Unit package holds all unit logic

This commit is contained in:
2015-02-11 16:03:47 +07:00
parent 18ca775e02
commit c95a4dea67
3 changed files with 60 additions and 43 deletions
-39
View File
@@ -1,39 +0,0 @@
package core
import (
"encoding/json"
"io/ioutil"
"os"
"github.com/localhots/yeast/impl"
"github.com/localhots/yeast/unit"
)
var (
Units = map[string]Caller{}
)
func LoadUnits() {
f, err := os.Open(Conf().UnitsConfig)
if err != nil {
panic("Failed to open units config: " + Conf().UnitsConfig)
}
b, err := ioutil.ReadAll(f)
if err != nil {
panic("Failed to parse units config: " + Conf().UnitsConfig)
}
var conf map[string]map[string]interface{}
json.Unmarshal(b, &conf)
for name, meta := range conf {
// Check for unit implementation and create a unit if there is none
if imp := impl.New(meta["impl"].(string)); imp != nil {
Units[name] = imp
} else {
Units[name] = &unit.Unit{
Name: name,
}
}
}
}