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qmk_firmware/keyboard/ergodox_ez/keymaps/tm2030/keymap.c

283 lines
15 KiB
C

/* TypeMatrix-2030-like keymap
* ---------------------------
* Currently supported features:
* Layer 0: default layer close to the TM with the following differences:
* - top row and rightmost column are removed, corresponding keys are displaced, except app-keys which are removed
* - bottom-left keys are reorganized on a single roz as: Ctrl, "Fn", Gui, Play, App/Alt
* - "shuffle" and "desktop" are not supported
* - right-shift is moved on ' and \
* - right-ctrl is moved on End
* - ] is moved in place of the dash (-)
* - dash (-) and = are moved on bottom right row
* - arrows and PgUp/PgDn are moved on the thumbs
* Layer 1: same as Layer 0 but with Dvorak layout, to use with QWERTY OS layout.
* Enable Dvorak layout with Magic-1 (LShift-RShift-1), disable with Magic-0.
* Layer 8: numeric layer close to the TM when toggling "num" with the following differences:
* - numpad is displaced by 1 to the top left
* - arrows are displaced by 1 to the left
* - provides access to F1-F12, caps lock and num lock
* Layer 9: "fn" layer ("fn" key toggles both layers 1 & 2) with the following differences:
* - VolUp & VolDn are only on left hand to keep access to arrows on right hand
* LEDs:
* - left (1st) led is used to indicate the numeric layer
* - middle (2nd) led is used to indicate Dvorak layout
* - right (3rd) led is used to indicate caps-lock
*/
#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#include "led.h"
#define BASE 0 // default layer
#define DVRK 1 // Dvorak layer
#define NUMR 8 // numeric layer
#define FNLR 9 // fn layer
#define MDBL0 1
#define MFNLR 2
#define MCUT 3
#define MCOPY 4
#define MPSTE 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | ] |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T |Backsp| |Backsp| Y | U | I | O | P | [ |
* |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
* | LShift | A | S | D | F | G |------| |------| H | J | K | L | ; | '/Shift|
* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | \/Shift|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | fn | LGui | Play |App/Alt| | RAlt | - | Home | = |End/Ctl|
* `-----------------------------------' `-----------------------------------'
* ,--------------. ,-------------.
* |Esc/Alt| num | | Left |Right |
* ,------+-------+------| |------+------+------.
* | | | PgUp | | Up | | |
* |Space |LShift |------| |------|RShift|Space |
* | | | PgDn | | Down | | |
* `---------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPC,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT,
KC_LCTL, M(MFNLR), KC_LGUI,KC_MPLY,ALT_T(KC_APP),
ALT_T(KC_ESC), TG(NUMR),
KC_PGUP,
KC_SPC, KC_LSFT, KC_PGDN,
// right hand
KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC,
KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, SFT_T(KC_QUOT),
KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_BSLS),
KC_RALT, KC_MINS, KC_HOME, KC_EQL, CTL_T(KC_END),
KC_LEFT, KC_RGHT,
KC_UP,
KC_DOWN, KC_RSFT, KC_SPC
),
/* Dvorak layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | ' | , | . | P | Y |Backsp| |Backsp| F | G | C | R | L | / |
* |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
* | LShift | A | O | E | U | I |------| |------| D | H | T | N | S | -/Shift|
* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | \/Shift|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | fn | LGui | Play |App/Alt| | RAlt | [ | Home | ] |End/Ctl|
* `-----------------------------------' `-----------------------------------'
* ,--------------. ,-------------.
* |Esc/Alt| num | | Left |Right |
* ,------+-------+------| |------+------+------.
* | | | PgUp | | Up | | |
* |Space |LShift |------| |------|RShift|Space |
* | | | PgDn | | Down | | |
* `---------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[DVRK] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_BSPC,
KC_LSFT, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ENT,
KC_LCTL, M(MFNLR), KC_LGUI, KC_MPLY, ALT_T(KC_APP),
ALT_T(KC_ESC), TG(NUMR),
KC_PGUP,
KC_SPC, KC_LSFT, KC_PGDN,
// right hand
KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, SFT_T(KC_MINS),
KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_BSLS),
KC_RALT, KC_LBRC, KC_HOME, KC_RBRC, CTL_T(KC_END),
KC_LEFT, KC_RGHT,
KC_UP,
KC_DOWN, KC_RSFT, KC_SPC
),
/* Numeric Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | | | Tab | / | * | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | F6 | F7 | F8 | F9 | F10 | | | | | Home | 7 | 8 | 9 | + |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | F11 | F12 | | | |------| |------| Up | End | 4 | 5 | 6 | + |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | Left | Down | Right| 1 | 2 | 3 |KpEnter |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | 0 | 00 | . |Etr/Ctl|
* `----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | | | |n.lock|c.lock|
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[NUMR] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,
// right hand
KC_INS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS,
KC_TRNS, KC_TRNS, KC_HOME, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_UP, KC_END, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LEFT, KC_DOWN, KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_TRNS, KC_P0, M(MDBL0),KC_PDOT, CTL_T(KC_PENT),
KC_NLCK, KC_CAPS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* fn layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | |Insert| |Insert|Eject |Power |Sleep | Wake |PrtScr|ScrollLk|
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | |VolUp | | | | | | | | Pause |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | cut | copy |paste | Mute |VolDn | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | Next | | |
* | Mute | |------| |------| | |
* | | | | | Prev | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[FNLR] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, M(MCUT), M(MCOPY), M(MPSTE), KC_MUTE, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_MUTE, KC_TRNS, KC_TRNS,
// right hand
KC_INS, KC_EJCT, KC_PWR, KC_SLEP, KC_WAKE, KC_PSCR, KC_SLCK,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_MPRV,
KC_MNXT, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case MDBL0:
if (record->event.pressed) {
return MACRO( I(25), T(P0), T(P0), END );
}
break;
case MFNLR:
layer_state ^= (1 << NUMR) | (1 << FNLR);
break;
case MCUT:
if (record->event.pressed) {
return MACRO(D(LSFT), T(DELT), U(LSFT), END);
}
break;
case MCOPY:
if (record->event.pressed) {
return MACRO(D(LCTL), T(INS), U(LCTL), END);
}
break;
case MPSTE:
if (record->event.pressed) {
return MACRO(D(LSFT), T(INS), U(LSFT), END);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
// led 1: numeric layer
if (layer_state & (1 << NUMR)) {
ergodox_right_led_1_on();
}
// led 2: Dvorak layer
if (default_layer_state == 1 << DVRK) {
ergodox_right_led_2_on();
}
// led 3: caps lock
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on();
}
};