Keyboard: Six Shooter Keyboard (#3598)
* Created base sixshooter configuration * Added SixShooter basic LED on/off support. * Updated LED identifier numbers to align with layout identifiers (and IDs on PCB). * Minor sixshooter documentation cleanup. * Added sixshooter info.json file. * Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks. * Removed unnecessary boot section size definition. * Removing CONFIG_H if/define and replacing with #pragma once.
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committed by
Drashna Jaelre
parent
e5f201edb4
commit
317c624761
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/* Copyright 2018 QMK Community
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define _BL 0
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#define _FN 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Media Keys
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* ,-----------.
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* |Mut| V-| V+|
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* |---+---+---|
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* |Prv|Ply|Nxt|
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* `-----------'
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*/
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[_BL] = LAYOUT( /* Base */
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MO(_FN), KC_VOLD, KC_VOLU, \
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KC_MPRV, KC_MPLY, KC_MNXT \
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),
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[_FN] = LAYOUT(
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KC_TRNS, SS_LON, SS_LOFF, \
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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};
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void matrix_init_user(void) {
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/* Default all LEDs to on */
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sixshooter_led_all_on();
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}
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# The default keymap for sixshooter
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