* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default
		
			
				
	
	
		
			141 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * Breathing effect code for PS2AVRGB boards (ATMEGA32A)
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|  * Works in conjunction with `backlight.c`.
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|  *
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|  * Code adapted from `quantum.c` to register with the existing TIMER1 overflow
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|  * handler in `backlight.c` instead of setting up its own timer.
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|  * Kenneth A. (github.com/krusli | krusli.me)
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|  */
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| 
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| #ifdef BACKLIGHT_ENABLE
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| #ifdef BACKLIGHT_BREATHING
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| 
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| #include "backlight_custom.h"
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| 
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| #ifndef BREATHING_PERIOD
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| #define BREATHING_PERIOD 6
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| #endif
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| 
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| #define breathing_min() do {breathing_counter = 0;} while (0)
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| #define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
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| 
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| // TODO make this share code with quantum.c
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| 
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| #define BREATHING_NO_HALT  0
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| #define BREATHING_HALT_OFF 1
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| #define BREATHING_HALT_ON  2
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| #define BREATHING_STEPS 128
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| 
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| static uint8_t breathing_period = BREATHING_PERIOD;
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| static uint8_t breathing_halt = BREATHING_NO_HALT;
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| static uint16_t breathing_counter = 0;
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| 
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| static bool breathing = false;
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| 
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| bool is_breathing(void) {
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|   return breathing;
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| }
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| 
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| // See http://jared.geek.nz/2013/feb/linear-led-pwm
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| static uint16_t cie_lightness(uint16_t v) {
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|   if (v <= 5243) // if below 8% of max
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|     return v / 9; // same as dividing by 900%
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|   else {
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|     uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
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|     // to get a useful result with integer division, we shift left in the expression above
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|     // and revert what we've done again after squaring.
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|     y = y * y * y >> 8;
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|     if (y > 0xFFFFUL) // prevent overflow
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|       return 0xFFFFU;
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|     else
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|       return (uint16_t) y;
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|   }
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| }
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| 
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| void breathing_enable(void) {
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|   breathing = true;
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|   breathing_counter = 0;
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|   breathing_halt = BREATHING_NO_HALT;
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|   // interrupt already registered
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| }
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| 
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| void breathing_pulse(void) {
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|   if (get_backlight_level() == 0)
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|     breathing_min();
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|   else
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|     breathing_max();
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|   breathing_halt = BREATHING_HALT_ON;
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|   // breathing_interrupt_enable();
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|   breathing = true;
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| }
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| 
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| void breathing_disable(void) {
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|   breathing = false;
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|   // backlight_set(get_backlight_level());
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|   b_led_set(get_backlight_level()); // custom implementation of backlight_set()
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| }
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| 
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| void breathing_self_disable(void)
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| {
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|   if (get_backlight_level() == 0)
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|     breathing_halt = BREATHING_HALT_OFF;
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|   else
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|     breathing_halt = BREATHING_HALT_ON;
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| }
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| 
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| void breathing_toggle(void) {
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|   if (is_breathing())
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|     breathing_disable();
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|   else
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|     breathing_enable();
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| }
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| 
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| void breathing_period_set(uint8_t value)
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| {
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|   if (!value)
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|     value = 1;
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|   breathing_period = value;
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| }
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| 
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| void breathing_period_default(void) {
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|   breathing_period_set(BREATHING_PERIOD);
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| }
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| 
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| void breathing_period_inc(void)
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| {
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|   breathing_period_set(breathing_period+1);
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| }
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| 
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| void breathing_period_dec(void)
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| {
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|   breathing_period_set(breathing_period-1);
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| }
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| 
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| /* To generate breathing curve in python:
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|  * from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
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|  */
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| static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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| 
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| // Use this before the cie_lightness function.
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| static inline uint16_t scale_backlight(uint16_t v) {
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|   return v / BACKLIGHT_LEVELS * get_backlight_level();
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| }
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| 
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| void custom_breathing_handler(void) {
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|   uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
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|   // resetting after one period to prevent ugly reset at overflow.
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|   breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
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|   uint8_t index = breathing_counter / interval % BREATHING_STEPS;
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| 
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|   if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
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|       ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
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|   {
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|       // breathing_interrupt_disable();
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|   }
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| 
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|   setPWM(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
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| }
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| 
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| #endif // BACKLIGHT_BREATHING
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| #endif  // BACKLIGHT_ENABLE
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