SixKeyBoard refactor (#3193)
* Refactor: create matrix macro * Readme changes * Configurator support
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							| @ -0,0 +1,12 @@ | ||||
| { | ||||
|   "keyboard_name": "Techkeys SixKeyBoard", | ||||
|   "url": "", | ||||
|   "maintainer": "qmk", | ||||
|   "width": 3, | ||||
|   "height": 2, | ||||
|   "layouts": { | ||||
|     "LAYOUT": { | ||||
|       "layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}] | ||||
|     } | ||||
|   } | ||||
| } | ||||
| @ -1,12 +1,12 @@ | ||||
| 
 | ||||
| #include "sixkeyboard.h" | ||||
| #include QMK_KEYBOARD_H | ||||
| #include "matrix.h" | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
| [0] = { | ||||
| 	{KC_A, KC_B, KC_C}, | ||||
|   {KC_D, KC_E, KC_F} | ||||
|   } | ||||
|   [0] = LAYOUT( | ||||
|     KC_A, KC_B, KC_C, \ | ||||
|     KC_D, KC_E, KC_F  \ | ||||
|   ) | ||||
| }; | ||||
| 
 | ||||
| const uint16_t PROGMEM fn_actions[] = { | ||||
|  | ||||
| @ -1,9 +1,9 @@ | ||||
| Techkeys SixKeyBoard | ||||
| === | ||||
| 
 | ||||
| Keyboard Maintainer: QMK Community | ||||
| Hardware Supported: Techkeys SixKeyBoard PCB | ||||
| Hardware Availability: http://techkeys.us/collections/accessories/products/sixkeyboard | ||||
| Keyboard Maintainer: QMK Community   | ||||
| Hardware Supported: Techkeys SixKeyBoard PCB   | ||||
| Hardware Availability: [Techkeys](http://techkeys.us/collections/accessories/products/sixkeyboard) | ||||
| 
 | ||||
| Make example for this keyboard (after setting up your build environment): | ||||
| 
 | ||||
|  | ||||
| @ -3,16 +3,32 @@ | ||||
| 
 | ||||
| #include "quantum.h" | ||||
| 
 | ||||
| // This macro is an example of using a non-standard row-column matrix. The 
 | ||||
| // keyboard in question had 11 rows and 8 columns, but the rows were not all 
 | ||||
| // horizontal, and the columns were not all vertical. For example, row 2 
 | ||||
| // This macro is an example of using a non-standard row-column matrix. The
 | ||||
| // keyboard in question had 11 rows and 8 columns, but the rows were not all
 | ||||
| // horizontal, and the columns were not all vertical. For example, row 2
 | ||||
| // contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
 | ||||
| // "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B", 
 | ||||
| // "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
 | ||||
| // "Left Alt", "Up Arrow", and "Down Arrow".
 | ||||
| //
 | ||||
| // The macro makes programming the keys easier and in a more straight-forward
 | ||||
| // manner because it realigns the keys into a 6x15 sensible keyboard layout 
 | ||||
| // manner because it realigns the keys into a 6x15 sensible keyboard layout
 | ||||
| // instead of the obtuse 11x8 matrix.
 | ||||
| 
 | ||||
| 
 | ||||
| #endif | ||||
| /*
 | ||||
|  * ┌───┬───┬───┐ | ||||
|  * │ A │ B │ C │ | ||||
|  * ├───┼───┼───┤ | ||||
|  * │ D │ E │ F │ | ||||
|  * └───┴───┴───┘ | ||||
|  */ | ||||
| #define LAYOUT( \ | ||||
|     k00, k01, k02, \ | ||||
|     k10, k11, k12  \ | ||||
|   ) { \ | ||||
|     { k00, k01, k02 }, \ | ||||
|     { k10, k11, k12 }  \ | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| #endif | ||||
|  | ||||
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