* add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key * clean up * add my lets split * add more emoji * add the telophase board (unofficially, I guess...) * add missing files * add/reset files * Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead. * Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H. * Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards. * clean up * add a key for command tilde (osx loves it) * at least its building again * remove adjusts and migrate layer switching to MO(_LAYER) * update the telophase readme * update the telophase readme * grahampheaths -> grahampheath * ONEHAND_ENABLE -> SWAP_HANDS_ENABLE * convert lets split to use ortho_4x12 * Move lets split keyboard layout into community/ortho_4x12 * make telophase use LAYOUT() * I did it?! * Add clap and grin * swap tabs and back and forward * whitespace
		
			
				
	
	
		
			105 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // this is the style you want to emulate.
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| // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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| 
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| #include "telophase.h"
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| 
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| // Each layer gets a name for readability, which is then used in the keymap matrix below.
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| // The underscores don't mean anything - you can have a layer called STUFF or any other name.
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| // Layer names don't all need to be of the same length, obviously, and you can also skip them
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| // entirely and just use numbers.
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| enum telophase_layers
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| {
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| 	_QWERTY,
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| 	_LOWER,
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| 	_RAISE,
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| 	_ADJUST,
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| };
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| 
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| enum telophase_keycodes 
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| {
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|   LOWER = SAFE_RANGE,
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|   RAISE,
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|   ADJUST
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| };
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| 
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| #define LONGPRESS_DELAY 150
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| #define LAYER_TOGGLE_DELAY 300
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| 
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| // Fillers to make layering more clear
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| #define _______ KC_TRNS
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| #define XXXXXXX KC_NO
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| 
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| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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| [_QWERTY] = { /*QWERTY*/
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| 	{KC_ESC,    KC_Q,      KC_W,    KC_E,    KC_R,    KC_T,      KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC },
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| 	{KC_TAB,    KC_A,      KC_S,    KC_D,    KC_F,    KC_G,      KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT },
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| 	{KC_LSFT,   KC_Z,      KC_X,    KC_C,    KC_V,    KC_B,      KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT  },
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| 	{KC_LCTL,   KC_LGUI,   KC_LALT, ADJUST,  LOWER,   KC_SPC,    KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT }
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| },
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| 
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| 
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| [_LOWER] = { /*Lower*/
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| 	{KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL    },
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|  	{KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE   },
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|  	{_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______ },
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|  	{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY   }
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| },
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| 
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| 
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| 
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| [_RAISE] = { /*Raise*/
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|   	{KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL   },
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|   	{KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS  },
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|   	{_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, _______, _______, _______  },
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|   	{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY  }
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| 
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| },
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| 
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| 
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| [_ADJUST] = { /*Adjust*/
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|   	{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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|   	{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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|   	{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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|   	{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
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| 
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| },
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| };
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| 
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| bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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|   switch (keycode) {
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|     case LOWER:
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|       if (record->event.pressed) {
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|         layer_on(_LOWER);
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|       } else {
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|         layer_off(_LOWER);
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|       }
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|       return false;
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|       break;
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| 
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|     case RAISE:
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|       if (record->event.pressed) {
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|         layer_on(_RAISE);
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|       } else {
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|         layer_off(_RAISE);
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|       }
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|       return false;
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|       break;
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| 
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|      case ADJUST:
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|       if (record->event.pressed) {
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|         layer_on(_ADJUST);
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|       } else {
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|         layer_off(_ADJUST);
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|       }
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|       return false;
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|       break;
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| 
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|   }
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|   return true;
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| }
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| 
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| void matrix_scan_user(void) {
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| 		return;
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| };
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| 
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