* Obelus Refactor: LAYOUT to LAYOUT_ortho_4x4 - Keymap also now uses #include QMK_KEYBOARD_H - Readability and white space changes - rules.mk now has LAYOUTS = ortho_4x4 - added info.json * naKey Refactor: LAYOUT to LAYOUT_numpad_5x4 - Matrix LAYOUT renamed to LAYOUT_numpad_5x4 - Now supports community layout numpad_5x4 - White space changes * naKey Configurator update Updated order of JSON objects to match new matrix order.
		
			
				
	
	
		
			116 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include QMK_KEYBOARD_H
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#ifdef AUDIO_ENABLE
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  #include "audio.h"
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#endif
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extern keymap_config_t keymap_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  /* LAYERS
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   * ,-----------------------.
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   * |     |     |     |RESET|
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   * |-----+-----+-----+-----|
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   * |MUSIC|     |     |     |
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   * |-----+-----+-----+-----|
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   * |NUMPD| NAV |GAMES|     |
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   * |-----+-----+-----+-----|
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   * |     |     |     |     |
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   * `---------------------- '
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   */
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  [0] = LAYOUT_ortho_4x4( /* LAYER SELECT */
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    _______, _______, _______, RESET,   \
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    TO(4),   _______, _______, _______, \
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    TO(1),   TO(2),   TO(3),   _______, \
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    _______, _______, _______, _______  \
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  ),
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  /* NUMPAD
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   * ,-----------------------.
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   * |  7  |  8  |  9  |  *  |
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   * |-----+-----+-----+-----|
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   * |  4  |  5  |  6  |  -  |
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   * |-----+-----+-----+-----|
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   * |  1  |  2  |  3  |  +  |
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   * |-----+-----+-----+-----|
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   * |  0  |  .  |  /  |  =  |
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   * `---------------------- '
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   */
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  [1] = LAYOUT_ortho_4x4( /* NUMPAD */
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    KC_P7, KC_P8,   KC_P9,   KC_PAST,        \
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    KC_P4, KC_P5,   KC_P6,   KC_PMNS,        \
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    KC_P1, KC_P2,   KC_P3,   KC_PPLS,        \
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    KC_P0, KC_PDOT, KC_PSLS, LT(5, KC_PENT)  \
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  ),
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  /* NUMPAD SUPPLEMENT
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   * ,-----------------------.
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   * |NUMLK|     |     |     |
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   * |-----+-----+-----+-----|
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   * |     |     |     |     |
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   * |-----+-----+-----+-----|
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   * |     |     |     |     |
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   * |-----+-----+-----+-----|
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   * |     |     |     |     |
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   * `---------------------- '
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   */
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  [5] = LAYOUT_ortho_4x4( /* NUMPAD SUPPLEMENT */
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    KC_NLCK, _______, _______, TO(0),   \
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    _______, _______, _______, _______, \
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    _______, _______, _______, _______, \
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    _______, _______, _______, _______  \
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  ),
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  /* NAV
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   * ,-----------------------.
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   * | INS |PGUP | TAB |PRSCR|
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   * |-----+-----+-----+-----|
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   * | DEL |PGDN |VOLD |VOLU |
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   * |-----+-----+-----+-----|
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   * |HOME | UP  | END |     |
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   * |-----+-----+-----+-----|
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   * |LEFT |DOWN |RIGHT|ENTER|
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   * `---------------------- '
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   */
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  [2] = LAYOUT_ortho_4x4( /* NAV CLUSTER */
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    KC_INS,  KC_PGUP, KC_TAB,  KC_PSCR, \
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    KC_DEL,  KC_PGDN, KC_VOLD, KC_VOLU, \
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    KC_HOME, KC_UP,   KC_END,  TO(0),   \
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    KC_LEFT, KC_DOWN, KC_RGHT, KC_ENT   \
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  ),
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  /* GAMING
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   * ,-----------------------.
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   * | ESC |  1  |  2  |  3  |
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   * |-----+-----+-----+-----|
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   * | TAB |  Q  |  W  |  E  |
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   * |-----+-----+-----+-----|
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   * |SHIFT|  A  |  S  |  D  |
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   * |-----+-----+-----+-----|
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   * |CTRL |  C  |  R  |SPACE|
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   * `---------------------- '
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   */
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  [3] = LAYOUT_ortho_4x4( /* GAMING */
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    LT(4, KC_ESC), KC_1, KC_2, KC_3,  \
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    KC_TAB,        KC_Q, KC_W, KC_E,  \
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    KC_LSFT,       KC_A, KC_S, KC_D,  \
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    KC_LCTL,       KC_C, KC_R, KC_SPC \
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  ),
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  /* MUSIC
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   * ,-----------------------.
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   * |     |     |     |     |
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   * |-----+-----+-----+-----|
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   * |     |     |     |     |
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   * |-----+-----+-----+-----|
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   * |     |     |     |     |
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   * |-----+-----+-----+-----|
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   * |TOGGL|MODE |     |     |
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   * `---------------------- '
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   */
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  [4] = LAYOUT_ortho_4x4( /* NUMPAD SUPPLEMENT */
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    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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    MU_TOG,   MU_MOD, XXXXXXX, TO(0)    \
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  ),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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	return true;
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}
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