- Updated dbroqua layout for Satan keyboard
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@ -49,11 +49,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-----------------------------------------------------------------'
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*/
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[_FN] = KEYMAP_HHKB( /* Layer 1 */
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______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
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TG(_SFX), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
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KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
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______, KC_VOLD,KC_VOLU,KC_MUTE,______, ______, KC_PAST,KC_PSLS,KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______, \
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______, KC_MPRV,KC_MPLY,KC_MNXT,______, ______, KC_PPLS,KC_PMNS,KC_END, KC_PGDN, KC_DOWN, ______, ______, \
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______, ______, ______, TG(_SFX), KC_MSTP, ______, ______, ______ \
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______, ______, ______, ______, KC_MSTP, ______, ______, ______ \
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),
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/* SFX Layer
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@ -72,8 +72,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_SFX] = KEYMAP_HHKB(
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
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______, BL_DEC, BL_INC, BL_TOGG,______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
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______, F(2), F(3), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
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______, F(4), F(5), F(6), F(7), F(8), F(9), ______, ______, ______, ______, ______, ______, \
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______, F(0), F(1), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
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______, F(2), F(3), F(4), F(5), F(6), F(7), ______, ______, ______, ______, ______, ______, \
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______, ______, ______, ______, ______, ______, ______, ______ \
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)
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};
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@ -96,16 +96,14 @@ enum function_id {
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
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[1] = ACTION_LAYER_TOGGLE(2), // toggle wasd overlay
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[2] = ACTION_FUNCTION(RGBLED_TOGGLE),
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[3] = ACTION_FUNCTION(RGBLED_STEP_MODE),
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[4] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
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[5] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
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[6] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
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[7] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
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[8] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
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[9] = ACTION_FUNCTION(RGBLED_DECREASE_VAL)
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[0] = ACTION_FUNCTION(RGBLED_TOGGLE),
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[1] = ACTION_FUNCTION(RGBLED_STEP_MODE),
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[2] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
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[3] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
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[4] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
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[5] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
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[6] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
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[7] = ACTION_FUNCTION(RGBLED_DECREASE_VAL)
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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