/* Copyright 2016 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "musical_notes.h" #ifndef SONG_LIST_H #define SONG_LIST_H #define ODE_TO_JOY \ Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \ Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \ Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \ QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4), #define ROCK_A_BYE_BABY \ QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \ H__NOTE(_A5), Q__NOTE(_G5), \ QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \ H__NOTE(_FS5), #define CLOSE_ENCOUNTERS_5_NOTE \ Q__NOTE(_D5), \ Q__NOTE(_E5), \ Q__NOTE(_C5), \ Q__NOTE(_C4), \ Q__NOTE(_G4), #define DOE_A_DEER \ QD_NOTE(_C4), E__NOTE(_D4), \ QD_NOTE(_E4), E__NOTE(_C4), \ Q__NOTE(_E4), Q__NOTE(_C4), \ Q__NOTE(_E4), /* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */ #define IN_LIKE_FLINT \ E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \ E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \ E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \ E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \ E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), #define GOODBYE_SOUND \ E__NOTE(_E7), \ E__NOTE(_A6), \ ED_NOTE(_E6), #define STARTUP_SOUND \ ED_NOTE(_E7 ), \ E__NOTE(_CS7), \ E__NOTE(_E6 ), \ E__NOTE(_A6 ), \ M__NOTE(_CS7, 20), #define QWERTY_SOUND \ E__NOTE(_GS6 ), \ E__NOTE(_A6 ), \ S__NOTE(_REST), \ Q__NOTE(_E7 ), #define COLEMAK_SOUND \ E__NOTE(_GS6 ), \ E__NOTE(_A6 ), \ S__NOTE(_REST), \ ED_NOTE(_E7 ), \ S__NOTE(_REST), \ ED_NOTE(_GS7 ), #define DVORAK_SOUND \ E__NOTE(_GS6 ), \ E__NOTE(_A6 ), \ S__NOTE(_REST), \ E__NOTE(_E7 ), \ S__NOTE(_REST), \ E__NOTE(_FS7 ), \ S__NOTE(_REST), \ E__NOTE(_E7 ), #define PLOVER_SOUND \ E__NOTE(_GS6 ), \ E__NOTE(_A6 ), \ S__NOTE(_REST), \ ED_NOTE(_E7 ), \ S__NOTE(_REST), \ ED_NOTE(_A7 ), #define PLOVER_GOODBYE_SOUND \ E__NOTE(_GS6 ), \ E__NOTE(_A6 ), \ S__NOTE(_REST), \ ED_NOTE(_A7 ), \ S__NOTE(_REST), \ ED_NOTE(_E7 ), #define MUSIC_SCALE_SOUND \ E__NOTE(_A5 ), \ E__NOTE(_B5 ), \ E__NOTE(_CS6), \ E__NOTE(_D6 ), \ E__NOTE(_E6 ), \ E__NOTE(_FS6), \ E__NOTE(_GS6), \ E__NOTE(_A6 ), #define CAPS_LOCK_ON_SOUND \ E__NOTE(_A3), \ E__NOTE(_B3), #define CAPS_LOCK_OFF_SOUND \ E__NOTE(_B3), \ E__NOTE(_A3), #define SCROLL_LOCK_ON_SOUND \ E__NOTE(_D4), \ E__NOTE(_E4), #define SCROLL_LOCK_OFF_SOUND \ E__NOTE(_E4), \ E__NOTE(_D4), #define NUM_LOCK_ON_SOUND \ E__NOTE(_D5), \ E__NOTE(_E5), #define NUM_LOCK_OFF_SOUND \ E__NOTE(_E5), \ E__NOTE(_D5), #define COIN_SOUND \ E__NOTE(_A5 ), \ HD_NOTE(_E6 ), #define ONE_UP_SOUND \ Q__NOTE(_E6 ), \ Q__NOTE(_G6 ), \ Q__NOTE(_E7 ), \ Q__NOTE(_C7 ), \ Q__NOTE(_D7 ), \ Q__NOTE(_G7 ), #define SONIC_RING \ E__NOTE(_E6), \ E__NOTE(_G6), \ HD_NOTE(_C7), #define ZELDA_PUZZLE \ Q__NOTE(_G5), \ Q__NOTE(_FS5), \ Q__NOTE(_DS5), \ Q__NOTE(_A4), \ Q__NOTE(_GS4), \ Q__NOTE(_E5), \ Q__NOTE(_GS5), \ HD_NOTE(_C6), #endif