* pull out toad keyboard and get it compiling * refactor xmmx * use the correct LAYOUT macros * move LED code out to toad.c file * move LED code out to xmmx.c file * adjust for correct number of columns and pins used * remove led set user
		
			
				
	
	
		
			55 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0xFEED
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#define PRODUCT_ID      0x6776
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    farmakon
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#define PRODUCT         "TOAD"
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#define DESCRIPTION     "TOAD"
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 14
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B0, F6, F5, F4, F1, F0 }
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#define MATRIX_COL_PINS { B3, B2, B1, E6, B7, C7, C6, D4, D6, D7, B4, D0, D1, F7 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 0
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 0
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#endif
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