/* Copyright 2016 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "process_music.h" #ifdef AUDIO_ENABLE #include "process_audio.h" #endif #if defined(MIDI_ENABLE) && defined(MIDI_BASIC) #include "process_midi.h" #endif #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) bool music_activated = false; uint8_t music_starting_note = 0x0C; int music_offset = 7; // music sequencer static bool music_sequence_recording = false; static bool music_sequence_recorded = false; static bool music_sequence_playing = false; static uint8_t music_sequence[16] = {0}; static uint8_t music_sequence_count = 0; static uint8_t music_sequence_position = 0; static uint16_t music_sequence_timer = 0; static uint16_t music_sequence_interval = 100; static void music_noteon(uint8_t note) { #ifdef AUDIO_ENABLE process_audio_noteon(note); #endif #if defined(MIDI_ENABLE) && defined(MIDI_BASIC) process_midi_basic_noteon(note); #endif } static void music_noteoff(uint8_t note) { #ifdef AUDIO_ENABLE process_audio_noteoff(note); #endif #if defined(MIDI_ENABLE) && defined(MIDI_BASIC) process_midi_basic_noteoff(note); #endif } void music_all_notes_off(void) { #ifdef AUDIO_ENABLE process_audio_all_notes_off(); #endif #if defined(MIDI_ENABLE) && defined(MIDI_BASIC) process_midi_all_notes_off(); #endif } bool process_music(uint16_t keycode, keyrecord_t *record) { if (keycode == MU_ON && record->event.pressed) { music_on(); return false; } if (keycode == MU_OFF && record->event.pressed) { music_off(); return false; } if (keycode == MU_TOG && record->event.pressed) { if (music_activated) { music_off(); } else { music_on(); } return false; } if (music_activated) { if (keycode == KC_LCTL && record->event.pressed) { // Start recording music_all_notes_off(); music_sequence_recording = true; music_sequence_recorded = false; music_sequence_playing = false; music_sequence_count = 0; return false; } if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing music_all_notes_off(); if (music_sequence_recording) { // was recording music_sequence_recorded = true; } music_sequence_recording = false; music_sequence_playing = false; return false; } if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing music_all_notes_off(); music_sequence_recording = false; music_sequence_playing = true; music_sequence_position = 0; music_sequence_timer = 0; return false; } if (keycode == KC_UP) { if (record->event.pressed) music_sequence_interval-=10; return false; } if (keycode == KC_DOWN) { if (record->event.pressed) music_sequence_interval+=10; return false; } #define MUSIC_MODE_GUITAR #ifdef MUSIC_MODE_CHROMATIC uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row); #elif defined(MUSIC_MODE_GUITAR) uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row); #elif defined(MUSIC_MODE_VIOLIN) uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row); #else uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row); #endif if (record->event.pressed) { music_noteon(note); if (music_sequence_recording) { music_sequence[music_sequence_count] = note; music_sequence_count++; } } else { music_noteoff(note); } if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through return false; } return true; } bool is_music_on(void) { return (music_activated != 0); } void music_toggle(void) { if (!music_activated) { music_on(); } else { music_off(); } } void music_on(void) { music_activated = 1; music_on_user(); } void music_off(void) { music_activated = 0; music_all_notes_off(); } void matrix_scan_music(void) { if (music_sequence_playing) { if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) { music_sequence_timer = timer_read(); uint8_t prev_note = music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]; uint8_t next_note = music_sequence[music_sequence_position]; music_noteoff(prev_note); music_noteon(next_note); music_sequence_position = (music_sequence_position + 1) % music_sequence_count; } } } __attribute__ ((weak)) void music_on_user() {} __attribute__ ((weak)) void music_scale_user() {} #endif // defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))