Merge remote-tracking branch 'upstream/master'

This commit is contained in:
Gregory Eremin 2018-08-11 14:54:58 +02:00
commit cf619382e4
2213 changed files with 96468 additions and 18822 deletions

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@ -14,4 +14,4 @@
"*.hpp": "cpp",
"xstddef": "c"
}
}
}

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@ -1,10 +1,10 @@
# Code Of Conduct
QMK strives to be an inclusive and tolerant community. We welcome participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
QMK strives to be an inclusive, tolerant, and welcoming community. We encourage participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
> “A gentle word turns away wrath, but a harsh word stirs up anger.
> “A gentle word turns away wrath, but a harsh word stirs up anger."
Our users, contributors, and collaborators are expected to treat each other with respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. Some examples of behavior we will not tolerate include, but is not limited to:
Our users, contributors, and collaborators are expected to treat each other with kindness and respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. While our goal is to be as accurate as possible, kindness and understanding are more valuable than correctness. Some examples of behavior we will not tolerate include, but is not limited to:
* The use of sexualized language or imagery
* Unwelcome advances, sexual or otherwise

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@ -67,7 +67,7 @@ $(eval $(call NEXT_PATH_ELEMENT))
# It's really a very simple if else chain, if you squint enough,
# but the makefile syntax makes it very verbose.
# If we are in a subfolder of keyboards
#
#
# *** No longer needed **
#
# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
@ -307,11 +307,6 @@ define PARSE_KEYBOARD
KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
KEYMAPS :=
# get a list of all keymaps
@ -325,35 +320,35 @@ define PARSE_KEYBOARD
$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
KEYBOARD_LAYOUTS :=
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
LAYOUT_KEYMAPS :=
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)

37
Vagrantfile vendored
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@ -2,27 +2,8 @@
# vi: set ft=ruby :
Vagrant.configure(2) do |config|
# You can only have one config.vm.box uncommented at a time
# Comment this and uncomment another if you don't want to use the minimal Arch box
#config.vm.box = "dragon788/arch-ala-elasticdog"
# VMware/Virtualbox 64 bit
config.vm.box = "phusion/ubuntu-14.04-amd64"
#
# VMware/Virtualbox 64 bit
#config.vm.box = "puphpet/centos65-x64"
#
# The opensuse boxes don't have dfu-util in their default repositories
#
# The virtualbox version has tools issues
# VMware/Virtualbox 64 bit
#config.vm.box = "bento/opensuse-13.2-x86_64"
#
# Virtualbox only
#config.vm.box = "bento/opensuse-13.2-i386"
# config.vm.box = ""
# config.vm.box = ""
# This section allows you to customize the Virtualbox VM
# settings, ie showing the GUI or upping the memory
@ -81,18 +62,16 @@ Vagrant.configure(2) do |config|
config.vm.provision "shell", run: "always", path: "./util/install_dependencies.sh", args: "-update"
config.vm.post_up_message = <<-EOT
Log into the VM using 'vagrant ssh' on OSX or from Git Bash (Win)
or 'vagrant ssh-config' and Putty or Bitvise SSH or another SSH tool
Change directory (cd) to the keyboard you wish to program
(Optionally) modify your layout,
then run 'make clean'
and then 'make' to compile the .eep and .hex files.
Or you can copy and paste the example line below.
cd /vagrant; cd keyboards; cd ergodox; make clean; make
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
located at /vagrant
To compile the .hex files use make command inside this directory.
QMK's make format recently changed to use folder locations and colons:
make project_folder:keymap[:target]
Examples:
make planck/rev4:default:dfu
make planck:default
EOT
end

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@ -210,8 +210,8 @@ endif
USER_PATH := users/$(USER_NAME)
-include $(USER_PATH)/rules.mk
ifneq ("$(wildcard users/$(KEYMAP)/config.h)","")
CONFIG_H += users/$(KEYMAP)/config.h
ifneq ("$(wildcard $(USER_PATH)/config.h)","")
CONFIG_H += $(USER_PATH)/config.h
endif

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@ -3,16 +3,16 @@ include message.mk
# Directory common source files exist
TOP_DIR = .
TMK_DIR = tmk_core
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib
TMK_PATH = $(TMK_DIR)
LIB_PATH = lib
QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
QUANTUM_PATH = $(QUANTUM_DIR)
DRIVER_DIR = drivers
DRIVER_PATH = $(TOP_DIR)/$(DRIVER_DIR)
DRIVER_PATH = $(DRIVER_DIR)
BUILD_DIR := $(TOP_DIR)/.build
BUILD_DIR := .build
COMMON_VPATH := $(TOP_DIR)
COMMON_VPATH += $(TMK_PATH)
@ -21,4 +21,5 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(DRIVER_PATH)
COMMON_VPATH += $(QUANTUM_PATH)/split_common
COMMON_VPATH += $(DRIVER_PATH)

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@ -117,7 +117,7 @@ endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
OPT_DEFS += -DRGB_MATRIX_ENABLE
SRC += is31fl3731.c
SRC += TWIlib.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
@ -197,6 +197,12 @@ ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
endif
QUANTUM_SRC:= \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
@ -204,5 +210,17 @@ QUANTUM_SRC:= \
$(QUANTUM_DIR)/process_keycode/process_leader.c
ifndef CUSTOM_MATRIX
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
OPT_DEFS += -DSPLIT_KEYBOARD
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c \
$(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
endif

1
docs/CNAME Normal file
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@ -0,0 +1 @@
docs.qmk.fm

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@ -19,7 +19,7 @@ Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk
## How to Compile
Before you are able to compile, you'll need to [install an environment](01_Getting_Started/01_Install_Build_Tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
Before you are able to compile, you'll need to [install an environment](getting_started_build_tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
make planck/rev4:default
@ -29,4 +29,4 @@ This would build the `rev4` revision of the `planck` with the `default` keymap.
## How to Customize
QMK has lots of [features](05_Features/index.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](07_Reference/Keymap_Overview.md), and changing the [keycodes](06_Keycodes/index.md).
QMK has lots of [features](features.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md).

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@ -43,8 +43,9 @@
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [Space Cadet Shift](feature_space_cadet.md)
* [Space Cadet Shift Enter](feature_space_shift_cadet.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
@ -54,18 +55,22 @@
* [Userspace](feature_userspace.md)
* [Keycodes](keycodes.md)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Basic](keycodes_basic.md)
* [Quantum](quantum_keycodes.md)
* [Audio](feature_audio.md#audio-keycodes)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [Mouse Keys](feature_mouse_keys.md#mapping-mouse-actions-to-keyboard-keys)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Quantum](quantum_keycodes.md)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [RGB Matrix](feature_rgb_matrix.md#keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Swap Hands](feature_swap_hands.md#swap-keycodes)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)

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@ -43,7 +43,9 @@
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [Space Cadet](feature_space_cadet.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet_shift.md)
* [Space Cadet Shift Enter](feature_space_cadet_shift_enter.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
@ -53,18 +55,22 @@
* [Userspace](feature_userspace.md)
* [Keycodes](keycodes.md)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Basic](keycodes_basic.md)
* [Quantum](quantum_keycodes.md)
* [Audio](feature_audio.md#audio-keycodes)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [Mouse Keys](feature_mouse_keys.md#mapping-mouse-actions-to-keyboard-keys)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Quantum](quantum_keycodes.md)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [RGB Matrix](feature_rgb_matrix.md#keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Swap Hands](feature_swap_hands.md#swap-keycodes)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)

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@ -91,6 +91,8 @@ This is a C header file that is one of the first things included, and will persi
* key combination that allows the use of magic commands (useful for debugging)
* `#define USB_MAX_POWER_CONSUMPTION`
* sets the maximum power (in mA) over USB for the device (default: 500)
* `#define SCL_CLOCK 100000L`
* sets the SCL_CLOCK speed for split keyboards. The default is `100000L` but some boards can be set to `400000L`.
## Features That Can Be Disabled
@ -123,21 +125,27 @@ If you define these options you will enable the associated feature, which may in
## Behaviors That Can Be Configured
* `#define TAPPING_TERM 200`
* how long before a tap becomes a hold
* how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too
* `#define RETRO_TAPPING`
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
* See [Retro Tapping](feature_advanced_keycodes.md#retro-tapping) for details
* `#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
* `#define PERMISSIVE_HOLD`
* makes tap and hold keys work better for fast typers who don't want tapping term set above 500
* See [Permissive Hold](feature_advanced_keycodes.md#permissive-hold) for details
* `#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
* See [Mod tap interrupt](feature_advanced_keycodes.md#mod-tap-interrupt) for details
* `#define TAPPING_FORCE_HOLD`
* makes it possible to use a dual role key as modifier shortly after having been tapped
* See [Hold after tap](feature_advanced_keycodes.md#hold-after-tap)
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* `#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
* `#define ONESHOT_TAP_TOGGLE 2`
* how many taps before oneshot toggle is triggered
* `#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
* `#define QMK_KEYS_PER_SCAN 4`
* Allows sending more than one key per scan. By default, only one key event gets
sent via `process_record()` per scan. This has little impact on most typing, but
@ -173,6 +181,16 @@ If you define these options you will enable the associated feature, which may in
* `#define MOUSEKEY_MAX_SPEED 7`
* `#define MOUSEKEY_WHEEL_DELAY 0`
## Split Keyboard Options
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
@ -226,3 +244,5 @@ Use these to enable or disable building certain features. The more you have enab
* Unicode
* `BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common

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@ -11,7 +11,7 @@ Third-party contributions help us grow and improve QMK. We want to make the pull
## I Don't Want to Read This Whole Thing! I Just Have a Question!
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Gitter](https://gitter.im/qmk/qmk_firmware).
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Discord](https://discord.gg/Uq7gcHh).
Please keep these things in mind:
@ -29,7 +29,7 @@ QMK is largely written in C, with specific features and parts written in C++. It
# Where Can I Go for Help?
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on gitter](http://gitter.im/QMK/qmk_firmware).
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on Discord](https://discord.gg/Uq7gcHh).
# How Do I Make a Contribution?
@ -101,7 +101,7 @@ You'll find all our documentation in the `qmk_firmware/docs` directory, or if yo
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* Write a `readme.md` using [the template](documentation_templates.md).
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
* Do not include `Makefile`s in your keymap folder (they're no longer used)
@ -113,7 +113,7 @@ Keyboards are the raison d'être for QMK. Some keyboards are community maintaine
We also ask that you follow these guidelines:
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* Write a `readme.md` using [the template](documentation_templates.md).
* Keep the number of commits reasonable or we will squash your PR
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
@ -124,7 +124,7 @@ We also ask that you follow these guidelines:
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understanding QMK](understanding_qmk.md), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
* [Chat on Gitter](https://gitter.im/qmk/qmk_firmware)
* [Chat on Discord](https://discord.gg/Uq7gcHh)
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
Feature and Bug Fix PR's affect all keyboards. We are also in the process of restructuring QMK. For this reason it is especially important for significant changes to be discussed before implementation has happened. If you open a PR without talking to us first please be prepared to do some significant rework if your choices do not mesh well with our planned direction.
@ -140,7 +140,7 @@ We also ask that you follow these guidelines:
* Keep the number of commits reasonable or we will squash your PR
* Do not lump keyboards or keymaps in with core changes. Submit your core changes first.
* Write [Unit Tests](http://docs.qmk.fm/unit_testing.html) for your feature
* Write [Unit Tests](unit_testing.md) for your feature
* Follow the style of the file you are editing. If the style is unclear or there are mixed styles you should conform to the [coding conventions](#coding-conventions) above.
## Refactoring

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@ -135,9 +135,11 @@ void led_set_user(uint8_t usb_led) {
* Keyboard/Revision: `void led_set_kb(uint8_t usb_led)`
* Keymap: `void led_set_user(uint8_t usb_led)`
# Matrix Initialization Code
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
@ -165,7 +167,7 @@ Whenever possible you should customize your keyboard by using `process_record_*(
### Example `matrix_scan_*` Implementation
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on gitter](https://gitter.im/qmk/qmk_firmware).
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on Discord](https://discord.gg/Uq7gcHh).
### `matrix_scan_*` Function Documentation
@ -177,9 +179,38 @@ This function gets called at every matrix scan, which is basically as often as t
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
void suspend_power_down_user(void)
{
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_user(void)
{
rgb_matrix_set_suspend_state(false);
}
```
### `keyboard_init_*` Function Documentation
* Keyboard/Revision: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
* Keymap: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
# Layer Change Code
Thir runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation

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@ -104,3 +104,17 @@ brew install dfu-programmer
brew install gcc-arm-none-eabi
brew install avrdude
```
### avr-gcc 8.1 and LUFA
If you updated your avr-gcc to above 7 you may see errors involving LUFA. For example:
`lib/lufa/LUFA/Drivers/USB/Class/Device/AudioClassDevice.h:380:5: error: 'const' attribute on function returning 'void'`
For now, you need to rollback avr-gcc to 7 in brew.
```
brew uninstall --force avr-gcc
brew install avr-gcc@7
brew link avr-gcc@7
```

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@ -87,14 +87,14 @@ On **Xorg** you can use `compose` key, instead.
And see this for **Unicode** input.
* http://en.wikipedia.org/wiki/Unicode_input
## `Fn` Key on macOS
## Apple/Mac Keyboard `Fn`
Not supported.
Unlike most Fn keys, the one on Apple keyboards actually has its own keycode... sort of. It takes the place of the sixth keycode in a basic 6KRO HID report -- so an Apple keyboard is in fact only 5KRO.
Apple/Mac keyboard sends keycode for Fn unlike most of other keyboards.
I think you can send Apple Fn key using Apple venter specific Page 0xff01 and usage 0x0003. But you have to change HID Report Descriptor for this, of course.
It is technically possible to get QMK to send this key. However, doing so requires modification of the report format to add the state of the Fn key.
Even worse, it is not recognized unless the keyboard's VID and PID match that of a real Apple keyboard. The legal issues that official QMK support for this feature may create mean it is unlikely to happen.
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/AppleHIDUsageTables.h
See [this issue](https://github.com/qmk/qmk_firmware/issues/2179) for detailed information.
## Media Control Keys in Mac OSX

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@ -133,7 +133,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
?> Due to the way that keycodes are structured, any modifiers specified as part of `kc`, such as `LCTL()` or `KC_LPRN`, will only activate when held instead of tapped.
?> Additionally, if there is at least one right modifier, any other modifiers will turn into their right equivalents, so it is not possible to "mix and match" the two.
?> Additionally, if there is at least one right-handed modifier, any other modifiers in a chain of functions will turn into their right-handed equivalents, so it is not possible to "mix and match" the two.
# One Shot Keys
@ -175,3 +175,37 @@ Example: (Tapping Term = 200ms)
- SHFT_T(KC_A) Up
With defaults, if above is typed within tapping term, this will emit `ax`. With permissive hold, if above is typed within tapping term, this will emit `X` (so, Shift+X).
# Mod tap interrupt
When a dual role key used for a modifier is quickly followed by another keys, it is interpreted as held even before the tapping term elapsed. This is a problem if a key is used for example inside a rolling combo because the second key will be pressed before the first key is released.
For example, when trying to type the rolling combo "zx" and z being configured to send Ctrl when hold, z rapidly followed by x actually sends Ctrl-x. That's bad.
You can disable this behavior by defining `IGNORE_MOD_TAP_INTERRUPT` in `config.h`.
Note that this only concerns modifiers and not layer switching keys.
# Hold after tap
When the user holds a key after tap, this repeats the tapped key rather to hold a modifier key. This allows to use auto repeat for the tapped key. If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
Example:
- SHFT_T(KC_A) Down
- SHFT_T(KC_A) Up
- SHFT_T(KC_A) Down
- wait more than tapping term...
- SHFT_T(KC_A) Up
With default settings, `a` will be sent on the first release, then `a` will be sent on the second press allowing the computer to trigger its auto repeat function.
With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allowing to use it as a modifier shortly after having used it as a tap.
!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle).
# Retro Tapping
When you hold a dual function key, and haven't pressed anything when you release the key, normally nothing happens. However, if you enable this, if you release the key without pressing another key, it will send the original key, even if it is outside of the tapping term.
For instance, if you're using `LT(2, KC_SPACE)`, if you hold the key, don't hit anything else and then release it, normally, nothing happens. But with `RETRO_TAPPING` defined in your `config.h`, it will send `KC_SPACE`.

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@ -3,6 +3,7 @@
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to certain PWM-capable pins, you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
Up to two simultaneous audio voices are supported, one driven by timer 1 and another driven by timer 3. The following pins can be defined as audio outputs in config.h:
Timer 1:
`#define B5_AUDIO`
`#define B6_AUDIO`
@ -58,6 +59,13 @@ PLAY_LOOP(my_song);
It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
The available keycodes for audio are:
* `AU_ON` - Turn audio mode on
* `AU_OFF` - Turn audio mode off
* `AU_TOG` - Toggle audio mode
## Music Mode
The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
@ -145,6 +153,23 @@ You can configure the default, min and max frequencies, the stepping and built i
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
## Audio Keycodes
|Key |Aliases |Description |
|----------------|---------|----------------------------------|
|`AU_ON` | |Audio mode on |
|`AU_OFF` | |Audio mode off |
|`AU_TOG` | |Toggles Audio mode |
|`CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
|`CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
|`CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
|`CLICKY_RESET` |`CK_RST` |Resets frequency to default |
|`MU_ON` | |Turns on Music Mode |
|`MU_OFF` | |Turns off Music Mode |
|`MU_TOG` | |Toggles Music Mode |
|`MU_MOD` | |Cycles through the music modes |
<!-- FIXME: this formatting needs work
## Audio

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@ -1,10 +1,20 @@
# Backlighting
<!-- FIXME: Describe how backlighting works in QMK -->
Many keyboards support backlit keys by way of individual LEDs placed through or underneath the keyswitches. QMK is able to control the brightness of these LEDs by switching them on and off rapidly in a certain ratio, a technique known as *Pulse Width Modulation*, or PWM. By altering the duty cycle of the PWM signal, it creates the illusion of dimming.
## Backlight Keycodes
The MCU can only supply so much current to its GPIO pins. Instead of powering the backlight directly from the MCU, the backlight pin is connected to a transistor or MOSFET that switches the power to the LEDs.
These keycodes control the backlight. Most keyboards use this for single color in-switch lighting.
## Usage
Most keyboards have backlighting enabled by default if they support it, but if it is not working for you, check that your `rules.mk` includes the following:
```make
BACKLIGHT_ENABLE = yes
```
You should then be able to use the keycodes below to change the backlight level.
## Keycodes
|Key |Description |
|---------|------------------------------------------|
@ -16,24 +26,28 @@ These keycodes control the backlight. Most keyboards use this for single color i
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
Note that for backlight breathing, you need to have `#define BACKLIGHT_BREATHING` in your config.h.
## Caveats
## Configuration Options in `config.h`
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
* `BACKLIGHT_PIN B7` defines the pin that controlls the LEDs. Unless you design your own keyboard, you don't need to set this.
* `BACKLIGHT_LEVELS 3` defines the number of brightness levels (maximum 15 excluding off).
* `BACKLIGHT_BREATHING` if defined, enables backlight breathing. Note that this is only available if `BACKLIGHT_PIN` is B5, B6 or B7.
* `BREATHING_PERIOD 6` defines the length of one backlight "breath" in seconds.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software implementation will be used, and backlight breathing will not be available. Currently the supported pins are `B5`, `B6`, `B7`, and `C6`.
## Notes on Implementation
## Configuration
To change the brightness when using pins B5, B6 or B7, the PWM (Pulse Width Modulation) functionality of the on-chip timer is used.
The timer is a counter that counts up to a certain TOP value (`0xFFFF` set in ICR1) before resetting to 0.
We also set an OCR1x register.
When the counter reaches the value stored in that register, the PWM pin drops to low.
The PWM pin is pulled high again when the counter resets to 0.
Therefore, OCR1x basically sets the duty cycle of the LEDs and as such the brightness where `0` is the darkest and `0xFFFF` the brightest setting.
To change the behaviour of the backlighting, `#define` these in your `config.h`:
To enable the breathing effect, we register an interrupt handler to be called whenever the counter resets (with `ISR(TIMER1_OVF_vect)`).
In this handler, which gets called roughly 244 times per second, we compute the desired brightness using a precomputed brightness curve.
To disable breathing, we can just disable the respective interrupt vector and reset the brightness to the desired level.
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if hardware PWM is used |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
## Hardware PWM Implementation
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the backlight pin will go low, and is pulled high again when the counter resets.
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.

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@ -1,89 +1,100 @@
# Bootmagic and Magic Keycodes
# Bootmagic
There are 3 separate but related features that allow you to change the behavior of your keyboard without reflashing. While each of them have similar functionality you access that functionality in different ways depending on how your keyboard is configured.
There are three separate but related features that allow you to change the behavior of your keyboard without reflashing. While each of them have similar functionality, it is accessed in different ways depending on how your keyboard is configured.
Bootmagic is a system for configuring your keyboard while it initializes. To trigger a Bootmagic command you hold down the bootmagic key (`KC_SPACE` on most keyboards) and one or more command keys.
**Bootmagic** is a system for configuring your keyboard while it initializes. To trigger a Bootmagic command, hold down the Bootmagic key and one or more command keys.
Bootmagic Keycodes allow you to access the Bootmagic functionality after your keyboard has initialized. To use Bootmagic Keycodes you assign keycodes starting with `MAGIC_`, much in the same way you define any other key.
**Bootmagic Keycodes** are prefixed with `MAGIC_`, and allow you to access the Bootmagic functionality *after* your keyboard has initialized. To use the keycodes, assign them to your keymap as you would any other keycode.
Command is a feature that allows you to control different aspects of your keyboard. Command used to be called Magic. Command is typically accessed by holding Left and Right Shift at the same time, although that can be customized. While it shares some functionality with Bootmagic it also allows you to access functionality that Bootmagic does not. For more information see the [Command](feature_command.md) documentation page.
**Command**, formerly known as **Magic**, is another feature that allows you to control different aspects of your keyboard. While it shares some functionality with Bootmagic, it also allows you to do things that Bootmagic does not, such as printing version information to the console. For more information, see [Command](feature_command.md).
## Enabling Bootmagic
On some keyboards Bootmagic is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk` with:
Bootmagic is disabled by default. To use Bootmagic you need to enable it in your `rules.mk` file:
```make
BOOTMAGIC_ENABLE = yes
```
BOOTMAGIC_ENABLE = yes
## Hotkeys
## Bootmagic Hotkeys and Keycodes
Hold down the Bootmagic key (Space by default) and the desired hotkey while plugging in your keyboard. For example, holding Space+`B` should cause it to enter the bootloader.
This table describes the default Hotkeys for Bootmagic and the Keycodes for Magic. These may be overriden at the Keyboard or Keymap level. Some functionality is not available in both methods.
|Hotkey |Description |
|------------------|---------------------------------------------|
|Escape |Ignore Bootmagic configuration in EEPROM |
|`B` |Enter the bootloader |
|`D` |Toggle debugging over serial |
|`X` |Toggle key matrix debugging |
|`K` |Toggle keyboard debugging |
|`M` |Toggle mouse debugging |
|Backspace |Clear the EEPROM |
|Caps Lock |Toggle treating Caps Lock as Left Control |
|Left Control |Toggle swapping Caps Lock and Left Control |
|Left Alt |Toggle swapping Left Alt and Left GUI |
|Right Alt |Toggle swapping Right Alt and Right GUI |
|Left GUI |Toggle the GUI keys (useful when gaming) |
|<code>&#96;</code>|Toggle swapping <code>&#96;</code> and Escape|
|`\` |Toggle swapping `\` and Backspace |
|`N` |Toggle N-Key Rollover (NKRO) |
|`0` |Make layer 0 the default layer |
|`1` |Make layer 1 the default layer |
|`2` |Make layer 2 the default layer |
|`3` |Make layer 3 the default layer |
|`4` |Make layer 4 the default layer |
|`5` |Make layer 5 the default layer |
|`6` |Make layer 6 the default layer |
|`7` |Make layer 7 the default layer |
To use the Hotkey hold down `BOOTMAGIC_KEY_SALT` (`KC_SPACE` by default) and the Hotkey while plugging in your keyboard. To use the Keycode assign that keycode to a layer. For example, if you hold down Space+B while plugging in most keyboards, you will enter bootloader mode.
## Keycodes
|Hotkey |Keycode |Description |
|-----------|----------------------------------|--------------------------------------------------------|
|`ESC` | |Skip bootmagic and saved eeprom configuration |
|`B` |`RESET` |Enter bootloader instead of firmware |
|`D` |`DEBUG` |Enable debugging (writes messages to serial) |
|`X` | |Enable matrix debugging |
|`K` | |Enable keyboard debugging |
|`M` | |Enable mouse debugging |
|`BACKSPACE`| |Clear the saved settings from flash |
|`CAPSLOCK` |`MAGIC_CAPSLOCK_TO_CONTROL` |Treat `Capslock` as `Control` |
| |`MAGIC_UNCAPSLOCK_TO_CONTROL` |Stop treating CapsLock as Control |
|`LCTRL` |`MAGIC_SWAP_CONTROL_CAPSLOCK` |Swap `Control` and `Capslock` |
| |`MAGIC_UNSWAP_CONTROL_CAPSLOCK` |Unswap Left Control and Caps Lock |
| |`MAGIC_SWAP_ALT_GUI` |Swap Alt and GUI on both sides |
| |`MAGIC_UNSWAP_ALT_GUI` |Unswap Left Alt and GUI |
|`LALT` |`MAGIC_SWAP_LALT_LGUI` |Swap Left `Alt` and `GUI`, e.g. for OSX Opt and Cmd |
| |`MAGIC_UNSWAP_LALT_LGUI` |Unswap Left Alt and GUI |
|`RALT` |`MAGIC_SWAP_RALT_RGUI` |Swap Right `Alt` and `GUI` |
| |`MAGIC_UNSWAP_RALT_RGUI` |Unswap Right Alt and GUI |
|`LGUI` |`MAGIC_NO_GUI` |Disable GUI key - e.g. disable Windows key during gaming|
| |`MAGIC_UNNO_GUI` |Enable the GUI key |
|`GRAVE` |`MAGIC_SWAP_GRAVE_ESC` |Swap `\`~` and `ESC` |
| |`MAGIC_UNSWAP_GRAVE_ESC` |Unswap `\`~` and Escape |
|`BACKSLASH`|`MAGIC_SWAP_BACKSLASH_BACKSPACE` |Swap Blackslash and Backspace |
| |`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`|Unswap Backslash and Backspace |
|`N` |`MAGIC_HOST_NKRO` |Force N-Key Rollover (NKRO) on |
| |`MAGIC_UNHOST_NKRO` |Force NKRO off |
| |`MAGIC_TOGGLE_NKRO` |Toggle NKRO on or off |
|`0` |`DF(0)` |Make Layer 0 the default layer at bootup |
|`1` |`DF(1)` |Make Layer 1 the default layer at bootup |
|`2` |`DF(2)` |Make Layer 2 the default layer at bootup |
|`3` |`DF(3)` |Make Layer 3 the default layer at bootup |
|`4` |`DF(4)` |Make Layer 4 the default layer at bootup |
|`5` |`DF(5)` |Make Layer 5 the default layer at bootup |
|`6` |`DF(6)` |Make Layer 6 the default layer at bootup |
|`7` |`DF(7)` |Make Layer 7 the default layer at bootup |
|Keycode |Aliases |Description |
|----------------------------------|---------|------------------------------------------|
|`MAGIC_CAPSLOCK_TO_CONTROL` | |Treat Caps Lock as Left Control |
|`MAGIC_UNCAPSLOCK_TO_CONTROL` | |Stop treating Caps Lock as Left Control |
|`MAGIC_HOST_NKRO` | |Force N-Key Rollover (NKRO) on |
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
|`MAGIC_NO_GUI` | |Disable the GUI keys (useful when gaming) |
|`MAGIC_UNNO_GUI` | |Enable the GUI keys |
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides (for macOS)|
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and Left GUI |
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap `\` and Backspace |
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap `\` and Backspace |
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Left Control and Caps Lock |
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` | |Unswap Left Control and Caps Lock |
|`MAGIC_SWAP_GRAVE_ESC` | |Swap <code>&#96;</code> and Escape |
|`MAGIC_UNSWAP_GRAVE_ESC` | |Unswap <code>&#96;</code> and Escape |
|`MAGIC_SWAP_LALT_LGUI` | |Swap Left Alt and Left GUI |
|`MAGIC_UNSWAP_LALT_LGUI` | |Unswap Left Alt and Left GUI |
|`MAGIC_SWAP_RALT_RGUI` | |Swap Right Alt and Right GUI |
|`MAGIC_UNSWAP_RALT_RGUI` | |Unswap Right Alt and Right GUI |
## Bootmagic Configuration
## Configuration
When setting up your keyboard and/or keymap there are a number of `#define`s that control the behavior of Bootmagic. To use these put them in your `config.h`, either at the keyboard or keymap level.
If you would like to change the hotkey assignments for Bootmagic, `#define` these in your `config.h` at either the keyboard or keymap level.
|Define |Default|Description |
|-------|-------|------------|
|`BOOTMAGIC_KEY_SALT`|`KC_SPACE`|The key to hold down to trigger Bootmagic during initialization.|
|`BOOTMAGIC_KEY_SKIP`|`KC_ESC`|The Hotkey to ignore saved eeprom configuration.|
|`BOOTMAGIC_KEY_EEPROM_CLEAR`|`KC_BSPACE`|The hotkey to clear the saved eeprom configuration.|
|`BOOTMAGIC_KEY_BOOTLOADER`|`KC_B`|The hotkey to enter the bootloader.|
|`BOOTMAGIC_KEY_DEBUG_ENABLE`|`KC_D`|The hotkey to enable debug mode.|
|`BOOTMAGIC_KEY_DEBUG_MATRIX`|`KC_X`|The hotkey to enable matrix debugging mode.|
|`BOOTMAGIC_KEY_DEBUG_KEYBOARD`|`KC_K`|The hotkey to enable keyboard debugging mode.|
|`BOOTMAGIC_KEY_DEBUG_MOUSE`|`KC_M`|The hotkey to enable mouse debugging mode.|
|`BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK`|`KC_LCTRL`||
|`BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL`|`KC_CAPSLOCK`||
|`BOOTMAGIC_KEY_SWAP_LALT_LGUI`|`KC_LALT`||
|`BOOTMAGIC_KEY_SWAP_RALT_RGUI`|`KC_RALT`||
|`BOOTMAGIC_KEY_NO_GUI`|`KC_LGUI`||
|`BOOTMAGIC_KEY_SWAP_GRAVE_ESC`|`KC_GRAVE`||
|`BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE`|`KC_BSLASH`||
|`BOOTMAGIC_HOST_NKRO`|`KC_N`||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_0`|`KC_0`|Hotkey to set Layer 0 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_1`|`KC_1`|Hotkey to set Layer 1 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_2`|`KC_2`|Hotkey to set Layer 2 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_3`|`KC_3`|Hotkey to set Layer 3 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_4`|`KC_4`|Hotkey to set Layer 4 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5`|`KC_5`|Hotkey to set Layer 5 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6`|`KC_6`|Hotkey to set Layer 6 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7`|`KC_7`|Hotkey to set Layer 7 as the default layer|
|Define |Default |Description |
|----------------------------------------|-------------|---------------------------------------------------|
|`BOOTMAGIC_KEY_SALT` |`KC_SPACE` |The Bootmagic key |
|`BOOTMAGIC_KEY_SKIP` |`KC_ESC` |Ignore Bootmagic configuration in EEPROM |
|`BOOTMAGIC_KEY_EEPROM_CLEAR` |`KC_BSPACE` |Clear the EEPROM configuration |
|`BOOTMAGIC_KEY_BOOTLOADER` |`KC_B` |Enter the bootloader |
|`BOOTMAGIC_KEY_DEBUG_ENABLE` |`KC_D` |Toggle debugging over serial |
|`BOOTMAGIC_KEY_DEBUG_MATRIX` |`KC_X` |Toggle matrix debugging |
|`BOOTMAGIC_KEY_DEBUG_KEYBOARD` |`KC_K` |Toggle keyboard debugging |
|`BOOTMAGIC_KEY_DEBUG_MOUSE` |`KC_M` |Toggle mouse debugging |
|`BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK` |`KC_LCTRL` |Swap Left Control and Caps Lock |
|`BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL` |`KC_CAPSLOCK`|Toggle treating Caps Lock as Left Control |
|`BOOTMAGIC_KEY_SWAP_LALT_LGUI` |`KC_LALT` |Toggle swapping Left Alt and Left GUI (for macOS) |
|`BOOTMAGIC_KEY_SWAP_RALT_RGUI` |`KC_RALT` |Toggle swapping Right Alt and Right GUI (for macOS)|
|`BOOTMAGIC_KEY_NO_GUI` |`KC_LGUI` |Toggle the GUI keys (useful when gaming) |
|`BOOTMAGIC_KEY_SWAP_GRAVE_ESC` |`KC_GRAVE` |Toggle swapping <code>&#96;</code> and Escape |
|`BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE`|`KC_BSLASH` |Toggle swapping `\` and Backspace |
|`BOOTMAGIC_HOST_NKRO` |`KC_N` |Toggle N-Key Rollover (NKRO) |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_0` |`KC_0` |Make layer 0 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_1` |`KC_1` |Make layer 1 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_2` |`KC_2` |Make layer 2 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_3` |`KC_3` |Make layer 3 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_4` |`KC_4` |Make layer 4 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5` |`KC_5` |Make layer 5 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6` |`KC_6` |Make layer 6 the default layer |
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7` |`KC_7` |Make layer 7 the default layer |

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@ -1,52 +1,50 @@
# Command (Formerly known as Magic)
# Command
Command is a way to change your keyboard's behavior without having to flash or unplug it to use [Bootmagic](feature_bootmagic.md). There is a lot of overlap between this functionality and the [Bootmagic Keycodes](feature_bootmagic.md). Whenever possible we encourage you to use that functionality instead of Command.
Command, formerly known as Magic, is a way to change your keyboard's behavior without having to flash or unplug it to use [Bootmagic](feature_bootmagic.md). There is a lot of overlap between this functionality and the [Bootmagic Keycodes](feature_bootmagic.md#keycodes). Wherever possible we encourage you to use that feature instead of Command.
## Enabling Command
On some keyboards Command is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk`:
By default Command is disabled. You can enable it in your `rules.mk` file:
COMMAND_ENABLE = yes
```make
COMMAND_ENABLE = yes
```
## Usage
To use Command you hold down the key combination defined by `IS_COMMAND`. By default that combination is both shift keys. While holding the key combination press the key corresponding to the command you want.
For example, to write the current QMK version to the QMK Toolbox console, you can press `Left Shift`+`Right Shift`+`V`.
To use Command, hold down the key combination defined by the `IS_COMMAND()` macro. By default this is Left Shift+Right Shift. Then, press the key corresponding to the command you want. For example, to output the current QMK version to the QMK Toolbox console, press Left Shift+Right Shift+`V`.
## Configuration
The following values can be defined in `config.h` to control the behavior of Command.
If you would like to change the key assignments for Command, `#define` these in your `config.h` at either the keyboard or keymap level. All keycode assignments here must omit the `KC_` prefix.
|Define |Default | Description |
|-------|--------|-------------|
|`IS_COMMAND()` |`(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))`|Key combination to activate Command|
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Do layer switching with Function row|
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Do layer switching with number keys.|
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Do layer switching with custom keys (`MAGIC_KEY_LAYER0..9` below.)|
|`MAGIC_KEY_HELP1` |`H` |Show help.|
|`MAGIC_KEY_HELP2` |`SLASH` |Show help.|
|`MAGIC_KEY_DEBUG` |`D` |Turn on debug mode.|
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Turn on matrix debugging.|
|`MAGIC_KEY_DEBUG_KBD` |`K` |Turn on keyboard debugging.|
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Turn on mouse debugging.|
|`MAGIC_KEY_VERSION` |`V` |Write the QMK version to the console|
|`MAGIC_KEY_STATUS` |`S` |Show the current keyboard status|
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command Console|
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Alternate access to layer 0|
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Alternate access to layer 0|
|`MAGIC_KEY_LAYER0` |`0` |Change default layer to 0|
|`MAGIC_KEY_LAYER1` |`1` |Change default layer to 1|
|`MAGIC_KEY_LAYER2` |`2` |Change default layer to 2|
|`MAGIC_KEY_LAYER3` |`3` |Change default layer to 3|
|`MAGIC_KEY_LAYER4` |`4` |Change default layer to 4|
|`MAGIC_KEY_LAYER5` |`5` |Change default layer to 5|
|`MAGIC_KEY_LAYER6` |`6` |Change default layer to 6|
|`MAGIC_KEY_LAYER7` |`7` |Change default layer to 7|
|`MAGIC_KEY_LAYER8` |`8` |Change default layer to 8|
|`MAGIC_KEY_LAYER9` |`9` |Change default layer to 9|
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Exit keyboard and enter bootloader|
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed|
|`MAGIC_KEY_EEPROM` |`E` |Erase EEPROM settings|
|`MAGIC_KEY_NKRO` |`N` |Toggle NKRO on/off|
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping on/off|
|Define |Default |Description |
|------------------------------------|--------------------------------------------------------------------------------------|------------------------------------------------|
|`IS_COMMAND()` |<code>(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) &#124; MOD_BIT(KC_RSHIFT)))</code>|The key combination to activate Command |
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP1` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP2` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Enter the bootloader |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |

View File

@ -4,10 +4,10 @@ QMK supports temporary macros created on the fly. We call these Dynamic Macros.
You can store one or two macros and they may have a combined total of 128 keypresses. You can increase this size at the cost of RAM.
To enable them, first add a new element to the `planck_keycodes` enum — `DYNAMIC_MACRO_RANGE`:
To enable them, first add a new element to the end of your `keycodes` enum — `DYNAMIC_MACRO_RANGE`:
```c
enum planck_keycodes {
enum keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
@ -20,7 +20,7 @@ enum planck_keycodes {
};
```
It must be the last element because `dynamic_macros.h` will add some more keycodes after it.
Your `keycodes` enum may have a slightly different name. You must add `DYNAMIC_MACRO_RANGE` as the last element because `dynamic_macros.h` will add some more keycodes after it.
Below it, include the `dynamic_macro.h` header:

View File

@ -1,17 +1,24 @@
# Grave Escape
Grave Escape is a feature that allows you to share the grave key (<code>&#96;</code> and `~`) on the same key as Escape. When `KC_GESC` is used it will act as `KC_ESC`, unless Shift or GUI is pressed, in which case it will act as `KC_GRAVE`.
If you're using a 60% keyboard, or any other layout with no F-row, you will have noticed that there is no dedicated Escape key. Grave Escape is a feature that allows you to share the grave key (<code>&#96;</code> and `~`) with Escape.
## Usage
Replace the `KC_GRAVE` key in your keymap (usually to the left of the `1` key) with `KC_GESC`. When pressed it will behave like `KC_ESC`, but with Shift or GUI held it will send `KC_GRAVE`.
## Keycodes
|Key |Aliases |Description |
|---------|-----------|------------------------------------------------------------------|
|`KC_GESC`|`GRAVE_ESC`|Escape when pressed, <code>&#96;</code> when Shift or GUI are held|
There are several possible key combinations this will break, among them Ctrl+Shift+Esc on Windows and Cmd+Opt+Esc on macOS. You can use these options in your `config.h` to work around this:
## Configuration
| Option | Description |
|--------|-------------|
| `GRAVE_ESC_ALT_OVERRIDE` | Always send Escape if Alt is pressed. |
| `GRAVE_ESC_CTRL_OVERRIDE` | Always send Escape if Ctrl is pressed. |
| `GRAVE_ESC_GUI_OVERRIDE` | Always send Escape if GUI is pressed. |
| `GRAVE_ESC_SHIFT_OVERRIDE` | Always send Escape if SHIFT is pressed. |
There are several possible key combinations this will break, among them Control+Shift+Escape on Windows and Command+Option+Escape on macOS. To work around this, you can `#define` these options in your `config.h`:
|Define |Description |
|--------------------------|-----------------------------------------|
|`GRAVE_ESC_ALT_OVERRIDE` |Always send Escape if Alt is pressed |
|`GRAVE_ESC_CTRL_OVERRIDE` |Always send Escape if Control is pressed |
|`GRAVE_ESC_GUI_OVERRIDE` |Always send Escape if GUI is pressed |
|`GRAVE_ESC_SHIFT_OVERRIDE`|Always send Escape if Shift is pressed |

56
docs/feature_hd44780.md Normal file
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@ -0,0 +1,56 @@
# HD44780 LCD Displays
This is an integration of Peter Fleury's LCD library. This page will explain the basics. [For in depth documentation visit his page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)
You can enable support for HD44780 Displays by setting the `HD44780_ENABLE` flag in your keyboards `rules.mk` to yes. This will use about 400 KB of extra space.
## Configuration
You will need to configure the pins used by your display and its number of lines and collumn in your keyboards `config.h`.
Uncomment the section labled HD44780 and change the parameters as needed.
````
/*
* HD44780 LCD Display Configuration
*/
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
````
Should you need to configure other properties you can copy them from `quantum/hd44780.h` and set them in your `config.h`
## Usage
To initialize your display call lcd_init() with one of these parameters:
````
LCD_DISP_OFF : display off
LCD_DISP_ON : display on, cursor off
LCD_DISP_ON_CURSOR : display on, cursor on
LCD_DISP_ON_CURSOR_BLINK : display on, cursor on flashing
````
This is best done in your keyboards `matrix_init_kb` or your keymaps `matrix_init_user`.
It is advised to clear the display before use.
To do so call `lcd_clrsrc()`.
To now print something to your Display you first call `lcd_gotoxy(column, line)`. To go to the start of the first line you would call `lcd_gotoxy(0, 0)` and then print a string with `lcd_puts("example string")`.
There are more posible methods to control the display. [For in depth documentation please visit the linked page.](http://homepage.hispeed.ch/peterfleury/doxygen/avr-gcc-libraries/group__pfleury__lcd.html)

View File

@ -1,11 +1,22 @@
## Key Lock: Holding Down Keys for You
# Key Lock
Sometimes, you need to hold down a specific key for a long period of time. Whether this is while typing in ALL CAPS, or playing a video game that hasn't implemented auto-run, Key Lock is here to help. Key Lock adds a new keycode, `KC_LOCK`, that will hold down the next key you hit for you. The key is released when you hit it again. Here's an example: let's say you need to type in all caps for a few sentences. You hit KC_LOCK, and then shift. Now, shift will be considered held until you hit it again. You can think of key lock as caps lock, but supercharged.
Sometimes you may find yourself needing to hold down a specific key for a long period of time. Key Lock holds down the next key you press for you. Press it again, and it will be released.
Here's how to use it:
Let's say you need to type in ALL CAPS for a few sentences. Hit `KC_LOCK`, and then Shift. Now, Shift will be considered held until you tap it again. You can think of Key Lock as Caps Lock, but supercharged.
1. Pick a key on your keyboard. This will be the key lock key. Assign it the keycode `KC_LOCK`. This will be a single-action key: you won't be able to use it for anything else.
2. Enable key lock by including `KEY_LOCK_ENABLE = yes` in your Makefile.
3. That's it!
## Usage
Important: switching layers does not cancel the key lock. Additionally, key lock is only able to hold standard action keys and One Shot modifier keys (for example, if you have your shift defined as `OSM(KC_LSFT)`; see [One Shot Keys](quantum_keycodes.md#one-shot-keys)). This does not include any of the QMK special functions (except One Shot modifiers), or shifted versions of keys such as KC_LPRN. If it's in the [Basic Keycodes](keycodes_basic.md) list, it can be held. If it's not, then it can't be.
First, enable Key Lock by setting `KEY_LOCK_ENABLE = yes` in your `rules.mk`. Then pick a key in your keymap and assign it the keycode `KC_LOCK`.
## Keycodes
|Keycode |Description |
|---------|--------------------------------------------------------------|
|`KC_LOCK`|Hold down the next key pressed, until the key is pressed again|
## Caveats
Key Lock is only able to hold standard action keys and [One Shot modifier](quantum_keycodes.md#one-shot-keys) keys (for example, if you have your Shift defined as `OSM(KC_LSFT)`).
This does not include any of the QMK special functions (except One Shot modifiers), or shifted versions of keys such as `KC_LPRN`. If it's in the [Basic Keycodes](keycodes_basic.md) list, it can be held.
Switching layers will not cancel the Key Lock.

View File

@ -17,14 +17,16 @@ void matrix_scan_user(void) {
leader_end();
SEQ_ONE_KEY(KC_F) {
register_code(KC_S);
unregister_code(KC_S);
// Anything you can do in a macro.
SEND_STRING("QMK is awesome.");
}
SEQ_TWO_KEYS(KC_D, KC_D) {
SEND_STRING(SS_LCTRL("a")SS_LCTRL("c"));
}
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
}
SEQ_TWO_KEYS(KC_A, KC_S) {
register_code(KC_H);
unregister_code(KC_H);
}
SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
register_code(KC_LGUI);
register_code(KC_S);
unregister_code(KC_S);
@ -34,4 +36,6 @@ void matrix_scan_user(void) {
}
```
As you can see, you have three function. you can use - `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS` and `SEQ_THREE_KEYS` for longer sequences. Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.
As you can see, you have a few function. You can use `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS`, `SEQ_THREE_KEYS` up to `SEQ_FIVE_KEYS` for longer sequences.
Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.

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@ -80,7 +80,7 @@ All RGB keycodes are currently shared with the RGBLIGHT system:
These are the effects that are currently available:
enum rgb_matrix_effects {
RGB_MATRIX_SOLID_COLOR = 1,
RGB_MATRIX_SOLID_COLOR = 1,
RGB_MATRIX_ALPHAS_MODS,
RGB_MATRIX_DUAL_BEACON,
RGB_MATRIX_GRADIENT_UP_DOWN,
@ -93,7 +93,7 @@ These are the effects that are currently available:
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,
RGB_MATRIX_MULTISPLASH,
RGB_MATRIX_SOLID_SPLASH,
@ -107,7 +107,7 @@ These are the effects that are currently available:
Custom layer effects can be done by defining this in your `<keyboard>.c`:
void rgb_matrix_indicators_kb(void) {
// rgb_matrix_set_color(index, red, green, blue);
rgb_matrix_set_color(index, red, green, blue);
}
A similar function works in the keymap as `rgb_matrix_indicators_user`.
@ -119,6 +119,7 @@ A similar function works in the keymap as `rgb_matrix_indicators_user`.
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
#define RGB_MATRIX_SKIP_FRAMES 1 // number of frames to skip when displaying animations (0 is full effect) if not defined defaults to 1
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
## EEPROM storage

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@ -1,106 +1,46 @@
# RGB Lighting
If you've installed addressable RGB lights on your keyboard you can control them with QMK. Currently we support the following addressable LEDs on Atmel AVR processors:
QMK has the ability to control RGB LEDs attached to your keyboard. This is commonly called *underglow*, due to the LEDs often being mounted on the bottom of the keyboard, producing a nice diffused effect when combined with a translucent case.
* WS2811 and variants (WS2812, WS2812B, WS2812C, etc)
* SK6812RGBW
![Planck with RGB Underglow](https://raw.githubusercontent.com/qmk/qmk_firmware/3774a7fcdab5544fc787f4c200be05fcd417e31f/keyboards/planck/keymaps/yang/planck-with-rgb-underglow.jpg)
Some keyboards come with RGB LEDs pre-installed. Others have to have LEDs installed after the fact. See below for information on modifying your keyboard.
Some keyboards come with RGB LEDs preinstalled. Others must have them installed after the fact. See the [Hardware Modification](#hardware-modification) section for information on adding RGB lighting to your keyboard.
## Selecting Colors
Currently QMK supports the following addressable LEDs on AVR microcontrollers (however, the white LED in RGBW variants is not supported):
QMK uses Hue, Saturation, and Value to set color rather than using RGB. You can use the color wheel below to see how this works. Changing the Hue will cycle around the circle. Saturation will affect the intensity of the color, which you can see as you move from the inner part to the outer part of the wheel. Value sets the overall brightness.
* WS2811, WS2812, WS2812B, WS2812C, etc.
* SK6812, SK6812MINI, SK6805
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250">
These LEDs are called "addressable" because instead of using a wire per color, each LED contains a small microchip that understands a special protocol sent over a single wire. The chip passes on the remaining data to the next LED, allowing them to be chained together. In this way, you can easily control the color of the individual LEDs.
If you would like to learn more about HSV you can start with the [Wikipedia article](https://en.wikipedia.org/wiki/HSL_and_HSV).
## Usage
## Configuration
On keyboards with onboard RGB LEDs, it is usually enabled by default. If it is not working for you, check that your `rules.mk` includes the following:
Before RGB Lighting can be used you have to enable it in `rules.mk`:
RGBLIGHT_ENABLE = yes
You can configure the behavior of the RGB lighting by defining values inside `config.h`.
### Required Configuration
At minimum you have to define the pin your LED strip is connected to and the number of LEDs connected.
```c
#define RGB_DI_PIN D7 // The pin the LED strip is connected to
#define RGBLED_NUM 14 // Number of LEDs in your strip
```make
RGBLIGHT_ENABLE = yes
```
### Optional Configuration
At minimum you must define the data pin your LED strip is connected to, and the number of LEDs in the strip, in your `config.h`. If your keyboard has onboard RGB LEDs, and you are simply creating a keymap, you usually won't need to modify these.
You can change the behavior of the RGB Lighting by setting these configuration values. Use `#define <Option> <Value>` in a `config.h` at the keyboard, revision, or keymap level.
|Define |Description |
|------------|---------------------------------------------|
|`RGB_DI_PIN`|The pin connected to the data pin of the LEDs|
|`RGBLED_NUM`|The number of LEDs connected |
| Option | Default Value | Description |
|--------|---------------|-------------|
| `RGBLIGHT_HUE_STEP` | 10 | How many hues you want to have available. |
| `RGBLIGHT_SAT_STEP` | 17 | How many steps of saturation you'd like. |
| `RGBLIGHT_VAL_STEP` | 17 | The number of levels of brightness you want. |
| `RGBLIGHT_LIMIT_VAL` | 255 | Limit the val of HSV to limit the maximum brightness simply. |
| `RGBLIGHT_SLEEP` | | `#define` this will shut off the lights when the host goes to sleep |
Then you should be able to use the keycodes below to change the RGB lighting to your liking.
### Color Selection
### Animations
QMK uses [Hue, Saturation, and Value](https://en.wikipedia.org/wiki/HSL_and_HSV) to select colors rather than RGB. The color wheel below demonstrates how this works.
If you have `#define RGBLIGHT_ANIMATIONS` in your `config.h` you will have a number of animation modes you can cycle through using the `RGB_MOD` key. You can also `#define` other options to tweak certain animations.
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250"/>
| Option | Default Value | Description |
|--------|---------------|-------------|
| `RGBLIGHT_ANIMATIONS` | | `#define` this to enable animation modes. |
| `RGBLIGHT_EFFECT_BREATHE_CENTER` | 1.85 | Used to calculate the curve for the breathing animation. Valid values 1.0-2.7. |
| `RGBLIGHT_EFFECT_BREATHE_MAX` | 255 | The maximum brightness for the breathing mode. Valid values 1-255. |
| `RGBLIGHT_EFFECT_SNAKE_LENGTH` | 4 | The number of LEDs to light up for the "snake" animation. |
| `RGBLIGHT_EFFECT_KNIGHT_LENGTH` | 3 | The number of LEDs to light up for the "knight" animation. |
| `RGBLIGHT_EFFECT_KNIGHT_OFFSET` | 0 | Start the knight animation this many LEDs from the start of the strip. |
| `RGBLIGHT_EFFECT_KNIGHT_LED_NUM` | RGBLED_NUM | The number of LEDs to have the "knight" animation travel. |
| `RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL` | 1000 | How long to wait between light changes for the "christmas" animation. Specified in ms. |
| `RGBLIGHT_EFFECT_CHRISTMAS_STEP` | 2 | How many LED's to group the red/green colors by for the christmas mode. |
Changing the **Hue** cycles around the circle.
Changing the **Saturation** moves between the inner and outer sections of the wheel, affecting the intensity of the color.
Changing the **Value** sets the overall brightness.
You can also tweak the behavior of the animations by defining these consts in your `keymap.c`. These mostly affect the speed different modes animate at.
```c
// How long (in ms) to wait between animation steps for the breathing mode
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
// How long (in ms) to wait between animation steps for the rainbow mode
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
// How long (in ms) to wait between animation steps for the swirl mode
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in ms) to wait between animation steps for the snake mode
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in ms) to wait between animation steps for the knight modes
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which colors are selected for the gradient mode
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
```
### LED Control
Look in `rgblights.h` for all available functions, but if you want to control all or some LEDs your goto functions are:
```c
rgblight_disable(); // turn all lights off
rgblight_enable(); // turn lights on, based on their previous state (stored in EEPROM)
rgblight_setrgb(r, g, b); // where r/g/b is a number from 0..255. Turns all the LEDs to this color
rgblight_sethsv(h, s, v); // HSV color control - h is a value from 0..360 and s/v is a value from 0..255
rgblight_setrgb_at(r,g,b, LED); // control a single LED. 0 <= LED < RGBLED_NUM
rgblight_sethsv_at(h,s,v, LED); // control a single LED. 0 <= LED < RGBLED_NUM
```
You can find a list of predefined colors at [`quantum/rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h). Free to add to this list!
## RGB Lighting Keycodes
These control the RGB Lighting functionality.
## Keycodes
|Key |Aliases |Description |
|-------------------|----------|--------------------------------------------------------------------|
@ -121,24 +61,97 @@ These control the RGB Lighting functionality.
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
note: for backwards compatibility, `RGB_SMOD` is an alias for `RGB_MOD`.
?> For backwards compatibility, `RGB_SMOD` is another alias of `RGB_MOD`.
## Configuration
Your RGB lighting can be configured by placing these `#define`s in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-----------------------------------------------------------------------------|
|`RGBLIGHT_HUE_STEP` |`10` |The number of steps to cycle through the hue by |
|`RGBLIGHT_SAT_STEP` |`17` |The number of steps to increment the saturation by |
|`RGBLIGHT_VAL_STEP` |`17` |The number of steps to increment the brightness by |
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
## Animations
Not only can this lighting be whatever color you want, if `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|Mode |Description |
|-----|---------------------|
|1 |Solid color |
|2-5 |Solid color breathing|
|6-8 |Cycling rainbow |
|9-14 |Swirling rainbow |
|15-20|Snake |
|21-23|Knight |
|24 |Christmas |
|25-34|Static gradient |
|35 |RGB Test |
|36 |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
The following options can be used to tweak the various animations:
|Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
You can also modify the speeds that the different modes animate at:
```c
// How long (in milliseconds) to wait between animation steps for each of the "Solid color breathing" animations
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
// How long (in milliseconds) to wait between animation steps for each of the "Cycling rainbow" animations
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
// How long (in milliseconds) to wait between animation steps for each of the "Swirling rainbow" animations
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in milliseconds) to wait between animation steps for each of the "Snake" animations
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in milliseconds) to wait between animation steps for each of the "Knight" animations
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which hues are selected for each of the "Static gradient" modes
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
```
## Functions
If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include:
|Function |Description |
|-----------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`rgblight_enable()` |Turn LEDs on, based on their previous state |
|`rgblight_enable_noeeprom()` |Turn LEDs on, based on their previous state (not written to EEPROM) |
|`rgblight_disable()` |Turn LEDs off |
|`rgblight_disable_noeeprom()` |Turn LEDs off (not written to EEPROM) |
|`rgblight_mode(x)` |Set the mode, if RGB animations are enabled |
|`rgblight_mode_noeeprom(x)` |Set the mode, if RGB animations are enabled (not written to EEPROM) |
|`rgblight_setrgb(r, g, b)` |Set all LEDs to the given RGB value where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|`rgblight_setrgb_at(r, g, b, led)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM) |
|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 |
|`rgblight_sethsv_noeeprom(h, s, v)`|Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) |
|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)|
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!
## Hardware Modification
![Planck with RGB Underglow](https://raw.githubusercontent.com/qmk/qmk_firmware/master/keyboards/planck/keymaps/yang/planck-with-rgb-underglow.jpg)
Here is a quick demo on Youtube (with NPKC KC60) (https://www.youtube.com/watch?v=VKrpPAHlisY).
For this mod, you need an unused pin wiring to DI of WS2812 strip. After wiring the VCC, GND, and DI, you can enable the underglow in your Makefile.
RGBLIGHT_ENABLE = yes
In order to use the underglow animation functions, you need to have `#define RGBLIGHT_ANIMATIONS` in your `config.h`.
Please add the following options into your config.h, and set them up according your hardware configuration. These settings are for the `F4` pin by default:
#define RGB_DI_PIN F4 // The pin your RGB strip is wired to
#define RGBLED_NUM 14 // Number of LEDs
You'll need to edit `RGB_DI_PIN` to the pin you have your `DI` on your RGB strip wired to.
If your keyboard lacks onboard underglow LEDs, you may often be able to solder on an RGB LED strip yourself. You will need to find an unused pin to wire to the data pin of your LED strip. Some keyboards may break out unused pins from the MCU to make soldering easier. The other two pins, VCC and GND, must also be connected to the appropriate power pins.

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@ -1,24 +0,0 @@
## Space Cadet Shift: The Future, Built In
Steve Losh [described](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) the Space Cadet Shift quite well. Essentially, you hit the left Shift on its own, and you get an opening parenthesis; hit the right Shift on its own, and you get the closing one. When hit with other keys, the Shift key keeps working as it always does. Yes, it's as cool as it sounds.
To use it, use `KC_LSPO` (Left Shift, Parenthesis Open) for your left Shift on your keymap, and `KC_RSPC` (Right Shift, Parenthesis Close) for your right Shift.
It's defaulted to work on US keyboards, but if your layout uses different keys for parenthesis, you can define those in your `config.h` like this:
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
You can also choose between different rollover behaviors of the shift keys by defining:
#define DISABLE_SPACE_CADET_ROLLOVER
in your `config.h`. Disabling rollover allows you to use the opposite shift key to cancel the space cadet state in the event of an erroneous press instead of emitting a pair of parentheses when the keys are released.
The only other thing you're going to want to do is create a `Makefile` in your keymap directory and set the following:
```
COMMAND_ENABLE = no # Commands for debug and configuration
```
This is just to keep the keyboard from going into command mode when you hold both Shift keys at the same time.

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@ -0,0 +1,33 @@
# Space Cadet Shift: The Future, Built In
Steve Losh described the [Space Cadet Shift](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/) quite well. Essentially, when you tap Left Shift on its own, you get an opening parenthesis; tap Right Shift on its own and you get the closing one. When held, the Shift keys function as normal. Yes, it's as cool as it sounds.
## Usage
Replace the Left Shift key in your keymap with `KC_LSPO` (Left Shift, Parenthesis Open), and Right Shift with `KC_RSPC` (Right Shift, Parenthesis Close).
## Keycodes
|Keycode |Description |
|---------|--------------------------------------|
|`KC_LSPO`|Left Shift when held, `(` when tapped |
|`KC_RSPC`|Right Shift when held, `)` when tapped|
## Caveats
Space Cadet's functionality can conflict with the default Command functionality when both Shift keys are held at the same time. Make sure that Command is disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
## Configuration
By default Space Cadet assumes a US ANSI layout, but if your layout uses different keys for parentheses, you can redefine them in your `config.h`.
You can also disable the rollover, allowing you to use the opposite Shift key to cancel the Space Cadet state in the event of an erroneous press, instead of emitting a pair of parentheses when the keys are released.
|Define |Default |Description |
|------------------------------|-------------|------------------------------------------------------------|
|`LSPO_KEY` |`KC_9` |The keycode to send when Left Shift is tapped |
|`RSPC_KEY` |`KC_0` |The keycode to send when Right Shift is tapped |
|`DISABLE_SPACE_CADET_ROLLOVER`|*Not defined*|If defined, use the opposite Shift key to cancel Space Cadet|

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@ -0,0 +1,31 @@
# Space Cadet Shift Enter
Based on the [Space Cadet Shift](feature_space_cadet_shift.md) feature. Tap the Shift key on its own, and it behaves like Enter. When held, the Shift functions as normal.
## Usage
Replace any Shift key in your keymap with `KC_SFTENT` (Shift, Enter), and you're done.
## Keycodes
|Keycode |Description |
|-----------|----------------------------------------|
|`KC_SFTENT`|Right Shift when held, Enter when tapped|
## Caveats
As with Space Cadet Shift, this feature may conflict with Command, so it should be disabled in your `rules.mk` with:
```make
COMMAND_ENABLE = no
```
This feature also uses the same timers as Space Cadet Shift, so using them in tandem may produce strange results.
## Configuration
By default Space Cadet assumes a US ANSI layout, but if you'd like to use a different key for Enter, you can redefine it in your `config.h`:
|Define |Default |Description |
|------------|--------|------------------------------------------------|
|`SFTENT_KEY`|`KC_ENT`|The keycode to send when the Shift key is tapped|

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@ -1,26 +0,0 @@
## Space Cadet Shift Enter: The future, built in
Based on the Space Cadet Shift by Steve Losh [described](http://stevelosh.com/blog/2012/10/a-modern-space-cadet/)
Essentially, you hit the Shift on its own, and it acts as the enter key. When hit with other keys, the Shift key keeps working as it always does. Yes, it's as cool as it sounds. This solution works better than using a macro since the timers defined in quantum allow us to tell when another key is pressed, rather than just having a janky timer than results in accidental endlines.
To use it, use `KC_SFTENT` (Shift, Enter) for any Shift on your keymap.
It's defaulted to work on US keyboards, but if you'd like to use a different key for Enter, you can define those in your `config.h` like this:
#define SFTENT_KEY KC_ENT
The only other thing you're going to want to do is create a `rules.mk` in your keymap directory and set the following:
```
COMMAND_ENABLE = no # Commands for debug and configuration
```
This is just to keep the keyboard from going into command mode when you hold both Shift keys at the same time.
PLEASE NOTE: this feature uses the same timers as the Space Cadet Shift feature, so using them in tandem may produce unwanted results.

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@ -22,9 +22,9 @@ Note that the array indices are reversed same as the matrix and the values are o
|Key |Description |
|-----------|-------------------------------------------------------------------------|
|`SH_T(key)`|Sends `key` with a tap; momentary swap when held. |
|`SW_ON` |Turns on swapping and leaves it on. |
|`SW_OFF` |Turn off swapping and leaves it off. Good for returning to a known state.|
|`SW_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
|`SW_MOFF` |Momentarily turns off swap. |
|`SH_ON` |Turns on swapping and leaves it on. |
|`SH_OFF` |Turn off swapping and leaves it off. Good for returning to a known state.|
|`SH_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
|`SH_MOFF` |Momentarily turns off swap. |
|`SH_TG` |Toggles swap on and off with every key press. |
|`SH_TT` |Toggles with a tap; momentary when held. |

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@ -6,9 +6,9 @@ Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a co
With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter.
To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap.
To make it clear how this is different from `ACTION_FUNCTION_TAP`, let's explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be send first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly.
The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time.
@ -16,11 +16,13 @@ But lets start with how to use it, first!
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are three possible options:
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. When the key is held, the appropriate keycode is registered: `kc1` when pressed and held, `kc2` when tapped once, then pressed and held.
* `ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)`: Sends the `kc` keycode when tapped once, or moves to `layer`. (this functions like the `TO` layer keycode).
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the final tap count of the tap dance action.
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function on when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
@ -194,22 +196,20 @@ SRC += your_name.c
Pretty simple. It is a nice way to keep some rules common on all your keymaps.
### In `/qmk_firmware/users/<your_name>/<you_name>.h`
### In `/qmk_firmware/users/<your_name>/<your_name>.h`
You will need a few things in this file:
```c
#ifndef YOUR_NAME
#define YOUR_NAME
#pragma once
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
typedef struct {
bool is_press_action;
int state;
} xtap;
} tap;
enum {
SINGLE_TAP = 1,
@ -223,9 +223,9 @@ enum {
//Tap dance enums
enum {
CTL_X = 0,
SOME_OTHER_DANCE
}
X_CTL = 0,
SOME_OTHER_DANCE
};
int cur_dance (qk_tap_dance_state_t *state);
@ -239,7 +239,7 @@ void x_reset (qk_tap_dance_state_t *state, void *user_data);
And then in your user's `.c` file you implement the functions above:
```c
#include "gordon.h"
#include "<your_name>.h"
#include "quantum.h"
#include "action.h"
#include "process_keycode/process_tap_dance.h"
@ -333,4 +333,4 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
```
And then simply use TD(X_CTL) anywhere in your keymap.
And then simply use `TD(X_CTL)` anywhere in your keymap after including `<your_name>.h`.

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@ -31,6 +31,20 @@ The reason for this, is that `<name>.h` won't be added in time to add settings (
So you should use the `config.h` for QMK settings, and the `<name>.h` file for user or keymap specific settings.
`/users/<name>/rules.mk` will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard. For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can `define RGB_ENABLE` in your keymap `rules.mk` and then check for the variable in your userspace `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
endif
```
Because of this, any time you turn on QMK features in your `users/<name>/rules.mk`, you should conditionally enable them only if the flag isn't already defined, like this:
```make
ifndef TAP_DANCE_ENABLE
TAP_DANCE_ENABLE = yes
endif
```
This will ensure that you can explicitly turn off features for an individual keymap.
## Readme
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
@ -122,4 +136,4 @@ By default the userspace used will be the same as the keymap name. In some situa
```
USER_NAME := mylayout
```
```

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@ -9,6 +9,7 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Backlight](feature_backlight.md) - LED lighting support for your keyboard.
* [Bootmagic](feature_bootmagic.md) - Adjust the behavior of your keyboard using hotkeys.
* [Dynamic Macros](feature_dynamic_macros.md) - Record and playback macros from the keyboard itself.
* [HD44780 LCD Display](feature_hd44780.md) - Support for LCD character displays using the HD44780 standard.
* [Key Lock](feature_key_lock.md) - Lock a key in the "down" state.
* [Layouts](feature_layouts.md) - Use one keymap with any keyboard that supports your layout.
* [Leader Key](feature_leader_key.md) - Tap the leader key followed by a sequence to trigger custom behavior.
@ -17,8 +18,10 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Pointing Device](feature_pointing_device.md) - Framework for connecting your custom pointing device to your keyboard.
* [PS2 Mouse](feature_ps2_mouse.md) - Driver for connecting a PS/2 mouse directly to your keyboard.
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.
* [Space Cadet](feature_space_cadet.md) - Use your left/right shift keys to type parenthesis and brackets.
* [RGB Matrix](feature_rgb_matrix.md) - RGB Matrix lights for per key lighting.
* [Space Cadet](feature_space_cadet_shift.md) - Use your left/right shift keys to type parenthesis and brackets.
* [Stenography](feature_stenography.md) - Put your keyboard into Plover mode for stenography use.
* [Swap Hands](feature_swap_hands.md) - Mirror your keyboard for one handed usage.
* [Tap Dance](feature_tap_dance.md) - Make a single key do as many things as you want.
* [Terminal](feature_terminal.md) - CLI interface to the internals of your keyboard.
* [Thermal Printer](feature_thermal_printer.md) - Connect a thermal printer to your keyboard to be able to toggle on a printed log of everything you type.

View File

@ -4,6 +4,8 @@ This page describes setting up the build environment for QMK. These instructions
<!-- FIXME: We should have ARM instructions somewhere. -->
Note: If it is your first time here, Check out the "Complete Newbs guide" instead
## Linux
To ensure you are always up to date, you can just run `sudo util/install_dependencies.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.**
@ -54,7 +56,7 @@ If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
brew tap PX4/homebrew-px4
brew update
brew install avr-gcc
brew install avr-gcc@7
brew install dfu-programmer
brew install gcc-arm-none-eabi
brew install avrdude

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@ -4,13 +4,7 @@ There are a lot of resources for getting help with QMK.
## Realtime Chat
You can find QMK developers and users on our main [gitter chat room](https://gitter.im/qmk/qmk_firmware). We also have other rooms for more specific discussion:
* [Main Firmware Chat](https://gitter.im/qmk/qmk_firmware)
* [QMK Toolbox](https://gitter.im/qmk/qmk_toolbox)
* [Hardware Design Discussion](https://gitter.im/qmk/qmk_hardware)
* [Web Configurator](https://gitter.im/qmk/qmk_configurator)
* [Compiler API](https://gitter.im/qmk/qmk_compiler_api)
You can find QMK developers and users on our main [Discord server](https://discord.gg/Uq7gcHh). There are specific channels in the server for chatting about the firmware, Toolbox, hardware, and configurator.
## OLKB Subreddit

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@ -19,8 +19,7 @@ And be sure to select "HTTPS", and select the link and copy it:
From here, enter `git clone ` into the command line, and then paste your link:
```
**[terminal]
**[prompt you@computer]**[path ~]**[delimiter $ ]**[command git clone https://github.com/whoeveryouare/qmk_firmware.git]
user@computer:~$ git clone https://github.com/whoeveryouare/qmk_firmware.git
Cloning into 'qmk_firmware'...
remote: Counting objects: 46625, done.
remote: Compressing objects: 100% (2/2), done.
@ -33,13 +32,12 @@ Checking out files: 100% (2799/2799), done.
You now have your QMK fork on your local machine, and you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this:
```
**[terminal]
**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git add .]
**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git commit -m "adding my keymap"]
user@computer:~$ git add .
user@computer:~$ git commit -m "adding my keymap"
[master cccb1608] adding my keymap
1 file changed, 1 insertion(+)
create mode 100644 keyboards/planck/keymaps/mine/keymap.c
**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git push]
user@computer:~$ git push
Counting objects: 1, done.
Delta compression using up to 4 threads.
Compressing objects: 100% (1/1), done.

View File

@ -6,12 +6,16 @@ This page attempts to explain the basic information you need to know to work wit
QMK is a fork of [Jun Wako](https://github.com/tmk)'s [tmk_keyboard](https://github.com/tmk/tmk_keyboard) project. The original TMK code, with modifications, can be found in the `tmk` folder. The QMK additions to the project may be found in the `quantum` folder. Keyboard projects may be found in the `handwired` and `keyboard` folders.
### Userspace Structure
Within the folder `users` is a directory for each user. This is a place for users to put code that they might use between keyboards. See the docs for [Userspace feature](feature_userspace.md) for more information.
### Keyboard Project Structure
Within the folder `keyboards` and its subfolder `handwired` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within it you'll find the following structure:
* `keymaps/`: Different keymaps that can be built
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `Makefile`
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `rules.mk`.
* `config.h`: The file that sets the default compile time options. Do not edit this file directly, instead use a keymap specific `config.h`.
### Keymap Structure
@ -25,23 +29,26 @@ In every keymap folder, the following files may be found. Only `keymap.c` is req
# The `config.h` File
There are 2 `config.h` locations:
There are 3 possible `config.h` locations:
* keyboard (`/keyboards/<keyboard>/config.h`)
* userspace (`/users/<user>/config.h`)
* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
If the keymap `config.h` exists, that file is included by the build system and the keyboard `config.h` is not included. If you wish to override settings in your keymap's `config.h` you will need to include some glue code:
The build system automatically picks up the config files in the above order. If you wish to override any setting set by a previous `config.h` you will need to first include some boilerplate code for the settings you wish to change.
```
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
```
If you want to override a setting from the parent `config.h` file, you need to `#undef` and then `#define` the setting again, like this:
Then to override a setting from the previous `config.h` file you must `#undef` and then `#define` the setting again.
```c
The boilerplate code and setting look like this together:
```
#pragma once
// overrides go here!
#undef MY_SETTING
#define MY_SETTING 4
```

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@ -133,6 +133,10 @@ This consumes about 5390 bytes.
This enables [key lock](feature_key_lock.md). This consumes an additional 260 bytes.
`SPLIT_KEYBOARD`
This enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
## Customizing Makefile Options on a Per-Keymap Basis
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.

View File

@ -25,3 +25,7 @@ You can make use of uGFX within QMK to drive character and graphic LCD's, LED ar
## WS2812 (AVR Only)
Support for WS2811/WS2812{a,b,c} LED's. For more information see the [RGB Light](feature_rgblight.md) page.
## IS31FL3731 (AVR Only)
Support for up to 2 drivers. Each driver impliments 2 charlieplex matrices to individually address LEDs using I2C. This allows up to 144 same color LEDs or 32 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.

View File

@ -47,16 +47,6 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
* Example: `Clueboard 66%`
* `url`
* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
* `bootloader`
* What bootloader this keyboard uses. Available options:
* `atmel-dfu`
* `kiibohd-dfu-util`
* `lufa-dfu`
* `qmk-dfu`
* `stm32-dfu-util`
* `caterina`
* `halfkay`
* `bootloadHID`
* `maintainer`
* GitHub username of the maintainer, or `qmk` for community maintained boards
* `width`

View File

@ -8,6 +8,7 @@
<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
<link rel="stylesheet" href="//unpkg.com/docsify/lib/themes/vue.css" title="light">
<link rel="stylesheet" href="qmk.css" title="dark" disabled>
<link rel="stylesheet" href="sidebar.css" />
</head>
<body>
<div id="app"></div>

View File

@ -19,58 +19,79 @@ If you're having trouble flashing/erasing your board, and running into cryptic e
Memory write error, use debug for more info.
commands.c:360: Error writing memory data. (err -4)
You're likely going to need to ISP flash your board/device to get it working again. Luckily, this process is pretty straight-forward, provided you have any extra programmable keyboard, Arduino, or Teensy 2.0/Teensy 2.0++. There are also dedicated ISP flashers available for this, but most cost >$15, and it's assumed that if you are googling this error, this is the first you've heard about ISP flashing, and don't have one readily available (whereas you might have some other AVR board). __We'll be using a Teensy 2.0 with Windows 10 in this guide__ - if you are comfortable doing this on another system, please consider editing this guide and contributing those instructions!
You're likely going to need to ISP flash your board/device to get it working again. Luckily, this process is pretty straight-forward, provided you have any extra programmable keyboard, Pro Micro, or Teensy 2.0/Teensy 2.0++. There are also dedicated ISP flashers available for this, but most cost >$15, and it's assumed that if you are googling this error, this is the first you've heard about ISP flashing, and don't have one readily available (whereas you might have some other AVR board). __We'll be using a Teensy 2.0 or Pro Micro with Windows 10 in this guide__ - if you are comfortable doing this on another system, please consider editing this guide and contributing those instructions!
## Software Needed
* [The Arduino IDE](https://www.arduino.cc/en/Main/Software)
* [Teensyduino](https://www.pjrc.com/teensy/td_download.html) (if you're using a Teensy)
* [WinAVR](http://www.ladyada.net/learn/avr/setup-win.html) (Windows)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html) (if using a Teensy)
* QMK Toolbox (flash as usual - be sure to select the correct MCU) or `avrdude` via [WinAVR](http://www.ladyada.net/learn/avr/setup-win.html) (for Teensy & Pro Micro)
## Wiring
This is pretty straight-forward - we'll be connecting like-things to like-things in the following manner:
Flasher B0 <-> Keyboard RESET
Flasher B1 <-> Keyboard B1 (SCLK)
Flasher B2 <-> Keyboard B2 (MOSI)
Flasher B3 <-> Keyboard B3 (MISO)
Flasher VCC <-> Keyboard VCC
Flasher GND <-> Keyboard GND
### Teensy 2.0
## The ISP Firmware
Teensy B0 <-> Keyboard RESET
Teensy B1 <-> Keyboard B1 (SCLK)
Teensy B2 <-> Keyboard B2 (MOSI)
Teensy B3 <-> Keyboard B3 (MISO)
Teensy VCC <-> Keyboard VCC
Teensy GND <-> Keyboard GND
### Pro Micro
Pro Micro 10 (B6) <-> Keyboard RESET
Pro Micro 15 (B1) <-> Keyboard B1 (SCLK)
Pro Micro 16 (B2) <-> Keyboard B2 (MOSI)
Pro Micro 14 (B3) <-> Keyboard B3 (MISO)
Pro Micro VCC <-> Keyboard VCC
Pro Micro GND <-> Keyboard GND
## The ISP Firmware (now pre-compiled)
The only difference between the .hex files below is which pin is connected to RESET. You can use them on other boards as well, as long as you're aware of the pins being used. If for some reason neither of these pins are available, [create an issue](https://github.com/qmk/qmk_firmware/issues/new), and we can generate one for you!
* Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`)
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_mico_ISP_B6_10.hex) (`B6/10`)
**Flash your Teenys/Pro Micro with one of these and continue - you won't need the file after flashing your ISP device.**
## Just the Bootloader File
If you just want to get things back to normal, you can flash only a bootloader from [`util/` folder](https://github.com/qmk/qmk_firmware/tree/master/util), and use your normal process to flash the firmware afterwards. Be sure to flash the correct bootloader for your chip:
* [`atmega32u4`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32u4_1_0_0.hex) - Most keyboards, Planck Rev 1-5, Preonic Rev 1-2
* [`at90usb1286`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_at90usb128x_1_0_1.hex) - Planck Light Rev 1
If you're not sure what your board uses, look in the `rules.mk` file for the keyboard in QMK. The `MCU =` line will have the value you need. It may differ between different versions of the board.
### Advanced/Production Techniques
If you'd like to flash both the bootloader **and** the regular firmware at the same time, you need to combine the files.
1. Open the original firmware .hex file in a text editor
2. Remove the last line (which should be `:00000001FF` - this is an EOF message)
3. Copy the entire bootloader's contents onto a new line (with no empty lines between) and paste it at the end of the original file
4. Save it as a new file by naming it `<keyboard>_<keymap>_production.hex`
It's possible to use other bootloaders here in the same way, but __you need a bootloader__, otherwise you'll have to use ISP again to write new firmware to your keyboard.
## Flashing Your Bootloader/Production File
Make sure your keyboard is unplugged from any device, and plug in your Teensy.
1. Run Arduino after you have everything installed
2. Select `Tools > Board * > Teensy 2.0`
3. Click `File > Examples > 11.ArduinoISP > ArduinoISP`
### QMK Toolbox
Then scroll down until you see something that looks like this block of code:
1. `AVRISP device connected` will show up in yellow
2. Select the correct bootloader/production .hex file with the `Open` dialog (spaces can't be in the path)
3. Be sure the correct `Microcontroller` option is selected
4. Hit `Flash`
5. Wait, as nothing will output for a while, especially with production files
// Configure which pins to use:
If the verification and fuse checks are ok, you're done! Your board may restart automatically, otherwise, unplug your Teensy and plug in your keyboard - you can leave your Teensy wired to your keyboard while testing things, but it's recommended that you desolder it/remove the wiring once you're sure everything works.
// The standard pin configuration.
#ifndef ARDUINO_HOODLOADER2
#define RESET 0 // Use 0 (B0) instead of 10
#define LED_HB 11 // Use 11 (LED on the Teensy 2.0)
#define LED_ERR 8 // This won't be used unless you have an LED hooked-up to 8 (D3)
#define LED_PMODE 7 // This won't be used unless you have an LED hooked-up to 7 (D2)
And make the changes in the last four lines. If you're using something besides the Teensy 2.0, you'll want to choose something else that makes sense for `LED_HB`. We define `RESET` as `0`/`B0` because that's what's close - if you want to use another pin for some reason, [you can use the pinouts to choose something else](https://www.pjrc.com/teensy/pinout.html).
Once you've made your changes, you can click the Upload button (right arrow), which will open up the Teensy flasher app - you'll need to press the reset button on the Teensy the first time, but after that, it's automatic (you shouldn't be flashing this more than once, though). Once flashed, the orange LED on the Teensy will flash on and off, indicating it's ready for some action.
## The `.hex` File
Before flashing your firmware, you're going to need to and do a little preparation. We'll be appending [this bootloader (also a .hex file)](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32u4_1_0_0.hex) to the end of our firmware by opening the original .hex file in a text editor, and removing the last line, which should be `:00000001FF` (this is an EOF message). After that's been removed, copy the entire bootloader's contents and paste it at the end of the original file, and save it.
It's possible to use other bootloaders here in the same way, but __you need a bootloader__, otherwise you'll have to ISP to write new firmware to your keyboard.
## Flashing Your Firmware
Make sure your keyboard is unplugged from any device, and plug in your Teensy.
### Command Line
Open `cmd` and navigate to your where your modified .hex file is. We'll pretend this file is called `main.hex`, and that your Teensy 2.0 is on the `COM3` port - if you're unsure, you can open your Device Manager, and look for `Ports > USB Serial Device`. Use that COM port here. You can confirm it's the right port with:

View File

@ -8,40 +8,8 @@ This is a reference only. Each group of keys links to the page documenting their
|Key |Aliases |Description |
|-----------------------|--------------------|-----------------------------------------------|
|`KC_1` | |`1` and `!` |
|`KC_2` | |`2` and `@` |
|`KC_3` | |`3` and `#` |
|`KC_4` | |`4` and `$` |
|`KC_5` | |`5` and `%` |
|`KC_6` | |`6` and `^` |
|`KC_7` | |`7` and `&` |
|`KC_8` | |`8` and `*` |
|`KC_9` | |`9` and `(` |
|`KC_0` | |`0` and `)` |
|`KC_F1` | | |
|`KC_F2` | | |
|`KC_F3` | | |
|`KC_F4` | | |
|`KC_F5` | | |
|`KC_F6` | | |
|`KC_F7` | | |
|`KC_F8` | | |
|`KC_F9` | | |
|`KC_F10` | | |
|`KC_F11` | | |
|`KC_F12` | | |
|`KC_F13` | | |
|`KC_F14` | | |
|`KC_F15` | | |
|`KC_F16` | | |
|`KC_F17` | | |
|`KC_F18` | | |
|`KC_F19` | | |
|`KC_F20` | | |
|`KC_F21` | | |
|`KC_F22` | | |
|`KC_F23` | | |
|`KC_F24` | | |
|`KC_NO` |`XXXXXXX` |Ignore this key (NOOP) |
|`KC_TRANSPARENT` |`KC_TRNS`, `_______`|Use the next lowest non-transparent key |
|`KC_A` | |`a` and `A` |
|`KC_B` | |`b` and `B` |
|`KC_C` | |`c` and `C` |
@ -68,6 +36,16 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_X` | |`x` and `X` |
|`KC_Y` | |`y` and `Y` |
|`KC_Z` | |`z` and `Z` |
|`KC_1` | |`1` and `!` |
|`KC_2` | |`2` and `@` |
|`KC_3` | |`3` and `#` |
|`KC_4` | |`4` and `$` |
|`KC_5` | |`5` and `%` |
|`KC_6` | |`6` and `^` |
|`KC_7` | |`7` and `&` |
|`KC_8` | |`8` and `*` |
|`KC_9` | |`9` and `(` |
|`KC_0` | |`0` and `)` |
|`KC_ENTER` |`KC_ENT` |Return (Enter) |
|`KC_ESCAPE` |`KC_ESC` |Escape |
|`KC_BSPACE` |`KC_BSPC` |Delete (Backspace) |
@ -79,33 +57,28 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_RBRACKET` |`KC_RBRC` |`]` and `}` |
|`KC_BSLASH` |`KC_BSLS` |`\` and <code>&#124;</code> |
|`KC_NONUS_HASH` |`KC_NUHS` |Non-US `#` and `~` |
|`KC_NONUS_BSLASH` |`KC_NUBS` |Non-US `\` and <code>&#124;</code> |
|`KC_INT1` |`KC_RO` |JIS `\` and <code>&#124;</code> |
|`KC_INT2` |`KC_KANA` |JIS Katakana/Hiragana |
|`KC_INT3` |`KC_JYEN` |JIS `¥` |
|`KC_SCOLON` |`KC_SCLN` |`;` and `:` |
|`KC_QUOTE` |`KC_QUOT` |`'` and `"` |
|`KC_GRAVE` |`KC_GRV` |<code>&#96;</code> and `~` |
|`KC_GRAVE` |`KC_GRV`, `KC_ZKHK` |<code>&#96;</code> and `~`, JIS Zenkaku/Hankaku|
|`KC_COMMA` |`KC_COMM` |`,` and `<` |
|`KC_DOT` | |`.` and `>` |
|`KC_SLASH` |`KC_SLSH` |`/` and `?` |
|`KC_CAPSLOCK` |`KC_CAPS` |Caps Lock |
|`KC_LCTRL` |`KC_LCTL` |Left Control |
|`KC_LSHIFT` |`KC_LSFT` |Left Shift |
|`KC_LALT` | |Left Alt |
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|`KC_RSHIFT` |`KC_RSFT` |Right Shift |
|`KC_RALT` | |Right Alt |
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN`|Right GUI (Windows/Command/Meta key) |
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|`KC_LOCKING_SCROLL` |`KC_LSCR` |Locking Scroll Lock |
|`KC_INT4` |`KC_HENK` |JIS Henkan |
|`KC_INT5` |`KC_MHEN` |JIS Muhenkan |
|`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS`|Caps Lock |
|`KC_F1` | |F1 |
|`KC_F2` | |F2 |
|`KC_F3` | |F3 |
|`KC_F4` | |F4 |
|`KC_F5` | |F5 |
|`KC_F6` | |F6 |
|`KC_F7` | |F7 |
|`KC_F8` | |F8 |
|`KC_F9` | |F9 |
|`KC_F10` | |F10 |
|`KC_F11` | |F11 |
|`KC_F12` | |F12 |
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|`KC_SCROLLLOCK` |`KC_SLCK` |Scroll Lock |
|`KC_PAUSE` |`KC_PAUS` |Pause |
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK` |Pause |
|`KC_INSERT` |`KC_INS` |Insert |
|`KC_HOME` | |Home |
|`KC_PGUP` | |Page Up |
@ -116,57 +89,6 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_LEFT` | |Left Arrow |
|`KC_DOWN` | |Down Arrow |
|`KC_UP` | |Up Arrow |
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key) |
|`KC_POWER` | |Deprecated by MS in favor of `KC_SYSTEM_POWER`.|
|`KC_EXECUTE` | |Execute |
|`KC_HELP` | |Help |
|`KC_MENU` | |Menu |
|`KC_SELECT` | |Select |
|`KC_AGAIN` | |Again |
|`KC_UNDO` | |Undo |
|`KC_CUT` | |Cut |
|`KC_COPY` | |Copy |
|`KC_PASTE` | |Paste |
|`KC_FIND` | |Find |
|`KC_ALT_ERASE` | |Alternate Erase |
|`KC_SYSREQ` | |SysReq/Attention |
|`KC_CANCEL` | |Cancel |
|`KC_CLEAR` | |Clear |
|`KC_PRIOR` | |Prior |
|`KC_RETURN` | |Return |
|`KC_SEPARATOR` | |Separator |
|`KC_OUT` | |Out |
|`KC_OPER` | |Oper |
|`KC_CLEAR_AGAIN` | |Clear/Again |
|`KC_CRSEL` | |CrSel/Props |
|`KC_EXSEL` | |ExSel |
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down. Recommended over `KC_POWER`.|
|`KC_SYSTEM_SLEEP` |`KC_SLEP` |System Sleep |
|`KC_SYSTEM_WAKE` |`KC_WAKE` |System Wake |
|`KC_MAIL` |`KC_MAIL` | |
|`KC_CALCULATOR` |`KC_CALC` | |
|`KC_MY_COMPUTER` |`KC_MYCM` | |
|`KC_WWW_SEARCH` |`KC_WSCH` | |
|`KC_WWW_HOME` |`KC_WHOM` | |
|`KC_WWW_BACK` |`KC_WBAK` | |
|`KC_WWW_FORWARD` |`KC_WFWD` | |
|`KC_WWW_STOP` |`KC_WSTP` | |
|`KC_WWW_REFRESH` |`KC_WREF` | |
|`KC_WWW_FAVORITES` |`KC_WFAV` | |
|`KC_STOP` | |Stop |
|`KC__MUTE` | |Mute (macOS) |
|`KC__VOLUP` | |Volume Up (macOS) |
|`KC__VOLDOWN` | |Volume Down (macOS) |
|`KC_AUDIO_MUTE` |`KC_MUTE` |Mute (Windows/macOS/Linux) |
|`KC_AUDIO_VOL_UP` |`KC_VOLU` |Volume Up (Windows/macOS/Linux) |
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD` |Volume Down (Windows/macOS/Linux) |
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT` |Next Track (Windows) |
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV` |Previous Track (Windows) |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD` |Next Track (macOS) |
|`KC_MEDIA_REWIND` |`KC_MRWD` |Previous Track (macOS) |
|`KC_MEDIA_STOP` |`KC_MSTP` |Stop Track |
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY` |Play/Pause Track |
|`KC_MEDIA_SELECT` |`KC_MSEL` | |
|`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear |
|`KC_KP_SLASH` |`KC_PSLS` |Keypad `/` |
|`KC_KP_ASTERISK` |`KC_PAST` |Keypad `*` |
@ -184,32 +106,103 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_KP_9` |`KC_P9` |Keypad `9` and Page Up |
|`KC_KP_0` |`KC_P0` |Keypad `0` and Insert |
|`KC_KP_DOT` |`KC_PDOT` |Keypad `.` and Delete |
|`KC_NONUS_BSLASH` |`KC_NUBS` |Non-US `\` and <code>&#124;</code> |
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key) |
|`KC_POWER` | |System Power (macOS) |
|`KC_KP_EQUAL` |`KC_PEQL` |Keypad `=` |
|`KC_F13` | |F13 |
|`KC_F14` | |F14 |
|`KC_F15` | |F15 |
|`KC_F16` | |F16 |
|`KC_F17` | |F17 |
|`KC_F18` | |F18 |
|`KC_F19` | |F19 |
|`KC_F20` | |F20 |
|`KC_F21` | |F21 |
|`KC_F22` | |F22 |
|`KC_F23` | |F23 |
|`KC_F24` | |F24 |
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|`KC_HELP` | |Help |
|`KC_MENU` | |Menu |
|`KC_SELECT` |`KC_SLCT` |Select |
|`KC_STOP` | |Stop |
|`KC_AGAIN` |`KC_AGIN` |Again |
|`KC_UNDO` | |Undo |
|`KC_CUT` | |Cut |
|`KC_COPY` | |Copy |
|`KC_PASTE` |`KC_PSTE` |Paste |
|`KC_FIND` | |Find |
|`KC__MUTE` | |Mute (macOS) |
|`KC__VOLUP` | |Volume Up (macOS) |
|`KC__VOLDOWN` | |Volume Down (macOS) |
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|`KC_LOCKING_SCROLL` |`KC_LSCR` |Locking Scroll Lock |
|`KC_KP_COMMA` |`KC_PCMM` |Keypad `,` |
|`KC_KP_EQUAL_AS400` | |Keypad `=` on AS/400 keyboards |
|`KC_NO` | |Ignore this key (NOOP) |
|`KC_TRANSPARENT` |`KC_TRNS` |Use the next lowest non-transparent key |
## [Mouse Keys](feature_mouse_keys.md)
|Key |Aliases |Description |
|----------------|---------|---------------------------|
|`KC_MS_UP` |`KC_MS_U`|Mouse Cursor Up |
|`KC_MS_DOWN` |`KC_MS_D`|Mouse Cursor Down |
|`KC_MS_LEFT` |`KC_MS_L`|Mouse Cursor Left |
|`KC_MS_RIGHT` |`KC_MS_R`|Mouse Cursor Right |
|`KC_MS_BTN1` |`KC_BTN1`|Mouse Button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Mouse Button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Mouse Button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Mouse Button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Mouse Button 5 |
|`KC_MS_WH_UP` |`KC_WH_U`|Mouse Wheel Up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Mouse Wheel Down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Mouse Wheel Left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Mouse Wheel Right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set mouse acceleration to 0|
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1|
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2|
|`KC_INT1` |`KC_RO` |JIS `\` and <code>&#124;</code> |
|`KC_INT2` |`KC_KANA` |JIS Katakana/Hiragana |
|`KC_INT3` |`KC_JYEN` |JIS `¥` |
|`KC_INT4` |`KC_HENK` |JIS Henkan |
|`KC_INT5` |`KC_MHEN` |JIS Muhenkan |
|`KC_INT6` | |JIS Numpad `,` |
|`KC_INT7` | |International 7 |
|`KC_INT8` | |International 8 |
|`KC_INT9` | |International 9 |
|`KC_LANG1` |`KC_HAEN` |Hangul/English |
|`KC_LANG2` |`KC_HANJ` |Hanja |
|`KC_LANG3` | |JIS Katakana |
|`KC_LANG4` | |JIS Hiragana |
|`KC_LANG5` | |JIS Zenkaku/Hankaku |
|`KC_LANG6` | |Language 6 |
|`KC_LANG7` | |Language 7 |
|`KC_LANG8` | |Language 8 |
|`KC_LANG9` | |Language 9 |
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|`KC_SYSREQ` | |SysReq/Attention |
|`KC_CANCEL` | |Cancel |
|`KC_CLEAR` |`KC_CLR` |Clear |
|`KC_PRIOR` | |Prior |
|`KC_RETURN` | |Return |
|`KC_SEPARATOR` | |Separator |
|`KC_OUT` | |Out |
|`KC_OPER` | |Oper |
|`KC_CLEAR_AGAIN` | |Clear/Again |
|`KC_CRSEL` | |CrSel/Props |
|`KC_EXSEL` | |ExSel |
|`KC_LCTRL` |`KC_LCTL` |Left Control |
|`KC_LSHIFT` |`KC_LSFT` |Left Shift |
|`KC_LALT` | |Left Alt |
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|`KC_RSHIFT` |`KC_RSFT` |Right Shift |
|`KC_RALT` | |Right Alt |
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN`|Right GUI (Windows/Command/Meta key) |
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|`KC_SYSTEM_SLEEP` |`KC_SLEP` |System Sleep |
|`KC_SYSTEM_WAKE` |`KC_WAKE` |System Wake |
|`KC_AUDIO_MUTE` |`KC_MUTE` |Mute |
|`KC_AUDIO_VOL_UP` |`KC_VOLU` |Volume Up |
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD` |Volume Down |
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT` |Next Track (Windows) |
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV` |Previous Track (Windows) |
|`KC_MEDIA_STOP` |`KC_MSTP` |Stop Track (Windows) |
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY` |Play/Pause Track |
|`KC_MEDIA_SELECT` |`KC_MSEL` |Launch Media Player (Windows) |
|`KC_MEDIA_EJECT` |`KC_EJCT` |Eject (macOS) |
|`KC_MAIL` | |Launch Mail (Windows) |
|`KC_CALCULATOR` |`KC_CALC` |Launch Calculator (Windows) |
|`KC_MY_COMPUTER` |`KC_MYCM` |Launch My Computer (Windows) |
|`KC_WWW_SEARCH` |`KC_WSCH` |Browser Search (Windows) |
|`KC_WWW_HOME` |`KC_WHOM` |Browser Home (Windows) |
|`KC_WWW_BACK` |`KC_WBAK` |Browser Back (Windows) |
|`KC_WWW_FORWARD` |`KC_WFWD` |Browser Forward (Windows) |
|`KC_WWW_STOP` |`KC_WSTP` |Browser Stop (Windows) |
|`KC_WWW_REFRESH` |`KC_WREF` |Browser Refresh (Windows) |
|`KC_WWW_FAVORITES` |`KC_WFAV` |Browser Favorites (Windows) |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD` |Next Track (macOS) |
|`KC_MEDIA_REWIND` |`KC_MRWD` |Previous Track (macOS) |
## [Quantum Keycodes](quantum_keycodes.md#qmk-keycodes)
@ -226,6 +219,36 @@ This is a reference only. Each group of keys links to the page documenting their
|`M(n)` | |Call macro `n` |
|`MACROTAP(n)`| |Macro-tap `n` idk FIXME |
## [Audio Keys](feature_audio.md)
|Key |Aliases |Description |
|----------------|---------|----------------------------------|
|`AU_ON` | |Audio mode on |
|`AU_OFF` | |Audio mode off |
|`AU_TOG` | |Toggles Audio mode |
|`CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
|`CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
|`CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
|`CLICKY_RESET` |`CK_RST` |Resets frequency to default |
|`MU_ON` | |Turns on Music Mode |
|`MU_OFF` | |Turns off Music Mode |
|`MU_TOG` | |Toggles Music Mode |
|`MU_MOD` | |Cycles through the music modes |
## [Backlighting](feature_backlight.md)
|Key |Description |
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
## [Bootmagic](feature_bootmagic.md)
|Key |Aliases |Description |
@ -250,17 +273,88 @@ This is a reference only. Each group of keys links to the page documenting their
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Alt and GUI on both sides |
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
## [Backlighting](feature_backlight.md)
## [Bluetooth](feature_bluetooth.md)
|Key |Description |
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
|Key |Description |
|----------|----------------------------------------------|
|`OUT_AUTO`|Automatically switch between USB and Bluetooth|
|`OUT_USB` |USB only |
|`OUT_BT` |Bluetooth only |
## [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
|Key |Description |
|-----------------|---------------------------------------------------------------------|
|`DF(layer)` |Switches the default layer |
|`MO(layer)` |Momentarily activates layer, switches off when you let go |
|`LM(layer, mod)` |As `MO(layer)` but with `mod` active |
|`LT(layer, kc)` |Momentarily activates layer if held, sends kc if tapped |
|`TG(layer)` |Toggles the layer (enables it if no active, and vise versa) |
|`TO(layer)` |Activates layer and deactivates all other layers |
|`TT(layer)` |Momentarily activates layer if held, toggles it if tapped repeatedly |
## [Mouse Keys](feature_mouse_keys.md)
|Key |Aliases |Description |
|----------------|---------|---------------------------|
|`KC_MS_UP` |`KC_MS_U`|Mouse Cursor Up |
|`KC_MS_DOWN` |`KC_MS_D`|Mouse Cursor Down |
|`KC_MS_LEFT` |`KC_MS_L`|Mouse Cursor Left |
|`KC_MS_RIGHT` |`KC_MS_R`|Mouse Cursor Right |
|`KC_MS_BTN1` |`KC_BTN1`|Mouse Button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Mouse Button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Mouse Button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Mouse Button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Mouse Button 5 |
|`KC_MS_WH_UP` |`KC_WH_U`|Mouse Wheel Up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Mouse Wheel Down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Mouse Wheel Left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Mouse Wheel Right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set mouse acceleration to 0|
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1|
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2|
## [Modifiers](feature_advanced_keycodes.md#modifier-keys)
|Key |Aliases |Description |
|----------|---------- |----------------------------------------------------|
|`KC_HYPR` | |Hold Left Control, Shift, Alt and GUI |
|`KC_MEH` | |Hold Left Control, Shift and Alt |
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
## [Mod-Tap Keys](feature_advanced_keycodes.md#mod-tap)
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SCMD_T(kc)`|`SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
## [RGB Lighting](feature_rgblight.md)
@ -283,6 +377,23 @@ This is a reference only. Each group of keys links to the page documenting their
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red,Green,Blue test animation mode |
## [RGB Matrix Lighting](feature_rgb_matrix.md)
|Key |Aliases |Description |
|-------------------|----------|--------------------------------------------------------------------|
|`RGB_TOG` | |Toggle RGB lighting on or off |
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
|`RGB_HUI` | |Increase hue |
|`RGB_HUD` | |Decrease hue |
|`RGB_SAI` | |Increase saturation |
|`RGB_SAD` | |Decrease saturation |
|`RGB_VAI` | |Increase value (brightness) |
|`RGB_VAD` | |Decrease value (brightness) |
|`RGB_SPI` | |Increase effect speed (does no support eeprom yet) |
|`RGB_SPD` | |Decrease effect speed (does no support eeprom yet) |
## [Thermal Printer](feature_thermal_printer.md)
@ -291,80 +402,31 @@ This is a reference only. Each group of keys links to the page documenting their
|`PRINT_ON` |Start printing everything the user types|
|`PRINT_OFF`|Stop printing everything the user types |
## [Bluetooth](feature_bluetooth.md)
|Key |Description |
|----------|----------------------------------------------|
|`OUT_AUTO`|Automatically switch between USB and Bluetooth|
|`OUT_USB` |USB only |
|`OUT_BT` |Bluetooth only |
## [Modifiers](quantum_keycodes.md#modifiers)
|Key |Aliases |Description |
|----------|---------- |----------------------------------------------------|
|`KC_HYPR` | |Hold Left Control, Shift, Alt and GUI |
|`KC_MEH` | |Hold Left Control, Shift and Alt |
|`LCTL(kc)`| |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`| |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`LCMD(kc)`, `LWIN(kc)`|Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`| |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)`|Hold Right GUI and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc`|
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`ALTG(kc)`| |Hold Right Control and Alt and press `kc` |
|`SGUI(kc)`|`SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
## [Mod-Tap Keys](quantum_keycodes.md#mod-tap-keys)
|Key |Aliases |Description |
|------------|---------------------------------------|-------------------------------------------------------|
|`LCTL_T(kc)`|`CTL_T(kc)` |Left Control when held, `kc` when tapped |
|`RCTL_T(kc)`| |Right Control when held, `kc` when tapped |
|`LSFT_T(kc)`|`SFT_T(kc)` |Left Shift when held, `kc` when tapped |
|`RSFT_T(kc)`| |Right Shift when held, `kc` when tapped |
|`LALT_T(kc)`|`ALT_T(kc)` |Left Alt when held, `kc` when tapped |
|`RALT_T(kc)`|`ALGR_T(kc)` |Right Alt when held, `kc` when tapped |
|`LGUI_T(kc)`|`LCMD_T(kc)`, `RWIN_T(kc)`, `GUI_T(kc)`|Left GUI when held, `kc` when tapped |
|`RGUI_T(kc)`|`RCMD_T(kc)`, `RWIN_T(kc)` |Right GUI when held, `kc` when tapped |
|`C_S_T(kc)` | |Left Control and Shift when held, `kc` when tapped |
|`MEH_T(kc)` | |Left Control, Shift and Alt when held, `kc` when tapped|
|`LCAG_T(kc)`| |Left Control, Alt and GUI when held, `kc` when tapped |
|`RCAG_T(kc)`| |Right Control, Alt and GUI when held, `kc` when tapped |
|`ALL_T(kc)` | |Left Control, Shift, Alt and GUI when held, `kc` when tapped - more info [here](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)|
|`SCMD_T(kc)`|`SWIN_T(kc)` |Left Shift and GUI when held, `kc` when tapped |
|`LCA_T(kc)` | |Left Control and Alt when held, `kc` when tapped |
## [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
|Key |Aliases |Description |
|------------------------|------------------|-------------------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
|`KC_HASH` | |`#` |
|`KC_DOLLAR` |`KC_DLR` |`$` |
|`KC_PERCENT` |`KC_PERC` |`%` |
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQT`/`KC_DQUO`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LT`/`KC_LABK` |`<` |
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
|Key |Aliases |Description |
|------------------------|-------------------|-------------------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
|`KC_HASH` | |`#` |
|`KC_DOLLAR` |`KC_DLR` |`$` |
|`KC_PERCENT` |`KC_PERC` |`%` |
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQUO`, `KC_DQT`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LABK`, `KC_LT` |`<` |
|`KC_RIGHT_ANGLE_BRACKET`|`KC_RABK`, `KC_GT` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
## [Switching and Toggling Layers](feature_advanced_keycodes.md#switching-and-toggling-layers)
@ -378,19 +440,13 @@ This is a reference only. Each group of keys links to the page documenting their
|`TT(layer)` |Normally acts like MO unless it's tapped multiple times, which toggles `layer` on |
|`LM(layer, mod)`|Momentarily turn on `layer` (like MO) with `mod` active as well. |
## [One Shot Keys](quantum_keycodes.md#one-shot-keys)
## [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
|Key |Description |
|------------|----------------------------------|
|`OSM(mod)` |Hold `mod` for one keypress |
|`OSL(layer)`|Switch to `layer` for one keypress|
## [Unicode Support](feature_unicode.md)
|Key |Aliases| |
|------------|-------|-------------------------------------------------|
|`UNICODE(n)`|`UC(n)`|Send Unicode character `n` |
|`X(n)` | |Send Unicode character `n` via a different method|
## [Swap Hands](feature_swap_hands.md)
@ -403,3 +459,9 @@ This is a reference only. Each group of keys links to the page documenting their
|`SH_MOFF` |Momentarily turns off swap. |
|`SH_TG` |Toggles swap on and off with every key press. |
|`SH_TT` |Toggles with a tap; momentary when held. |
## [Unicode Support](feature_unicode.md)
|Key |Aliases| |
|------------|-------|-------------------------------------------------|
|`UNICODE(n)`|`UC(n)`|Send Unicode character `n` |
|`X(n)` | |Send Unicode character `n` via a different method|

View File

@ -47,117 +47,145 @@ The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07
|Key |Description|
|--------|-----------|
|`KC_F1` | |
|`KC_F2` | |
|`KC_F3` | |
|`KC_F4` | |
|`KC_F5` | |
|`KC_F6` | |
|`KC_F7` | |
|`KC_F8` | |
|`KC_F9` | |
|`KC_F10`| |
|`KC_F11`| |
|`KC_F12`| |
|`KC_F13`| |
|`KC_F14`| |
|`KC_F15`| |
|`KC_F16`| |
|`KC_F17`| |
|`KC_F18`| |
|`KC_F19`| |
|`KC_F20`| |
|`KC_F21`| |
|`KC_F22`| |
|`KC_F23`| |
|`KC_F24`| |
|`KC_F1` |F1 |
|`KC_F2` |F2 |
|`KC_F3` |F3 |
|`KC_F4` |F4 |
|`KC_F5` |F5 |
|`KC_F6` |F6 |
|`KC_F7` |F7 |
|`KC_F8` |F8 |
|`KC_F9` |F9 |
|`KC_F10`|F10 |
|`KC_F11`|F11 |
|`KC_F12`|F12 |
|`KC_F13`|F13 |
|`KC_F14`|F14 |
|`KC_F15`|F15 |
|`KC_F16`|F16 |
|`KC_F17`|F17 |
|`KC_F18`|F18 |
|`KC_F19`|F19 |
|`KC_F20`|F20 |
|`KC_F21`|F21 |
|`KC_F22`|F22 |
|`KC_F23`|F23 |
|`KC_F24`|F24 |
## Punctuation
|Key |Aliases |Description |
|-----------------|---------|----------------------------------|
|`KC_ENTER` |`KC_ENT` |Return (Enter) |
|`KC_ESCAPE` |`KC_ESC` |Escape |
|`KC_BSPACE` |`KC_BSPC`|Delete (Backspace) |
|`KC_TAB` | |Tab |
|`KC_SPACE` |`KC_SPC` |Spacebar |
|`KC_MINUS` |`KC_MINS`|`-` and `_` |
|`KC_EQUAL` |`KC_EQL` |`=` and `+` |
|`KC_LBRACKET` |`KC_LBRC`|`[` and `{` |
|`KC_RBRACKET` |`KC_RBRC`|`]` and `}` |
|`KC_BSLASH` |`KC_BSLS`|`\` and <code>&#124;</code> |
|`KC_NONUS_HASH` |`KC_NUHS`|Non-US `#` and `~` |
|`KC_NONUS_BSLASH`|`KC_NUBS`|Non-US `\` and <code>&#124;</code>|
|`KC_INT1` |`KC_RO` |JIS `\` and <code>&#124;</code> |
|`KC_INT2` |`KC_KANA`|JIS Katakana/Hiragana |
|`KC_INT3` |`KC_JYEN`|JIS `¥` |
|`KC_SCOLON` |`KC_SCLN`|`;` and `:` |
|`KC_QUOTE` |`KC_QUOT`|`'` and `"` |
|`KC_GRAVE` |`KC_GRV` |<code>&#96;</code> and `~` |
|`KC_COMMA` |`KC_COMM`|`,` and `<` |
|`KC_DOT` | |`.` and `>` |
|`KC_SLASH` |`KC_SLSH`|`/` and `?` |
|`KC_CAPSLOCK` |`KC_CAPS`|Caps Lock |
|Key |Aliases |Description |
|-----------------|-------------------|-----------------------------------------------|
|`KC_ENTER` |`KC_ENT` |Return (Enter) |
|`KC_ESCAPE` |`KC_ESC` |Escape |
|`KC_BSPACE` |`KC_BSPC` |Delete (Backspace) |
|`KC_TAB` | |Tab |
|`KC_SPACE` |`KC_SPC` |Spacebar |
|`KC_MINUS` |`KC_MINS` |`-` and `_` |
|`KC_EQUAL` |`KC_EQL` |`=` and `+` |
|`KC_LBRACKET` |`KC_LBRC` |`[` and `{` |
|`KC_RBRACKET` |`KC_RBRC` |`]` and `}` |
|`KC_BSLASH` |`KC_BSLS` |`\` and <code>&#124;</code> |
|`KC_NONUS_HASH` |`KC_NUHS` |Non-US `#` and `~` |
|`KC_SCOLON` |`KC_SCLN` |`;` and `:` |
|`KC_QUOTE` |`KC_QUOT` |`'` and `"` |
|`KC_GRAVE` |`KC_GRV`, `KC_ZKHK`|<code>&#96;</code> and `~`, JIS Zenkaku/Hankaku|
|`KC_COMMA` |`KC_COMM` |`,` and `<` |
|`KC_DOT` | |`.` and `>` |
|`KC_SLASH` |`KC_SLSH` |`/` and `?` |
|`KC_NONUS_BSLASH`|`KC_NUBS` |Non-US `\` and <code>&#124;</code> |
## Lock Keys
|Key |Aliases |Description |
|-------------------|--------------------|-------------------------|
|`KC_CAPSLOCK` |`KC_CLCK`, `KC_CAPS`|Caps Lock |
|`KC_SCROLLLOCK` |`KC_SLCK` |Scroll Lock |
|`KC_NUMLOCK` |`KC_NLCK` |Keypad Num Lock and Clear|
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|`KC_LOCKING_SCROLL`|`KC_LSCR` |Locking Scroll Lock |
## Modifiers
|Key |Aliases |Description |
|-------------------|--------------------|------------------------------------|
|`KC_LCTRL` |`KC_LCTL` |Left Control |
|`KC_LSHIFT` |`KC_LSFT` |Left Shift |
|`KC_LALT` | |Left Alt |
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|`KC_RSHIFT` |`KC_RSFT` |Right Shift |
|`KC_RALT` | |Right Alt |
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN`|Right GUI (Windows/Command/Meta key)|
|`KC_LOCKING_CAPS` |`KC_LCAP` |Locking Caps Lock |
|`KC_LOCKING_NUM` |`KC_LNUM` |Locking Num Lock |
|`KC_LOCKING_SCROLL`|`KC_LSCR` |Locking Scroll Lock |
|`KC_INT4` |`KC_HENK` |JIS Henkan |
|`KC_INT5` |`KC_MHEN` |JIS Muhenkan |
|Key |Aliases |Description |
|-----------|--------------------|------------------------------------|
|`KC_LCTRL` |`KC_LCTL` |Left Control |
|`KC_LSHIFT`|`KC_LSFT` |Left Shift |
|`KC_LALT` | |Left Alt |
|`KC_LGUI` |`KC_LCMD`, `KC_LWIN`|Left GUI (Windows/Command/Meta key) |
|`KC_RCTRL` |`KC_RCTL` |Right Control |
|`KC_RSHIFT`|`KC_RSFT` |Right Shift |
|`KC_RALT` | |Right Alt |
|`KC_RGUI` |`KC_RCMD`, `KC_RWIN`|Right GUI (Windows/Command/Meta key)|
## International
|Key |Aliases |Description |
|----------|---------|-------------------------------|
|`KC_INT1` |`KC_RO` |JIS `\` and <code>&#124;</code>|
|`KC_INT2` |`KC_KANA`|JIS Katakana/Hiragana |
|`KC_INT3` |`KC_JYEN`|JIS `¥` |
|`KC_INT4` |`KC_HENK`|JIS Henkan |
|`KC_INT5` |`KC_MHEN`|JIS Muhenkan |
|`KC_INT6` | |JIS Numpad `,` |
|`KC_INT7` | |International 7 |
|`KC_INT8` | |International 8 |
|`KC_INT9` | |International 9 |
|`KC_LANG1`|`KC_HAEN`|Hangul/English |
|`KC_LANG2`|`KC_HANJ`|Hanja |
|`KC_LANG3`| |JIS Katakana |
|`KC_LANG4`| |JIS Hiragana |
|`KC_LANG5`| |JIS Zenkaku/Hankaku |
|`KC_LANG6`| |Language 6 |
|`KC_LANG7`| |Language 7 |
|`KC_LANG8`| |Language 8 |
|`KC_LANG9`| |Language 9 |
## Commands
|Key |Aliases |Description |
|------------------|---------|------------------------------|
|`KC_PSCREEN` |`KC_PSCR`|Print Screen |
|`KC_SCROLLLOCK` |`KC_SLCK`|Scroll Lock |
|`KC_PAUSE` |`KC_PAUS`|Pause |
|`KC_INSERT` |`KC_INS` |Insert |
|`KC_HOME` | |Home |
|`KC_PGUP` | |Page Up |
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|`KC_END` | |End |
|`KC_PGDOWN` |`KC_PGDN`|Page Down |
|`KC_RIGHT` |`KC_RGHT`|Right Arrow |
|`KC_LEFT` | |Left Arrow |
|`KC_DOWN` | |Down Arrow |
|`KC_UP` | |Up Arrow |
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key)|
|`KC_POWER` | |Power |
|`KC_EXECUTE` | |Execute |
|`KC_HELP` | |Help |
|`KC_MENU` | |Menu |
|`KC_SELECT` | |Select |
|`KC_AGAIN` | |Again |
|`KC_UNDO` | |Undo |
|`KC_CUT` | |Cut |
|`KC_COPY` | |Copy |
|`KC_PASTE` | |Paste |
|`KC_FIND` | |Find |
|`KC_ALT_ERASE` | |Alternate Erase |
|`KC_SYSREQ` | |SysReq/Attention |
|`KC_CANCEL` | |Cancel |
|`KC_CLEAR` | |Clear |
|`KC_PRIOR` | |Prior |
|`KC_RETURN` | |Return |
|`KC_SEPARATOR` | |Separator |
|`KC_OUT` | |Out |
|`KC_OPER` | |Oper |
|`KC_CLEAR_AGAIN` | |Clear/Again |
|`KC_CRSEL` | |CrSel/Props |
|`KC_EXSEL` | |ExSel |
|Key |Aliases |Description |
|------------------|-------------------|------------------------------|
|`KC_PSCREEN` |`KC_PSCR` |Print Screen |
|`KC_PAUSE` |`KC_PAUS`, `KC_BRK`|Pause |
|`KC_INSERT` |`KC_INS` |Insert |
|`KC_HOME` | |Home |
|`KC_PGUP` | |Page Up |
|`KC_DELETE` |`KC_DEL` |Forward Delete |
|`KC_END` | |End |
|`KC_PGDOWN` |`KC_PGDN` |Page Down |
|`KC_RIGHT` |`KC_RGHT` |Right Arrow |
|`KC_LEFT` | |Left Arrow |
|`KC_DOWN` | |Down Arrow |
|`KC_UP` | |Up Arrow |
|`KC_APPLICATION` |`KC_APP` |Application (Windows Menu Key)|
|`KC_POWER` | |System Power (macOS/Linux) |
|`KC_EXECUTE` |`KC_EXEC` |Execute |
|`KC_HELP` | |Help |
|`KC_MENU` | |Menu |
|`KC_SELECT` |`KC_SLCT` |Select |
|`KC_STOP` | |Stop |
|`KC_AGAIN` |`KC_AGIN` |Again |
|`KC_UNDO` | |Undo |
|`KC_CUT` | |Cut |
|`KC_COPY` | |Copy |
|`KC_PASTE` |`KC_PSTE` |Paste |
|`KC_FIND` | |Find |
|`KC__MUTE` | |Mute (macOS) |
|`KC__VOLUP` | |Volume Up (macOS) |
|`KC__VOLDOWN` | |Volume Down (macOS) |
|`KC_ALT_ERASE` |`KC_ERAS` |Alternate Erase |
|`KC_SYSREQ` | |SysReq/Attention |
|`KC_CANCEL` | |Cancel |
|`KC_CLEAR` |`KC_CLR` |Clear |
|`KC_PRIOR` | |Prior |
|`KC_RETURN` | |Return |
|`KC_SEPARATOR` | |Separator |
|`KC_OUT` | |Out |
|`KC_OPER` | |Oper |
|`KC_CLEAR_AGAIN` | |Clear/Again |
|`KC_CRSEL` | |CrSel/Props |
|`KC_EXSEL` | |ExSel |
## Media Keys
@ -165,41 +193,37 @@ These keycodes are not part of the Keyboard/Keypad usage page. The `SYSTEM_` key
Windows and macOS use different keycodes for "next track" and "previous track". Make sure you choose the keycode that corresponds to your OS.
|Key |Aliases |Description |
|-----------------------|---------|---------------------------------|
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|`KC_SYSTEM_SLEEP` |`KC_SLEP`|System Sleep |
|`KC_SYSTEM_WAKE` |`KC_WAKE`|System Wake |
|`KC_MAIL` |`KC_MAIL`| |
|`KC_CALCULATOR` |`KC_CALC`| |
|`KC_MY_COMPUTER` |`KC_MYCM`| |
|`KC_WWW_SEARCH` |`KC_WSCH`| |
|`KC_WWW_HOME` |`KC_WHOM`| |
|`KC_WWW_BACK` |`KC_WBAK`| |
|`KC_WWW_FORWARD` |`KC_WFWD`| |
|`KC_WWW_STOP` |`KC_WSTP`| |
|`KC_WWW_REFRESH` |`KC_WREF`| |
|`KC_STOP` | |Stop |
|`KC_WWW_FAVORITES` |`KC_WFAV`| |
|`KC__MUTE` | |Mute (macOS) |
|`KC__VOLUP` | |Volume Up (macOS) |
|`KC__VOLDOWN` | |Volume Down (macOS) |
|`KC_AUDIO_MUTE` |`KC_MUTE`|Mute (Windows/macOS/Linux) |
|`KC_AUDIO_VOL_UP` |`KC_VOLU`|Volume Up (Windows/macOS/Linux) |
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD`|Volume Down (Windows/macOS/Linux)|
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT`|Next Track (Windows) |
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV`|Previous Track (Windows) |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD`|Next Track (macOS) |
|`KC_MEDIA_REWIND` |`KC_MRWD`|Previous Track (macOS) |
|`KC_MEDIA_STOP` |`KC_MSTP`|Stop Track |
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY`|Play/Pause Track |
|`KC_MEDIA_SELECT` |`KC_MSEL`| |
|Key |Aliases |Description |
|-----------------------|---------|-----------------------------|
|`KC_SYSTEM_POWER` |`KC_PWR` |System Power Down |
|`KC_SYSTEM_SLEEP` |`KC_SLEP`|System Sleep |
|`KC_SYSTEM_WAKE` |`KC_WAKE`|System Wake |
|`KC_AUDIO_MUTE` |`KC_MUTE`|Mute |
|`KC_AUDIO_VOL_UP` |`KC_VOLU`|Volume Up |
|`KC_AUDIO_VOL_DOWN` |`KC_VOLD`|Volume Down |
|`KC_MEDIA_NEXT_TRACK` |`KC_MNXT`|Next Track (Windows) |
|`KC_MEDIA_PREV_TRACK` |`KC_MPRV`|Previous Track (Windows) |
|`KC_MEDIA_STOP` |`KC_MSTP`|Stop Track (Windows) |
|`KC_MEDIA_PLAY_PAUSE` |`KC_MPLY`|Play/Pause Track |
|`KC_MEDIA_SELECT` |`KC_MSEL`|Launch Media Player (Windows)|
|`KC_MEDIA_EJECT` |`KC_EJCT`|Eject (macOS) |
|`KC_MAIL` | |Launch Mail (Windows) |
|`KC_CALCULATOR` |`KC_CALC`|Launch Calculator (Windows) |
|`KC_MY_COMPUTER` |`KC_MYCM`|Launch My Computer (Windows) |
|`KC_WWW_SEARCH` |`KC_WSCH`|Browser Search (Windows) |
|`KC_WWW_HOME` |`KC_WHOM`|Browser Home (Windows) |
|`KC_WWW_BACK` |`KC_WBAK`|Browser Back (Windows) |
|`KC_WWW_FORWARD` |`KC_WFWD`|Browser Forward (Windows) |
|`KC_WWW_STOP` |`KC_WSTP`|Browser Stop (Windows) |
|`KC_WWW_REFRESH` |`KC_WREF`|Browser Refresh (Windows) |
|`KC_WWW_FAVORITES` |`KC_WFAV`|Browser Favorites (Windows) |
|`KC_MEDIA_FAST_FORWARD`|`KC_MFFD`|Next Track (macOS) |
|`KC_MEDIA_REWIND` |`KC_MRWD`|Previous Track (macOS) |
## Number Pad
|Key |Aliases |Description |
|-------------------|---------|------------------------------|
|`KC_NUMLOCK` |`KC_NLCK`|Keypad Num Lock and Clear |
|`KC_KP_SLASH` |`KC_PSLS`|Keypad `/` |
|`KC_KP_ASTERISK` |`KC_PAST`|Keypad `*` |
|`KC_KP_MINUS` |`KC_PMNS`|Keypad `-` |
@ -224,7 +248,7 @@ Windows and macOS use different keycodes for "next track" and "previous track".
In addition to these, keycodes in the range of `0xA5-DF` are reserved for internal use by TMK.
|Key |Aliases |Description |
|----------------|---------|---------------------------------------|
|`KC_NO` | |Ignore this key (NOOP) |
|`KC_TRANSPARENT`|`KC_TRNS`|Use the next lowest non-transparent key|
|Key |Aliases |Description |
|----------------|--------------------|---------------------------------------|
|`KC_NO` |`XXXXXXX` |Ignore this key (NOOP) |
|`KC_TRANSPARENT`|`KC_TRNS`, `_______`|Use the next lowest non-transparent key|

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@ -1,31 +1,33 @@
# US ANSI Shifted Symbols
These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboards. They do not have dedicated keycodes but are instead typed by holding down shift and then sending a keycode.
These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboard. They do not have keycodes of their own but are simply shortcuts for `LSFT(kc)`, and as such send a Left Shift with the unshifted keycode, not the symbol itself.
It's important to remember that all of these keycodes send a left shift - this may cause unintended actions if unaccounted for. The short code is preferred in most situations.
## Caveats
## US ANSI Shifted Keycodes
Unfortunately, these keycodes cannot be used in Mod-Taps or Layer-Taps, since any modifiers specified in the keycode are ignored.
|Key |Aliases |Description |
|------------------------|------------------|-------------------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
|`KC_HASH` | |`#` |
|`KC_DOLLAR` |`KC_DLR` |`$` |
|`KC_PERCENT` |`KC_PERC` |`%` |
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQT`/`KC_DQUO`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LT`/`KC_LABK` |`<` |
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
## Keycodes
|Key |Aliases |Description |
|------------------------|-------------------|-------------------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
|`KC_HASH` | |`#` |
|`KC_DOLLAR` |`KC_DLR` |`$` |
|`KC_PERCENT` |`KC_PERC` |`%` |
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQUO`, `KC_DQT`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LABK`, `KC_LT` |`<` |
|`KC_RIGHT_ANGLE_BRACKET`|`KC_RABK`, `KC_GT` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |

View File

@ -1,4 +1,4 @@
# The Compelete Newbs Guide To QMK
# The Complete Newbs Guide To QMK
QMK is a powerful Open Source firmware for your mechanical keyboard. You can use QMK to customize your keyboard in ways both simple and powerful. People of all skill levels, from complete newbie to master programmer, have successfully used QMK to customize their keyboard. This guide will help you do the same, no matter your skill level.
@ -12,5 +12,7 @@ There are 4 main sections to this guide:
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Learn More with these Resources](newbs_learn_more_resources.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).

View File

@ -2,7 +2,7 @@
Your computer keyboard has a processor inside of it, not unlike the one inside your computer. This processor runs software that is responsible for detecting button presses and sending reports about the state of the keyboard when they are pressed or released. QMK fills the role of that software, detecting button presses and passing that information on to the host computer. When you build your custom layout you are creating the equivalent of an .exe for your keyboard.
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful layouts, you only have to follow a few simple syntax rules.
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful layouts, you only have to follow a few simple syntax rules.
# Getting Started
@ -12,13 +12,19 @@ Before you can build keymaps you need to install some software and setup your bu
### Text Editor
You'll need a program that can edit and save **plain text** files. If you are on Windows you can make due with Notepad, and on Linux you can use Gedit, both of which are simple but functional text editors. On macOS you can not use TextEdit.app, it will not save plain text files. You will need to install another program such as Sublime Text.
You'll need a program that can edit and save **plain text** files. If you are on Windows you can make due with Notepad, and on Linux you can use Gedit, both of which are simple but functional text editors. On macOS be careful with TextEdit.app, it will not save plain text files unless you make sure to select "Make Plain text" from the "Format" menu, or you can use another program such as Sublime Text.
?> Not sure which text editor to use? Laurence Bradford wrote [a great introduction](https://learntocodewith.me/programming/basics/text-editors/) to the subject.
### QMK Toolbox
QMK Toolbox is a Windows and macOS program that allows you to both program and debug your custom keyboard. You will want to install it so that you can easily flash your keyboard and receive the debugging messages that your keyboard will print.
QMK Toolbox is an optional graphical Windows and macOS program that allows you to both program and debug your custom keyboard. You will likely prefer it to easily flash your keyboard and receive the debugging messages that your keyboard will print.
Download the files from the links below:
For Windows: "qmk_toolbox.exe" or "qmk_toolbox_install.exe" (with installer)
For Mac: "QMK.Toolbox.app.zip" or "QMK.Toolbox.pkg" (with installer)
* [Newest Release](https://github.com/qmk/qmk_toolbox/releases/latest)
* [Source Code](https://github.com/qmk/qmk_toolbox/)
@ -43,6 +49,8 @@ You will need to install msys2 and git.
You will need to install homebrew. Follow the instructions on the homebrew homepage: https://brew.sh
After homebrew is installed continue with "Download QMK", following step "Setup QMK" runs a script that will install other packages.
### Linux
You will need to install git. It's extremely likely you already have it, but if not one of the following commands should install it:

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@ -0,0 +1,13 @@
# Learning Resources
These resources are aimed at giving new members in the qmk community more understanding to the information provided in the newbs docs.
Git resources:
*
*[Great General Tutorial](https://www.codecademy.com/learn/learn-git)
*[Git Game To Learn From Examples](https://learngitbranching.js.org/)
*[Git Resources to Learn More About Github](getting_started_github.md)
*[Git Resources Aimed Specificly toward QMK](contributing.md)
Command Line resources:
*[Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)

View File

@ -34,7 +34,7 @@
},
{
"from": "space_cadet_shift.html",
"to": "feature_space_cadet.html"
"to": "feature_space_cadet_shift.html"
},
{
"from": "tap_dance.html",

View File

@ -133,7 +133,7 @@ A 1 byte number that is sent as part of a HID report over USB that represents a
## Space Cadet Shift
A special set of shift keys which allow you to type various types of braces by tapping the left or right shift one or more times.
* [Space Cadet Shift Documentation](feature_space_cadet.md)
* [Space Cadet Shift Documentation](feature_space_cadet_shift.md)
## Tap
Pressing and releasing a key. In some situations you will need to distinguish between a key down and a key up event, and Tap always refers to both at once.

10
docs/sidebar.css Normal file
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@ -0,0 +1,10 @@
.sidebar-toggle {
position: absolute;
top: 0;
bottom: auto;
left: 0;
}
.search {
margin-top: 40px;
}

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@ -1,232 +0,0 @@
/*
* TWIlib.c
*
* Created: 6/01/2014 10:41:33 PM
* Author: Chris Herring
* http://www.chrisherring.net/all/tutorial-interrupt-driven-twi-interface-for-avr-part1/
*/
#include <avr/io.h>
#include <avr/interrupt.h>
#include "TWIlib.h"
#include "util/delay.h"
void TWIInit()
{
TWIInfo.mode = Ready;
TWIInfo.errorCode = 0xFF;
TWIInfo.repStart = 0;
// Set pre-scalers (no pre-scaling)
TWSR = 0;
// Set bit rate
TWBR = ((F_CPU / TWI_FREQ) - 16) / 2;
// Enable TWI and interrupt
TWCR = (1 << TWIE) | (1 << TWEN);
}
uint8_t isTWIReady()
{
if ( (TWIInfo.mode == Ready) | (TWIInfo.mode == RepeatedStartSent) )
{
return 1;
}
else
{
return 0;
}
}
uint8_t TWITransmitData(void *const TXdata, uint8_t dataLen, uint8_t repStart)
{
if (dataLen <= TXMAXBUFLEN)
{
// Wait until ready
while (!isTWIReady()) {_delay_us(1);}
// Set repeated start mode
TWIInfo.repStart = repStart;
// Copy data into the transmit buffer
uint8_t *data = (uint8_t *)TXdata;
for (int i = 0; i < dataLen; i++)
{
TWITransmitBuffer[i] = data[i];
}
// Copy transmit info to global variables
TXBuffLen = dataLen;
TXBuffIndex = 0;
// If a repeated start has been sent, then devices are already listening for an address
// and another start does not need to be sent.
if (TWIInfo.mode == RepeatedStartSent)
{
TWIInfo.mode = Initializing;
TWDR = TWITransmitBuffer[TXBuffIndex++]; // Load data to transmit buffer
TWISendTransmit(); // Send the data
}
else // Otherwise, just send the normal start signal to begin transmission.
{
TWIInfo.mode = Initializing;
TWISendStart();
}
}
else
{
return 1; // return an error if data length is longer than buffer
}
return 0;
}
uint8_t TWIReadData(uint8_t TWIaddr, uint8_t bytesToRead, uint8_t repStart)
{
// Check if number of bytes to read can fit in the RXbuffer
if (bytesToRead < RXMAXBUFLEN)
{
// Reset buffer index and set RXBuffLen to the number of bytes to read
RXBuffIndex = 0;
RXBuffLen = bytesToRead;
// Create the one value array for the address to be transmitted
uint8_t TXdata[1];
// Shift the address and AND a 1 into the read write bit (set to write mode)
TXdata[0] = (TWIaddr << 1) | 0x01;
// Use the TWITransmitData function to initialize the transfer and address the slave
TWITransmitData(TXdata, 1, repStart);
}
else
{
return 0;
}
return 1;
}
ISR (TWI_vect)
{
switch (TWI_STATUS)
{
// ----\/ ---- MASTER TRANSMITTER OR WRITING ADDRESS ----\/ ---- //
case TWI_MT_SLAW_ACK: // SLA+W transmitted and ACK received
// Set mode to Master Transmitter
TWIInfo.mode = MasterTransmitter;
case TWI_START_SENT: // Start condition has been transmitted
case TWI_MT_DATA_ACK: // Data byte has been transmitted, ACK received
if (TXBuffIndex < TXBuffLen) // If there is more data to send
{
TWDR = TWITransmitBuffer[TXBuffIndex++]; // Load data to transmit buffer
TWIInfo.errorCode = TWI_NO_RELEVANT_INFO;
TWISendTransmit(); // Send the data
}
// This transmission is complete however do not release bus yet
else if (TWIInfo.repStart)
{
TWIInfo.errorCode = 0xFF;
TWISendStart();
}
// All transmissions are complete, exit
else
{
TWIInfo.mode = Ready;
TWIInfo.errorCode = 0xFF;
TWISendStop();
}
break;
// ----\/ ---- MASTER RECEIVER ----\/ ---- //
case TWI_MR_SLAR_ACK: // SLA+R has been transmitted, ACK has been received
// Switch to Master Receiver mode
TWIInfo.mode = MasterReceiver;
// If there is more than one byte to be read, receive data byte and return an ACK
if (RXBuffIndex < RXBuffLen-1)
{
TWIInfo.errorCode = TWI_NO_RELEVANT_INFO;
TWISendACK();
}
// Otherwise when a data byte (the only data byte) is received, return NACK
else
{
TWIInfo.errorCode = TWI_NO_RELEVANT_INFO;
TWISendNACK();
}
break;
case TWI_MR_DATA_ACK: // Data has been received, ACK has been transmitted.
/// -- HANDLE DATA BYTE --- ///
TWIReceiveBuffer[RXBuffIndex++] = TWDR;
// If there is more than one byte to be read, receive data byte and return an ACK
if (RXBuffIndex < RXBuffLen-1)
{
TWIInfo.errorCode = TWI_NO_RELEVANT_INFO;
TWISendACK();
}
// Otherwise when a data byte (the only data byte) is received, return NACK
else
{
TWIInfo.errorCode = TWI_NO_RELEVANT_INFO;
TWISendNACK();
}
break;
case TWI_MR_DATA_NACK: // Data byte has been received, NACK has been transmitted. End of transmission.
/// -- HANDLE DATA BYTE --- ///
TWIReceiveBuffer[RXBuffIndex++] = TWDR;
// This transmission is complete however do not release bus yet
if (TWIInfo.repStart)
{
TWIInfo.errorCode = 0xFF;
TWISendStart();
}
// All transmissions are complete, exit
else
{
TWIInfo.mode = Ready;
TWIInfo.errorCode = 0xFF;
TWISendStop();
}
break;
// ----\/ ---- MT and MR common ----\/ ---- //
case TWI_MR_SLAR_NACK: // SLA+R transmitted, NACK received
case TWI_MT_SLAW_NACK: // SLA+W transmitted, NACK received
case TWI_MT_DATA_NACK: // Data byte has been transmitted, NACK received
case TWI_LOST_ARBIT: // Arbitration has been lost
// Return error and send stop and set mode to ready
if (TWIInfo.repStart)
{
TWIInfo.errorCode = TWI_STATUS;
TWISendStart();
}
// All transmissions are complete, exit
else
{
TWIInfo.mode = Ready;
TWIInfo.errorCode = TWI_STATUS;
TWISendStop();
}
break;
case TWI_REP_START_SENT: // Repeated start has been transmitted
// Set the mode but DO NOT clear TWINT as the next data is not yet ready
TWIInfo.mode = RepeatedStartSent;
break;
// ----\/ ---- SLAVE RECEIVER ----\/ ---- //
// TODO IMPLEMENT SLAVE RECEIVER FUNCTIONALITY
// ----\/ ---- SLAVE TRANSMITTER ----\/ ---- //
// TODO IMPLEMENT SLAVE TRANSMITTER FUNCTIONALITY
// ----\/ ---- MISCELLANEOUS STATES ----\/ ---- //
case TWI_NO_RELEVANT_INFO: // It is not really possible to get into this ISR on this condition
// Rather, it is there to be manually set between operations
break;
case TWI_ILLEGAL_START_STOP: // Illegal START/STOP, abort and return error
TWIInfo.errorCode = TWI_ILLEGAL_START_STOP;
TWIInfo.mode = Ready;
TWISendStop();
break;
}
}

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@ -1,82 +0,0 @@
/*
* TWIlib.h
*
* Created: 6/01/2014 10:38:42 PM
* Author: Chris Herring
* http://www.chrisherring.net/all/tutorial-interrupt-driven-twi-interface-for-avr-part1/
*/
#ifndef TWILIB_H_
#define TWILIB_H_
// TWI bit rate (was 100000)
#define TWI_FREQ 400000
// Get TWI status
#define TWI_STATUS (TWSR & 0xF8)
// Transmit buffer length
#define TXMAXBUFLEN 20
// Receive buffer length
#define RXMAXBUFLEN 20
// Global transmit buffer
uint8_t TWITransmitBuffer[TXMAXBUFLEN];
// Global receive buffer
volatile uint8_t TWIReceiveBuffer[RXMAXBUFLEN];
// Buffer indexes
volatile int TXBuffIndex; // Index of the transmit buffer. Is volatile, can change at any time.
int RXBuffIndex; // Current index in the receive buffer
// Buffer lengths
int TXBuffLen; // The total length of the transmit buffer
int RXBuffLen; // The total number of bytes to read (should be less than RXMAXBUFFLEN)
typedef enum {
Ready,
Initializing,
RepeatedStartSent,
MasterTransmitter,
MasterReceiver,
SlaceTransmitter,
SlaveReciever
} TWIMode;
typedef struct TWIInfoStruct{
TWIMode mode;
uint8_t errorCode;
uint8_t repStart;
}TWIInfoStruct;
TWIInfoStruct TWIInfo;
// TWI Status Codes
#define TWI_START_SENT 0x08 // Start sent
#define TWI_REP_START_SENT 0x10 // Repeated Start sent
// Master Transmitter Mode
#define TWI_MT_SLAW_ACK 0x18 // SLA+W sent and ACK received
#define TWI_MT_SLAW_NACK 0x20 // SLA+W sent and NACK received
#define TWI_MT_DATA_ACK 0x28 // DATA sent and ACK received
#define TWI_MT_DATA_NACK 0x30 // DATA sent and NACK received
// Master Receiver Mode
#define TWI_MR_SLAR_ACK 0x40 // SLA+R sent, ACK received
#define TWI_MR_SLAR_NACK 0x48 // SLA+R sent, NACK received
#define TWI_MR_DATA_ACK 0x50 // Data received, ACK returned
#define TWI_MR_DATA_NACK 0x58 // Data received, NACK returned
// Miscellaneous States
#define TWI_LOST_ARBIT 0x38 // Arbitration has been lost
#define TWI_NO_RELEVANT_INFO 0xF8 // No relevant information available
#define TWI_ILLEGAL_START_STOP 0x00 // Illegal START or STOP condition has been detected
#define TWI_SUCCESS 0xFF // Successful transfer, this state is impossible from TWSR as bit2 is 0 and read only
#define TWISendStart() (TWCR = (1<<TWINT)|(1<<TWSTA)|(1<<TWEN)|(1<<TWIE)) // Send the START signal, enable interrupts and TWI, clear TWINT flag to resume transfer.
#define TWISendStop() (TWCR = (1<<TWINT)|(1<<TWSTO)|(1<<TWEN)|(1<<TWIE)) // Send the STOP signal, enable interrupts and TWI, clear TWINT flag.
#define TWISendTransmit() (TWCR = (1<<TWINT)|(1<<TWEN)|(1<<TWIE)) // Used to resume a transfer, clear TWINT and ensure that TWI and interrupts are enabled.
#define TWISendACK() (TWCR = (1<<TWINT)|(1<<TWEN)|(1<<TWIE)|(1<<TWEA)) // FOR MR mode. Resume a transfer, ensure that TWI and interrupts are enabled and respond with an ACK if the device is addressed as a slave or after it receives a byte.
#define TWISendNACK() (TWCR = (1<<TWINT)|(1<<TWEN)|(1<<TWIE)) // FOR MR mode. Resume a transfer, ensure that TWI and interrupts are enabled but DO NOT respond with an ACK if the device is addressed as a slave or after it receives a byte.
// Function declarations
uint8_t TWITransmitData(void *const TXdata, uint8_t dataLen, uint8_t repStart);
void TWIInit(void);
uint8_t TWIReadData(uint8_t TWIaddr, uint8_t bytesToRead, uint8_t repStart);
uint8_t isTWIReady(void);
#endif // TWICOMMS_H_

592
drivers/avr/hd44780.c Normal file
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/****************************************************************************
Title: HD44780U LCD library
Author: Peter Fleury <pfleury@gmx.ch> http://tinyurl.com/peterfleury
License: GNU General Public License Version 3
File: $Id: lcd.c,v 1.15.2.2 2015/01/17 12:16:05 peter Exp $
Software: AVR-GCC 3.3
Target: any AVR device, memory mapped mode only for AT90S4414/8515/Mega
DESCRIPTION
Basic routines for interfacing a HD44780U-based text lcd display
Originally based on Volker Oth's lcd library,
changed lcd_init(), added additional constants for lcd_command(),
added 4-bit I/O mode, improved and optimized code.
Library can be operated in memory mapped mode (LCD_IO_MODE=0) or in
4-bit IO port mode (LCD_IO_MODE=1). 8-bit IO port mode not supported.
Memory mapped mode compatible with Kanda STK200, but supports also
generation of R/W signal through A8 address line.
USAGE
See the C include lcd.h file for a description of each function
*****************************************************************************/
#include <inttypes.h>
#include <avr/io.h>
#include <avr/pgmspace.h>
#include <util/delay.h>
#include "hd44780.h"
/*
** constants/macros
*/
#define DDR(x) (*(&x - 1)) /* address of data direction register of port x */
#if defined(__AVR_ATmega64__) || defined(__AVR_ATmega128__)
/* on ATmega64/128 PINF is on port 0x00 and not 0x60 */
#define PIN(x) ( &PORTF==&(x) ? _SFR_IO8(0x00) : (*(&x - 2)) )
#else
#define PIN(x) (*(&x - 2)) /* address of input register of port x */
#endif
#if LCD_IO_MODE
#define lcd_e_delay() _delay_us(LCD_DELAY_ENABLE_PULSE)
#define lcd_e_high() LCD_E_PORT |= _BV(LCD_E_PIN);
#define lcd_e_low() LCD_E_PORT &= ~_BV(LCD_E_PIN);
#define lcd_e_toggle() toggle_e()
#define lcd_rw_high() LCD_RW_PORT |= _BV(LCD_RW_PIN)
#define lcd_rw_low() LCD_RW_PORT &= ~_BV(LCD_RW_PIN)
#define lcd_rs_high() LCD_RS_PORT |= _BV(LCD_RS_PIN)
#define lcd_rs_low() LCD_RS_PORT &= ~_BV(LCD_RS_PIN)
#endif
#if LCD_IO_MODE
#if LCD_LINES==1
#define LCD_FUNCTION_DEFAULT LCD_FUNCTION_4BIT_1LINE
#else
#define LCD_FUNCTION_DEFAULT LCD_FUNCTION_4BIT_2LINES
#endif
#else
#if LCD_LINES==1
#define LCD_FUNCTION_DEFAULT LCD_FUNCTION_8BIT_1LINE
#else
#define LCD_FUNCTION_DEFAULT LCD_FUNCTION_8BIT_2LINES
#endif
#endif
#if LCD_CONTROLLER_KS0073
#if LCD_LINES==4
#define KS0073_EXTENDED_FUNCTION_REGISTER_ON 0x2C /* |0|010|1100 4-bit mode, extension-bit RE = 1 */
#define KS0073_EXTENDED_FUNCTION_REGISTER_OFF 0x28 /* |0|010|1000 4-bit mode, extension-bit RE = 0 */
#define KS0073_4LINES_MODE 0x09 /* |0|000|1001 4 lines mode */
#endif
#endif
/*
** function prototypes
*/
#if LCD_IO_MODE
static void toggle_e(void);
#endif
/*
** local functions
*/
/*************************************************************************
delay for a minimum of <us> microseconds
the number of loops is calculated at compile-time from MCU clock frequency
*************************************************************************/
#define delay(us) _delay_us(us)
#if LCD_IO_MODE
/* toggle Enable Pin to initiate write */
static void toggle_e(void)
{
lcd_e_high();
lcd_e_delay();
lcd_e_low();
}
#endif
/*************************************************************************
Low-level function to write byte to LCD controller
Input: data byte to write to LCD
rs 1: write data
0: write instruction
Returns: none
*************************************************************************/
#if LCD_IO_MODE
static void lcd_write(uint8_t data,uint8_t rs)
{
unsigned char dataBits ;
if (rs) { /* write data (RS=1, RW=0) */
lcd_rs_high();
} else { /* write instruction (RS=0, RW=0) */
lcd_rs_low();
}
lcd_rw_low(); /* RW=0 write mode */
if ( ( &LCD_DATA0_PORT == &LCD_DATA1_PORT) && ( &LCD_DATA1_PORT == &LCD_DATA2_PORT ) && ( &LCD_DATA2_PORT == &LCD_DATA3_PORT )
&& (LCD_DATA0_PIN == 0) && (LCD_DATA1_PIN == 1) && (LCD_DATA2_PIN == 2) && (LCD_DATA3_PIN == 3) )
{
/* configure data pins as output */
DDR(LCD_DATA0_PORT) |= 0x0F;
/* output high nibble first */
dataBits = LCD_DATA0_PORT & 0xF0;
LCD_DATA0_PORT = dataBits |((data>>4)&0x0F);
lcd_e_toggle();
/* output low nibble */
LCD_DATA0_PORT = dataBits | (data&0x0F);
lcd_e_toggle();
/* all data pins high (inactive) */
LCD_DATA0_PORT = dataBits | 0x0F;
}
else
{
/* configure data pins as output */
DDR(LCD_DATA0_PORT) |= _BV(LCD_DATA0_PIN);
DDR(LCD_DATA1_PORT) |= _BV(LCD_DATA1_PIN);
DDR(LCD_DATA2_PORT) |= _BV(LCD_DATA2_PIN);
DDR(LCD_DATA3_PORT) |= _BV(LCD_DATA3_PIN);
/* output high nibble first */
LCD_DATA3_PORT &= ~_BV(LCD_DATA3_PIN);
LCD_DATA2_PORT &= ~_BV(LCD_DATA2_PIN);
LCD_DATA1_PORT &= ~_BV(LCD_DATA1_PIN);
LCD_DATA0_PORT &= ~_BV(LCD_DATA0_PIN);
if(data & 0x80) LCD_DATA3_PORT |= _BV(LCD_DATA3_PIN);
if(data & 0x40) LCD_DATA2_PORT |= _BV(LCD_DATA2_PIN);
if(data & 0x20) LCD_DATA1_PORT |= _BV(LCD_DATA1_PIN);
if(data & 0x10) LCD_DATA0_PORT |= _BV(LCD_DATA0_PIN);
lcd_e_toggle();
/* output low nibble */
LCD_DATA3_PORT &= ~_BV(LCD_DATA3_PIN);
LCD_DATA2_PORT &= ~_BV(LCD_DATA2_PIN);
LCD_DATA1_PORT &= ~_BV(LCD_DATA1_PIN);
LCD_DATA0_PORT &= ~_BV(LCD_DATA0_PIN);
if(data & 0x08) LCD_DATA3_PORT |= _BV(LCD_DATA3_PIN);
if(data & 0x04) LCD_DATA2_PORT |= _BV(LCD_DATA2_PIN);
if(data & 0x02) LCD_DATA1_PORT |= _BV(LCD_DATA1_PIN);
if(data & 0x01) LCD_DATA0_PORT |= _BV(LCD_DATA0_PIN);
lcd_e_toggle();
/* all data pins high (inactive) */
LCD_DATA0_PORT |= _BV(LCD_DATA0_PIN);
LCD_DATA1_PORT |= _BV(LCD_DATA1_PIN);
LCD_DATA2_PORT |= _BV(LCD_DATA2_PIN);
LCD_DATA3_PORT |= _BV(LCD_DATA3_PIN);
}
}
#else
#define lcd_write(d,rs) if (rs) *(volatile uint8_t*)(LCD_IO_DATA) = d; else *(volatile uint8_t*)(LCD_IO_FUNCTION) = d;
/* rs==0 -> write instruction to LCD_IO_FUNCTION */
/* rs==1 -> write data to LCD_IO_DATA */
#endif
/*************************************************************************
Low-level function to read byte from LCD controller
Input: rs 1: read data
0: read busy flag / address counter
Returns: byte read from LCD controller
*************************************************************************/
#if LCD_IO_MODE
static uint8_t lcd_read(uint8_t rs)
{
uint8_t data;
if (rs)
lcd_rs_high(); /* RS=1: read data */
else
lcd_rs_low(); /* RS=0: read busy flag */
lcd_rw_high(); /* RW=1 read mode */
if ( ( &LCD_DATA0_PORT == &LCD_DATA1_PORT) && ( &LCD_DATA1_PORT == &LCD_DATA2_PORT ) && ( &LCD_DATA2_PORT == &LCD_DATA3_PORT )
&& ( LCD_DATA0_PIN == 0 )&& (LCD_DATA1_PIN == 1) && (LCD_DATA2_PIN == 2) && (LCD_DATA3_PIN == 3) )
{
DDR(LCD_DATA0_PORT) &= 0xF0; /* configure data pins as input */
lcd_e_high();
lcd_e_delay();
data = PIN(LCD_DATA0_PORT) << 4; /* read high nibble first */
lcd_e_low();
lcd_e_delay(); /* Enable 500ns low */
lcd_e_high();
lcd_e_delay();
data |= PIN(LCD_DATA0_PORT)&0x0F; /* read low nibble */
lcd_e_low();
}
else
{
/* configure data pins as input */
DDR(LCD_DATA0_PORT) &= ~_BV(LCD_DATA0_PIN);
DDR(LCD_DATA1_PORT) &= ~_BV(LCD_DATA1_PIN);
DDR(LCD_DATA2_PORT) &= ~_BV(LCD_DATA2_PIN);
DDR(LCD_DATA3_PORT) &= ~_BV(LCD_DATA3_PIN);
/* read high nibble first */
lcd_e_high();
lcd_e_delay();
data = 0;
if ( PIN(LCD_DATA0_PORT) & _BV(LCD_DATA0_PIN) ) data |= 0x10;
if ( PIN(LCD_DATA1_PORT) & _BV(LCD_DATA1_PIN) ) data |= 0x20;
if ( PIN(LCD_DATA2_PORT) & _BV(LCD_DATA2_PIN) ) data |= 0x40;
if ( PIN(LCD_DATA3_PORT) & _BV(LCD_DATA3_PIN) ) data |= 0x80;
lcd_e_low();
lcd_e_delay(); /* Enable 500ns low */
/* read low nibble */
lcd_e_high();
lcd_e_delay();
if ( PIN(LCD_DATA0_PORT) & _BV(LCD_DATA0_PIN) ) data |= 0x01;
if ( PIN(LCD_DATA1_PORT) & _BV(LCD_DATA1_PIN) ) data |= 0x02;
if ( PIN(LCD_DATA2_PORT) & _BV(LCD_DATA2_PIN) ) data |= 0x04;
if ( PIN(LCD_DATA3_PORT) & _BV(LCD_DATA3_PIN) ) data |= 0x08;
lcd_e_low();
}
return data;
}
#else
#define lcd_read(rs) (rs) ? *(volatile uint8_t*)(LCD_IO_DATA+LCD_IO_READ) : *(volatile uint8_t*)(LCD_IO_FUNCTION+LCD_IO_READ)
/* rs==0 -> read instruction from LCD_IO_FUNCTION */
/* rs==1 -> read data from LCD_IO_DATA */
#endif
/*************************************************************************
loops while lcd is busy, returns address counter
*************************************************************************/
static uint8_t lcd_waitbusy(void)
{
register uint8_t c;
/* wait until busy flag is cleared */
while ( (c=lcd_read(0)) & (1<<LCD_BUSY)) {}
/* the address counter is updated 4us after the busy flag is cleared */
delay(LCD_DELAY_BUSY_FLAG);
/* now read the address counter */
return (lcd_read(0)); // return address counter
}/* lcd_waitbusy */
/*************************************************************************
Move cursor to the start of next line or to the first line if the cursor
is already on the last line.
*************************************************************************/
static inline void lcd_newline(uint8_t pos)
{
register uint8_t addressCounter;
#if LCD_LINES==1
addressCounter = 0;
#endif
#if LCD_LINES==2
if ( pos < (LCD_START_LINE2) )
addressCounter = LCD_START_LINE2;
else
addressCounter = LCD_START_LINE1;
#endif
#if LCD_LINES==4
#if KS0073_4LINES_MODE
if ( pos < LCD_START_LINE2 )
addressCounter = LCD_START_LINE2;
else if ( (pos >= LCD_START_LINE2) && (pos < LCD_START_LINE3) )
addressCounter = LCD_START_LINE3;
else if ( (pos >= LCD_START_LINE3) && (pos < LCD_START_LINE4) )
addressCounter = LCD_START_LINE4;
else
addressCounter = LCD_START_LINE1;
#else
if ( pos < LCD_START_LINE3 )
addressCounter = LCD_START_LINE2;
else if ( (pos >= LCD_START_LINE2) && (pos < LCD_START_LINE4) )
addressCounter = LCD_START_LINE3;
else if ( (pos >= LCD_START_LINE3) && (pos < LCD_START_LINE2) )
addressCounter = LCD_START_LINE4;
else
addressCounter = LCD_START_LINE1;
#endif
#endif
lcd_command((1<<LCD_DDRAM)+addressCounter);
}/* lcd_newline */
/*
** PUBLIC FUNCTIONS
*/
/*************************************************************************
Send LCD controller instruction command
Input: instruction to send to LCD controller, see HD44780 data sheet
Returns: none
*************************************************************************/
void lcd_command(uint8_t cmd)
{
lcd_waitbusy();
lcd_write(cmd,0);
}
/*************************************************************************
Send data byte to LCD controller
Input: data to send to LCD controller, see HD44780 data sheet
Returns: none
*************************************************************************/
void lcd_data(uint8_t data)
{
lcd_waitbusy();
lcd_write(data,1);
}
/*************************************************************************
Set cursor to specified position
Input: x horizontal position (0: left most position)
y vertical position (0: first line)
Returns: none
*************************************************************************/
void lcd_gotoxy(uint8_t x, uint8_t y)
{
#if LCD_LINES==1
lcd_command((1<<LCD_DDRAM)+LCD_START_LINE1+x);
#endif
#if LCD_LINES==2
if ( y==0 )
lcd_command((1<<LCD_DDRAM)+LCD_START_LINE1+x);
else
lcd_command((1<<LCD_DDRAM)+LCD_START_LINE2+x);
#endif
#if LCD_LINES==4
if ( y==0 )
lcd_command((1<<LCD_DDRAM)+LCD_START_LINE1+x);
else if ( y==1)
lcd_command((1<<LCD_DDRAM)+LCD_START_LINE2+x);
else if ( y==2)
lcd_command((1<<LCD_DDRAM)+LCD_START_LINE3+x);
else /* y==3 */
lcd_command((1<<LCD_DDRAM)+LCD_START_LINE4+x);
#endif
}/* lcd_gotoxy */
/*************************************************************************
*************************************************************************/
int lcd_getxy(void)
{
return lcd_waitbusy();
}
/*************************************************************************
Clear display and set cursor to home position
*************************************************************************/
void lcd_clrscr(void)
{
lcd_command(1<<LCD_CLR);
}
/*************************************************************************
Set cursor to home position
*************************************************************************/
void lcd_home(void)
{
lcd_command(1<<LCD_HOME);
}
/*************************************************************************
Display character at current cursor position
Input: character to be displayed
Returns: none
*************************************************************************/
void lcd_putc(char c)
{
uint8_t pos;
pos = lcd_waitbusy(); // read busy-flag and address counter
if (c=='\n')
{
lcd_newline(pos);
}
else
{
#if LCD_WRAP_LINES==1
#if LCD_LINES==1
if ( pos == LCD_START_LINE1+LCD_DISP_LENGTH ) {
lcd_write((1<<LCD_DDRAM)+LCD_START_LINE1,0);
}
#elif LCD_LINES==2
if ( pos == LCD_START_LINE1+LCD_DISP_LENGTH ) {
lcd_write((1<<LCD_DDRAM)+LCD_START_LINE2,0);
}else if ( pos == LCD_START_LINE2+LCD_DISP_LENGTH ){
lcd_write((1<<LCD_DDRAM)+LCD_START_LINE1,0);
}
#elif LCD_LINES==4
if ( pos == LCD_START_LINE1+LCD_DISP_LENGTH ) {
lcd_write((1<<LCD_DDRAM)+LCD_START_LINE2,0);
}else if ( pos == LCD_START_LINE2+LCD_DISP_LENGTH ) {
lcd_write((1<<LCD_DDRAM)+LCD_START_LINE3,0);
}else if ( pos == LCD_START_LINE3+LCD_DISP_LENGTH ) {
lcd_write((1<<LCD_DDRAM)+LCD_START_LINE4,0);
}else if ( pos == LCD_START_LINE4+LCD_DISP_LENGTH ) {
lcd_write((1<<LCD_DDRAM)+LCD_START_LINE1,0);
}
#endif
lcd_waitbusy();
#endif
lcd_write(c, 1);
}
}/* lcd_putc */
/*************************************************************************
Display string without auto linefeed
Input: string to be displayed
Returns: none
*************************************************************************/
void lcd_puts(const char *s)
/* print string on lcd (no auto linefeed) */
{
register char c;
while ( (c = *s++) ) {
lcd_putc(c);
}
}/* lcd_puts */
/*************************************************************************
Display string from program memory without auto linefeed
Input: string from program memory be be displayed
Returns: none
*************************************************************************/
void lcd_puts_p(const char *progmem_s)
/* print string from program memory on lcd (no auto linefeed) */
{
register char c;
while ( (c = pgm_read_byte(progmem_s++)) ) {
lcd_putc(c);
}
}/* lcd_puts_p */
/*************************************************************************
Initialize display and select type of cursor
Input: dispAttr LCD_DISP_OFF display off
LCD_DISP_ON display on, cursor off
LCD_DISP_ON_CURSOR display on, cursor on
LCD_DISP_CURSOR_BLINK display on, cursor on flashing
Returns: none
*************************************************************************/
void lcd_init(uint8_t dispAttr)
{
#if LCD_IO_MODE
/*
* Initialize LCD to 4 bit I/O mode
*/
if ( ( &LCD_DATA0_PORT == &LCD_DATA1_PORT) && ( &LCD_DATA1_PORT == &LCD_DATA2_PORT ) && ( &LCD_DATA2_PORT == &LCD_DATA3_PORT )
&& ( &LCD_RS_PORT == &LCD_DATA0_PORT) && ( &LCD_RW_PORT == &LCD_DATA0_PORT) && (&LCD_E_PORT == &LCD_DATA0_PORT)
&& (LCD_DATA0_PIN == 0 ) && (LCD_DATA1_PIN == 1) && (LCD_DATA2_PIN == 2) && (LCD_DATA3_PIN == 3)
&& (LCD_RS_PIN == 4 ) && (LCD_RW_PIN == 5) && (LCD_E_PIN == 6 ) )
{
/* configure all port bits as output (all LCD lines on same port) */
DDR(LCD_DATA0_PORT) |= 0x7F;
}
else if ( ( &LCD_DATA0_PORT == &LCD_DATA1_PORT) && ( &LCD_DATA1_PORT == &LCD_DATA2_PORT ) && ( &LCD_DATA2_PORT == &LCD_DATA3_PORT )
&& (LCD_DATA0_PIN == 0 ) && (LCD_DATA1_PIN == 1) && (LCD_DATA2_PIN == 2) && (LCD_DATA3_PIN == 3) )
{
/* configure all port bits as output (all LCD data lines on same port, but control lines on different ports) */
DDR(LCD_DATA0_PORT) |= 0x0F;
DDR(LCD_RS_PORT) |= _BV(LCD_RS_PIN);
DDR(LCD_RW_PORT) |= _BV(LCD_RW_PIN);
DDR(LCD_E_PORT) |= _BV(LCD_E_PIN);
}
else
{
/* configure all port bits as output (LCD data and control lines on different ports */
DDR(LCD_RS_PORT) |= _BV(LCD_RS_PIN);
DDR(LCD_RW_PORT) |= _BV(LCD_RW_PIN);
DDR(LCD_E_PORT) |= _BV(LCD_E_PIN);
DDR(LCD_DATA0_PORT) |= _BV(LCD_DATA0_PIN);
DDR(LCD_DATA1_PORT) |= _BV(LCD_DATA1_PIN);
DDR(LCD_DATA2_PORT) |= _BV(LCD_DATA2_PIN);
DDR(LCD_DATA3_PORT) |= _BV(LCD_DATA3_PIN);
}
delay(LCD_DELAY_BOOTUP); /* wait 16ms or more after power-on */
/* initial write to lcd is 8bit */
LCD_DATA1_PORT |= _BV(LCD_DATA1_PIN); // LCD_FUNCTION>>4;
LCD_DATA0_PORT |= _BV(LCD_DATA0_PIN); // LCD_FUNCTION_8BIT>>4;
lcd_e_toggle();
delay(LCD_DELAY_INIT); /* delay, busy flag can't be checked here */
/* repeat last command */
lcd_e_toggle();
delay(LCD_DELAY_INIT_REP); /* delay, busy flag can't be checked here */
/* repeat last command a third time */
lcd_e_toggle();
delay(LCD_DELAY_INIT_REP); /* delay, busy flag can't be checked here */
/* now configure for 4bit mode */
LCD_DATA0_PORT &= ~_BV(LCD_DATA0_PIN); // LCD_FUNCTION_4BIT_1LINE>>4
lcd_e_toggle();
delay(LCD_DELAY_INIT_4BIT); /* some displays need this additional delay */
/* from now the LCD only accepts 4 bit I/O, we can use lcd_command() */
#else
/*
* Initialize LCD to 8 bit memory mapped mode
*/
/* enable external SRAM (memory mapped lcd) and one wait state */
MCUCR = _BV(SRE) | _BV(SRW);
/* reset LCD */
delay(LCD_DELAY_BOOTUP); /* wait 16ms after power-on */
lcd_write(LCD_FUNCTION_8BIT_1LINE,0); /* function set: 8bit interface */
delay(LCD_DELAY_INIT); /* wait 5ms */
lcd_write(LCD_FUNCTION_8BIT_1LINE,0); /* function set: 8bit interface */
delay(LCD_DELAY_INIT_REP); /* wait 64us */
lcd_write(LCD_FUNCTION_8BIT_1LINE,0); /* function set: 8bit interface */
delay(LCD_DELAY_INIT_REP); /* wait 64us */
#endif
#if KS0073_4LINES_MODE
/* Display with KS0073 controller requires special commands for enabling 4 line mode */
lcd_command(KS0073_EXTENDED_FUNCTION_REGISTER_ON);
lcd_command(KS0073_4LINES_MODE);
lcd_command(KS0073_EXTENDED_FUNCTION_REGISTER_OFF);
#else
lcd_command(LCD_FUNCTION_DEFAULT); /* function set: display lines */
#endif
lcd_command(LCD_DISP_OFF); /* display off */
lcd_clrscr(); /* display clear */
lcd_command(LCD_MODE_DEFAULT); /* set entry mode */
lcd_command(dispAttr); /* display/cursor control */
}/* lcd_init */

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#ifndef LCD_H
#define LCD_H
/*************************************************************************
Title : C include file for the HD44780U LCD library (lcd.c)
Author: Peter Fleury <pfleury@gmx.ch> http://tinyurl.com/peterfleury
License: GNU General Public License Version 3
File: $Id: lcd.h,v 1.14.2.4 2015/01/20 17:16:07 peter Exp $
Software: AVR-GCC 4.x
Hardware: any AVR device, memory mapped mode only for AVR with
memory mapped interface (AT90S8515/ATmega8515/ATmega128)
***************************************************************************/
/**
@mainpage
Collection of libraries for AVR-GCC
@author Peter Fleury pfleury@gmx.ch http://tinyurl.com/peterfleury
@copyright (C) 2015 Peter Fleury, GNU General Public License Version 3
@file
@defgroup pfleury_lcd LCD library <lcd.h>
@code #include <lcd.h> @endcode
@brief Basic routines for interfacing a HD44780U-based character LCD display
LCD character displays can be found in many devices, like espresso machines, laser printers.
The Hitachi HD44780 controller and its compatible controllers like Samsung KS0066U have become an industry standard for these types of displays.
This library allows easy interfacing with a HD44780 compatible display and can be
operated in memory mapped mode (LCD_IO_MODE defined as 0 in the include file lcd.h.) or in
4-bit IO port mode (LCD_IO_MODE defined as 1). 8-bit IO port mode is not supported.
Memory mapped mode is compatible with old Kanda STK200 starter kit, but also supports
generation of R/W signal through A8 address line.
@see The chapter <a href=" http://homepage.hispeed.ch/peterfleury/avr-lcd44780.html" target="_blank">Interfacing a HD44780 Based LCD to an AVR</a>
on my home page, which shows example circuits how to connect an LCD to an AVR controller.
@author Peter Fleury pfleury@gmx.ch http://tinyurl.com/peterfleury
@version 2.0
@copyright (C) 2015 Peter Fleury, GNU General Public License Version 3
*/
#include <inttypes.h>
#include <avr/pgmspace.h>
#if (__GNUC__ * 100 + __GNUC_MINOR__) < 405
#error "This library requires AVR-GCC 4.5 or later, update to newer AVR-GCC compiler !"
#endif
/**@{*/
/*
* LCD and target specific definitions below can be defined in a separate include file with name lcd_definitions.h instead modifying this file
* by adding -D_LCD_DEFINITIONS_FILE to the CDEFS section in the Makefile
* All definitions added to the file lcd_definitions.h will override the default definitions from lcd.h
*/
#ifdef _LCD_DEFINITIONS_FILE
#include "lcd_definitions.h"
#endif
/**
* @name Definition for LCD controller type
* Use 0 for HD44780 controller, change to 1 for displays with KS0073 controller.
*/
#ifndef LCD_CONTROLLER_KS0073
#define LCD_CONTROLLER_KS0073 0 /**< Use 0 for HD44780 controller, 1 for KS0073 controller */
#endif
/**
* @name Definitions for Display Size
* Change these definitions to adapt setting to your display
*
* These definitions can be defined in a separate include file \b lcd_definitions.h instead modifying this file by
* adding -D_LCD_DEFINITIONS_FILE to the CDEFS section in the Makefile.
* All definitions added to the file lcd_definitions.h will override the default definitions from lcd.h
*
*/
#ifndef LCD_LINES
#define LCD_LINES 2 /**< number of visible lines of the display */
#endif
#ifndef LCD_DISP_LENGTH
#define LCD_DISP_LENGTH 16 /**< visibles characters per line of the display */
#endif
#ifndef LCD_LINE_LENGTH
#define LCD_LINE_LENGTH 0x40 /**< internal line length of the display */
#endif
#ifndef LCD_START_LINE1
#define LCD_START_LINE1 0x00 /**< DDRAM address of first char of line 1 */
#endif
#ifndef LCD_START_LINE2
#define LCD_START_LINE2 0x40 /**< DDRAM address of first char of line 2 */
#endif
#ifndef LCD_START_LINE3
#define LCD_START_LINE3 0x14 /**< DDRAM address of first char of line 3 */
#endif
#ifndef LCD_START_LINE4
#define LCD_START_LINE4 0x54 /**< DDRAM address of first char of line 4 */
#endif
#ifndef LCD_WRAP_LINES
#define LCD_WRAP_LINES 0 /**< 0: no wrap, 1: wrap at end of visibile line */
#endif
/**
* @name Definitions for 4-bit IO mode
*
* The four LCD data lines and the three control lines RS, RW, E can be on the
* same port or on different ports.
* Change LCD_RS_PORT, LCD_RW_PORT, LCD_E_PORT if you want the control lines on
* different ports.
*
* Normally the four data lines should be mapped to bit 0..3 on one port, but it
* is possible to connect these data lines in different order or even on different
* ports by adapting the LCD_DATAx_PORT and LCD_DATAx_PIN definitions.
*
* Adjust these definitions to your target.\n
* These definitions can be defined in a separate include file \b lcd_definitions.h instead modifying this file by
* adding \b -D_LCD_DEFINITIONS_FILE to the \b CDEFS section in the Makefile.
* All definitions added to the file lcd_definitions.h will override the default definitions from lcd.h
*
*/
#define LCD_IO_MODE 1 /**< 0: memory mapped mode, 1: IO port mode */
#if LCD_IO_MODE
#ifndef LCD_PORT
#define LCD_PORT PORTA /**< port for the LCD lines */
#endif
#ifndef LCD_DATA0_PORT
#define LCD_DATA0_PORT LCD_PORT /**< port for 4bit data bit 0 */
#endif
#ifndef LCD_DATA1_PORT
#define LCD_DATA1_PORT LCD_PORT /**< port for 4bit data bit 1 */
#endif
#ifndef LCD_DATA2_PORT
#define LCD_DATA2_PORT LCD_PORT /**< port for 4bit data bit 2 */
#endif
#ifndef LCD_DATA3_PORT
#define LCD_DATA3_PORT LCD_PORT /**< port for 4bit data bit 3 */
#endif
#ifndef LCD_DATA0_PIN
#define LCD_DATA0_PIN 4 /**< pin for 4bit data bit 0 */
#endif
#ifndef LCD_DATA1_PIN
#define LCD_DATA1_PIN 5 /**< pin for 4bit data bit 1 */
#endif
#ifndef LCD_DATA2_PIN
#define LCD_DATA2_PIN 6 /**< pin for 4bit data bit 2 */
#endif
#ifndef LCD_DATA3_PIN
#define LCD_DATA3_PIN 7 /**< pin for 4bit data bit 3 */
#endif
#ifndef LCD_RS_PORT
#define LCD_RS_PORT LCD_PORT /**< port for RS line */
#endif
#ifndef LCD_RS_PIN
#define LCD_RS_PIN 3 /**< pin for RS line */
#endif
#ifndef LCD_RW_PORT
#define LCD_RW_PORT LCD_PORT /**< port for RW line */
#endif
#ifndef LCD_RW_PIN
#define LCD_RW_PIN 2 /**< pin for RW line */
#endif
#ifndef LCD_E_PORT
#define LCD_E_PORT LCD_PORT /**< port for Enable line */
#endif
#ifndef LCD_E_PIN
#define LCD_E_PIN 1 /**< pin for Enable line */
#endif
#elif defined(__AVR_AT90S4414__) || defined(__AVR_AT90S8515__) || defined(__AVR_ATmega64__) || \
defined(__AVR_ATmega8515__)|| defined(__AVR_ATmega103__) || defined(__AVR_ATmega128__) || \
defined(__AVR_ATmega161__) || defined(__AVR_ATmega162__)
/*
* memory mapped mode is only supported when the device has an external data memory interface
*/
#define LCD_IO_DATA 0xC000 /* A15=E=1, A14=RS=1 */
#define LCD_IO_FUNCTION 0x8000 /* A15=E=1, A14=RS=0 */
#define LCD_IO_READ 0x0100 /* A8 =R/W=1 (R/W: 1=Read, 0=Write */
#else
#error "external data memory interface not available for this device, use 4-bit IO port mode"
#endif
/**
* @name Definitions of delays
* Used to calculate delay timers.
* Adapt the F_CPU define in the Makefile to the clock frequency in Hz of your target
*
* These delay times can be adjusted, if some displays require different delays.\n
* These definitions can be defined in a separate include file \b lcd_definitions.h instead modifying this file by
* adding \b -D_LCD_DEFINITIONS_FILE to the \b CDEFS section in the Makefile.
* All definitions added to the file lcd_definitions.h will override the default definitions from lcd.h
*/
#ifndef LCD_DELAY_BOOTUP
#define LCD_DELAY_BOOTUP 16000 /**< delay in micro seconds after power-on */
#endif
#ifndef LCD_DELAY_INIT
#define LCD_DELAY_INIT 5000 /**< delay in micro seconds after initialization command sent */
#endif
#ifndef LCD_DELAY_INIT_REP
#define LCD_DELAY_INIT_REP 64 /**< delay in micro seconds after initialization command repeated */
#endif
#ifndef LCD_DELAY_INIT_4BIT
#define LCD_DELAY_INIT_4BIT 64 /**< delay in micro seconds after setting 4-bit mode */
#endif
#ifndef LCD_DELAY_BUSY_FLAG
#define LCD_DELAY_BUSY_FLAG 4 /**< time in micro seconds the address counter is updated after busy flag is cleared */
#endif
#ifndef LCD_DELAY_ENABLE_PULSE
#define LCD_DELAY_ENABLE_PULSE 1 /**< enable signal pulse width in micro seconds */
#endif
/**
* @name Definitions for LCD command instructions
* The constants define the various LCD controller instructions which can be passed to the
* function lcd_command(), see HD44780 data sheet for a complete description.
*/
/* instruction register bit positions, see HD44780U data sheet */
#define LCD_CLR 0 /* DB0: clear display */
#define LCD_HOME 1 /* DB1: return to home position */
#define LCD_ENTRY_MODE 2 /* DB2: set entry mode */
#define LCD_ENTRY_INC 1 /* DB1: 1=increment, 0=decrement */
#define LCD_ENTRY_SHIFT 0 /* DB2: 1=display shift on */
#define LCD_ON 3 /* DB3: turn lcd/cursor on */
#define LCD_ON_DISPLAY 2 /* DB2: turn display on */
#define LCD_ON_CURSOR 1 /* DB1: turn cursor on */
#define LCD_ON_BLINK 0 /* DB0: blinking cursor ? */
#define LCD_MOVE 4 /* DB4: move cursor/display */
#define LCD_MOVE_DISP 3 /* DB3: move display (0-> cursor) ? */
#define LCD_MOVE_RIGHT 2 /* DB2: move right (0-> left) ? */
#define LCD_FUNCTION 5 /* DB5: function set */
#define LCD_FUNCTION_8BIT 4 /* DB4: set 8BIT mode (0->4BIT mode) */
#define LCD_FUNCTION_2LINES 3 /* DB3: two lines (0->one line) */
#define LCD_FUNCTION_10DOTS 2 /* DB2: 5x10 font (0->5x7 font) */
#define LCD_CGRAM 6 /* DB6: set CG RAM address */
#define LCD_DDRAM 7 /* DB7: set DD RAM address */
#define LCD_BUSY 7 /* DB7: LCD is busy */
/* set entry mode: display shift on/off, dec/inc cursor move direction */
#define LCD_ENTRY_DEC 0x04 /* display shift off, dec cursor move dir */
#define LCD_ENTRY_DEC_SHIFT 0x05 /* display shift on, dec cursor move dir */
#define LCD_ENTRY_INC_ 0x06 /* display shift off, inc cursor move dir */
#define LCD_ENTRY_INC_SHIFT 0x07 /* display shift on, inc cursor move dir */
/* display on/off, cursor on/off, blinking char at cursor position */
#define LCD_DISP_OFF 0x08 /* display off */
#define LCD_DISP_ON 0x0C /* display on, cursor off */
#define LCD_DISP_ON_BLINK 0x0D /* display on, cursor off, blink char */
#define LCD_DISP_ON_CURSOR 0x0E /* display on, cursor on */
#define LCD_DISP_ON_CURSOR_BLINK 0x0F /* display on, cursor on, blink char */
/* move cursor/shift display */
#define LCD_MOVE_CURSOR_LEFT 0x10 /* move cursor left (decrement) */
#define LCD_MOVE_CURSOR_RIGHT 0x14 /* move cursor right (increment) */
#define LCD_MOVE_DISP_LEFT 0x18 /* shift display left */
#define LCD_MOVE_DISP_RIGHT 0x1C /* shift display right */
/* function set: set interface data length and number of display lines */
#define LCD_FUNCTION_4BIT_1LINE 0x20 /* 4-bit interface, single line, 5x7 dots */
#define LCD_FUNCTION_4BIT_2LINES 0x28 /* 4-bit interface, dual line, 5x7 dots */
#define LCD_FUNCTION_8BIT_1LINE 0x30 /* 8-bit interface, single line, 5x7 dots */
#define LCD_FUNCTION_8BIT_2LINES 0x38 /* 8-bit interface, dual line, 5x7 dots */
#define LCD_MODE_DEFAULT ((1<<LCD_ENTRY_MODE) | (1<<LCD_ENTRY_INC) )
/**
* @name Functions
*/
/**
@brief Initialize display and select type of cursor
@param dispAttr \b LCD_DISP_OFF display off\n
\b LCD_DISP_ON display on, cursor off\n
\b LCD_DISP_ON_CURSOR display on, cursor on\n
\b LCD_DISP_ON_CURSOR_BLINK display on, cursor on flashing
@return none
*/
extern void lcd_init(uint8_t dispAttr);
/**
@brief Clear display and set cursor to home position
@return none
*/
extern void lcd_clrscr(void);
/**
@brief Set cursor to home position
@return none
*/
extern void lcd_home(void);
/**
@brief Set cursor to specified position
@param x horizontal position\n (0: left most position)
@param y vertical position\n (0: first line)
@return none
*/
extern void lcd_gotoxy(uint8_t x, uint8_t y);
/**
@brief Display character at current cursor position
@param c character to be displayed
@return none
*/
extern void lcd_putc(char c);
/**
@brief Display string without auto linefeed
@param s string to be displayed
@return none
*/
extern void lcd_puts(const char *s);
/**
@brief Display string from program memory without auto linefeed
@param progmem_s string from program memory be be displayed
@return none
@see lcd_puts_P
*/
extern void lcd_puts_p(const char *progmem_s);
/**
@brief Send LCD controller instruction command
@param cmd instruction to send to LCD controller, see HD44780 data sheet
@return none
*/
extern void lcd_command(uint8_t cmd);
/**
@brief Send data byte to LCD controller
Similar to lcd_putc(), but without interpreting LF
@param data byte to send to LCD controller, see HD44780 data sheet
@return none
*/
extern void lcd_data(uint8_t data);
/**
@brief macros for automatically storing string constant in program memory
*/
#define lcd_puts_P(__s) lcd_puts_p(PSTR(__s))
/**@}*/
#endif //LCD_H

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/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-master-lib
*/
#include <avr/io.h>
#include <util/twi.h>
#include "i2c_master.h"
#include "timer.h"
#define F_SCL 400000UL // SCL frequency
#define Prescaler 1
#define TWBR_val ((((F_CPU / F_SCL) / Prescaler) - 16 ) / 2)
void i2c_init(void)
{
TWSR = 0; /* no prescaler */
TWBR = (uint8_t)TWBR_val;
}
i2c_status_t i2c_start(uint8_t address, uint16_t timeout)
{
// reset TWI control register
TWCR = 0;
// transmit START condition
TWCR = (1<<TWINT) | (1<<TWSTA) | (1<<TWEN);
uint16_t timeout_timer = timer_read();
while( !(TWCR & (1<<TWINT)) ) {
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
return I2C_STATUS_TIMEOUT;
}
}
// check if the start condition was successfully transmitted
if(((TW_STATUS & 0xF8) != TW_START) && ((TW_STATUS & 0xF8) != TW_REP_START)){ return I2C_STATUS_ERROR; }
// load slave address into data register
TWDR = address;
// start transmission of address
TWCR = (1<<TWINT) | (1<<TWEN);
timeout_timer = timer_read();
while( !(TWCR & (1<<TWINT)) ) {
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
return I2C_STATUS_TIMEOUT;
}
}
// check if the device has acknowledged the READ / WRITE mode
uint8_t twst = TW_STATUS & 0xF8;
if ( (twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK) ) return I2C_STATUS_ERROR;
return I2C_STATUS_SUCCESS;
}
i2c_status_t i2c_write(uint8_t data, uint16_t timeout)
{
// load data into data register
TWDR = data;
// start transmission of data
TWCR = (1<<TWINT) | (1<<TWEN);
uint16_t timeout_timer = timer_read();
while( !(TWCR & (1<<TWINT)) ) {
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
return I2C_STATUS_TIMEOUT;
}
}
if( (TW_STATUS & 0xF8) != TW_MT_DATA_ACK ){ return I2C_STATUS_ERROR; }
return I2C_STATUS_SUCCESS;
}
int16_t i2c_read_ack(uint16_t timeout)
{
// start TWI module and acknowledge data after reception
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWEA);
uint16_t timeout_timer = timer_read();
while( !(TWCR & (1<<TWINT)) ) {
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
return I2C_STATUS_TIMEOUT;
}
}
// return received data from TWDR
return TWDR;
}
int16_t i2c_read_nack(uint16_t timeout)
{
// start receiving without acknowledging reception
TWCR = (1<<TWINT) | (1<<TWEN);
uint16_t timeout_timer = timer_read();
while( !(TWCR & (1<<TWINT)) ) {
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
return I2C_STATUS_TIMEOUT;
}
}
// return received data from TWDR
return TWDR;
}
i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_status_t status = i2c_start(address | I2C_WRITE, timeout);
if (status) return status;
for (uint16_t i = 0; i < length; i++) {
status = i2c_write(data[i], timeout);
if (status) return status;
}
status = i2c_stop(timeout);
if (status) return status;
return I2C_STATUS_SUCCESS;
}
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_status_t status = i2c_start(address | I2C_READ, timeout);
if (status) return status;
for (uint16_t i = 0; i < (length-1); i++) {
status = i2c_read_ack(timeout);
if (status >= 0) {
data[i] = status;
} else {
return status;
}
}
status = i2c_read_nack(timeout);
if (status >= 0 ) {
data[(length-1)] = status;
} else {
return status;
}
status = i2c_stop(timeout);
if (status) return status;
return I2C_STATUS_SUCCESS;
}
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_status_t status = i2c_start(devaddr | 0x00, timeout);
if (status) return status;
status = i2c_write(regaddr, timeout);
if (status) return status;
for (uint16_t i = 0; i < length; i++) {
status = i2c_write(data[i], timeout);
if (status) return status;
}
status = i2c_stop(timeout);
if (status) return status;
return I2C_STATUS_SUCCESS;
}
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_status_t status = i2c_start(devaddr, timeout);
if (status) return status;
status = i2c_write(regaddr, timeout);
if (status) return status;
status = i2c_start(devaddr | 0x01, timeout);
if (status) return status;
for (uint16_t i = 0; i < (length-1); i++) {
status = i2c_read_ack(timeout);
if (status >= 0) {
data[i] = status;
} else {
return status;
}
}
status = i2c_read_nack(timeout);
if (status >= 0 ) {
data[(length-1)] = status;
} else {
return status;
}
status = i2c_stop(timeout);
if (status) return status;
return I2C_STATUS_SUCCESS;
}
i2c_status_t i2c_stop(uint16_t timeout)
{
// transmit STOP condition
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
uint16_t timeout_timer = timer_read();
while(TWCR & (1<<TWSTO)) {
if ((timeout != I2C_TIMEOUT_INFINITE) && ((timer_read() - timeout_timer) >= timeout)) {
return I2C_STATUS_TIMEOUT;
}
}
return I2C_STATUS_SUCCESS;
}

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/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-master-lib
*/
#ifndef I2C_MASTER_H
#define I2C_MASTER_H
#define I2C_READ 0x01
#define I2C_WRITE 0x00
typedef int16_t i2c_status_t;
#define I2C_STATUS_SUCCESS (0)
#define I2C_STATUS_ERROR (-1)
#define I2C_STATUS_TIMEOUT (-2)
#define I2C_TIMEOUT_IMMEDIATE (0)
#define I2C_TIMEOUT_INFINITE (0xFFFF)
void i2c_init(void);
i2c_status_t i2c_start(uint8_t address, uint16_t timeout);
i2c_status_t i2c_write(uint8_t data, uint16_t timeout);
int16_t i2c_read_ack(uint16_t timeout);
int16_t i2c_read_nack(uint16_t timeout);
i2c_status_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_stop(uint16_t timeout);
#endif // I2C_MASTER_H

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/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-slave-lib
*/
#include <avr/io.h>
#include <util/twi.h>
#include <avr/interrupt.h>
#include <stdbool.h>
#include "i2c_slave.h"
void i2c_init(uint8_t address){
// load address into TWI address register
TWAR = (address << 1);
// set the TWCR to enable address matching and enable TWI, clear TWINT, enable TWI interrupt
TWCR = (1 << TWIE) | (1 << TWEA) | (1 << TWINT) | (1 << TWEN);
}
void i2c_stop(void){
// clear acknowledge and enable bits
TWCR &= ~((1 << TWEA) | (1 << TWEN));
}
ISR(TWI_vect){
uint8_t ack = 1;
// temporary stores the received data
//uint8_t data;
switch(TW_STATUS){
case TW_SR_SLA_ACK:
// The device is now a slave receiver
slave_has_register_set = false;
break;
case TW_SR_DATA_ACK:
// This device is a slave receiver and has received data
// First byte is the location then the bytes will be writen in buffer with auto-incriment
if(!slave_has_register_set){
buffer_address = TWDR;
if (buffer_address >= RX_BUFFER_SIZE){ // address out of bounds dont ack
ack = 0;
buffer_address = 0;
}
slave_has_register_set = true; // address has been receaved now fill in buffer
} else {
rxbuffer[buffer_address] = TWDR;
buffer_address++;
}
break;
case TW_ST_SLA_ACK:
case TW_ST_DATA_ACK:
// This device is a slave transmitter and master has requested data
TWDR = txbuffer[buffer_address];
buffer_address++;
break;
case TW_BUS_ERROR:
// We got an error, reset i2c
TWCR = 0;
default:
break;
}
// Reset i2c state mahcine to be ready for next interrupt
TWCR |= (1 << TWIE) | (1 << TWINT) | (ack << TWEA) | (1 << TWEN);
}

23
drivers/avr/i2c_slave.h Executable file
View File

@ -0,0 +1,23 @@
/* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-slave-lib
Info: Inititate the library by giving the required address.
Read or write to the necessary buffer according to the opperation.
*/
#ifndef I2C_SLAVE_H
#define I2C_SLAVE_H
#define TX_BUFFER_SIZE 30
#define RX_BUFFER_SIZE 30
volatile uint8_t buffer_address;
static volatile bool slave_has_register_set = false;
volatile uint8_t txbuffer[TX_BUFFER_SIZE];
volatile uint8_t rxbuffer[RX_BUFFER_SIZE];
void i2c_init(uint8_t address);
void i2c_stop(void);
ISR(TWI_vect);
#endif // I2C_SLAVE_H

View File

@ -20,7 +20,7 @@
#include <avr/io.h>
#include <util/delay.h>
#include <string.h>
#include "TWIlib.h"
#include "i2c_master.h"
#include "progmem.h"
// This is a 7-bit address, that gets left-shifted and bit 0
@ -49,8 +49,16 @@
#define ISSI_COMMANDREGISTER 0xFD
#define ISSI_BANK_FUNCTIONREG 0x0B // helpfully called 'page nine'
#ifndef ISSI_TIMEOUT
#define ISSI_TIMEOUT 100
#endif
#ifndef ISSI_PERSISTENCE
#define ISSI_PERSISTENCE 0
#endif
// Transfer buffer for TWITransmitData()
uint8_t g_twi_transfer_buffer[TXMAXBUFLEN];
uint8_t g_twi_transfer_buffer[20];
// These buffers match the IS31FL3731 PWM registers 0x24-0xB3.
// Storing them like this is optimal for I2C transfers to the registers.
@ -80,17 +88,17 @@ bool g_led_control_registers_update_required = false;
void IS31FL3731_write_register( uint8_t addr, uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = (addr << 1) | 0x00;
g_twi_transfer_buffer[1] = reg;
g_twi_transfer_buffer[2] = data;
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
// Set the error code to have no relevant information
TWIInfo.errorCode = TWI_NO_RELEVANT_INFO;
// Continuously attempt to transmit data until a successful transmission occurs
//while ( TWIInfo.errorCode != 0xFF )
//{
TWITransmitData( g_twi_transfer_buffer, 3, 0 );
//}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
#endif
}
void IS31FL3731_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
@ -100,29 +108,25 @@ void IS31FL3731_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
// transmit PWM registers in 9 transfers of 16 bytes
// g_twi_transfer_buffer[] is 20 bytes
// set the I2C address
g_twi_transfer_buffer[0] = (addr << 1) | 0x00;
// iterate over the pwm_buffer contents at 16 byte intervals
for ( int i = 0; i < 144; i += 16 )
{
for ( int i = 0; i < 144; i += 16 ) {
// set the first register, e.g. 0x24, 0x34, 0x44, etc.
g_twi_transfer_buffer[1] = 0x24 + i;
g_twi_transfer_buffer[0] = 0x24 + i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x24-0x33, 0x34-0x43, etc. in one transfer
for ( int j = 0; j < 16; j++ )
{
g_twi_transfer_buffer[2 + j] = pwm_buffer[i + j];
for ( int j = 0; j < 16; j++ ) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
// Set the error code to have no relevant information
TWIInfo.errorCode = TWI_NO_RELEVANT_INFO;
// Continuously attempt to transmit data until a successful transmission occurs
while ( TWIInfo.errorCode != 0xFF )
{
TWITransmitData( g_twi_transfer_buffer, 16 + 2, 0 );
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
#endif
}
}
@ -179,6 +183,7 @@ void IS31FL3731_init( uint8_t addr )
// most usage after initialization is just writing PWM buffers in bank 0
// as there's not much point in double-buffering
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, 0 );
}
void IS31FL3731_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
@ -231,7 +236,6 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
g_led_control_registers_update_required = true;
}
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )

View File

@ -63,4 +63,19 @@
K400, K401, K403, K406, K410, K411, K413, K414 \
)
/* HHKB Variant */
#define LAYOUT_60_hhkb( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K401, K403, K406, K411, K413 \
) LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K214, \
K300, KC_NO,K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
KC_NO,K401, K403, K406, KC_NO,K411, K413, KC_NO \
)
#endif

View File

@ -19,6 +19,9 @@
"LAYOUT_60_ansi_split_bs_rshift": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":6}, {"label":"Alt", "x":10, "y":4, "w":1.5}, {"label":"Win", "x":11.5, "y":4}, {"label":"Menu", "x":12.5, "y":4}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}]
},
"LAYOUT_60_hhkb": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"Delete", "x":13.5, "y":1, "w":1.5}, {"label":"Control", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Os", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":7}, {"label":"Alt", "x":11, "y":4, "w":1.5}, {"label":"Os", "x":12.5, "y":4}]
}
}
}

View File

@ -4,7 +4,7 @@ Firmware for custom keyboard PCB with 60% key layout.
Keyboard Maintainer: [rempired](https://github.com/rempired)
Hardware Supported: 1upkeyboards 60% RGB
Hardware Availability: [1upkeyboards](https://1upkeyboards.com/rgb-underglow-1up-pcb.html)
Hardware Availability: [1upkeyboards](https://www.1upkeyboards.com/shop/controllers/1up-rgb-underglow-pcb/)
Make example for this keyboard (after setting up your build environment):

View File

@ -55,4 +55,4 @@ BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes
LAYOUTS = 60_ansi 60_iso 60_ansi_split_bs_rshift
LAYOUTS = 60_ansi 60_iso 60_ansi_split_bs_rshift 60_hhkb

29
keyboards/4x4/4x4.c Normal file
View File

@ -0,0 +1,29 @@
#include "4x4.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

62
keyboards/4x4/4x4.h Normal file
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@ -0,0 +1,62 @@
#ifndef FOURX4_H
#define FOURX4_H
#include "quantum.h"
#define ___ KC_NO
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT_ortho_4x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) \
{ \
{ K00, K01, K02, K03, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___}, \
{ K10, K11, K12, K13, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___}, \
{ K20, K21, K22, K23, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___} \
}
#define LAYOUT_ortho_4x8( \
K00, K01, K02, K03, K04, K05, K06, K07, \
K10, K11, K12, K13, K14, K15, K16, K17, \
K20, K21, K22, K23, K24, K25, K26, K27, \
K30, K31, K32, K33, K34, K35, K36, K37\
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, ___, ___, ___, ___, ___, ___, ___, ___}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, ___, ___, ___, ___, ___, ___, ___, ___}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, ___, ___, ___, ___, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, ___, ___, ___, ___, ___, ___, ___, ___} \
}
#define LAYOUT_ortho_4x12( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, ___, ___, ___, ___}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, ___, ___, ___, ___}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, ___, ___, ___, ___} \
}
#define LAYOUT_ortho_4x16( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, K0e, K0f, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, K1e, K1f, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K2d, K2e, K2f, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, K3d, K3e, K3f \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, K0e, K0f }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, K1e, K1f }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K2d, K2e, K2f }, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, K3c, K3d, K3e, K3f } \
}
#endif

202
keyboards/4x4/config.h Normal file
View File

@ -0,0 +1,202 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A0C
#define DEVICE_VER 0x4444
#define MANUFACTURER di0ib
#define PRODUCT The 4x4 Keyboard
#define DESCRIPTION A modular compact keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B2, D1, D0, D4 }
#define MATRIX_COL_PINS { C6, D7, E6, B4, B5, B6, B7, D6, F7, F6, F5, F4, F1, F0, B3, B1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN C7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/

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@ -0,0 +1,5 @@
#pragma once
// place overrides here

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#include QMK_KEYBOARD_H
#define PAD 0
#define _QW 1
#define NUM 2
#define DIR 3
// Readability keycodes
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Single 4x4 board only
* .-----------------------------------.
* | 7 | 8 | 9 | / |
* |--------+--------+--------+--------|
* | 4 | 5 | 6 | * |
* |--------+--------+--------+--------|
* | 1 | 2 | 3 | - |
* |--------+--------+--------+--------|
* | 0 | QWERTY | . | + |
* '-----------------------------------'
*/
[PAD] = LAYOUT_ortho_4x4(
KC_KP_7, KC_KP_8, KC_KP_9, KC_PSLS,
KC_KP_4, KC_KP_5, KC_KP_6, KC_PAST,
KC_KP_1, KC_KP_2, KC_KP_3, KC_PMNS,
KC_KP_0, DF(_QW), KC_KP_DOT, KC_PPLS
),
/* QWERTY
* .-----------------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | Q | W | E | R | T | Y | U | I | O | P | BACKSP | 7 | 8 | 9 | / |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | TAB | A | S | D | F | G | H | J | K | L | ; | ' | 4 | 5 | 6 | * |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | SHIFT | Z | X | C | V | B | N | M | , | . | / | ENT/SFT| 1 | 2 | 3 | - |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LGUI | ALT | ALT | NUM | SHIFT | SPACE | DIR | RGUI | RALT | DEL | CTRL | 0 | 0 | . | + |
* '-----------------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QW] = LAYOUT_ortho_4x16(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_KP_7, KC_KP_8, KC_KP_9, KC_PSLS,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_KP_4, KC_KP_5, KC_KP_6, KC_PAST,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), KC_KP_1, KC_KP_2, KC_KP_3, KC_PMNS,
KC_LCTL, KC_LGUI, KC_LALT, KC_LALT, MO(NUM), KC_LSFT, KC_SPC, MO(DIR), KC_RGUI, KC_RALT, KC_DEL, KC_RCTL, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_PPLS
),
/* NUMBERS
* .-----------------------------------------------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | NUMLOCK| / | * | - | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | | + | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | F11 | F12 | | | | ENTER | SHIFT | RGUI | ./ALT | BKSC | | | | ENTER | |
* | | | | | | | | | | |CTRLhold| | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| |
* | | | | | | | ENTER | SHIFT | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------------------------'
*/
[NUM] = LAYOUT_ortho_4x16(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, KC_PPLS, _______,
_______, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENT, KC_RSFT, KC_RGUI, ALT_T(KC_DOT), CTL_T(KC_BSPC), _______, _______, _______, KC_PENT, _______,
_______, _______, _______, _______, _______, _______, KC_ENT, KC_RSFT, _______, _______, _______, _______, _______, _______, _______, _______
),
/* DIRECTIONS
* .-----------------------------------------------------------------------------------------------------------------------------------------------.
* | RESET | TAB | up | | INS | CTRL | SHIFT | PgUp | Home | - | = | DEL | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | CAPSLK | left | down | right | PrScr | SHIFT | CTRL | PgDn | End | [ | ] | \ | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | P-Brk | | | | | | | RGUI | ALT | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | KEYPAD | | | | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------------------------'
*/
[DIR] = LAYOUT_ortho_4x16(
RESET, KC_TAB, KC_UP, _______, KC_INS, KC_LCTL, KC_LSFT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL, KC_DEL, _______, _______, _______, _______,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PSCR, KC_LSFT, KC_LCTL, KC_PGDN, KC_END, KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, _______, _______,
_______, KC_PAUS, _______, _______, _______, _______, _______, _______, KC_RGUI, KC_RALT, _______, _______, _______, _______, _______, _______,
DF(PAD), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
keyevent_t event = record->event;
(void)event;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

23
keyboards/4x4/readme.md Normal file
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@ -0,0 +1,23 @@
# 4x4
![4x4](https://2.bp.blogspot.com/-xRZOpwlTT4c/WlOwRIVAecI/AAAAAAACKo4/d75juHTX2W0Nrch7NigssMbagvl3I4w_ACEwYBhgL/s1600/e.jpg)
===
**Modular keypad/keyboard**
The basic unit is a 4x4 matrix with 16 keys. Up to 4 of these can be connected to each other side by side.
4x4, 4x8, 4x12 and 4x16 are possible.
There are pads for header pins on each side that complete the circuits from board to board. These can be permanently connected with solder bridges or temporarily with pin headers and shunt jumpers.
**_All configurations are powered by a SINGLE Arduino Micro or clone (NOT a Pro Micro)._**
* [The original TMK firmware](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/4x4)
Keyboard Maintainer: QMK Community
Hardware Supported: 4x4 PCB
Hardware Availability: [4x4x4x4x4 project on 40% Keyboards](http://www.40percent.club/2018/01/4x4x4x4x4.html)
Make example for this keyboard (after setting up your build environment):
make 4x4:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
First pass at adding support for the 4x4 keyboard. Compiles but completely untested. Intended to kick-start development.

74
keyboards/4x4/rules.mk Normal file
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@ -0,0 +1,74 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUT = ortho_4x4 ortho_4x8 ortho_4x12 ortho_4x16

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@ -3,7 +3,7 @@
#include "quantum.h"
#define KEYMAP( \
#define LAYOUT( \
k01, k02, k03, \
k04, k05, k06 \
) \
@ -11,6 +11,4 @@
{ k02, k03, k06, k05, k04, k01 } \
}
#define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06)
#endif

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@ -1,28 +1,22 @@
#include "6ball.h"
#include QMK_KEYBOARD_H
#define _MAIN 0
#define _FN 1
#define KC_ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 LT(_FN, KC_ESC)
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = KC_KEYMAP(
F , X0 ,LCTL,
R , D , M
[_MAIN] = LAYOUT(
KC_F, KC_X0, KC_LCTL,
KC_R, KC_D, KC_M
),
[_FN] = KC_KEYMAP(
F , ,RHUI,
RTOG,RMOD,RHUD
[_FN] = LAYOUT(
KC_F, KC_TRNS, RGB_HUI,
RGB_TOG, RGB_MOD, RGB_HUD
)
};

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@ -3,7 +3,7 @@
#include "quantum.h"
#define KEYMAP( \
#define LAYOUT( \
k00, k01, k02, \
k10, k11, k12, \
k20, k21, k22 \

12
keyboards/9key/info.json Normal file
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@ -0,0 +1,12 @@
{
"keyboard_name": "9key",
"url": "",
"maintainer": "qmk",
"width": 3,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}, {"label":"k20", "x":0, "y":2}, {"label":"k21", "x":1, "y":2}, {"label":"k22", "x":2, "y":2}]
}
}
}

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@ -1,4 +1,4 @@
#include "9key.h"
#include QMK_KEYBOARD_H
// Tap Dance Declarations
enum {
@ -22,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | 7/0 | 8 | 9/FN | 7/0 = Dbl Tap 7 for 0 - 9/FN = Hold 9 for FN
* `-----------------------'
*/
[0] = KEYMAP( \
[0] = LAYOUT( \
KC_1, KC_2, KC_3, \
KC_4, TD(ENT_5), KC_6, \
TD(ZERO_7), KC_8, LT(1, KC_9) \
@ -37,7 +37,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | 00 | . | |
* `-----------------------'
*/
[1] = KEYMAP( \
[1] = LAYOUT( \
KC_ESC, KC_PLUS, KC_MINS, \
KC_BSPC, KC_ASTR, KC_SLSH, \
M(DBL_0), KC_DOT, KC_TRNS \

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@ -3,7 +3,7 @@
#include "quantum.h"
#define KEYMAP( \
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
@ -17,7 +17,7 @@
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
#define KEYMAP_HHKB( \
#define LAYOUT_hhkb( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
@ -31,7 +31,7 @@
{ KC_NO, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, KC_NO, K411, KC_NO, K413, KC_NO } \
}
#define KEYMAP_TRUE_HHKB( \
#define LAYOUT_true_hhkb( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
@ -45,7 +45,7 @@
{ KC_NO, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, KC_NO, KC_NO } \
}
#define KEYMAP_2_SHIFTS( \
#define LAYOUT_2_shifts( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
@ -59,7 +59,7 @@
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
#define KEYMAP_DIRECTIONAL( \
#define LAYOUT_directional( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
@ -90,7 +90,7 @@
* | K400 | K401 | K403 | K404 | K406 | K408 | K410 | K411 | K413 | K414 |
* `-----------------------------------------------------------------------------------------'
*/
#define MITCHSPLIT( \
#define LAYOUT_mitchsplit( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \

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keyboards/acr60/info.json Normal file
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@ -0,0 +1,33 @@
{
"keyboard_name": "ACR60",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT": {
"key_count": 67,
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"LAYOUT_true_hhkb": {
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},
"LAYOUT_2_shifts": {
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},
"LAYOUT_directional": {
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}
}
}

View File

@ -1,4 +1,4 @@
#include "acr60.h"
#include QMK_KEYBOARD_H
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
@ -12,21 +12,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* accent key set up on the 2nd layer, although on the first layer it includes grave key (tilde) when shift is held down,
* via the function actions code at the bottom.
*/
KEYMAP(
LAYOUT(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_NO, MO(1), KC_RCTL),
KEYMAP(
LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
LAYOUT(
KC_TRNS, M(1), M(2), M(3), M(4), M(5), M(6), M(7), M(8), M(9), M(10), M(11), M(12), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,

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@ -1,4 +1,4 @@
#include "acr60.h"
#include QMK_KEYBOARD_H
#define _DFT 0
#define _NGUI 1
@ -18,8 +18,9 @@
/*
* This is Mitch's default ACR60 layout (also DZ60, on which the ACR60 is based). This is a
* Mac-oriented layout, as noted by the GUI keys immediately next to the space bar area of the
* lower modifier row. This uses the MITCHSPLIT keymap as defined in arc60.h, which uses a
* 3-split space bar and a split right shift. Otherwise it's a standard 60% layout (for now).
* lower modifier row. This uses the LAYOUT_mitchsplit keymap as defined in arc60.h, which
* uses a 3-split space bar and a split right shift. Otherwise it's a standard 60% layout (for
* now).
*
* For me, this is a great place to start getting used to a split key setup and still mostly
* sticking to a standard staggered 60% layout so my entire game isn't thrown off.
@ -62,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*
* Hit MO(_FN) and Alt in that order to lock into the _FN layer.
*/
[_DFT] = MITCHSPLIT( /* Basic QWERTY */
[_DFT] = LAYOUT_mitchsplit( /* Basic QWERTY */
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(_FN), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
@ -91,7 +92,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* to the default layer.
*/
/* Layer 2: "special effects": RGB lighting, backlighting, bootloader */
[_NGUI] = MITCHSPLIT(
[_NGUI] = LAYOUT_mitchsplit(
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
@ -118,7 +119,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* To go to the _NGUI layer, Fn+comma, to go to _DFT from _NGUI, hit Fn+M.
*/
/* Layer 1: Functions, primary layer switching, media controls, directional */
[_FN] = MITCHSPLIT(
[_FN] = LAYOUT_mitchsplit(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_CAPS, bbbbbb, bbbbbb, bbbbbb, bbbbbb, bbbbbb, KC_HOME, KC_PGUP, KC_UP , KC_PGDOWN,KC_END, bbbbbb, bbbbbb, bbbbbb, \
______, KC_VOLD, KC_VOLU, KC_MUTE, bbbbbb, bbbbbb, bbbbbb, KC_LEFT, KC_DOWN, KC_RIGHT, bbbbbb, bbbbbb, ______, \
@ -159,7 +160,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* something specific more quickly.
*/
/* Layer 2: "special effects": RGB lighting, backlighting, bootloader */
[_SFX] = MITCHSPLIT(
[_SFX] = LAYOUT_mitchsplit(
______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_M_X, RGB_M_G,______, ______, ______, ______, ______, \
______, BL_TOGG, BL_STEP, BL_DEC, BL_INC, ______, ______, ______, ______, ______, ______, ______, ______, RESET, \
______, RGB_TOG, RGB_MOD,______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \

40
keyboards/al1/al1.c Normal file
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@ -0,0 +1,40 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "al1.h"
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
CONFIG_LED_IO;
print_dec(usb_led);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
PORTB &= ~(1<<7);
else
PORTB |= (1<<7);
if (usb_led & (1<<USB_LED_NUM_LOCK))
PORTD &= ~(1<<0);
else
PORTD |= (1<<0);
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
PORTD &= ~(1<<1);
else
PORTD |= (1<<1);
led_set_user(usb_led);
}

58
keyboards/al1/al1.h Normal file
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@ -0,0 +1,58 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AL1_H
#define AL1_H
#include "quantum.h"
#define CONFIG_LED_IO \
DDRB |= (1<<7) | (1<<6); \
DDRD |= (1<<0) | (1<<1);
#define LAYOUT( \
K500, K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K415, K414,\
K501, K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K215, K413,\
K502, K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K503, K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K412,\
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411 \
) \
{ \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015}, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215}, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315}, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415}, \
{ K500, K501, K502, K503, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO} \
}
#define LAYOUT_split_bs( \
K500, K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K512, K012, K013, K014, K015, K415, K414, \
K501, K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K215, K413,\
K502, K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K503, K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K412,\
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411 \
) \
{ \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015}, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215}, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315}, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415}, \
{ K500, K501, K502, K503, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K512, KC_NO, KC_NO, KC_NO} \
}
#endif

187
keyboards/al1/config.h Normal file
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@ -0,0 +1,187 @@
/*
Copyright 2018 MechMerlin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6050
#define DEVICE_VER 0x0104
#define MANUFACTURER Alsoran
#define PRODUCT AL1
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 7
#define MATRIX_COLS 20
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif

16
keyboards/al1/info.json Normal file
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@ -0,0 +1,16 @@
{
"keyboard_name": "AL1",
"url": "",
"maintainer": "qmk",
"width": 20.5,
"height": 5.25,
"layouts": {
"LAYOUT": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Insert", "x":15.25, "y":0}, {"label":"Num Lock", "x":16.5, "y":0}, {"label":"/", "x":17.5, "y":0}, {"label":"*", "x":18.5, "y":0}, {"label":"-", "x":19.5, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Delete", "x":15.25, "y":1}, {"label":"7", "x":16.5, "y":1}, {"label":"8", "x":17.5, "y":1}, {"label":"9", "x":18.5, "y":1}, {"label":"+", "x":19.5, "y":1, "h":2}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"4", "x":16.5, "y":2}, {"label":"5", "x":17.5, "y":2}, {"label":"6", "x":18.5, "y":2}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"1", "x":16.5, "y":3}, {"label":"2", "x":17.5, "y":3}, {"label":"3", "x":18.5, "y":3}, {"label":"Enter", "x":19.5, "y":3, "h":2}, {"label":"\u2191", "x":15.25, "y":3.25}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4}, {"label":"Alt", "x":2.25, "y":4, "w":1.25}, {"x":3.5, "y":4, "w":7}, {"label":"Alt", "x":10.5, "y":4, "w":1.25}, {"label":"Win", "x":11.75, "y":4}, {"label":"Menu", "x":12.75, "y":4, "w":1.25}, {"label":"0", "x":17.5, "y":4}, {"label":".", "x":18.5, "y":4}, {"label":"\u2190", "x":14.25, "y":4.25}, {"label":"\u2193", "x":15.25, "y":4.25}, {"label":"\u2192", "x":16.25, "y":4.25}]
},
"LAYOUT_split_bs": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Insert", "x":15.25, "y":0}, {"label":"Num Lock", "x":16.5, "y":0}, {"label":"/", "x":17.5, "y":0}, {"label":"*", "x":18.5, "y":0}, {"label":"-", "x":19.5, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Delete", "x":15.25, "y":1}, {"label":"7", "x":16.5, "y":1}, {"label":"8", "x":17.5, "y":1}, {"label":"9", "x":18.5, "y":1}, {"label":"+", "x":19.5, "y":1, "h":2}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"4", "x":16.5, "y":2}, {"label":"5", "x":17.5, "y":2}, {"label":"6", "x":18.5, "y":2}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"1", "x":16.5, "y":3}, {"label":"2", "x":17.5, "y":3}, {"label":"3", "x":18.5, "y":3}, {"label":"Enter", "x":19.5, "y":3, "h":2}, {"label":"\u2191", "x":15.25, "y":3.25}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4}, {"label":"Alt", "x":2.25, "y":4, "w":1.25}, {"x":3.5, "y":4, "w":7}, {"label":"Alt", "x":10.5, "y":4, "w":1.25}, {"label":"Win", "x":11.75, "y":4}, {"label":"Menu", "x":12.75, "y":4, "w":1.25}, {"label":"0", "x":17.5, "y":4}, {"label":".", "x":18.5, "y":4}, {"label":"\u2190", "x":14.25, "y":4.25}, {"label":"\u2193", "x":15.25, "y":4.25}, {"label":"\u2192", "x":16.25, "y":4.25}]
}
}
}

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/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(\
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE, KC_P7, KC_P8, KC_P9, KC_PPLS,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_FN0, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_FN0, KC_RGUI, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_P0, KC_PDOT ),
[1] = LAYOUT(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, KC_INS, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE, KC_P7, KC_P8, KC_P9, KC_PPLS,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_FN0, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_FN0, KC_RGUI, KC_RCTRL, KC_FN1, KC_FN2, KC_FN3, KC_P0, KC_PDOT ),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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# The default keymap for al1

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_bs(\
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRAVE, KC_BSPC, KC_INS, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE, KC_P7, KC_P8, KC_P9, KC_PPLS,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_FN0, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_FN0, KC_RGUI, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RIGHT, KC_P0, KC_PDOT ),
[1] = LAYOUT_split_bs(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_GRAVE, KC_DELETE, KC_INS, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE, KC_P7, KC_P8, KC_P9, KC_PPLS,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, KC_FN0, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_FN0, KC_RGUI, KC_RCTRL, KC_FN1, KC_FN2, KC_FN3, KC_P0, KC_PDOT ),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

201
keyboards/al1/matrix.c Normal file
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#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static uint8_t read_rows(void);
static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
inline uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
void matrix_init(void) {
// initialize row and col
unselect_cols();
init_rows();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
select_col(col);
_delay_us(3);
uint8_t rows = read_rows();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
debouncing = DEBOUNCING_DELAY;
}
}
unselect_cols();
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_modified(void) {
if (debouncing)
return false;
else
return true;
}
inline bool matrix_is_on(uint8_t row, uint8_t col) {
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
xprintf("%02X: %032lb\n", row, bitrev32(matrix_get_row(row)));
}
}
uint8_t matrix_key_count(void) {
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop32(matrix[i]);
}
return count;
}
/* Row pin configuration
*
* row: 0 1 2 3 4 5
* pin: C7 B1 B2 C6 B4 B5
*
*/
static void init_rows(void)
{
DDRC &= ~0b11000000;
DDRB &= ~0b00110110;
PORTC |= 0b11000000;
PORTB |= 0b00110110;
}
static uint8_t read_rows(void) {
return (PINC&(1<<PC7) ? 0 : (1<<0)) |
(PINB&(1<<PB1) ? 0 : (1<<1)) |
(PINB&(1<<PB2) ? 0 : (1<<2)) |
(PINC&(1<<PC6) ? 0 : (1<<3)) |
(PINB&(1<<PB4) ? 0 : (1<<4)) |
(PINB&(1<<PB5) ? 0 : (1<<5));
}
/* Row pin configuration
* pin: D3 D7 D6 D5 D4
* row: off 0 x x x x
* 0 1 0 0 0 0
* 1 1 0 0 0 1
* 2 1 0 0 1 0
* 3 1 0 0 1 1
* 4 1 0 1 0 0
* 5 1 0 1 0 1
* 6 1 0 1 1 0
* 7 1 0 1 1 1
* 8 1 1 0 0 0
* 9 1 1 0 0 1
* 10 1 1 0 1 0
* 11 1 1 0 1 1
* 12 1 1 1 0 0
* 13 1 1 1 0 1
* 14 1 1 1 1 0
* 15 1 1 1 1 1
*/
static void unselect_cols(void)
{
// output high(DDR:1, PORT:1) to unselect
DDRB |= (1 << PD3);
PORTB |= (1 << PD3);
}
static void select_col(uint8_t col) {
DDRD |= (1<<PD3 | 1<<PD4 | 1<<PD5 | 1<<PD6 | 1<<PD7);
PORTD &= ~(1<<PD3);
if (col & (1<<0)) {
PORTD |= (1<<PD4);
}
else {
PORTD &= ~(1<<PD4);
}
if (col & (1<<1)) {
PORTD |= (1<<PD5);
}
else {
PORTD &= ~(1<<PD5);
}
if (col & (1<<2)) {
PORTD |= (1<<PD6);
}
else {
PORTD &= ~(1<<PD6);
}
if (col & (1<<3)) {
PORTD |= (1<<PD7);
}
else {
PORTD &= ~(1<<PD7);
}
}

16
keyboards/al1/readme.md Normal file
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# TriangleLabs AL1
![AL1](imgur.com image replace me!)
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Olivia](https://github.com/olivia)
Hardware Supported: AL1 PCB
Hardware Availability: [GroupBuy](https://geekhack.org/index.php?topic=93258.0)
Ported from [TriangleLab](https://github.com/TriangleLab)'s repo: https://github.com/TriangleLab/AL1-Firmware/tree/master/keyboards/al1
Make example for this keyboard (after setting up your build environment):
make al1:default
make al1:splitbs
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

71
keyboards/al1/rules.mk Normal file
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# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
SRC += matrix.c

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@ -55,7 +55,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ K70, K71, K72, K73, K74, K75, K76, K77 } \
}
#define LAYOUT_standard_60( \
#define LAYOUT_60_ansi( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \

View File

@ -9,7 +9,7 @@
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_standard_60": {
"LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},

View File

@ -1,12 +1,13 @@
#include "alps64.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
LAYOUT_kc( \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,ESC, \
LCTL,LGUI,LALT, SPC, APP, RALT,RGUI,RCTL),
/* 0: qwerty */
LAYOUT_all( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NUHS, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_ESC, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_APP, KC_RALT, KC_RGUI, KC_RCTL
),
};
const uint16_t PROGMEM fn_actions[] = {};

View File

@ -64,3 +64,5 @@ CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover - not yet supported in LUFA
LAYOUTS = 60_ansi

View File

@ -22,7 +22,7 @@
#define KEYMAP( \
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K114, K115, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, \

12
keyboards/alu84/info.json Normal file
View File

@ -0,0 +1,12 @@
{
"keyboard_name": "ALU84",
"url": "",
"maintainer": "qmk",
"width": 16,
"height": 6,
"layouts": {
"LAYOUT": {
"layout": [{"label":"K000", "x":0, "y":0}, {"label":"K001", "x":1, "y":0}, {"label":"K002", "x":2, "y":0}, {"label":"K003", "x":3, "y":0}, {"label":"K004", "x":4, "y":0}, {"label":"K005", "x":5, "y":0}, {"label":"K006", "x":6, "y":0}, {"label":"K007", "x":7, "y":0}, {"label":"K008", "x":8, "y":0}, {"label":"K009", "x":9, "y":0}, {"label":"K010", "x":10, "y":0}, {"label":"K011", "x":11, "y":0}, {"label":"K012", "x":12, "y":0}, {"label":"K013", "x":13, "y":0}, {"label":"K014", "x":14, "y":0}, {"label":"K015", "x":15, "y":0}, {"label":"K100", "x":0, "y":1}, {"label":"K101", "x":1, "y":1}, {"label":"K102", "x":2, "y":1}, {"label":"K103", "x":3, "y":1}, {"label":"K104", "x":4, "y":1}, {"label":"K105", "x":5, "y":1}, {"label":"K106", "x":6, "y":1}, {"label":"K107", "x":7, "y":1}, {"label":"K108", "x":8, "y":1}, {"label":"K109", "x":9, "y":1}, {"label":"K110", "x":10, "y":1}, {"label":"K111", "x":11, "y":1}, {"label":"K112", "x":12, "y":1}, {"label":"K114", "x":13, "y":1, "w":2}, {"label":"K115", "x":15, "y":1}, {"label":"K200", "x":0, "y":2, "w":1.5}, {"label":"K202", "x":1.5, "y":2}, {"label":"K203", "x":2.5, "y":2}, {"label":"K204", "x":3.5, "y":2}, {"label":"K205", "x":4.5, "y":2}, {"label":"K206", "x":5.5, "y":2}, {"label":"K207", "x":6.5, "y":2}, {"label":"K208", "x":7.5, "y":2}, {"label":"K209", "x":8.5, "y":2}, {"label":"K210", "x":9.5, "y":2}, {"label":"K211", "x":10.5, "y":2}, {"label":"K212", "x":11.5, "y":2}, {"label":"K213", "x":12.5, "y":2}, {"label":"K214", "x":13.5, "y":2, "w":1.5}, {"label":"K215", "x":15, "y":2}, {"label":"K300", "x":0, "y":3, "w":1.75}, {"label":"K302", "x":1.75, "y":3}, {"label":"K303", "x":2.75, "y":3}, {"label":"K304", "x":3.75, "y":3}, {"label":"K305", "x":4.75, "y":3}, {"label":"K306", "x":5.75, "y":3}, {"label":"K307", "x":6.75, "y":3}, {"label":"K308", "x":7.75, "y":3}, {"label":"K309", "x":8.75, "y":3}, {"label":"K310", "x":9.75, "y":3}, {"label":"K311", "x":10.75, "y":3}, {"label":"K312", "x":11.75, "y":3}, {"label":"K313", "x":12.75, "y":3, "w":2.25}, {"label":"K315", "x":15, "y":3}, {"label":"K400", "x":0, "y":4, "w":2.25}, {"label":"K402", "x":2.25, "y":4}, {"label":"K403", "x":3.25, "y":4}, {"label":"K404", "x":4.25, "y":4}, {"label":"K405", "x":5.25, "y":4}, {"label":"K406", "x":6.25, "y":4}, {"label":"K407", "x":7.25, "y":4}, {"label":"K408", "x":8.25, "y":4}, {"label":"K409", "x":9.25, "y":4}, {"label":"K410", "x":10.25, "y":4}, {"label":"K411", "x":11.25, "y":4}, {"label":"K413", "x":12.25, "y":4, "w":1.75}, {"label":"K414", "x":14, "y":4}, {"label":"K415", "x":15, "y":4}, {"label":"K500", "x":0, "y":5, "w":1.25}, {"label":"K501", "x":1.25, "y":5, "w":1.25}, {"label":"K503", "x":2.5, "y":5, "w":1.25}, {"label":"K506", "x":3.75, "y":5, "w":6.25}, {"label":"K510", "x":10, "y":5}, {"label":"K511", "x":11, "y":5}, {"label":"K512", "x":12, "y":5}, {"label":"K513", "x":13, "y":5}, {"label":"K514", "x":14, "y":5}, {"label":"K515", "x":15, "y":5}]
}
}
}

View File

@ -1,4 +1,4 @@
#include "alu84.h"
#include QMK_KEYBOARD_H
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define _BL 0
@ -22,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -'
*/
[_BL] = KEYMAP(
[_BL] = LAYOUT(
KC_ESC, KC_F14, KC_F15, LCTL(KC_UP), LCTL(KC_L), KC_F11, LALT(LGUI(KC_D)), LCTL(KC_S), LCTL(LSFT(KC_O)), LCTL(LGUI(KC_1)), LCTL(LGUI(KC_2)), LCTL(LGUI(KC_3)), KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_POWER,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, LCTL(LGUI(KC_N)),
@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `- - -+ - - - - - - - + - - - - - - - - -+ - - - -+ - - - - - + - - - - - - -+ - - - - - - - + - - - - - - - -+ - - - - -+ - - - - -+ - - - - + - - - - -+ - - - - - -+ - - -+ - - - -+ - - - - -'
*/
[_FN1] = KEYMAP(
[_FN1] = LAYOUT(
LALT(LGUI(KC_Q)), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, LCTL(LALT(LGUI(KC_S))),
KC_TRNS, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,

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