* Initial Commit Port from xauser's jetfire code. Does not compile yet * fix up keymap from uint8 to uin16 * update rules file to contain custom matrix * Good stopping point Still lots of compile errors but I'm getting there. * fix a few more compile errors * move a few functions around to help with compiling * Finally got it all to compile * Get rid of that old KEYMAP macro * edit readme * Put my name everywhere and some minor code clean ups * start to remove that kc nonsense * fix keymap compilation issues * add reset key info * better human readable formatting * match the duck default layout * add confgurator support * clarify reset key * might be a good idea to use the correct pin * get the riight keycode for RGB * include an ALL layout * I tried to fix the formatting....sigh * add functons to ensure Configurator compile-ability * move jetfire to duck directory * Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
		
			
				
	
	
		
			61 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2018 MechMerlin
 | |
|  *
 | |
|  * This program is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 2 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| #ifndef JETFIRE_H
 | |
| #define JETFIRE_H
 | |
| 
 | |
| #include "quantum.h"
 | |
| 
 | |
| // This a shortcut to help you visually see your layout.
 | |
| // The following is an example using the Planck MIT layout
 | |
| // The first section contains all of the arguments representing the physical
 | |
| // layout of the board and position of the keys
 | |
| // The second converts the arguments into a two-dimensional array which
 | |
| // represents the switch matrix.
 | |
| 
 | |
| #define LAYOUT_all( \
 | |
|     K5A,      K5C, K5D, K5E, K5F,      K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T, \
 | |
|     K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, K4S, K4T, \
 | |
|     K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M,      K3O, K3P, K3Q, K3R, K3S, K3T, \
 | |
|     K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L,           K2O,      K2Q, K2R, K2S, K2T, \
 | |
|     K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K,      K1M, K1N, K1O, K1P, K1Q, K1R, K1S, K1T, \
 | |
|     K0A, K0B, K0C,                          K0I,           K0L, K0M, K0N, K0O, K0P, K0Q, K0R, K0S, K0T  \
 | |
| ) { \
 | |
|   { K5A, KC_NO,    K5C, K5D, K5E, K5F, KC_NO,     K5H, K5I, K5J,   K5K,  K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T }, \
 | |
|   { K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I,  K4J, K4K, K4L,   K4M,  K4N,    K4O, K4P, K4Q, K4R, K4S, K4T }, \
 | |
|   { K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I,  K3J, K3K, K3L,   K3M,  KC_NO,    K3O, K3P, K3Q, K3R, K3S, K3T }, \
 | |
|   { K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I,  K2J, K2K, K2L,   KC_NO,     KC_NO,    K2O, KC_NO,    K2Q, K2R, K2S, K2T    }, \
 | |
|   { K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I,  K1J, K1K, KC_NO, K1M,  K1N, K1O,    K1P, K1Q, K1R, K1S, K1T }, \
 | |
|   { K0A, K0B, K0C, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, K0I, KC_NO,KC_NO, K0L, K0M, K0N, K0O, K0P, K0Q, K0R, K0S, K0T    }  \
 | |
| }
 | |
| 
 | |
| #define LAYOUT( \
 | |
|     K5A,      K5C, K5D, K5E, K5F,      K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T, \
 | |
|     K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M,      K4O, K4P, K4Q, K4R, K4S, K4T, \
 | |
|     K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M,      K3O, K3P, K3Q, K3R, K3S, K3T, \
 | |
|     K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L,           K2O,      K2Q, K2R, K2S,      \
 | |
|     K1A,      K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K,      K1M, K1N,      K1P, K1Q, K1R, K1S, K1T, \
 | |
|     K0A, K0B, K0C,                          K0I,                K0M, K0N, K0O, K0P, K0Q, K0R, K0S       \
 | |
| ) { \
 | |
|   { K5A, KC_NO,    K5C, K5D, K5E, K5F, KC_NO,    K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, K5R, K5S, K5T }, \
 | |
|   { K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, KC_NO,    K4O, K4P, K4Q, K4R, K4S, K4T }, \
 | |
|   { K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, KC_NO,    K3O, K3P, K3Q, K3R, K3S, K3T }, \
 | |
|   { K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, KC_NO,    KC_NO,    K2O, KC_NO,    K2Q, K2R, K2S, KC_NO    }, \
 | |
|   { K1A, KC_NO,    K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, KC_NO,    K1M, K1N, KC_NO,    K1P, K1Q, K1R, K1S, K1T }, \
 | |
|   { K0A, K0B, K0C, KC_NO,KC_NO,KC_NO,KC_NO,KC_NO, K0I, KC_NO,KC_NO,KC_NO, K0M, K0N, K0O, K0P, K0Q, K0R, K0S, KC_NO    }  \
 | |
| }
 | |
| 
 | |
| #endif
 |