* Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap
		
			
				
	
	
		
			44 lines
		
	
	
		
			1006 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1006 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include "sweet16.h"
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enum custom_keycodes {
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  UP_URL = SAFE_RANGE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    LAYOUT_ortho_4x4(
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        KC_7, KC_8,   KC_9,   KC_ASTR, 
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        KC_4, KC_5,   KC_6,   KC_SLSH, 
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        KC_1, KC_2,   KC_3,   KC_MINS, 
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        KC_0, KC_ENT, KC_DOT, KC_EQL
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    )
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    switch (keycode) {
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        case UP_URL:
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            if (record->event.pressed) {
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                SEND_STRING("http://1upkeyboards.com");
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            }
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            return false;
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            break;
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    }
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    return true;
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}
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void led_set_user(uint8_t usb_led) {
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  /* Map RXLED to USB_LED_NUM_LOCK */
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	if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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		DDRB |= (1 << 0); PORTB &= ~(1 << 0);
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	} else {
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		DDRB &= ~(1 << 0); PORTB &= ~(1 << 0);
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	}
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  /* Map TXLED to USB_LED_CAPS_LOCK */
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	if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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		DDRD |= (1 << 5); PORTD &= ~(1 << 5);
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	} else {
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		DDRD &= ~(1 << 5); PORTD &= ~(1 << 5);
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	}
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}
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