Fix use of default_layer
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1677b021d7
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f7a445e537
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@ -46,8 +46,13 @@ typedef enum keykind {
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typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
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uint8_t current_layer = 0;
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#ifdef KEYMAP_DEFAULT_LAYER
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uint8_t default_layer = KEYMAP_DEFAULT_LAYER;
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uint8_t current_layer = KEYMAP_DEFAULT_LAYER;
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#else
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uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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#endif
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/* keyboard internal states */
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static kbdstate_t kbdstate = IDLE;
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@ -120,12 +125,13 @@ static void layer_switch_on(uint8_t code)
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{
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if (!IS_FN(code)) return;
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fn_state_bits |= FN_BIT(code);
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if (current_layer != keymap_fn_layer(FN_INDEX(code))) {
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clear_keyboard_but_mods();
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uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
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if (current_layer != new_layer) {
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debug("Layer Switch(on): "); debug_hex(current_layer);
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current_layer = keymap_fn_layer(FN_INDEX(code));
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debug(" -> "); debug_hex(current_layer); debug("\n");
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debug(" -> "); debug_hex(new_layer); debug("\n");
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clear_keyboard_but_mods();
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current_layer = new_layer;
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}
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}
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@ -133,12 +139,13 @@ static bool layer_switch_off(uint8_t code)
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{
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if (!IS_FN(code)) return false;
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fn_state_bits &= ~FN_BIT(code);
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if (current_layer != keymap_fn_layer(biton(fn_state_bits))) {
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clear_keyboard_but_mods();
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uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
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if (current_layer != new_layer) {
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debug("Layer Switch(off): "); debug_hex(current_layer);
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current_layer = keymap_fn_layer(biton(fn_state_bits));
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debug(" -> "); debug_hex(current_layer); debug("\n");
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debug(" -> "); debug_hex(new_layer); debug("\n");
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clear_keyboard_but_mods();
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current_layer = new_layer;
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return true;
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}
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return false;
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@ -606,8 +613,9 @@ void keyboard_task(void)
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is_matrix_on |= matrix_get_row(r);
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}
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if (!is_matrix_on) {
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debug("FAIL SAFE: clear all keys.\n");
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debug("FAIL SAFE: clear all keys(default layer).\n");
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clear_keyboard();
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current_layer = default_layer;
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}
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}
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