Use byte type for enums
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@ -33,7 +33,7 @@ type (
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// Identifies the type of the item
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// Identifies the type of the item
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Token int
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Token byte
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// Represents the state of the scanner as a function that returns the next state
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// Represents the state of the scanner as a function that returns the next state
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stateFn func(*Lexer) stateFn
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stateFn func(*Lexer) stateFn
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@ -86,7 +86,7 @@ func (l *Lexer) NextItem() (item Item, ok bool) {
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// Returns the next rune in the input
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// Returns the next rune in the input
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func (l *Lexer) next() rune {
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func (l *Lexer) next() rune {
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if int(l.pos) >= len(l.input) {
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if l.pos >= len(l.input) {
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l.width = 0
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l.width = 0
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return 0
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return 0
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}
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}
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@ -19,7 +19,7 @@ type (
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}
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}
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// Type of expectation: object or array
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// Type of expectation: object or array
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expectationType int
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expectationType byte
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)
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)
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const (
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const (
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