adding the 256k HHKB layout to the library (#2742)
* adding the 256k HHKB layout to the library * changed the layouts for the modifying layers and added a readme file to explain my layout
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256k HHKB Layout:
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===
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this is my personal layer that i use on my Tina-C HHKB layout board with a DZ60 PCB.
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---
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there is 1 base layer and 4 modifyer layers:
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BASE:
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---
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```
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/* BASE LAYER
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*
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* ,-----------------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \| | ~ ` |
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* |-----------------------------------------------------------------------------------------+
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
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* |-----------------------------------------------------------------------------------------+
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* | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
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* |-----------------------------------------------------------------------------------------+
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* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
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* |-----------------------------------------------------------------------------------------+
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* | Win | Alt | Space | Alt | LIGHTS |
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* `-----------------------------------------------------------------------------------------'
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*/
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```
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LAYER 1 (ALTFN):
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---
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this layer is my main function layer, i changed the default HHKB function layer to suit my need and also changed the placement of the modifyer key to the left alt since i want to control the layer activation with one hand and have the other hand control the keys on that layer freely. perhaps this is due to me being left handed but it feels more natural to me this way.
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```
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/* ALTFN LAYER
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*
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* ,---------------------------------------------------------------------------------------------------------------------
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | UP | MUTE | V_DEC | V_INC | DEL |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CTRL | _ | _ | _ | _ | _ | _ | HOME | LEFT | DOWN | RIGHT | END | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | _ | _ | _ | _ | _ |
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* `---------------------------------------------------------------------------------------------------------------------'
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*/
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```
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MOUSE LAYER (MOUSEFN):
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---
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*To access this layer you need to enter the ALTFN layer first then hit ESC button which will switch to the MOUSEFN layer*
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this is the second *hidden* layer that controls the mouse scroll wheel directions. i find it's useful to have these controls on the keyboard for certain applications that require scrolling in all 4 directions (Simple example: expanding an image preview to full size that overflows outside of the default monitor size and using the scroll wheel to mouve the image around.)
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also another benefit is that a lot of mice do not have horizontal control buttons for the scrolling
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(This layer is still experimental so i might change it later or modify it but so far i enjoy it)
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```
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/* MOUSEFN LAYER
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*
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* ,---------------------------------------------------------------------------------------------------------------------
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* | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CTRL | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | _ | _ | _ | _ | _ |
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* `---------------------------------------------------------------------------------------------------------------------'
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*/
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```
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STANDARD HHKB FN LAYER (FN):
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---
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this is the default HHKB function layer (mostly)... I have left it there on the same button and everything for 2 reasons: 1. for backup incase i forget where something was or if it contains a button that i did not include in my ALTFN layer. 2. as a reference for anyone else.
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*this layer will probably get removed once i get comfortable with my ALTFN layer.*
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LIGHTS LAYER:
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---
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this is the basic lights layer used to control the RBG backlight on the DZ60... i have removed the 3 backlight controls since i do not use any key LED Backlight.
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```
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/* LIGHTS LAYER
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*
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* ,---------------------------------------------------------------------------------------------------------------------+
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* | RGB_TOGGLE | STATIC | BREATHE | RAINBOW | SWIRL | SNAKE | KNIGHTRIDER | XMAS | STATIC_GRAD | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | RBG_MOD | HUE_INC | SATURATION_INC | BRIGHT_INC | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | CTRL | HUE_DEC | SATURATION_DEC | BRIGHT_DEC | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | _ | _ | _ | _ | _ |
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* `----------------------------------------------------------------------------------------------------------------------'
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*/
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```
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#include "dz60.h"
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#include "action_layer.h"
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// My layout is practically the default HHKB layout.
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#define _DEFAULT 0
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#define _ALTFN 1
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#define _MOUSEFN 2
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#define _FN 3
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#define _LIGHTS 4
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#define ______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* BASE LAYER
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*
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* ,-----------------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \| | ~ ` |
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* |-----------------------------------------------------------------------------------------+
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
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* |-----------------------------------------------------------------------------------------+
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* | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
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* |-----------------------------------------------------------------------------------------+
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* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
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* |-----------------------------------------------------------------------------------------+
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* | Win | Alt | Space | Alt | LIGHTS |
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* `-----------------------------------------------------------------------------------------'
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*/
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[_DEFAULT] = LAYOUT_hhkb(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
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KC_LGUI, MO(_ALTFN), KC_SPC, KC_RALT, MO(_LIGHTS)),
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/* ALTFN LAYER
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*
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* ,---------------------------------------------------------------------------------------------------------------------
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | UP | MUTE | V_DEC | V_INC | DEL |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CTRL | _ | _ | _ | _ | _ | _ | HOME | LEFT | DOWN | RIGHT | END | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | _ | _ | _ | _ | _ |
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* `---------------------------------------------------------------------------------------------------------------------'
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*/
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[_ALTFN] = LAYOUT_hhkb(
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MO(_MOUSEFN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_PSCR,
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KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL,
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______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______,
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______, ______, ______, ______, ______),
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/* MOUSEFN LAYER
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*
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* ,---------------------------------------------------------------------------------------------------------------------
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* | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | CTRL | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |---------------------------------------------------------------------------------------------------------------------+
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* | _ | _ | _ | _ | _ |
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* `---------------------------------------------------------------------------------------------------------------------'
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*/
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[_MOUSEFN] = LAYOUT_hhkb(
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______, KC_ACL0, KC_ACL1, KC_ACL2, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, KC_WH_U, ______, ______, ______, ______,
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______, ______, ______, ______, ______, ______, ______, ______, KC_WH_L, KC_WH_D, KC_WH_R, ______, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______),
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/* FN LAYER
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*
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* ,------------------------------------------------------------------------------------------------------
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |INSERT | _ |
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* |------------------------------------------------------------------------------------------------------+
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* | CAPS | _ | _ | _ | _ | _ | _ | _ | PRSC | SLOCK | PAUSE | UP | _ | DEL |
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* |------------------------------------------------------------------------------------------------------+
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* | CTRL | _ | VOLDOWN | VOLUP | VOLMUTE | _ | _ | _ | HOME | PGUP | LEFT | IGHT | _ |
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* |------------------------------------------------------------------------------------------------------+
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* | Shift | _ | _ | _ | _ | _ | _ | _ | END | PGDN | DOWN | _ | _ |
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* |------------------------------------------------------------------------------------------------------+
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* | _ | _ | _ | _ | _ |
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* `------------------------------------------------------------------------------------------------------'
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*/
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[_FN] = LAYOUT_hhkb(
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______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, ______,
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KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, KC_DEL,
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______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______,
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______, ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______,
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______, ______, ______, ______, ______),
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/* LIGHTS LAYER
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*
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* ,---------------------------------------------------------------------------------------------------------------------+
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* | RGB_TOGGLE | STATIC | BREATHE | RAINBOW | SWIRL | SNAKE | KNIGHTRIDER | XMAS | STATIC_GRAD | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | RBG_MOD | HUE_INC | SATURATION_INC | BRIGHT_INC | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | CTRL | HUE_DEC | SATURATION_DEC | BRIGHT_DEC | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
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* |----------------------------------------------------------------------------------------------------------------------+
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* | _ | _ | _ | _ | _ |
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* `----------------------------------------------------------------------------------------------------------------------'
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*/
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[_LIGHTS] = LAYOUT_hhkb(
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RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, ______, ______, ______, ______, ______, ______,
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RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, RGB_HUD, RGB_SAD, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
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______, ______, ______, ______, ______),
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};
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/*
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RGB controls
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Key -> Description
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=========================
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RGB_TOG -> Toggle RGB lighting on or off
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RGB_MOD -> Cycle through modes, reverse direction when Shift is held
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RGB_RMOD -> Cycle through modes in reverse, forward direction when Shift is held
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RGB_HUI -> Increase hue
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RGB_HUD -> Decrease hue
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RGB_SAI -> Increase saturation
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RGB_SAD -> Decrease saturation
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RGB_VAI -> Increase value (brightness)
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RGB_VAD -> Decrease value (brightness)
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RGB_M_P -> Static (no animation) mode
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RGB_M_B -> Breathing animation mode
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RGB_M_R -> Rainbow animation mode
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RGB_M_SW -> Swirl animation mode
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RGB_M_SN -> Snake animation mode
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RGB_M_K -> "Knight Rider" animation mode
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RGB_M_X -> Christmas animation mode
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RGB_M_G -> Static gradient animation mode
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*/
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/*
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Mouse controls:
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Key -> Aliases -> Description
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==================================================
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KC_MS_UP -> KC_MS_U -> Mouse Cursor Up
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KC_MS_DOWN -> KC_MS_D -> Mouse Cursor Down
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KC_MS_LEFT -> KC_MS_L -> Mouse Cursor Left
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KC_MS_RIGHT -> KC_MS_R -> Mouse Cursor Right
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KC_MS_BTN1 -> KC_BTN1 -> Mouse Button 1
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KC_MS_BTN2 -> KC_BTN2 -> Mouse Button 2
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KC_MS_BTN3 -> KC_BTN3 -> Mouse Button 3
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KC_MS_BTN4 -> KC_BTN4 -> Mouse Button 4
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KC_MS_BTN5 -> KC_BTN5 -> Mouse Button 5
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KC_MS_WH_UP -> KC_WH_U -> Mouse Wheel Up
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KC_MS_WH_DOWN -> KC_WH_D -> Mouse Wheel Down
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KC_MS_WH_LEFT -> KC_WH_L -> Mouse Wheel Left
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KC_MS_WH_RIGHT -> KC_WH_R -> Mouse Wheel Right
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KC_MS_ACCEL0 -> KC_ACL0 -> Set mouse acceleration to 0
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KC_MS_ACCEL1 -> KC_ACL1 -> Set mouse acceleration to 1
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KC_MS_ACCEL2 -> KC_ACL2 -> Set mouse acceleration to 2
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*/
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch (id) {
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}
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return MACRO_NONE;
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}
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