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qmk_firmware/keyboards/gh80_3000/config.h

58 lines
1.3 KiB
C

#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3000
#define DEVICE_VER 0x0001
#define MANUFACTURER farmakon
#define PRODUCT GH80-3000
#define DESCRIPTION GH80-3000 Mechanical Keyboard
/* key matrix size */
#define MATRIX_ROWS 11
#define MATRIX_COLS 11
/* key matrix pins */
#define MATRIX_ROW_PINS { F4, F1, F0, F5, F6, F7, D4, D5, D3, D2, D0 }
#define MATRIX_COL_PINS { C7, C6, B4, D7, B3, B2, B0, E6, B1, D1, D6 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 0
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif