* Get audio working on clueboard/60 * add keys for music mode * Change doubles to floats * add keys for all the songs * revert to the default startup sound * Remove music mode until we can figure out why it crashes
		
			
				
	
	
		
			128 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "60.h"
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| 
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| #define _______ KC_TRNS
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| 
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| enum keyboard_layers {
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|     _BL,
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|     _FL,
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|     _CL
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| };
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| 
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| enum custom_keycodes {
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|     S_BSKTC = SAFE_RANGE,
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|     S_ODEJY,
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|     S_RCKBY,
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|     S_DOEDR,
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|     S_SCALE,
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|     S_ONEUP,
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|     S_COIN,
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|     S_SONIC,
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|     S_ZELDA
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| };
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| 
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| #ifdef AUDIO_ENABLE
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|   float song_basketcase[][2] = SONG(BASKET_CASE);
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|   float song_ode_to_joy[][2]  = SONG(ODE_TO_JOY);
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|   float song_rock_a_bye_baby[][2]  = SONG(ROCK_A_BYE_BABY);
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|   float song_doe_a_deer[][2]  = SONG(DOE_A_DEER);
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|   float song_scale[][2]  = SONG(MUSIC_SCALE_SOUND);
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|   float song_coin[][2]  = SONG(COIN_SOUND);
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|   float song_one_up[][2]  = SONG(ONE_UP_SOUND);
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|   float song_sonic_ring[][2]  = SONG(SONIC_RING);
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|   float song_zelda_puzzle[][2]  = SONG(ZELDA_PUZZLE);
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| #endif
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| 
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| const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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|     /* Layer 0: Default Layer
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|      * ,-----------------------------------------------------------.
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|      * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  `|BSp|
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|      * |-----------------------------------------------------------|
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|      * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
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|      * |-----------------------------------------------------------|
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|      * |Contro|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Enter   |
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|      * |-----------------------------------------------------------|
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|      * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn0|
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|      * |-----------------------------------------------------------'
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|      * |Ctrl |Gui|Alt  |         Space         |Alt  |Gui|Fn |Ctrl |
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|      * `-----------------------------------------------------------'
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|      */
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|     [_BL] = KEYMAP(
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|       KC_GESC,KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS,KC_EQL, KC_GRV, KC_BSPC,\
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|       KC_TAB,    KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC,KC_RBRC,KC_BSLS,     \
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|       KC_CAPS,     KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,KC_QUOT,KC_NUHS,  KC_ENT,  \
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|       KC_LSFT,  KC_NUBS,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,  KC_RSFT,   KC_BSLS, \
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|       KC_LCTL,  KC_LGUI,  KC_LALT,                        KC_SPC,                      KC_RALT,  KC_RGUI,  MO(_FL),   KC_RCTL),
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|     [_FL] = KEYMAP(
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|       KC_ESC, KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9,  KC_F10, KC_F11, KC_F12, _______,_______,\
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|       _______,   _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     \
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|       _______,     _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,  _______, \
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|       _______,  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,  _______,   _______, \
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|       _______,_______,_______,                        _______,                     _______,  _______,  MO(_FL),   _______),
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|     [_CL] = KEYMAP(
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|       BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
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|       _______,   _______,_______,_______,RESET,  _______,_______,_______,_______,_______,_______,_______,_______,_______,     \
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|       _______,     _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,  _______, \
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|       _______,  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,     _______, \
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|       _______,  _______,  _______,                        _______,                     _______,  _______,  MO(_FL),   _______)
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| };
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| 
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| bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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|     switch (keycode) {
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|         case S_BSKTC:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_basketcase);
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|             }
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|             return false;
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|         case S_ODEJY:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_ode_to_joy);
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|             }
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|             return false;
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|         case S_RCKBY:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_rock_a_bye_baby);
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|             }
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|             return false;
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|         case S_DOEDR:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_doe_a_deer);
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|             }
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|             return false;
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|         case S_SCALE:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_scale);
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|             }
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|             return false;
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|         case S_ONEUP:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_one_up);
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|             }
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|             return false;
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|         case S_COIN:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_coin);
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|             }
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|             return false;
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|         case S_SONIC:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_sonic_ring);
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|             }
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|             return false;
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|         case S_ZELDA:
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|             if (record->event.pressed) {
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|                 stop_all_notes();
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|                 PLAY_SONG(song_zelda_puzzle);
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|             }
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|             return false;
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|     }
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|     return true;
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| }
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