50 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "roadkit.h"
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| #include "action_layer.h"
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| #include "eeconfig.h"
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| 
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| extern keymap_config_t keymap_config;
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| 
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| // Each layer gets a name for readability, which is then used in the keymap matrix below.
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| // The underscores don't mean anything - you can have a layer called STUFF or any other name.
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| // Layer names don't all need to be of the same length, obviously, and you can also skip them
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| // entirely and just use numbers.
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| 
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| #define _NP 0
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| 
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| // Macro name shortcuts
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| #define NUMPAD M(_NP)
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| 
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| // Fillers to make layering more clear
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| #define _______ KC_TRNS
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| #define XXXXXXX KC_NO
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| 
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| 
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| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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|   [_NP] = /* Numpad */
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|     KEYMAP(KC_KP_7, KC_KP_8,   KC_KP_9, KC_KP_PLUS,  \
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|            KC_KP_4, KC_KP_5,   KC_KP_6,              \
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|            KC_KP_1, KC_KP_2,   KC_KP_3, KC_KP_ENTER, \
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|            KC_KP_0,            KC_KP_DOT),
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| };
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| 
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| const uint16_t PROGMEM fn_actions[] = {
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| 
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| };
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| 
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| void persistent_default_layer_set(uint16_t default_layer) {
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|   eeconfig_update_default_layer(default_layer);
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|   default_layer_set(default_layer);
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| }
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| 
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| const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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| {
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|       switch(id) {
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|         case _NP:
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|           if (record->event.pressed) {
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|             persistent_default_layer_set(1UL<<_NP);
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|           }
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|           break;
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|       }
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|     return MACRO_NONE;
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| };
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