fixed startup audio with a 500ms delay
This commit is contained in:
parent
462601f5e8
commit
de4690593c
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@ -364,7 +364,6 @@ void process_action_user(keyrecord_t *record) {
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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init_notes();
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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#endif
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}
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@ -133,7 +133,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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CONSOLE_ENABLE = on # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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@ -3,6 +3,7 @@
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#include "eeconfig.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#include "song_list.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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@ -189,43 +190,10 @@ float start_up[][2] = {
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{440.0*pow(2.0,(26)/12.0), 8}
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};
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float tone_qwerty[][2] = {
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(31)/12.0), 16}
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};
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_colemak[][2] = {
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(31)/12.0), 12},
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{0, 4},
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{440.0*pow(2.0,(35)/12.0), 12}
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};
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float tone_dvorak[][2] = {
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(31)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(33)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(31)/12.0), 8}
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};
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float tone_music[][2] = {
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{440.0*pow(2.0,(12)/12.0), 8},
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{440.0*pow(2.0,(14)/12.0), 8},
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{440.0*pow(2.0,(16)/12.0), 8},
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{440.0*pow(2.0,(17)/12.0), 8},
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{440.0*pow(2.0,(19)/12.0), 8},
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{440.0*pow(2.0,(21)/12.0), 8},
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8}
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};
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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@ -341,12 +309,13 @@ void process_action_user(keyrecord_t *record) {
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}
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void matrix_init_user(void) {
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// audio_init();
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play_startup_tone();
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}
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void play_startup_tone()
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{
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PLAY_NOTE_ARRAY(start_up, false, 0);
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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}
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void play_goodbye_tone()
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140
quantum/audio.c
140
quantum/audio.c
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@ -10,20 +10,23 @@
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#include "eeconfig.h"
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#include "vibrato_lut.h"
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#ifdef VIBRATO_ENABLE
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#include "vibrato_lut.h"
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#endif
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#define PI 3.14159265
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#define CPU_PRESCALER 8
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// Largely untested PWM audio mode (doesn't sound as good)
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// #define PWM_AUDIO
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#ifdef PWM_AUDIO
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#include "wave.h"
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#define SAMPLE_DIVIDER 39
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#define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
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// Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
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float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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uint16_t place_int = 0;
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bool repeat = true;
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#endif
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void delay_us(int count) {
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@ -34,25 +37,21 @@ void delay_us(int count) {
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int voices = 0;
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int voice_place = 0;
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double frequency = 0;
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float frequency = 0;
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int volume = 0;
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long position = 0;
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double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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bool sliding = false;
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int max = 0xFF;
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float sum = 0;
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int value = 128;
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float place = 0;
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float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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uint16_t place_int = 0;
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bool repeat = true;
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uint8_t * sample;
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uint16_t sample_length = 0;
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double freq = 0;
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// float freq = 0;
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bool notes = false;
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bool note = false;
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@ -62,7 +61,7 @@ float note_tempo = TEMPO_DEFAULT;
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float note_timbre = TIMBRE_DEFAULT;
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uint16_t note_position = 0;
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float (* notes_pointer)[][2];
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uint8_t notes_count;
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uint16_t notes_count;
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bool notes_repeat;
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float notes_rest;
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bool note_resting = false;
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@ -70,9 +69,11 @@ bool note_resting = false;
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uint8_t current_note = 0;
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uint8_t rest_counter = 0;
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#ifdef VIBRATO_ENABLE
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float vibrato_counter = 0;
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float vibrato_strength = .5;
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float vibrato_rate = 0.125;
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#endif
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float polyphony_rate = 0;
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@ -96,6 +97,7 @@ void audio_off(void) {
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eeconfig_write_audio(audio_config.raw);
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}
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#ifdef VIBRATO_ENABLE
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// Vibrato rate functions
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void set_vibrato_rate(float rate) {
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@ -126,6 +128,8 @@ void decrease_vibrato_strength(float change) {
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#endif
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#endif
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// Polyphony functions
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void set_polyphony_rate(float rate) {
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@ -209,6 +213,7 @@ void audio_init() {
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#endif
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inited = true;
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_delay_ms(500);
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}
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void stop_all_notes() {
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@ -233,7 +238,7 @@ void stop_all_notes() {
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}
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}
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void stop_note(double freq) {
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void stop_note(float freq) {
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if (note) {
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if (!inited) {
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audio_init();
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@ -274,6 +279,8 @@ void stop_note(double freq) {
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}
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}
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#ifdef VIBRATO_ENABLE
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float mod(float a, int b)
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{
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float r = fmod(a, b);
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@ -290,6 +297,8 @@ float vibrato(float average_freq) {
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return vibrated_freq;
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}
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#endif
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ISR(TIMER3_COMPA_vect) {
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if (note) {
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#ifdef PWM_AUDIO
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@ -341,6 +350,7 @@ ISR(TIMER3_COMPA_vect) {
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}
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#else
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if (voices > 0) {
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float freq;
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if (polyphony_rate > 0) {
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if (voices > 1) {
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voice_place %= voices;
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@ -349,9 +359,13 @@ ISR(TIMER3_COMPA_vect) {
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place = 0.0;
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}
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}
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#ifdef VIBRATO_ENABLE
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if (vibrato_strength > 0) {
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freq = vibrato(frequencies[voice_place]);
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} else {
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#else
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{
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#endif
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freq = frequencies[voice_place];
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}
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} else {
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frequency = frequencies[voices - 1];
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}
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#ifdef VIBRATO_ENABLE
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if (vibrato_strength > 0) {
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freq = vibrato(frequency);
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} else {
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#else
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{
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#endif
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freq = frequency;
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}
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}
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@ -398,9 +417,13 @@ ISR(TIMER3_COMPA_vect) {
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if (note_frequency > 0) {
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float freq;
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#ifdef VIBRATO_ENABLE
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if (vibrato_strength > 0) {
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freq = vibrato(note_frequency);
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} else {
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#else
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{
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#endif
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freq = note_frequency;
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}
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}
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}
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {
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void play_note(float freq, int vol) {
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if (audio_config.enable) {
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TIMSK3 &= ~_BV(OCIE3A);
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if (!inited) {
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audio_init();
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}
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if (audio_config.enable && voices < 8) {
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TIMSK3 &= ~_BV(OCIE3A);
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// Cancel notes if notes are playing
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if (notes)
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stop_all_notes();
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note = true;
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#ifdef PWM_AUDIO
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freq = freq / SAMPLE_RATE;
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#endif
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if (freq > 0) {
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frequencies[voices] = freq;
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volumes[voices] = vol;
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voices++;
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}
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#ifdef PWM_AUDIO
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TIMSK3 |= _BV(OCIE3A);
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#else
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TIMSK3 |= _BV(OCIE3A);
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TCCR3A |= _BV(COM3A1);
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#endif
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}
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}
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void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) {
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if (!inited) {
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audio_init();
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}
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if (audio_config.enable) {
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TIMSK3 &= ~_BV(OCIE3A);
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// Cancel note if a note is playing
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if (note)
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stop_all_notes();
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@ -500,57 +555,24 @@ if (audio_config.enable) {
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}
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#ifdef PWM_AUDIO
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void play_sample(uint8_t * s, uint16_t l, bool r) {
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if (audio_config.enable) {
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TIMSK3 &= ~_BV(OCIE3A);
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if (!inited) {
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audio_init();
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}
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stop_all_notes();
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place_int = 0;
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sample = s;
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sample_length = l;
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repeat = r;
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#ifdef PWM_AUDIO
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TIMSK3 |= _BV(OCIE3A);
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#else
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#endif
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}
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}
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void play_note(double freq, int vol) {
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if (audio_config.enable && voices < 8) {
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TIMSK3 &= ~_BV(OCIE3A);
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if (!inited) {
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audio_init();
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}
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// Cancel notes if notes are playing
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if (notes)
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if (audio_config.enable) {
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TIMSK3 &= ~_BV(OCIE3A);
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stop_all_notes();
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note = true;
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#ifdef PWM_AUDIO
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freq = freq / SAMPLE_RATE;
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#endif
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if (freq > 0) {
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frequencies[voices] = freq;
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volumes[voices] = vol;
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voices++;
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place_int = 0;
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sample = s;
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sample_length = l;
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repeat = r;
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TIMSK3 |= _BV(OCIE3A);
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}
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#ifdef PWM_AUDIO
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TIMSK3 |= _BV(OCIE3A);
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#else
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TIMSK3 |= _BV(OCIE3A);
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TCCR3A |= _BV(COM3A1);
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#endif
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}
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}
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#endif
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//------------------------------------------------------------------------------
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// Override these functions in your keymap file to play different tunes on
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@ -8,6 +8,11 @@
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#ifndef AUDIO_H
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#define AUDIO_H
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// Largely untested PWM audio mode (doesn't sound as good)
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// #define PWM_AUDIO
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// #define VIBRATO_ENABLE
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// Enable vibrato strength/amplitude - slows down ISR too much
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// #define VIBRATO_STRENGTH_ENABLE
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@ -25,6 +30,8 @@ void audio_off(void);
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// Vibrato rate functions
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#ifdef VIBRATO_ENABLE
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void set_vibrato_rate(float rate);
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void increase_vibrato_rate(float change);
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void decrease_vibrato_rate(float change);
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@ -37,6 +44,8 @@ void decrease_vibrato_strength(float change);
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#endif
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#endif
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// Polyphony functions
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void set_polyphony_rate(float rate);
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@ -51,11 +60,15 @@ void set_tempo(float tempo);
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void increase_tempo(uint8_t tempo_change);
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void decrease_tempo(uint8_t tempo_change);
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void audio_init();
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#ifdef PWM_AUDIO
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void play_sample(uint8_t * s, uint16_t l, bool r);
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void play_note(double freq, int vol);
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void stop_note(double freq);
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#endif
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void play_note(float freq, int vol);
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void stop_note(float freq);
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void stop_all_notes(void);
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
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void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
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#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
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0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
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@ -66,7 +79,7 @@ void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
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// These macros are used to allow play_notes to play an array of indeterminate
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// length. This works around the limitation of C's sizeof operation on pointers.
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// The global float array for the song must be used here.
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#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
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#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
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#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
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void play_goodbye_tone(void);
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@ -2,107 +2,27 @@
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#include <avr/interrupt.h>
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#include <avr/pgmspace.h>
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#define VIBRATO_LUT_LENGTH 100
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#define VIBRATO_LUT_LENGTH 20
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const float VIBRATO_LUT[VIBRATO_LUT_LENGTH] = { \
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1.00045346811453,
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1.00090535101508,
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1.00135386178926,
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1.00179722447259,
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1.00223368114872,
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1.0026614990145,
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1.00307897737994,
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1.00348445457284,
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1.00387631471807,
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1.00425299436105,
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1.00461298890553,
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1.00495485883603,
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1.00527723569589,
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1.00557882779254,
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1.00585842560279,
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1.00611490685176,
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1.00634724124066,
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1.00655449479987,
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1.00673583384565,
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1.00689052852052,
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1.00701795589922,
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1.00711760264454,
|
||||
1.0071890671992,
|
||||
1.00723206150266,
|
||||
1.0072464122237,
|
||||
1.00723206150266,
|
||||
1.0071890671992,
|
||||
1.00711760264454,
|
||||
1.00701795589922,
|
||||
1.00689052852052,
|
||||
1.00673583384565,
|
||||
1.00655449479987,
|
||||
1.00634724124066,
|
||||
1.00611490685176,
|
||||
1.00585842560279,
|
||||
1.00557882779254,
|
||||
1.00527723569589,
|
||||
1.00495485883603,
|
||||
1.00461298890553,
|
||||
1.00425299436105,
|
||||
1.00387631471807,
|
||||
1.00348445457284,
|
||||
1.00307897737994,
|
||||
1.0026614990145,
|
||||
1.00223368114872,
|
||||
1.00179722447259,
|
||||
1.00135386178926,
|
||||
1.00090535101508,
|
||||
1.00045346811453,
|
||||
1,
|
||||
0.999546737425598,
|
||||
0.999095467903976,
|
||||
0.998647968674285,
|
||||
0.998205999748565,
|
||||
0.99777129706302,
|
||||
0.997345565759612,
|
||||
0.996930473622346,
|
||||
0.996527644691494,
|
||||
0.996138653077835,
|
||||
0.99576501699778,
|
||||
0.995408193048995,
|
||||
0.995069570744927,
|
||||
0.994750467325326,
|
||||
0.994452122858643,
|
||||
0.994175695650927,
|
||||
0.993922257974591,
|
||||
0.99369279212925,
|
||||
0.993488186845591,
|
||||
0.993309234042139,
|
||||
0.993156625943589,
|
||||
0.993030952568311,
|
||||
0.99293269959154,
|
||||
0.992862246589715,
|
||||
0.992819865670409,
|
||||
0.992805720491269,
|
||||
0.992819865670409,
|
||||
0.992862246589715,
|
||||
0.99293269959154,
|
||||
0.993030952568311,
|
||||
0.993156625943589,
|
||||
0.993309234042139,
|
||||
0.993488186845591,
|
||||
0.99369279212925,
|
||||
0.993922257974591,
|
||||
0.994175695650927,
|
||||
0.994452122858643,
|
||||
0.994750467325326,
|
||||
0.995069570744927,
|
||||
0.995408193048995,
|
||||
0.99576501699778,
|
||||
0.996138653077835,
|
||||
0.996527644691494,
|
||||
0.996930473622346,
|
||||
0.997345565759612,
|
||||
0.99777129706302,
|
||||
0.998205999748565,
|
||||
0.998647968674285,
|
||||
0.999095467903976,
|
||||
0.999546737425598,
|
||||
1
|
||||
};
|
Loading…
Reference in New Issue