Add 6-ball macropad
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#include "6ball.h"
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void matrix_init_kb(void) {
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matrix_init_user();
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}
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#ifndef SIXBALL_H
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#define SIXBALL_H
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#include "quantum.h"
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#define KEYMAP( \
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k01, k02, k03, \
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k04, k05, k06 \
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) \
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{ \
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{ k02, k03, k06, k05, k04, k01 } \
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}
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#define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06)
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#endif
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xCEEB
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#define PRODUCT_ID 0x0007
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#define DEVICE_VER 0x0001
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#define MANUFACTURER That-Canadian
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#define PRODUCT 6-Ball
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#define DESCRIPTION 6-Ball Macropuck
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/* key matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 6
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/* pin-out */
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#define MATRIX_ROW_PINS { F5 }
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#define MATRIX_COL_PINS { F4, D4, B5, B6, B2, F6 }
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#define UNUSED_PINS
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/* ws2812 RGB LED */
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#define RGB_DI_PIN F7
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#define RGBLIGHT_TIMER
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 6 // Number of LEDs
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#define ws2812_PORTREG PORTD
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#define ws2812_DDRREG DDRD
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define TAPPING_TERM 200
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#endif
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#include "6ball.h"
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#define _MAIN 0
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#define _FN 1
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#define KC_ KC_TRNS
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#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
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#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
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#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
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#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
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#define KC_X0 LT(_FN, KC_ESC)
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#define KC_RTOG RGB_TOG
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#define KC_RMOD RGB_MOD
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#define KC_RHUI RGB_HUI
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#define KC_RHUD RGB_HUD
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_MAIN] = KC_KEYMAP(
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F , X0 ,LCTL,
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R , D , M
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),
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[_FN] = KC_KEYMAP(
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F , ,RHUI,
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RTOG,RMOD,RHUD
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)
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};
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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6-Ball
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======
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A circular 6-key macropad made by ThatCanadian.
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Keyboard Maintainer: QMK Community
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Hardware Supported: Pro Micro ATmega32U4
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Hardware Availability: ThatCanadian
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Make example for this keyboard (after setting up your build environment):
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make 6ball:default
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = yes # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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