83 lines
1.8 KiB
C
83 lines
1.8 KiB
C
#ifndef PROCESS_TAP_DANCE_H
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#define PROCESS_TAP_DANCE_H
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#ifdef TAP_DANCE_ENABLE
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#include <stdbool.h>
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#include <inttypes.h>
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typedef struct
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{
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uint8_t count;
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uint16_t keycode;
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uint16_t timer;
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} qk_tap_dance_state_t;
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#define TD(n) (QK_TAP_DANCE + n)
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typedef enum
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{
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QK_TAP_DANCE_TYPE_PAIR,
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QK_TAP_DANCE_TYPE_FN,
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} qk_tap_dance_type_t;
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typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state);
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typedef void (*qk_tap_dance_user_fn_reset_t) (void);
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typedef struct
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{
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qk_tap_dance_type_t type;
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union {
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struct {
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uint16_t kc1;
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uint16_t kc2;
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} pair;
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struct {
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qk_tap_dance_user_fn_t regular;
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qk_tap_dance_user_fn_t anyway;
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qk_tap_dance_user_fn_reset_t reset;
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} fn;
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};
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} qk_tap_dance_action_t;
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#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
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.type = QK_TAP_DANCE_TYPE_PAIR, \
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.pair = { kc1, kc2 } \
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}
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#define ACTION_TAP_DANCE_FN(user_fn) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, NULL, NULL } \
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}
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#define ACTION_TAP_DANCE_FN_ANYWAY(user_fn, user_fn_anyway) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, user_fn_anyway, NULL } \
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}
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#define ACTION_TAP_DANCE_FN_RESET(user_fn, user_fn_reset) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, NULL, user_fn_reset } \
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}
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#define ACTION_TAP_DANCE_FN_ANYWAY_RESET(user_fn, user_fn_anyway, user_fn_reset) { \
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.type = QK_TAP_DANCE_TYPE_FN, \
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.fn = { user_fn, user_fn_anyway, user_fn_reset } \
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}
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extern const qk_tap_dance_action_t tap_dance_actions[];
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/* To be used internally */
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bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
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void matrix_scan_tap_dance (void);
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void reset_tap_dance (qk_tap_dance_state_t *state);
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#else
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#define TD(n) KC_NO
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#endif
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#endif
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