Gherkin: Refactor and Configurator support [resolved] (#3140)

* Refactor KEYMAP to LAYOUT_ortho_3x10

* Configurator support

* Renamed @Talljoe's keymap folder

* Renamed matrix_init_user to matrix_init_keymap
This commit is contained in:
noroadsleft
2018-06-07 08:15:14 -07:00
committed by Drashna Jaelre
parent 66a35aded1
commit e3c10a73ac
12 changed files with 275 additions and 351 deletions
+3 -3
View File
@@ -1,6 +1,6 @@
// This is a game-pad gherkin layout with RGB and LED lights
#include "gherkin.h"
#include QMK_KEYBOARD_H
backlight_config_t backlight_config;
@@ -14,14 +14,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Shf | A | S | D | F | <-- | |v| | --> | , | . |
* `-----------------------------------------------------------'
*/
KEYMAP(
LAYOUT_ortho_3x10(
KC_ESCAPE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_LCTRL, KC_LALT, KC_GRAVE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_UP, KC_SCLN, KC_QUOTE, KC_SLASH,
KC_LSHIFT, KC_A, KC_S, KC_D, KC_F, KC_LEFT, KC_DOWN, KC_RIGHT, KC_COMMA, KC_DOT
)
};
void matrix_init_user(void) {
void matrix_init_keymap(void) {
// Set LED's to max
_delay_us(300);
backlight_config.level = 2;