Resend the keyboard state every ms
In case there's some errors on the link, and the packet gets lost
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32f0171d39
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@ -140,13 +140,6 @@ void init_serial_link(void) {
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void matrix_set_remote(matrix_row_t* rows, uint8_t index);
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void matrix_set_remote(matrix_row_t* rows, uint8_t index);
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void serial_link_update(void) {
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void serial_link_update(void) {
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systime_t current_time = chVTGetSystemTimeX();
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if (current_time - last_update > 1000) {
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*begin_write_serial_link_connected() = true;
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end_write_serial_link_connected();
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last_update = current_time;
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}
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if (read_serial_link_connected()) {
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if (read_serial_link_connected()) {
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serial_link_connected = true;
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serial_link_connected = true;
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}
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}
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@ -157,13 +150,19 @@ void serial_link_update(void) {
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matrix.rows[i] = matrix_get_row(i);
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matrix.rows[i] = matrix_get_row(i);
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changed |= matrix.rows[i] != last_matrix.rows[i];
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changed |= matrix.rows[i] != last_matrix.rows[i];
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}
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}
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if (changed) {
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systime_t current_time = chVTGetSystemTimeX();
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systime_t delta = current_time - last_update;
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if (changed || delta > US2ST(1000)) {
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last_update = current_time;
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last_matrix = matrix;
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last_matrix = matrix;
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matrix_object_t* m = begin_write_keyboard_matrix();
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matrix_object_t* m = begin_write_keyboard_matrix();
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for(uint8_t i=0;i<MATRIX_ROWS;i++) {
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for(uint8_t i=0;i<MATRIX_ROWS;i++) {
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m->rows[i] = matrix.rows[i];
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m->rows[i] = matrix.rows[i];
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}
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}
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end_write_keyboard_matrix();
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end_write_keyboard_matrix();
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*begin_write_serial_link_connected() = true;
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end_write_serial_link_connected();
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}
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}
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matrix_object_t* m = read_keyboard_matrix(0);
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matrix_object_t* m = read_keyboard_matrix(0);
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