556 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
			
		
		
	
	
			556 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
| ifndef VERBOSE
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| .SILENT:
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| endif
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| 
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| # Never run this makefile in parallel, as it could screw things up
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| # It won't affect the submakes, so you still get the speedup from specifying -jx
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| .NOTPARALLEL:
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| 
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| # Allow the silent with lower caps to work the same way as upper caps
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| ifdef silent
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|     SILENT = $(silent)
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| endif
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| 
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| ifdef SILENT
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|     SUB_IS_SILENT := $(SILENT)
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| endif
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| 
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| # We need to make sure that silent is always turned off at the top level
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| # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
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| override SILENT := false
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| 
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| ON_ERROR := error_occurred=1
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| 
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| BREAK_ON_ERRORS = no
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| 
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| STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
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| ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
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| ROOT_DIR := $(dir $(ROOT_MAKEFILE))
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| ifeq ($(ROOT_DIR),)
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|     ROOT_DIR := .
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| endif
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| ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
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| ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
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| ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
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| ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
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| STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
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| BUILD_DIR := $(ROOT_DIR)/.build
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| TEST_DIR := $(BUILD_DIR)/test
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| ERROR_FILE := $(BUILD_DIR)/error_occurred
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| 
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| MAKEFILE_INCLUDED=yes
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| 
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| # Helper function to process the newt element of a space separated path
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| # It works a bit like the traditional functional head tail
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| # so the CURRENT_PATH_ELEMENT will become the new head
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| # and the PATH_ELEMENTS are the rest that are still unprocessed
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| define NEXT_PATH_ELEMENT
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|     $$(eval CURRENT_PATH_ELEMENT := $$(firstword  $$(PATH_ELEMENTS)))
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|     $$(eval PATH_ELEMENTS := $$(wordlist  2,9999,$$(PATH_ELEMENTS)))
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| endef
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| 
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| # We change the / to spaces so that we more easily can work with the elements
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| # separately
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| PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
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| # Initialize the path elements list for further processing
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| $(eval $(call NEXT_PATH_ELEMENT))
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| 
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| # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
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| # variables depending on which directory you stand in.
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| # It's really a very simple if else chain, if you squint enough,
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| # but the makefile syntax makes it very verbose.
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| # If we are in a subfolder of keyboards
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| ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
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|     $(eval $(call NEXT_PATH_ELEMENT))
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|     KEYBOARD := $(CURRENT_PATH_ELEMENT)
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|     $(eval $(call NEXT_PATH_ELEMENT))
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|     # If we are in a subfolder of keymaps, or in other words in a keymap
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|     # folder
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|     ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
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|         $(eval $(call NEXT_PATH_ELEMENT))
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|         KEYMAP := $(CURRENT_PATH_ELEMENT)
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|      # else if we are not in the keyboard folder itself
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|     else ifneq ($(CURRENT_PATH_ELEMENT),)
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|         # the we can assume it's a subproject, as no other folders
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|         # should have make files in them
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|         SUBPROJECT := $(CURRENT_PATH_ELEMENT)
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|         $(eval $(call NEXT_PATH_ELEMENT))
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|         # if we are inside a keymap folder of a subproject
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|         ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
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|             $(eval $(call NEXT_PATH_ELEMENT))
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|             KEYMAP := $(CURRENT_PATH_ELEMENT)
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|         endif
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|     endif
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| endif
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| 
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| # Only consider folders with makefiles, to prevent errors in case there are extra folders
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| KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
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| 
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| #Compatibility with the old make variables, anything you specify directly on the command line
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| # always overrides the detected folders
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| ifdef keyboard
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|     KEYBOARD := $(keyboard)
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| endif
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| ifdef sub
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|     SUBPROJECT := $(sub)
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| endif
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| ifdef subproject
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|     SUBPROJECT := $(subproject)
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| endif
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| ifdef keymap
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|     KEYMAP := $(keymap)
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| endif
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| 
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| # Uncomment these for debugging
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| #$(info Keyboard: $(KEYBOARD))
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| #$(info Keymap: $(KEYMAP))
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| #$(info Subproject: $(SUBPROJECT))
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| #$(info Keyboards: $(KEYBOARDS))
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| 
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| 
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| # Set the default goal depending on where we are running make from
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| # this handles the case where you run make without any arguments
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| .DEFAULT_GOAL := all
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| ifneq ($(KEYMAP),)
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|     ifeq ($(SUBPROJECT),)
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|          # Inside a keymap folder, just build the keymap, with the
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|          # default subproject
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|         .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
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|     else
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|          # Inside a subproject keyamp folder, build the keymap
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|          # for that subproject
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|         .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
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|     endif
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| else ifneq ($(SUBPROJECT),)
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|      # Inside a subproject folder, build all keymaps for that subproject
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|     .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
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| else ifneq ($(KEYBOARD),)
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|      # Inside a keyboard folder, build all keymaps for all subprojects
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|      # Note that this is different from the old behaviour, which would
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|      # build only the default keymap of the default keyboard
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|     .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
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| endif
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| 
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| 
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| # Compare the start of the RULE variable with the first argument($1)
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| # If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
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| #     and $1 is removed from the RULE variable
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| # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
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| # The function is a bit tricky, since there's no built in $(startswith) function
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| define COMPARE_AND_REMOVE_FROM_RULE_HELPER
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|     ifeq ($1,$$(RULE))
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|         RULE:=
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|         RULE_FOUND := true
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|     else
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|         STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
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|         ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
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|             RULE_FOUND := true
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|             RULE := $$(STARTDASH_REMOVED)
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|         else
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|             RULE_FOUND := false
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|         endif
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|     endif
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| endef
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| 
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| # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
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| # a function that returns the value
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| COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
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| 
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| 
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| # Recursively try to find a match for the start of the rule to be checked
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| # $1 The list to be checked
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| # If a match is found, then RULE_FOUND is set to true
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| # and MATCHED_ITEM to the item that was matched
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| define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
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|     ifneq ($1,)
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|         ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
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|             MATCHED_ITEM := $$(firstword $1)
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|         else
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|             $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
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|         endif
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|     endif
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| endef
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| 
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| # A recursive helper function for finding the longest match
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| # $1 The list to be checked
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| # It works by always removing the currently matched item from the list
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| # and call itself recursively, until a match is found
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| define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
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|     # Stop the recursion when the list is empty
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|     ifneq ($1,)
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|         RULE_BEFORE := $$(RULE)
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|         $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
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|         # If a match is found in the current list, otherwise just return what we had before
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|         ifeq ($$(RULE_FOUND),true)
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|             # Save the best match so far and call itself recursively
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|             BEST_MATCH := $$(MATCHED_ITEM)
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|             BEST_MATCH_RULE := $$(RULE)
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|             RULE_FOUND := false
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|             RULE := $$(RULE_BEFORE)
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|             $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
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|         endif
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|      endif
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| endef
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| 
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| 
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| # Recursively try to find the longest match for the start of the rule to be checked
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| # $1 The list to be checked
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| # If a match is found, then RULE_FOUND is set to true
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| # and MATCHED_ITEM to the item that was matched
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| define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
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|     BEST_MATCH :=
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|     $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
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|     ifneq ($$(BEST_MATCH),)
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|         RULE_FOUND := true
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|         RULE := $$(BEST_MATCH_RULE)
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|         MATCHED_ITEM := $$(BEST_MATCH)
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|     else
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|         RULE_FOUND := false
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|         MATCHED_ITEM :=
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|     endif
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| endef
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| 
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| # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
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| TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
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| 
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| define ALL_IN_LIST_LOOP
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|     OLD_RULE$1 := $$(RULE)
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|     $$(eval $$(call $1,$$(ITEM$1)))
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|     RULE := $$(OLD_RULE$1)
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| endef
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| 
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| define PARSE_ALL_IN_LIST
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|     $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
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| endef
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| 
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| # The entry point for rule parsing
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| # parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
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| # but this particular function only deals with the first <keyboard> part
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| define PARSE_RULE
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|     RULE := $1
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|     COMMANDS :=
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|     # If the rule starts with allkb, then continue the parsing from
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|     # PARSE_ALL_KEYBOARDS
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|     ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
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|         $$(eval $$(call PARSE_ALL_KEYBOARDS))
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|     else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
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|         $$(eval $$(call PARSE_TEST))
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|     # If the rule starts with the name of a known keyboard, then continue
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|     # the parsing from PARSE_KEYBOARD
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|     else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
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|         $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
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|     # Otherwise use the KEYBOARD variable, which is determined either by
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|     # the current directory you run make from, or passed in as an argument
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|     else ifneq ($$(KEYBOARD),)
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|         $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
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|     else
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|         $$(info make: *** No rule to make target '$1'. Stop.)
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|         # Notice the tab instead of spaces below!
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| 		exit 1
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|     endif
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| endef
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| 
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| # $1 = Keyboard
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| # Parses a rule in the format <subproject>-<keymap>-<target>
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| # the keyboard is already known when entering this function
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| define PARSE_KEYBOARD
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|     CURRENT_KB := $1
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|     # A subproject is any keyboard subfolder with a makefile
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|     SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
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|     # if the rule starts with allsp, then continue with looping over all subprojects
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|     ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
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|         $$(eval $$(call PARSE_ALL_SUBPROJECTS))
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|     # A special case for matching the defaultsp (default subproject)
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|     else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
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|         $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
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|     # If the rule starts with the name of a known subproject
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|     else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
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|         $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
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|     # Try to use the SUBPROJECT variable, which is either determined by the
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|     # directory which invoked make, or passed as an argument to make
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|     else ifneq ($$(SUBPROJECT),)
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|         $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
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| 	# If there's no matching subproject, we assume it's the default
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| 	# This will allow you to leave the subproject part of the target out
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|     else
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|         $$(eval $$(call PARSE_SUBPROJECT,))
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|     endif
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| endef
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| 
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| # if we are going to compile all keyboards, match the rest of the rule
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| # for each of them
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| define PARSE_ALL_KEYBOARDS
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|     $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
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| endef
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| 
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| # $1 Subproject
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| # When entering this, the keyboard and subproject are known, so now we need
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| # to determine which keymaps are going to get compiled
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| define PARSE_SUBPROJECT
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|     # If we want to compile the default subproject, then we need to
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|     # include the correct makefile to determine the actual name of it
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|     CURRENT_SP := $1
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|     ifeq ($$(CURRENT_SP),)
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|         CURRENT_SP := defaultsp
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|     endif
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|     ifeq ($$(CURRENT_SP),defaultsp)
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|         SUBPROJECT_DEFAULT=
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|         $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
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|         CURRENT_SP := $$(SUBPROJECT_DEFAULT)
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|     endif
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|     # If current subproject is empty (the default was not defined), and we have a list of subproject
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|     # then make all of them
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|     ifeq ($$(CURRENT_SP),)
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|         ifneq ($$(SUBPROJECTS),)
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|             CURRENT_SP := allsp
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|          endif
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|     endif
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|     # The special allsp is handled later
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|     ifneq ($$(CURRENT_SP),allsp)
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|         # get a list of all keymaps
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|         KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
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|         ifneq ($$(CURRENT_SP),)
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|             # if the subproject is defined, then also look for keymaps inside the subproject folder
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|             SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
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|             KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
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|         endif
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|         # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
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|         # compile all the keymaps
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|         ifeq ($$(RULE),)
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|             $$(eval $$(call PARSE_ALL_KEYMAPS))
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|         # The same if allkm was specified
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|         else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
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|             $$(eval $$(call PARSE_ALL_KEYMAPS))
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|         # Try to match the specified keyamp with the list of known keymaps
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|         else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
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|             $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
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|         # Otherwise try to match the keymap from the current folder, or arguments to the make command
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|         else ifneq ($$(KEYMAP),)
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|             $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
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|         # No matching keymap found, so we assume that the rest of the rule is the target
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|         # If we haven't been able to parse out a subproject, then make all of them
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|         # This is consistent with running make without any arguments from the keyboard
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|         # folder
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|         else ifeq ($1,)
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|             $$(eval $$(call PARSE_ALL_SUBPROJECTS))
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|         # Otherwise, make all keymaps, again this is consistent with how it works without
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|         # any arguments
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|         else
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|             $$(eval $$(call PARSE_ALL_KEYMAPS))
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|         endif
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|     else
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|         # As earlier mentioned when allsb is specified, we call our self recursively
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|         # for all of the subprojects
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|         $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
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|     endif
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| endef
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| 
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| # If we want to parse all subprojects, but the keyboard doesn't have any,
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| # then use defaultsp instead
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| define PARSE_ALL_SUBPROJECTS
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|     ifeq ($$(SUBPROJECTS),)
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|         $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
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|     else
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|         $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
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|     endif
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| endef
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| 
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| # $1 Keymap
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| # This is the meat of compiling a keyboard, when entering this, everything is known
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| # keyboard, subproject, and keymap
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| # Note that we are not directly calling the command here, but instead building a list,
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| # which will later be processed
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| define PARSE_KEYMAP
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|     CURRENT_KM = $1
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|     # The rest of the rule is the target
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|     # Remove the leading "-" from the target, as it acts as a separator
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|     MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
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|     # We need to generate an unique indentifer to append to the COMMANDS list
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|     COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
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|     # If we are compiling a keyboard without a subproject, we want to display just the name
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|     # of the keyboard, otherwise keyboard/subproject
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|     ifeq ($$(CURRENT_SP),)
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|         KB_SP := $(CURRENT_KB)
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|     else
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|         KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
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|     endif
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|     # Format it in bold
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|     KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
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|     # Specify the variables that we are passing forward to submake
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|     MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
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|     # And the first part of the make command
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|     MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
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|     # The message to display
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|     MAKE_MSG := $$(MSG_MAKE_KB)
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|     # We run the command differently, depending on if we want more output or not
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|     # The true version for silent output and the false version otherwise
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|     $$(eval $$(call BUILD))
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| endef
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| 
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| define BUILD
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|     MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
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|     COMMANDS += $$(COMMAND)
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|     COMMAND_true_$$(COMMAND) := \
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|         printf "$$(MAKE_MSG)" | \
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|         $$(MAKE_MSG_FORMAT); \
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|         LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
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|         if [ $$$$? -gt 0 ]; \
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|             then $$(PRINT_ERROR_PLAIN); \
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|         elif [ "$$$$LOG" != "" ] ; \
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|             then $$(PRINT_WARNING_PLAIN); \
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|         else \
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|             $$(PRINT_OK); \
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|         fi;
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|     COMMAND_false_$$(COMMAND) := \
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|         printf "$$(MAKE_MSG)\n\n"; \
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|         $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
 | |
|         if [ $$$$? -gt 0 ]; \
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|             then error_occurred=1; \
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|         fi;
 | |
| endef
 | |
| 
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| # Just parse all the keymaps for a specific keyboard
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| define PARSE_ALL_KEYMAPS
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|     $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
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| endef
 | |
| 
 | |
| define BUILD_TEST
 | |
|     TEST_NAME := $1
 | |
|     MAKE_TARGET := $2
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|     COMMAND := $1
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|     MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
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|     MAKE_VARS := TEST=$$(TEST_NAME)
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|     MAKE_MSG := $$(MSG_MAKE_TEST)
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|     $$(eval $$(call BUILD))
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|     ifneq ($$(MAKE_TARGET),clean)
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|         TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
 | |
|         TESTS += $$(TEST_NAME)
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|         TEST_MSG := $$(MSG_TEST)
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|         $$(TEST_NAME)_COMMAND := \
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|             printf "$$(TEST_MSG)\n"; \
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|             $$(TEST_EXECUTABLE); \
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|             if [ $$$$? -gt 0 ]; \
 | |
|                 then error_occurred=1; \
 | |
|             fi; \
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|             printf "\n";
 | |
|     endif
 | |
| endef
 | |
| 
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| define PARSE_TEST
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|     TESTS :=
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|     TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
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|     TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
 | |
|     ifeq ($$(TEST_NAME),all)
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|         MATCHED_TESTS := $$(TEST_LIST)
 | |
|     else
 | |
|         MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
 | |
|     endif
 | |
|     $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
 | |
| endef
 | |
| 
 | |
| 
 | |
| # Set the silent mode depending on if we are trying to compile multiple keyboards or not
 | |
| # By default it's on in that case, but it can be overridden by specifying silent=false
 | |
| # from the command line
 | |
| define SET_SILENT_MODE
 | |
|     ifdef SUB_IS_SILENT
 | |
|         SILENT_MODE := $(SUB_IS_SILENT)
 | |
|     else ifeq ($$(words $$(COMMANDS)),1)
 | |
|         SILENT_MODE := false
 | |
|     else
 | |
|         SILENT_MODE := true
 | |
|     endif
 | |
| endef
 | |
| 
 | |
| include $(ROOT_DIR)/message.mk
 | |
| 
 | |
| ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
 | |
| HANDLE_ERROR = exit 1
 | |
| else
 | |
| HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
 | |
| endif
 | |
| 
 | |
| # The empty line is important here, as it will force a new shell to be created for each command
 | |
| # Otherwise the command line will become too long with a lot of keyboards and keymaps
 | |
| define RUN_COMMAND
 | |
| +error_occurred=0;\
 | |
| $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
 | |
| if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
 | |
| 
 | |
| 
 | |
| endef
 | |
| define RUN_TEST
 | |
| +error_occurred=0;\
 | |
| $($(TEST)_COMMAND)\
 | |
| if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
 | |
| endef
 | |
| 
 | |
| # Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
 | |
| SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
 | |
| .PHONY: $(SUBPROJECTS)
 | |
| $(SUBPROJECTS): %: %-allkm
 | |
| 
 | |
| # Let's match everything, we handle all the rule parsing ourselves
 | |
| .PHONY: %
 | |
| %:
 | |
| 	# Check if we have the CMP tool installed
 | |
| 	cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
 | |
| 	# Check if the submodules are dirty, and display a warning if they are
 | |
| ifndef SKIP_GIT
 | |
| 	git submodule status --recursive 2>/dev/null | \
 | |
| 	while IFS= read -r x; do \
 | |
| 		case "$$x" in \
 | |
| 			\ *) ;; \
 | |
| 			*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
 | |
| 		esac \
 | |
| 	done
 | |
| endif
 | |
| 	rm -f $(ERROR_FILE) > /dev/null 2>&1
 | |
| 	$(eval $(call PARSE_RULE,$@))
 | |
| 	$(eval $(call SET_SILENT_MODE))
 | |
| 	# Run all the commands in the same shell, notice the + at the first line
 | |
| 	# it has to be there to allow parallel execution of the submake
 | |
| 	# This always tries to compile everything, even if error occurs in the middle
 | |
| 	# But we return the error code at the end, to trigger travis failures
 | |
| 	$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
 | |
| 	if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
 | |
| 	$(foreach TEST,$(TESTS),$(RUN_TEST))
 | |
| 	if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
 | |
| 
 | |
| # All should compile everything
 | |
| .PHONY: all
 | |
| all: all-keyboards test-all
 | |
| 
 | |
| # Define some shortcuts, mostly for compatibility with the old syntax
 | |
| .PHONY: all-keyboards
 | |
| all-keyboards: allkb-allsp-allkm
 | |
| 
 | |
| .PHONY: all-keyboards-defaults
 | |
| all-keyboards-defaults: allkb-allsp-default
 | |
| 
 | |
| .PHONY: test
 | |
| test: test-all
 | |
| 
 | |
| .PHONY: test-clean
 | |
| test-clean: test-all-clean
 | |
| 
 | |
| ifdef SKIP_VERSION
 | |
| SKIP_GIT := yes
 | |
| endif
 | |
| 
 | |
| # Generate the version.h file
 | |
| ifndef SKIP_GIT
 | |
|     GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
 | |
| else
 | |
|     GIT_VERSION := NA
 | |
| endif
 | |
| ifndef SKIP_VERSION
 | |
| BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
 | |
| $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
 | |
| $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
 | |
| else
 | |
| BUILD_DATE := NA
 | |
| endif
 | |
| 
 | |
| include $(ROOT_DIR)/testlist.mk
 |