* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
		
			
				
	
	
		
			67 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef REV1_H
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| #define REV1_H
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| 
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| #include QMK_KEYBOARD_H
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| 
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| //void promicro_bootloader_jmp(bool program);
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| #include "quantum.h"
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| 
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| 
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| #ifdef USE_I2C
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| #include <stddef.h>
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| #ifdef __AVR__
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| 	#include <avr/io.h>
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| 	#include <avr/interrupt.h>
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| #endif
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| #endif
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| 
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| //void promicro_bootloader_jmp(bool program);
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| 
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| #ifndef FLIP_HALF
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| // Standard Keymap
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| // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
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| #define KEYMAP( \
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| 	L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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| 	L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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| 	L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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| 	L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
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|     L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
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| 	) \
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| 	{ \
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| 		{ L00, L01, L02, L03, L04, L05 }, \
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| 		{ L10, L11, L12, L13, L14, L15 }, \
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| 		{ L20, L21, L22, L23, L24, L25 }, \
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| 		{ L30, L31, L32, L33, L34, L35 }, \
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| 		{ L40, L41, L42, L43, L44, L45 }, \
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| 		{ R05, R04, R03, R02, R01, R00 }, \
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| 		{ R15, R14, R13, R12, R11, R10 }, \
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| 		{ R25, R24, R23, R22, R21, R20 }, \
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| 		{ R35, R34, R33, R32, R31, R30 }, \
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| 		{ R45, R44, R43, R42, R41, R40 } \
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| 	}
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| #else
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| // Keymap with right side flipped
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| // (TRRS jack on both halves are to the right)
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| #define KEYMAP( \
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| 	L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
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| 	L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
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| 	L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
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| 	L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
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|     L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
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| 	) \
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| 	{ \
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| 		{ L00, L01, L02, L03, L04, L05 }, \
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| 		{ L10, L11, L12, L13, L14, L15 }, \
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| 		{ L20, L21, L22, L23, L24, L25 }, \
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| 		{ L30, L31, L32, L33, L34, L35 }, \
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| 		{ L40, L41, L42, L43, L44, L45 }, \
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| 		{ R00, R01, R02, R03, R04, R05 }, \
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| 		{ R10, R11, R12, R13, R14, R15 }, \
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| 		{ R20, R21, R22, R23, R24, R25 }, \
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| 		{ R30, R31, R32, R33, R34, R35 }, \
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| 		{ R40, R41, R42, R43, R44, R45 } \
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| 	}
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| #endif
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| 
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| #endif
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