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@ -92,6 +92,7 @@ enum macro_id {
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#define RANDALP M(M_RANDLETTER)
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#define RANDALP M(M_RANDLETTER)
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#define CTLENTER MT(MOD_RCTL, KC_ENT)
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#define CTLENTER MT(MOD_RCTL, KC_ENT)
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#define SHIFTQUOTE MT(MOD_RSFT, KC_QUOT)
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#define SHIFTQUOTE MT(MOD_RSFT, KC_QUOT)
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#define ALTRIGHT MT(MOD_LALT, KC_RGHT)
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/* Note that Planck has dimensions 4 rows x 12 columns */
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/* Note that Planck has dimensions 4 rows x 12 columns */
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@ -101,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER},
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{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE },
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE },
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{KC_TAB, ROT_LED, KC_LALT, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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{KC_TAB, KC_LALT, ROT_LED, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, ALTRIGHT}
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/* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */
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/* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */
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},
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},
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[_RAISE] = { /* RAISE */
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[_RAISE] = { /* RAISE */
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@ -27,10 +27,23 @@ doing sundry experimentation:
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* Trying out sgoodwin's "hold Enter down to get Shift"
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* Trying out sgoodwin's "hold Enter down to get Shift"
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- Liking this Quite Well Enough...
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- Liking this Quite Well Enough...
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- Applied this to both Shift and Quote
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- Applied this to both Shift and Quote
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- It seems likely that Alt should get a right-hand-side, akin to this...
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- Alt needs to move, and get a RHS
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- Hence ALTRIGHT, and shifted ROT_LED over
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- Emacs likes this!!! :-)
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- I'm suspicious that I'll want to shift ROT_LED another location over,
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so some modifier can replace the OS/KC_LGUI key
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* I have added an alternate ADJUST layer that is activated via update_tri_layer()
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* I have added an alternate ADJUST layer that is activated via update_tri_layer()
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- e.g. - LOWER+RAISE simultaneously
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- e.g. - LOWER+RAISE simultaneously
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- This seems entirely more useful for handling my "special keys"
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- This seems entirely more useful for handling my "special keys"
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like the random numbers, user name, and such, than the keypad layer
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like the random numbers, user name, and such, than the keypad layer
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* The _ADJUST layer provides a good place to have RESET
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- But this isn't strictly enough; I want RESET somewhat accessible from
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main layer lest an error hide that layer
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- I never use the OS/KC_LGUI key (that's Command on MacOS, Windows
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Key on Windows), so that's a good place to have it as a chord of
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some sort
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2. Some code structure ideas
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2. Some code structure ideas
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---------------------------------------------------
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---------------------------------------------------
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@ -49,8 +62,8 @@ doing sundry experimentation:
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only need to fit 4 symbols onto each line, rather than 12.
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only need to fit 4 symbols onto each line, rather than 12.
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I used enums to manage layer IDs and macro IDs so that I don't need
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I used enums to manage layer IDs and macro IDs so that I don't need
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to care (beyond "start at 0", and arguably that's not needed) about
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to care (beyond "start at 0", and arguably even that's not needed)
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their values.
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about their values.
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3. Things I did not like about the default mapping
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3. Things I did not like about the default mapping
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---------------------------------------------------------
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---------------------------------------------------------
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@ -83,8 +96,6 @@ unwise things again...
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to allow selecting multiple items, and this really interferes
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to allow selecting multiple items, and this really interferes
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with that
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with that
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5. TODO
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5. TODO
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---------------------------------------------------------
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---------------------------------------------------------
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