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fix example to reflect caveat

This commit is contained in:
Drashna Jaelre 2018-10-28 09:18:41 -07:00 committed by Jack Humbert
parent 6e44f94f21
commit 26a201e687
1 changed files with 5 additions and 5 deletions

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@ -44,15 +44,15 @@ For a more complicated implementation, you can use the `process_combo_event` fun
```c
enum combo_events {
ZC_COPY,
ZV_PASTE
XV_PASTE
};
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_Z, KC_V, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_X, KC_V, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[ZC_COPY] = COMBO_ACTION(copy_combo),
[ZV_PASTE] = COMBO_ACTION(paste_combo),
[XV_PASTE] = COMBO_ACTION(paste_combo),
};
void process_combo_event(uint8_t combo_index, bool pressed) {
@ -66,7 +66,7 @@ void process_combo_event(uint8_t combo_index, bool pressed) {
}
break;
case ZV_PASTE:
case XV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
@ -78,7 +78,7 @@ void process_combo_event(uint8_t combo_index, bool pressed) {
}
```
This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit Z and V. But you could change this to do stuff like change layers, play sounds, or change settings.
This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit X and V. But you could change this to do stuff like change layers, play sounds, or change settings.
## Additional Configuration