fix example to reflect caveat
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@ -44,15 +44,15 @@ For a more complicated implementation, you can use the `process_combo_event` fun
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```c
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enum combo_events {
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ZC_COPY,
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ZV_PASTE
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XV_PASTE
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};
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const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
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const uint16_t PROGMEM paste_combo[] = {KC_Z, KC_V, COMBO_END};
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const uint16_t PROGMEM paste_combo[] = {KC_X, KC_V, COMBO_END};
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combo_t key_combos[COMBO_COUNT] = {
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[ZC_COPY] = COMBO_ACTION(copy_combo),
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[ZV_PASTE] = COMBO_ACTION(paste_combo),
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[XV_PASTE] = COMBO_ACTION(paste_combo),
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};
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void process_combo_event(uint8_t combo_index, bool pressed) {
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@ -66,7 +66,7 @@ void process_combo_event(uint8_t combo_index, bool pressed) {
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}
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break;
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case ZV_PASTE:
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case XV_PASTE:
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if (pressed) {
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register_code(KC_LCTL);
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register_code(KC_V);
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@ -78,7 +78,7 @@ void process_combo_event(uint8_t combo_index, bool pressed) {
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}
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```
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This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit Z and V. But you could change this to do stuff like change layers, play sounds, or change settings.
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This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit X and V. But you could change this to do stuff like change layers, play sounds, or change settings.
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## Additional Configuration
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