coderkun
							
						 
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							8dd69a1b05
							
						
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							Overwrite method hex_to_unicode() for make it compatible with Neo
						
						
						
						
						
						
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						2016-10-03 16:36:21 +02:00 | 
					
					
						
						
							
							
							
						
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								coderkun
							
						 
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							a10e100bd5
							
						
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							Add double arrow Unicode characters to FMU layer
						
						
						
						
						
						
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						2016-10-02 09:55:38 +02:00 | 
					
					
						
						
							
							
							
						
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								coderkun
							
						 
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							137eb118e3
							
						
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							Add box-drawing Unicode characters to keymap “coderkun_neo2”
						
						
						
						
						
						
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						2016-08-26 13:27:56 +02:00 | 
					
					
						
						
							
							
							
						
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								coderkun
							
						 
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							c78b44fb18
							
						
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							Set Unicode input mode and override unicode_input_start() method to keymap “coderkun_neo2”
						
						
						
						
						
						
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						2016-08-26 13:27:56 +02:00 | 
					
					
						
						
							
							
							
						
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								coderkun
							
						 
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							5b58d7d145
							
						
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							Disable debugging for Ergodox keymap “coderkun_neo2”
						
						
						
						
						
						
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						2016-08-26 13:27:56 +02:00 | 
					
					
						
						
							
							
							
						
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								Fred Sundvik
							
						 
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							b0376687f4
							
						
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							All Ez keymaps compiles
						
						
						
						
						
						
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						2016-07-29 20:48:19 +03:00 | 
					
					
						
						
							
							
							
						
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								Fred Sundvik
							
						 
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							9af995c59b
							
						
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							Initial structure for Ergodox as subprojects
						
						
						
						
						
						
						
						Only the EZ default keymaps compiles at the moment though. 
						
						
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						2016-07-29 20:48:04 +03:00 | 
					
					
						
						
							
							
							
						
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