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Fix action macros

This commit is contained in:
tmk 2013-09-11 14:05:05 +09:00
parent da24259632
commit c7faa51ee8
1 changed files with 4 additions and 4 deletions

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@ -207,10 +207,10 @@ enum mods_codes {
MODS_ONESHOT = 0x00, MODS_ONESHOT = 0x00,
}; };
#define ACTION_KEY(key) ACTION(ACT_MODS, (key)) #define ACTION_KEY(key) ACTION(ACT_MODS, (key))
#define ACTION_MODS(mods) ACTION(ACT_MODS, (mods)<<8 | 0) #define ACTION_MODS(mods) ACTION(ACT_MODS, (mods&0x1f)<<8 | 0)
#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods)<<8 | (key)) #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods&0x1f)<<8 | (key))
#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods)<<8 | (key)) #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | (key))
#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods)<<8 | MODS_ONESHOT) #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_ONESHOT)
/* /*