* Adding keymap * Adding keymap * Compiles now, but doesn't flash * Fixes issues with compilation * Trying to fix issues with tap-dance layer * Trying to fix issues with tap-dance layer * Trying to fix issues with tap-dance layer * Fixed bbaserdem layout * Added keyboard layout image * Edited README.md * Changed layout and removed image from README.md * Changed tapping terms * Changed layout a bit
		
			
				
	
	
		
			414 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			414 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2015-2017 Jack Humbert
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include "planck.h"
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| 
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| #define _______ KC_TRNS
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| #define XXX KC_NO
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| 
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| #define _DV 0
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| #define _TD 1
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| #define _GM 2
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| #define _MO 3
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| #define _SY 4
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| #define _FN 5
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| #define _MS 6
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| 
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| #define PARAN TD(PAR)
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| #define CURLY TD(CUR)
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| #define SQUAR TD(SQU)
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| #define ANGUL TD(ANG)
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| 
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| #define UNDO    LCTL(KC_Z)
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| #define REDO    LCTL(KC_Y)
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| #define COPYCUT TD(CPC)
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| #define PASTE   LCTL(KC_V)
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| 
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| #define MO_SC_U KC_MS_WH_UP
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| #define MO_SC_D KC_MS_WH_DOWN
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| #define MO_SC_L KC_MS_WH_LEFT
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| #define MO_SC_R KC_MS_WH_RIGHT
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| #define MO_U    KC_MS_UP
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| #define MO_D    KC_MS_DOWN
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| #define MO_L    KC_MS_LEFT
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| #define MO_R    KC_MS_RIGHT
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| #define MO_CL_L KC_MS_BTN1
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| #define MO_CL_R KC_MS_BTN2
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| #define MO_CL_M KC_MS_BTN3
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| #define MO_CL_1 KC_MS_BTN4
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| #define MO_CL_2 KC_MS_BTN5
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| #define MO_AC_0 KC_MS_ACCEL0
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| #define MO_AC_1 KC_MS_ACCEL1
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| #define MO_AC_2 KC_MS_ACCEL2
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| 
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| #define PHY_HB UC(0x0127)
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| #define PHY_DE UC(0xc2b0)
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| #define TUR_TL UC(0x20ba)
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| #define EUR_ER UC(0x20ac)
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| #define EUR_PN UC(0x00a3)
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| 
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| enum custom_keycodes {
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|     TUR_A = SAFE_RANGE,
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|     TUR_C,
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|     TUR_G,
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|     TUR_I,
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|     TUR_O,
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|     TUR_S,
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|     TUR_U,
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|     UNI_LI,
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|     UNI_WN
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| };
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| 
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| // Tap dance
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| enum {
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|     ATD = 0,
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|     CLS,
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|     SCL,
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|     QUO,
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|     PAR,
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|     CUR,
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|     SQU,
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|     ANG,
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|     CPC
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| };
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| 
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| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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| 
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| /* Dvorak
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|  * ,------------------------------------------------------------------------.
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|  * | Blt |  "  |  ,  |  .  |  P  |  Y  ||  F  |  G  |  C  |  R  |  L  | Bkp |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * | Esc |  A  |  O  |  E  |  U  |  I  ||  D  |  H  |  T  |  N  |  S  | Del |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |Sh\CL| ; : |  Q  |  J  |  K  |  X  ||  B  |  M  |  W  |  V  |  Z  |MOUSE|
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * | Ctl | Alt | Meta| Tab | SYM | Spc || Ent | FUN | Lft | Dwn |  Up | Rgt |
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|  * `------------------------------------------------------------------------'
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|  */
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| [_DV] = {
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|   {BL_STEP,TD(QUO),KC_COMM,KC_DOT, KC_P,   KC_Y,   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,   KC_BSPC},
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|   {KC_ESC ,KC_A,   KC_O,   KC_E,   KC_U,   KC_I,   KC_D,   KC_H,   KC_T,   KC_N,   KC_S,   KC_DEL },
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|   {TD(CLS),TD(SCL),KC_Q,   KC_J,   KC_K,   KC_X,   KC_B,   KC_M,   KC_W,   KC_V,   KC_Z,   TT(_MO)},
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|   {KC_LCTL,TD(ATD),KC_LGUI,KC_TAB, TT(_SY),KC_SPC, KC_ENT, TT(_FN),KC_LEFT,KC_DOWN,KC_UP,  KC_RGHT}
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| },
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| [_TD] = {
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|   {_______,_______,_______,_______,_______,_______,_______, TUR_G, TUR_C,  _______,_______,_______},
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|   {_______, TUR_A,  TUR_O, _______, TUR_U,  TUR_I, _______, PHY_HB,_______,_______, TUR_S, _______},
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|   {_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______},
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|   {_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______}
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| },
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| 
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| /* Game layer
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|  * ,------------------------------------------------------------------------.
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|  * | OFF |  Q  |  W  |  E  |  R  |  T  ||  F1 |  F2 | Ctrl|  ^  |Shift| Esc |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |  ~  |  A  |  S  |  D  |  F  |  G  ||  F3 |  F4 |  <  |  v  |  >  |Enter|
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * | Shf |  Z  |  X  |  C  |  V  |  B  ||  F5 |  F6 |  ,  |  .  | / ? | Alt |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * | Alt | Ctrl| ` ~ | - _ |     | Spc || Spc |     |  1  |  2  |  3  |  4  |
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|  * `------------------------------------------------------------------------'
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|  */
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| [_GM] = {
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|   {TG(_GM),KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_F1,  KC_F2,  KC_RCTL,KC_UP,  KC_RSFT,KC_ESC },
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|   {KC_TAB, KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_F3,  KC_F4,  KC_LEFT,KC_DOWN,KC_RGHT,KC_ENT },
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|   {KC_LSFT,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_F5,  KC_F6,  KC_COMM,KC_DOT, KC_SLSH,KC_RALT},
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|   {KC_LALT,KC_LCTL,KC_GRV, KC_MINS,_______,KC_SPC, KC_SPC, _______,KC_1,   KC_2,   KC_3,   KC_4   }
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| },
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| 
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| /* Mouse control layer
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|  * ,------------------------------------------------------------------------.
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|  * |     |.....|  ^  |.....|.....|Acc 2||.....|.....|.....| |^| |.....|     |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |     |  <  |  v  |  >  |.....|Acc 1||.....|.....| <-- | |v| | --> |     |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |     | Left| Mid |Right|.....|Acc 0||.....|.....|Btn 4|.....|Btn 5|     |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |     |     |     |     |     |     ||     |     |     |     |     |     |
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|  * `------------------------------------------------------------------------'
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|  */
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| [_MO] = {
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|   {TG(_MO),XXX,    MO_U,   XXX,    XXX,    MO_AC_2,XXX,    XXX,    XXX,    MO_SC_U,XXX,    _______},
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|   {_______,MO_L,   MO_D,   MO_R,   XXX,    MO_AC_1,XXX,    XXX,    MO_SC_L,MO_SC_D,MO_SC_R,_______},
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|   {_______,MO_CL_L,MO_CL_M,MO_CL_R,XXX,    MO_AC_0,XXX,    XXX,    MO_CL_1,XXX,    MO_CL_2,_______},
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|   {_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______}
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| },
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| 
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| /* Symbols layer
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|  * ,------------------------------------------------------------------------.
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|  * | OFF |  !  |  1  |  2  |  3  |  &  ||  =  |  +  |  -  |  *  |  %  |     |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |  _  | ( ) |  4  |  5  |  6  |  \  ||  /  | [ ] | { } | < > |  |  |     |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |degre|  ?  |  7  |  8  |  9  |  ~  ||  `  |  @  |  #  |  $  |  ^  |     |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |     |     |     |  0  |     |     ||     |     |TLira| Euro|Pound|     |
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|  * `------------------------------------------------------------------------'
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|  */
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| 
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| [_SY] = {
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|   {TG(_SY),KC_EXLM,KC_1,   KC_2,   KC_3,   KC_AMPR,KC_EQL, KC_PLUS,KC_MINS,KC_ASTR,KC_PERC,_______},
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|   {KC_UNDS,PARAN,  KC_4,   KC_5,   KC_6,   KC_BSLS,KC_SLSH,SQUAR,  CURLY,  ANGUL,  KC_PIPE,_______},
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|   {PHY_DE, KC_QUES,KC_7,   KC_8,   KC_9,   KC_TILD,KC_GRV, KC_AT,  KC_HASH,KC_DLR, KC_CIRC,_______},
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|   {_______,_______,_______,KC_0,   _______,_______,_______,_______,TUR_TL, EUR_ER, EUR_PN, _______}
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| },
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| 
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| /* Function layer
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|  * ,------------------------------------------------------------------------.
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|  * | OFF | game|music|     |     |RESET||RESET| win | lin | wake|sleep|power|
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |  F1 |  F2 |  F3 |  F4 |  F5 |  F6 ||  F7 |  F8 |  F9 | F10 | F11 | F12 |
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |     | undo| redo|cutcp|paste|vol 0||prtsc| ins | rev.| stop| play| next|
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|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----|
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|  * |     |     |     |     |     |vol -||vol +|     | home|pg dn|pg up| end |
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|  * `------------------------------------------------------------------------'
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|  */
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| 
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| [_FN] = {
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|   {TG(_FN),TG(_GM),MU_ON,  _______,_______,RESET,  RESET,  UNI_LI, UNI_WN ,KC_WAKE,KC_SLEP,KC_PWR },
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|   {KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9,  KC_F10, KC_F11, KC_F12 },
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|   {_______,UNDO,   REDO,   COPYCUT,PASTE,  KC_MUTE,KC_PSCR,KC_INS, KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT},
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|   {_______,_______,_______,_______,_______,KC_VOLD,KC_VOLU,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END }
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| },
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| 
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| /* Music layer
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|  * ,-----------------------------------------------------------------------.
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|  * | OFF |rec S| stop| play|sped^|spedv|cycle|.....|.....|.....|.....|.....|
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|  * |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
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|  * |.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|
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|  * |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
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|  * |.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|
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|  * |-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----|
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|  * |.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|.....|
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|  * `-----------------------------------------------------------------------'
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|  */
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| [_MS] = {
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|     { MU_OFF, KC_LCTL, KC_LALT, KC_LGUI, KC_UP, KC_DOWN, MU_MOD, XXX, XXX, XXX, XXX, XXX },
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|     { XXX,    XXX,     XXX,     XXX,     XXX,   XXX,     XXX,    XXX, XXX, XXX, XXX, XXX },
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|     { XXX,    XXX,     XXX,     XXX,     XXX,   XXX,     XXX,    XXX, XXX, XXX, XXX, XXX },
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|     { XXX,    XXX,     XXX,     XXX,     XXX,   XXX,     XXX,    XXX, XXX, XXX, XXX, XXX }
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| }
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| };
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| 
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| // Set unicode method to linux.
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| void matrix_init_user(){
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|   set_unicode_input_mode(UC_LNX);
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| }
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| 
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| // User defined keys
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| bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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|     // This section is a bit tedious in VIM, so I shortened lines
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|   // Check for shift letter
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|   bool is_capital = ( keyboard_report->mods &
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|       (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) ) ^
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|       ( keyboard_report->mods & MOD_BIT(KC_CAPS) );
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|   switch (keycode) {
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|     // Add music layer to music functionality
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|     case MU_ON:
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|       if (record->event.pressed) { layer_on(_MS); }
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|       return true; break;
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|     case MU_OFF:
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|       if (record->event.pressed) { layer_off(_MS); }
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|       return true; break;
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|     // Turkish letters keycodes
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|     case TUR_A:
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|       if (record->event.pressed) {
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|         if ( is_capital ) {
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|             unicode_input_start(); register_hex(0x00c2); unicode_input_finish();
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|         } else {
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|             unicode_input_start(); register_hex(0x00e2); unicode_input_finish();
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|         }
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|       }
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|       return false; break;
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|     case TUR_U:
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|       if (record->event.pressed) {
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|         if ( is_capital ) {
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|             unicode_input_start(); register_hex(0x00dc); unicode_input_finish();
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|         } else {
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|             unicode_input_start(); register_hex(0x00fc); unicode_input_finish();
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|         }
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|       }
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|       return false; break;
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|     case TUR_I:
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|       if (record->event.pressed) {
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|         if ( is_capital ) {
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|             unicode_input_start(); register_hex(0x0130); unicode_input_finish();
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|         } else {
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|             unicode_input_start(); register_hex(0x0131); unicode_input_finish();
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|         }
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|       }
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|       return false; break;
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|     case TUR_O:
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|       if (record->event.pressed) {
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|         if ( is_capital ) {
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|             unicode_input_start(); register_hex(0x00d6); unicode_input_finish();
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|         } else {
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|             unicode_input_start(); register_hex(0x00f6); unicode_input_finish();
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|         }
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|       }
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|       return false; break;
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|     case TUR_S:
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|       if (record->event.pressed) {
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|         if ( is_capital ) {
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|             unicode_input_start(); register_hex(0x015e); unicode_input_finish();
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|         } else {
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|             unicode_input_start(); register_hex(0x015f); unicode_input_finish();
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|         }
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|       }
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|       return false; break;
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|     case TUR_G:
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|       if (record->event.pressed) {
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|         if ( is_capital ) {
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|             unicode_input_start(); register_hex(0x011e); unicode_input_finish();
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|         } else {
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|             unicode_input_start(); register_hex(0x011f); unicode_input_finish();
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|         }
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|       }
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|       return false; break;
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|     case TUR_C:
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|       if (record->event.pressed) {
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|         if ( is_capital ) {
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|             unicode_input_start(); register_hex(0x00c7); unicode_input_finish();
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|         } else {
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|             unicode_input_start(); register_hex(0x00e7); unicode_input_finish();
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|         }
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|       }
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|       return false; break;
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|     // Keys to change unicode mode
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|     case UNI_LI:
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|       if( record->event.pressed ) {
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|           set_unicode_input_mode(UC_LNX);
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|       }
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|       return false; break;
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|     case UNI_WN:
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|       if( record->event.pressed ) {
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|           set_unicode_input_mode(UC_WIN);
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|       }
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|       return false; break;
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|   }
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|   return true;
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| }
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| 
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| // Tap dance feature for the altgr implementation
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| void altgr_dvo_tap (qk_tap_dance_state_t *state, void *user_data) {
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|   if (state->count == 1) {
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|     register_code (KC_RALT);
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|   } else if (state->count == 2) {
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|     unregister_code (KC_RALT);
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|     layer_on(_TD);
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|   } else if (state->count == 3) {
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|       layer_off(_TD);
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|   }
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| }
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| void altgr_dvo_end (qk_tap_dance_state_t *state, void *user_data) {
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|   if (state->count == 1) {
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|       unregister_code (KC_RALT);
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|   } else if (state->count == 2) {
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|       layer_off(_TD);
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|   }
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| }
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| 
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| // Shift vs capslock function
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| void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
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|     if (state->count == 1) {
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|         register_code (KC_LSFT);
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|     } else if (state->count == 2) {
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|         unregister_code (KC_LSFT);
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|         register_code (KC_CAPS);
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|     }
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| }
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| void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
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|     if (state->count == 1) {
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|         unregister_code (KC_LSFT);
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|     } else {
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|         unregister_code (KC_CAPS);
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|     }
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| }
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| 
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| // Parantheses
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| void paranthesis_dance (qk_tap_dance_state_t *state, void *user_data) {
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|     if (state->count == 1) {
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|         SEND_STRING("()"); register_code(KC_LEFT); unregister_code(KC_LEFT);
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|         } else if (state->count == 2) {
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|             SEND_STRING("(");
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|         } else if (state->count == 3) {
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|             SEND_STRING(")");
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|     }
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| }
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| void curly_dance (qk_tap_dance_state_t *state, void *user_data) {
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|     if (state->count == 1) {
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|         SEND_STRING("{}"); register_code(KC_LEFT); unregister_code(KC_LEFT);
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|         } else if (state->count == 2) {
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|             SEND_STRING("{");
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|         } else if (state->count == 3) {
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|             SEND_STRING("}");
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|     }
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| }
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| 
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| void square_dance (qk_tap_dance_state_t *state, void *user_data) {
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|     if (state->count == 1) {
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|         SEND_STRING("[]"); register_code(KC_LEFT); unregister_code(KC_LEFT);
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|         } else if (state->count == 2) {
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|             SEND_STRING("[");
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|         } else if (state->count == 3) {
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|             SEND_STRING("]");
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|     }
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| }
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| 
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| void angular_dance (qk_tap_dance_state_t *state, void *user_data) {
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|     if (state->count == 1) {
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|         SEND_STRING("<>"); register_code(KC_LEFT); unregister_code(KC_LEFT);
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|         } else if (state->count == 2) {
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|             SEND_STRING("<");
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|         } else if (state->count == 3) {
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|             SEND_STRING(">");
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|     }
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| }
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| 
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| // Copy or cut feature
 | |
| void copy_cut (qk_tap_dance_state_t *state, void *user_data) {
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|     if (state->count == 1) {
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|         register_code (KC_LCTL);
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|         register_code (KC_C);
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|         unregister_code (KC_C);
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|         unregister_code (KC_LCTL);
 | |
|     } else if (state->count == 2) {
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|         register_code (KC_LCTL);
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|         register_code (KC_X);
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|         unregister_code (KC_X);
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|         unregister_code (KC_LCTL);
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|     }
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| }
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| 
 | |
| // Tap dance feature
 | |
| qk_tap_dance_action_t tap_dance_actions[] = {
 | |
|     // Tap once for Left Ctrl, second one is momentory switch to layer TUR
 | |
|      [ATD] = ACTION_TAP_DANCE_FN_ADVANCED( altgr_dvo_tap, NULL, altgr_dvo_end )
 | |
|     // Advanced tap dance feature allows for immediate response to shift
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|     ,[CLS] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
 | |
|     // Shifting for double quote and semicolon
 | |
|     ,[SCL] = ACTION_TAP_DANCE_DOUBLE( KC_SCLN, KC_COLN )
 | |
|     ,[QUO] = ACTION_TAP_DANCE_DOUBLE( KC_QUOT, KC_DQUO )
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|     // Tap dances for paranthesis, which sends macros
 | |
|     ,[PAR] = ACTION_TAP_DANCE_FN_ADVANCED( NULL, NULL, paranthesis_dance )
 | |
|     ,[CUR] = ACTION_TAP_DANCE_FN_ADVANCED( NULL, NULL, curly_dance )
 | |
|     ,[SQU] = ACTION_TAP_DANCE_FN_ADVANCED( NULL, NULL, square_dance )
 | |
|     ,[ANG] = ACTION_TAP_DANCE_FN_ADVANCED( NULL, NULL, angular_dance )
 | |
|     // Tap dance for copy/cutting
 | |
|     ,[CPC] = ACTION_TAP_DANCE_FN( copy_cut )
 | |
| };
 |