIGHT_ENABLE
break;
case _MEDIA:
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_chartreuse();
rgblight_mode(22);
}
#endif // RGBLIGHT_ENABLE
break;
case _GAMEPAD:
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_orange();
rgblight_mode(17);
}
#endif // RGBLIGHT_ENABLE
break;
case _DIABLO:
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_red();
rgblight_mode(5);
}
#endif // RGBLIGHT_ENABLE
break;
case _RAISE:
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_yellow();
rgblight_mode(5);
}
#endif // RGBLIGHT_ENABLE
break;
case _LOWER:
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_orange();
rgblight_mode(5);
}
#endif // RGBLIGHT_ENABLE
break;
case _ADJUST:
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_red();
rgblight_mode(23);
}
#endif // RGBLIGHT_ENABLE
break;
default: // for any other layers, or the default layer
if (default_layer & (1UL << _COLEMAK)) {
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) { rgblight_sethsv_magenta(); }
#endif // RGBLIGHT_ENABLE
}
else if (default_layer & (1UL << _DVORAK)) {
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) { rgblight_sethsv_green(); }
#endif // RGBLIGHT_ENABLE
}
else if (default_layer & (1UL << _WORKMAN)) {
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) { rgblight_sethsv_goldenrod(); }
#endif // RGBLIGHT_ENABLE
}
else {
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) { rgblight_sethsv_teal(); }
#endif // RGBLIGHT_ENABLE
}
if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) { rgblight_mode(2); }
#endif // RGBLIGHT_ENABLE
} else { // otherwise, stay solid
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) { rgblight_mode(1); }
#endif // RGBLIGHT_ENABLE
}
break;
}
return layer_state_set_keymap (state);
}

View File

@ -42,6 +42,7 @@ enum userspace_layers {
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
// RGB color codes are no longer located here anymore. Instead, you will want to
// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
@ -51,7 +52,11 @@ extern bool clicky_enable;
void rgblight_sethsv_default_helper(uint8_t index);
#endif // RGBLIGHT_ENABLE
#define EECONFIG_USERSPACE (uint8_t *)20
void tap(uint16_t keycode);
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
#define EECONFIG_USERSPACE (uint8_t *)19
typedef union {
uint8_t raw;
@ -59,6 +64,7 @@ typedef union {
bool clicky_enable :1;
bool rgb_layer_change :1;
bool is_overwatch :1;
bool nuke_switch :1;
};
} userspace_config_t;
@ -91,6 +97,8 @@ enum userspace_custom_keycodes {
KC_SECRET_4,
KC_SECRET_5,
KC_CCCV,
KC_NUKE,
#ifdef UNICODE_ENABLE
UC_FLIP,
#endif //UNICODE_ENABLE
@ -112,8 +120,8 @@ enum userspace_custom_keycodes {
#define DVORAK KC_DVORAK
#define COLEMAK KC_COLEMAK
#define WORKMAN KC_WORKMAN
#define KC_RST KC_RESET
#define KC_RST KC_RESET
#ifdef SWAP_HANDS_ENABLE
#define KC_C1R3 SH_TT
@ -125,6 +133,16 @@ enum userspace_custom_keycodes {
#define KC_MLSF OSM(MOD_LSFT)
#define KC_MRSF OSM(MOD_RSFT)
#define OS_LGUI OSM(MOD_LGUI)
#define OS_RGUI OSM(MOD_RGUI)
#define OS_LSFT OSM(MOD_LSFT)
#define OS_RSFT OSM(MOD_RSFT)
#define OS_LCTL OSM(MOD_LCTL)
#define OS_RCTL OSM(MOD_RCTL)
#define OS_LALT OSM(MOD_LALT)
#define OS_RALT OSM(MOD_RALT)
#define ALT_APP ALT_T(KC_APP)
#define MG_NKRO MAGIC_TOGGLE_NKRO
@ -200,8 +218,8 @@ enum {
#define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z), KC_X, KC_C, KC_D, KC_V
#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
#define ______________COLEMAK_MOD_DH_R2____________ KC_K, KC_N, KC_E, KC_I, KC_O
#define ______________COLEMAK_MOD_DH_R3____________ KC_M, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
@ -227,7 +245,7 @@ enum {
#define _________________NORMAN_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
#define _________________NORMAN_R2_________________ KC_J, KC_N, KC_I, KC_O, KC_U
#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
@ -243,7 +261,7 @@ enum {
#define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), KC_LGUI, KC_RGUI, CTL_T(KC_ESCAPE), \
#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
KC_HOME, KC_PGUP, \
LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER)

View File

@ -96,7 +96,7 @@ Then you can create this file and add your macro strings to it:
###### secrets.h
```c
PROGMEM const char secret[][64] = {
static const char * const secrets[] = {
"secret1",
"secret2",
"secret3",
@ -116,7 +116,7 @@ In the `<name>.c` file, you will want to add this to the top:
#else
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
// And I'm not familiar enough to know which is better or why...
PROGMEM const char secret[][64] = {
static const char * const secrets[] = {
"test1",
"test2",
"test3",

261
users/drashna/rgb_stuff.c Normal file
View File

@ -0,0 +1,261 @@
#include "drashna.h"
#include "rgb_stuff.h"
extern rgblight_config_t rgblight_config;
extern userspace_config_t userspace_config;
#ifdef RGBLIGHT_ENABLE
void rgblight_sethsv_default_helper(uint8_t index) {
rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index);
}
#endif // RGBLIGHT_ENABLE
#ifdef INDICATOR_LIGHTS
uint8_t last_mod;
uint8_t last_led;
uint8_t last_osm;
uint8_t current_mod;
uint8_t current_led;
uint8_t current_osm;
void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, SHFT_LED1);
rgblight_sethsv_at(0, 255, 255, SHFT_LED2);
} else {
rgblight_sethsv_default_helper(SHFT_LED1);
rgblight_sethsv_default_helper(SHFT_LED2);
}
if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, CTRL_LED1);
rgblight_sethsv_at(51, 255, 255, CTRL_LED2);
} else {
rgblight_sethsv_default_helper(CTRL_LED1);
rgblight_sethsv_default_helper(CTRL_LED2);
}
if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) {
rgblight_sethsv_at(120, 255, 255, GUI_LED1);
rgblight_sethsv_at(120, 255, 255, GUI_LED2);
} else {
rgblight_sethsv_default_helper(GUI_LED1);
rgblight_sethsv_default_helper(GUI_LED2);
}
}
}
void matrix_scan_indicator(void) {
current_mod = get_mods();
current_led = host_keyboard_leds();
current_osm = get_oneshot_mods();
set_rgb_indicators(current_mod, current_led, current_osm);
last_mod = current_mod;
last_led = current_led;
last_osm = current_osm;
}
#endif //INDICATOR_LIGHTS
#ifdef RGBLIGHT_TWINKLE
static rgblight_fadeout lights[RGBLED_NUM];
__attribute__ ((weak))
bool indicator_is_this_led_used(uint8_t index) { return false; }
void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
bool litup = false;
for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) {
if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
rgblight_fadeout *light = &lights[light_index];
litup = true;
if (light->life) {
light->life -= 1;
if (biton32(layer_state) == 0) {
sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
}
light->timer = timer_read();
}
else {
if (light->enabled && biton32(layer_state) == 0) { rgblight_sethsv_default_helper(light_index); }
litup = light->enabled = false;
}
}
}
if (litup && biton32(layer_state) == 0) {
rgblight_set();
}
}
void start_rgb_light(void) {
uint8_t indices[RGBLED_NUM];
uint8_t indices_count = 0;
uint8_t min_life = 0xFF;
uint8_t min_life_index = -1;
for (uint8_t index = 0 ; index < RGBLED_NUM ; ++index ) {
if (indicator_is_this_led_used(index)) { continue; }
if (lights[index].enabled) {
if (min_life_index == -1 ||
lights[index].life < min_life)
{
min_life = lights[index].life;
min_life_index = index;
}
continue;
}
indices[indices_count] = index;
++indices_count;
}
uint8_t light_index;
if (!indices_count) {
light_index = min_life_index;
}
else {
light_index = indices[rand() % indices_count];
}
rgblight_fadeout *light = &lights[light_index];
light->enabled = true;
light->timer = timer_read();
light->life = 0xC0 + rand() % 0x40;
light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
rgblight_sethsv_at(light->hue, 255, light->life, light_index);
}
#endif
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef RGBLIGHT_TWINKLE
case KC_A ... KC_SLASH:
case KC_F1 ... KC_F12:
case KC_INSERT ... KC_UP:
case KC_KP_SLASH ... KC_KP_DOT:
case KC_F13 ... KC_F24:
case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
if (record->event.pressed) { start_rgb_light(); }
return true; break;
#endif // RGBLIGHT_TWINKLE
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
if (userspace_config.rgb_layer_change) {
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
}
}
#endif // RGBLIGHT_ENABLE
return false; break;
#ifdef RGBLIGHT_ENABLE
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (userspace_config.rgb_layer_change) {
userspace_config.rgb_layer_change = false;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
}
}
return true; break;
#endif // RGBLIGHT_ENABLE
}
return true;
}
void matrix_init_rgb(void) {
#ifdef INDICATOR_LIGHTS
current_mod = last_mod = get_mods();
current_led = last_led = host_keyboard_leds();
current_osm = last_osm = get_oneshot_mods();
#endif
if (userspace_config.rgb_layer_change) {
uint8_t default_layer = eeconfig_read_default_layer();
rgblight_enable_noeeprom();
if (default_layer & (1UL << _COLEMAK)) {
rgblight_sethsv_magenta();
} else if (default_layer & (1UL << _DVORAK)) {
rgblight_sethsv_green();
} else if (default_layer & (1UL << _WORKMAN)) {
rgblight_sethsv_goldenrod();
} else {
rgblight_sethsv_cyan();
}
}
}
void matrix_scan_rgb(void) {
#ifdef RGBLIGHT_TWINKLE
scan_rgblight_fadeout();
#endif // RGBLIGHT_ENABLE
#ifdef INDICATOR_LIGHTS
matrix_scan_indicator();
#endif
}
uint32_t layer_state_set_rgb(uint32_t state) {
#ifdef RGBLIGHT_ENABLE
uint8_t default_layer = eeconfig_read_default_layer();
if (userspace_config.rgb_layer_change) {
switch (biton32(state)) {
case _MACROS:
rgblight_sethsv_noeeprom_orange();
userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
break;
case _MEDIA:
rgblight_sethsv_noeeprom_chartreuse();
rgblight_mode_noeeprom(22);
break;
case _GAMEPAD:
rgblight_sethsv_noeeprom_orange();
rgblight_mode_noeeprom(17);
break;
case _DIABLO:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(5);
break;
case _RAISE:
rgblight_sethsv_noeeprom_yellow();
rgblight_mode_noeeprom(5);
break;
case _LOWER:
rgblight_sethsv_noeeprom_orange();
rgblight_mode_noeeprom(5);
break;
case _ADJUST:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(23);
break;
default: // for any other layers, or the default layer
if (default_layer & (1UL << _COLEMAK)) {
rgblight_sethsv_noeeprom_magenta();
} else if (default_layer & (1UL << _DVORAK)) {
rgblight_sethsv_noeeprom_green();
} else if (default_layer & (1UL << _WORKMAN)) {
rgblight_sethsv_noeeprom_goldenrod();
} else {
rgblight_sethsv_noeeprom_cyan();
}
biton32(state) == _MODS ? rgblight_mode_noeeprom(2) : rgblight_mode_noeeprom(1); // if _MODS layer is on, then breath to denote it
break;
}
// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow
}
#endif // RGBLIGHT_ENABLE
return state;
}

16
users/drashna/rgb_stuff.h Normal file
View File

@ -0,0 +1,16 @@
#include "quantum.h"
typedef struct {
bool enabled;
uint8_t hue;
uint16_t timer;
uint8_t life;
} rgblight_fadeout;
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
void scan_rgblight_fadeout(void);
void matrix_init_rgb(void);
void matrix_scan_rgb(void);
uint32_t layer_state_set_rgb(uint32_t state);

View File

@ -1,11 +1,34 @@
SRC += drashna.c
SRC += drashna.c secrets.c rgb_stuff.c
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += tap_dances.c
endif
EXTRAFLAGS += -flto
ifeq ($(strip $(NO_SECRETS)), yes)
OPT_DEFS += -DNO_SECRETS
endif
ifeq ($(strip $(INDICATOR_LIGHTS)), yes)
OPT_DEFS += -DINDICATOR_LIGHTS
ifdef RGBLIGHT_ENABLE
ifeq ($(strip $(INDICATOR_LIGHTS)), yes)
OPT_DEFS += -DINDICATOR_LIGHTS
endif
ifeq ($(strip $(RGBLIGHT_TWINKLE)), yes)
OPT_DEFS += -DRGBLIGHT_TWINKLE
endif
ifeq ($(strip $(RGBLIGHT_NOEEPROM)), yes)
OPT_DEFS += -DRGBLIGHT_NOEEPROM
endif
endif
ifeq ($(strip $(MACROS_ENABLED)), yes)
OPT_DEFS += -DMACROS_ENABLED
endif
ifdef CONSOLE_ENABLE
ifeq ($(strip $(KEYLOGGER_ENABLE)), yes)
OPT_DEFS += -DKEYLOGGER_ENABLE
endif
endif

View File

@ -0,0 +1,65 @@
#include "drashna.h"
#include "tap_dances.h"
//define diablo macro timer variables
uint16_t diablo_timer[4];
uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
uint8_t diablo_key_time[4];
// has the correct number of seconds elapsed (as defined by diablo_times)
bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; };
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
if (state->count >= 7) {
diablo_key_time[diablo_key] = diablo_times[0];
reset_tap_dance(state);
} else {
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
}
}
// Would rather have one function for all of this, but no idea how to do that...
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); }
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); }
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); }
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); }
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// tap once to disable, and more to enable timed micros
[TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
[TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
[TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
[TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
};
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
if (biton32(layer_state) == _DIABLO) {
switch (diablo_key) {
case 0:
tap(KC_1); break;
case 1:
tap(KC_2); break;
case 2:
tap(KC_3); break;
case 3:
tap(KC_4); break;
}
}
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
diablo_timer[dtime] = timer_read();
send_diablo_keystroke(dtime);
}
}
}

View File

@ -0,0 +1,7 @@
//define diablo macro timer variables
extern uint16_t diablo_timer[4];
extern uint8_t diablo_times[];
extern uint8_t diablo_key_time[4];
void run_diablo_macro_check(void);