* an attempt at own layout * typematrixed dvorak * columns shifted columns shifted out, second pinky column moved to the inside. * Update users/romus/romus.h * code cleanup Changes requested by Drashna + Tap Dance enabled * Fixed EOF Fixed the no newline at the end of file alert. * rgblight fight eeprom writes * rgb code simplification * Update users/romus/README.md * Update quantum/keymap_extras/keymap_slovenian.h
		
			
				
	
	
		
			29 lines
		
	
	
		
			723 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			723 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include QMK_KEYBOARD_H
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#include "romus.h"
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void matrix_init_keymap (void) {
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}
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uint32_t layer_state_set_keymap(uint32_t state) {
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    return state;
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    // Main Dvorak layer
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    [_DV] = LAYOUT_letssplit_wrapper(DVORAK),
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    // Turkish and special character overlay
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    [_AL] = LAYOUT_letssplit_wrapper(ALTCHAR),
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    // Gaming layer
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    [_GA] = LAYOUT_letssplit_wrapper(GAME),
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    // Numbers layer
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    [_NU] = LAYOUT_letssplit_wrapper(NUMBERS),
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    // Settings layer
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    [_SE] = LAYOUT_letssplit_wrapper(SETTINGS),
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    // Mouse emulation layer
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    [_MO] = LAYOUT_letssplit_wrapper(MOUSE),
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    // Music layer
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    [_MU] = LAYOUT_letssplit_wrapper(MUSIC),
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};
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