46 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2017 Dan Amlund Thomsen
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef TETRIS_TEXT_H
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#define TETRIS_TEXT_H
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//// to implement
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void tetris_send_up(void);
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void tetris_send_left(void);
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void tetris_send_down(void);
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void tetris_send_right(void);
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void tetris_send_backspace(void);
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void tetris_send_delete(void);
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void tetris_send_string(const char *s);
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void tetris_send_newline(void);
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// return = meaning
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// 0 = no keys pressed
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// 1 = up
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// 2 = left
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// 3 = down
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// 4 = right
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int tetris_get_keypress(void);
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//// to call
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void tetris_start(uint8_t seed);
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// returns 0 when game is over
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int tetris_tick(int ms_since_previous_tick);
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#endif
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