diff --git a/keyboards/planck/keymaps/cbbrowne/keymap.c b/keyboards/planck/keymaps/cbbrowne/keymap.c index d6f8a6ed4..26a99a4e7 100644 --- a/keyboards/planck/keymaps/cbbrowne/keymap.c +++ b/keyboards/planck/keymaps/cbbrowne/keymap.c @@ -92,6 +92,7 @@ enum macro_id { #define RANDALP M(M_RANDLETTER) #define CTLENTER MT(MOD_RCTL, KC_ENT) #define SHIFTQUOTE MT(MOD_RSFT, KC_QUOT) +#define ALTRIGHT MT(MOD_LALT, KC_RGHT) /* Note that Planck has dimensions 4 rows x 12 columns */ @@ -101,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE }, - {KC_TAB, ROT_LED, KC_LALT, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} + {KC_TAB, KC_LALT, ROT_LED, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, ALTRIGHT} /* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */ }, [_RAISE] = { /* RAISE */ diff --git a/keyboards/planck/keymaps/cbbrowne/readme.md b/keyboards/planck/keymaps/cbbrowne/readme.md index 272e042a0..184142e0c 100644 --- a/keyboards/planck/keymaps/cbbrowne/readme.md +++ b/keyboards/planck/keymaps/cbbrowne/readme.md @@ -27,10 +27,23 @@ doing sundry experimentation: * Trying out sgoodwin's "hold Enter down to get Shift" - Liking this Quite Well Enough... - Applied this to both Shift and Quote + - It seems likely that Alt should get a right-hand-side, akin to this... + - Alt needs to move, and get a RHS + - Hence ALTRIGHT, and shifted ROT_LED over + - Emacs likes this!!! :-) + - I'm suspicious that I'll want to shift ROT_LED another location over, + so some modifier can replace the OS/KC_LGUI key * I have added an alternate ADJUST layer that is activated via update_tri_layer() - e.g. - LOWER+RAISE simultaneously - This seems entirely more useful for handling my "special keys" like the random numbers, user name, and such, than the keypad layer + * The _ADJUST layer provides a good place to have RESET + - But this isn't strictly enough; I want RESET somewhat accessible from + main layer lest an error hide that layer + - I never use the OS/KC_LGUI key (that's Command on MacOS, Windows + Key on Windows), so that's a good place to have it as a chord of + some sort + 2. Some code structure ideas --------------------------------------------------- @@ -49,8 +62,8 @@ doing sundry experimentation: only need to fit 4 symbols onto each line, rather than 12. I used enums to manage layer IDs and macro IDs so that I don't need - to care (beyond "start at 0", and arguably that's not needed) about - their values. + to care (beyond "start at 0", and arguably even that's not needed) + about their values. 3. Things I did not like about the default mapping --------------------------------------------------------- @@ -83,8 +96,6 @@ unwise things again... to allow selecting multiple items, and this really interferes with that - - 5. TODO ---------------------------------------------------------